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HOME > Yu-Gi-Oh! Card Search > Search result
With the effect of "Special Summon this card from GY". Search result Showing 571 to 600 of 1,734
With the effect of "Special Summon this card from GY".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 8.3 (17) | Token Collector | Effect Monster | ||||||||||
- | 4 | Fiend | 0 | 2000 | |||||||||
If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the Token was Special Summoned) or hand (even if not). You can only use this effect of "Token Collector" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens. | |||||||||||||
▶︎ Deck | 8.3 (6) | Unchained Soul of Disaster | Effect Monster | ||||||||||
- | 8 | Fiend | 0 | 3000 | |||||||||
Gains 300 ATK for each "Unchained" card in your GY. You can only use each of the following effects of "Unchained Soul of Disaster" once per turn. ●You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material. ●If this card on the field is destroyed by battle or card effect: You can target 1 "Unchained" monster in your GY, except "Unchained Soul of Disaster"; Special Summon it. |
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▶︎ Deck | 8.3 (17) | Fortune Lady Dark | Effect Monster | ||||||||||
- | 5 | Spellcaster | ? | ? | |||||||||
This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up "Fortune Lady" monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 "Fortune Lady" monster from your Graveyard. | |||||||||||||
▶︎ Deck | 8.3 (7) | Hapi, Guidance of Horus | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 2400 | 1600 | |||||||||
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (8) | Infinitrack Trencher | Effect Monster | ||||||||||
- | 5 | Machine | 500 | 2400 | |||||||||
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (17) | Yubel - Terror Incarnate | Effect Monster | ||||||||||
- | 11 | Fiend | 0 | 0 | |||||||||
Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard. | |||||||||||||
▶︎ Deck | 8.3 (3) | Rescue-ACE Monitor | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 "Rescue-ACE" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 "Rescue-ACE" monster in your GY, except "Rescue-ACE Monitor"; Special Summon it. You can only use each effect of "Rescue-ACE Monitor" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (10) | Shafu, the Wheeled Mayakashi | Effect Monster | ||||||||||
- | 3 | Zombie | 1200 | 400 | |||||||||
If this card is Normal or Special Summoned: You can target 1 "Mayakashi" monster in your GY, except "Shafu, the Wheeled Mayakashi"; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Shafu, the Wheeled Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters. | |||||||||||||
▶︎ Deck | 8.3 (8) | Dinoster Power, the Mighty Dracoslayer |
Fusion Monster Effect Monster |
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- | 8 | Dragon | 2000 | 2950 | |||||||||
1 "Dracoslayer" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards you control. Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 "Dracoslayer" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material. |
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▶︎ Deck | 8.3 (22) | Frightfur Sheep |
Fusion Monster Effect Monster |
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- | 5 | Fiend | 2000 | 2000 | |||||||||
"Edge Imp Chain" + 1 "Fluffal" monster If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of "Frightfur Sheep" once per turn. |
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▶︎ Deck | 8.3 (14) | Double Headed Anger Knuckle |
Link Monster Effect Monster |
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- | - | Machine | 1500 | - | |||||||||
2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ●During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ●If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.
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▶︎ Deck | 8.3 (11) | Talkback Lancer |
Link Monster Effect Monster |
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- | - | Cyberse | 1200 | - | |||||||||
1 Level 2 or lower Cyberse monster You can Tribute 1 other Cyberse monster, then target 1 "Code Talker" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of "Talkback Lancer" once per turn.
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▶︎ Deck | 8.3 (8) | Adamancipator Signs | Normal Spell | ||||||||||
Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck. | |||||||||||||
▶︎ Deck | 8.3 (8) | Revival Swarm | Normal Spell | ||||||||||
Target 1 "Battlewasp" monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 Insect monster you control; it cannot be destroyed by battle or card effects, until the end of the next turn. You can only use this effect of "Revival Swarm" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (12) | Battery Charger | Normal Spell | ||||||||||
Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard. | |||||||||||||
▶︎ Deck | 8.3 (4) | Magistus Vritra | Normal Spell | ||||||||||
Target 1 Level 4 or lower "Magistus" monster in your GY; Special Summon it. If a "Magistus" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of "Magistus Vritra" once per turn. | |||||||||||||
▶︎ Deck | 8.3 (8) | Magician's Restage | Continuous Spell | ||||||||||
You can target 1 Level 3 or lower Spellcaster monster in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the GY: You can add 1 "Magician" Continuous Spell from your Deck to your hand, except "Magician's Restage". | |||||||||||||
▶︎ Deck | 8.3 (36) | Inferno Reckless Summon | Quick-Play Spell | ||||||||||
When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard. | |||||||||||||
▶︎ Deck | 8.3 (3) | Despia, Theater of the Branded | Field Spell | ||||||||||
During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of "Despia, Theater of the Branded" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (24) | Secret Sect Druid Dru | