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Fortune Lady Every →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Synchro Monster Effect Monster |
- | 7 | Spellcaster | ? | ? |
1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn. |
|||||
Average Rating Score | 8(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with Fortune Lady Every (45 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Fortune Lady Every" card reviews and rating scores
8(10) |
|
20% | (2) | ||
80% | (8) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
もにゅめ
2022/11/04 3:51
2022/11/04 3:51
A cute diva-like character whose charm point is the large 《Twin Long Rods #2》.
Its 2nd effect allows you to select and banish your opponent's face-up monsters every turn without any cost or demerit, but since it activates during your Standby Phase, it activates when this card is summoned. The difficulty is that it is not possible to do so and the immediate effect is low.
With the effect of ③, you can revive from GY during the opponent's end phase, so you can banish the opponent's card during your turn, and if you send it to GY after that, revive it during the opponent's end phase, and then banish the opponent's card again. Like, it has performance like Despheny.
However, since this card itself has no resistance, it will easily stop functioning if bounced or removed. In the first place, I don't think the opponent will easily activate the 3rd effect, so rather than destroying and removing it, you will probably think about dealing with bounce, banishment, grave pits, etc.
By using this card as a material via Synchro Summoning or Link Summoning and sending it to her GY, you can actively Special Summon this card, so there is also such an operation method.
It has a lot of weaknesses, but in addition to the powerful effect of choosing and banishing it every turn, I think it's a wonderful card with a very good balance.
Its 2nd effect allows you to select and banish your opponent's face-up monsters every turn without any cost or demerit, but since it activates during your Standby Phase, it activates when this card is summoned. The difficulty is that it is not possible to do so and the immediate effect is low.
With the effect of ③, you can revive from GY during the opponent's end phase, so you can banish the opponent's card during your turn, and if you send it to GY after that, revive it during the opponent's end phase, and then banish the opponent's card again. Like, it has performance like Despheny.
However, since this card itself has no resistance, it will easily stop functioning if bounced or removed. In the first place, I don't think the opponent will easily activate the 3rd effect, so rather than destroying and removing it, you will probably think about dealing with bounce, banishment, grave pits, etc.
By using this card as a material via Synchro Summoning or Link Summoning and sending it to her GY, you can actively Special Summon this card, so there is also such an operation method.
It has a lot of weaknesses, but in addition to the powerful effect of choosing and banishing it every turn, I think it's a wonderful card with a very good balance.
まんた
2022/06/07 12:15
2022/06/07 12:15
As long as you can move, you will be able to show excellent fighting with RBI, removal, and resurrection effects.
However, since the key removal is in the standby phase, the initial action is slow. If you devise it so that it becomes a relay for Crystal Wing etc., it will be a reliable existence.
Illustration is very cute and nice card
However, since the key removal is in the standby phase, the initial action is slow. If you devise it so that it becomes a relay for Crystal Wing etc., it will be a reliable existence.
Illustration is very cute and nice card
在日エジプト人
2021/03/07 15:41
2021/03/07 15:41
Too strong Hatsune Miku-san, her timing is slow, but she doesn't take any targets at no cost. Her Fortune Lady's trump card with a dangerous ability to come
Works well with Lightsworn and travels.
Since it is weak against bounce and exclusion, you can summon it and use it as a material to revive it during the standby phase.
Let's do a sacrifice escape.
Also, if the effect is negate, both offense and defense will be 0, so be careful.
Works well with Lightsworn and travels.
Since it is weak against bounce and exclusion, you can summon it and use it as a material to revive it during the standby phase.
Let's do a sacrifice escape.
Also, if the effect is negate, both offense and defense will be 0, so be careful.
TK
2020/07/23 18:31
2020/07/23 18:31
The effect itself is reasonably strong, but in modern Yu-Gi-Oh, it feels like it's one tempo or two tempo slow.
Nothing when I left. When it exists on the field, it feels like it lacks power because it has no suppression effect. For the time being, the race of the material is narrowed down
Furthermore, it is doubtful whether this resurrection effect will pass in an environment where the grave is almost standard equipment.
The RBI is also quite unstable, the point is that if you get hit by Skidre or Vailer, it will become 0 like Apollosa. Attacking is also exciting.
As a card that doesn't have to be a tough match, he's the ace of the Deck, and I'm very happy with it. If it's not serious, it's a pretty powerful effect, but it has a hole in it, so it's good to read the match. Very nice card.
If the whole Yu-Gi-Oh is balanced like this, it's one piece.
The evaluation is 6 to 7 if it is used in a serious battle.
Nothing when I left. When it exists on the field, it feels like it lacks power because it has no suppression effect. For the time being, the race of the material is narrowed down
Furthermore, it is doubtful whether this resurrection effect will pass in an environment where the grave is almost standard equipment.
The RBI is also quite unstable, the point is that if you get hit by Skidre or Vailer, it will become 0 like Apollosa. Attacking is also exciting.
As a card that doesn't have to be a tough match, he's the ace of the Deck, and I'm very happy with it. If it's not serious, it's a pretty powerful effect, but it has a hole in it, so it's good to read the match. Very nice card.
If the whole Yu-Gi-Oh is balanced like this, it's one piece.
The evaluation is 6 to 7 if it is used in a serious battle.
SOUL
2019/09/09 11:59
2019/09/09 11:59
It's performance isn't bad, but when you call it, it doesn't do anything in particular, and it doesn't have a suppression effect, so it's inferior to Zeta and others as a card to stand up for the time being.
Although it revives many times, as long as the effect is known, the opponent will aim for removal other than sending GY to him, and shaving off his LP before reviving.
The real value of this card is that it can be used as a material for Crystal Wings.
If you put it in his GY by yourself, it will be safely connected to the exclusion effect from the resurrection.
The basic pattern using the calling of Fortune Lady is level 5 synchro of Pasty and Watery, or level 6 synchro with this via Lighty, so it's suitable for a slightly different construction.
In Lynx, if you choose to lower the level of Pasty when you raise Pasty by 3 with the Time Passage skill and remove Lighty, you can use this card via Waterry, and the extra card pool is insufficient. It's a powerful card because there aren't many ways to remove it without sending it to GY.
Although it revives many times, as long as the effect is known, the opponent will aim for removal other than sending GY to him, and shaving off his LP before reviving.
The real value of this card is that it can be used as a material for Crystal Wings.
If you put it in his GY by yourself, it will be safely connected to the exclusion effect from the resurrection.
The basic pattern using the calling of Fortune Lady is level 5 synchro of Pasty and Watery, or level 6 synchro with this via Lighty, so it's suitable for a slightly different construction.
In Lynx, if you choose to lower the level of Pasty when you raise Pasty by 3 with the Time Passage skill and remove Lighty, you can use this card via Waterry, and the extra card pool is insufficient. It's a powerful card because there aren't many ways to remove it without sending it to GY.
ヒコモン
2019/09/06 13:00
2019/09/06 13:00
New girlfriend Fortune Lady who fell out of the lynx without lasting 5 months. However, unlike Pasty, who was obviously adjusted in anticipation of going to Lynx, this one is at a level that can be used in OCG. Although the timing is limited to the opponent's End Phase, it has a self-regenerating effect, and it is possible to banish opponent's monsters without targeting them while raising the level in the Standby Phase immediately afterward. Moreover, since it will be 3200 RBI, you can expect an attack. He needs to banish his Spellcaster monsters for self-regeneration, but since this card's material specifies his Spellcaster monsters other than Tuner, the effect can be used first. Well, it's tough if you get a removal other than destruction. Depending on the situation, it is also ant to make it a link material and actively feed her GY.
ジュウテツ
2019/06/23 10:15
2019/06/23 10:15
With the effect of (2), I think it's excellent that his ATK rises while banishing the opponent's face-up monsters.
The effect of (2) is slow as the self standby phase, but it is easy to cover with the self-regeneration effect of (3), which I think is a strength.
There are restrictions on Synchro Materials, but with the "Fortune Lady" Deck, you can get "Fortune Lady Calling" by lining up "Fortune Lady Past" and "Fortune Lady Earth", so I don't think there's a problem.
Among the "Fortune Lady" monsters, the initial ATK is the highest at 2800, and I think it can be said to be a trump card.
The effect of (2) is slow as the self standby phase, but it is easy to cover with the self-regeneration effect of (3), which I think is a strength.
There are restrictions on Synchro Materials, but with the "Fortune Lady" Deck, you can get "Fortune Lady Calling" by lining up "Fortune Lady Past" and "Fortune Lady Earth", so I don't think there's a problem.
Among the "Fortune Lady" monsters, the initial ATK is the highest at 2800, and I think it can be said to be a trump card.
とき
2019/04/13 16:00
2019/04/13 16:00
Growing up, she joined the ranks of the Fortune Lady as a "Solitaire Magician" monster.
Fortune Lady's common effect of increasing ability and leveling up, has the effect of excluding the opponent's face-up monster when leveling up, and the effect of self-regenerating by excluding her GY's Spell user at the opponent's end. there is
It is a card that has a high RBI and tenacious resurrection ability, and its performance as a Level 7 Synchro is by no means low. Fortune Lady's common effect is weak against fate negate effect, but it is quite good as a spell-wielding synchro. The removal effect of the eyeball is slow to activate, but if it is revived, it can be used immediately, so you can aim to activate it even if you do not stay in the field for a long time.
Compared to the Arcanite Magician who can use the same material, she doesn't have the power to take ads quickly, but she has a tenacious fighting style and the support of her Fortune Lady. In addition to Pasty, you can also use Destrudo in her Fortune Lady, which has different levels and changes.
Fortune Lady's common effect of increasing ability and leveling up, has the effect of excluding the opponent's face-up monster when leveling up, and the effect of self-regenerating by excluding her GY's Spell user at the opponent's end. there is
It is a card that has a high RBI and tenacious resurrection ability, and its performance as a Level 7 Synchro is by no means low. Fortune Lady's common effect is weak against fate negate effect, but it is quite good as a spell-wielding synchro. The removal effect of the eyeball is slow to activate, but if it is revived, it can be used immediately, so you can aim to activate it even if you do not stay in the field for a long time.
Compared to the Arcanite Magician who can use the same material, she doesn't have the power to take ads quickly, but she has a tenacious fighting style and the support of her Fortune Lady. In addition to Pasty, you can also use Destrudo in her Fortune Lady, which has different levels and changes.
クリムゾン・ノヴァ
2023/08/01 12:42
2023/08/01 12:42
パンピー
2024/04/25 1:12
2024/04/25 1:12
Decks with "Fortune Lady Every"
* is adopted as a key card.
● 2022-10-09 Fortune Lady (PUNK business trip)
● 2022-07-24 The Hero Who Follows the Abyss
● 2022-08-17 August 2022 Silent Magician
● 2020-09-29 Fortune Lady (reflector business trip)
● 2021-11-21 Fortune Lady (after Baroness Shoei appears)
● 2019-07-08 Fortune Lady with Trishula
● 2021-11-11 black magician
● 2019-04-06 Earthbound Fortune beyond 5000 years! Ⅱ
● 2019-11-04 Magical Fortune that spins hard★
● 2021-11-13 silent black burning
● 2022-02-24 Herald type Witchcrafter
● 2019-02-25 A Certain Magical Endymion
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:banish Monster
Effect:banish GY Card
Effect:change ATK
Effect:change DEF
Effect:change Level
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
RISING RAMPAGE | RIRA-JP038 | 2019-04-13 | Secret、Super |
Ranking and View Num
Rating Score Rank | 3,651 / 13,171 Cards |
---|---|
View Num | 25,479 |
Others
Japanese card name | フォーチュンレディ・エヴァリー |
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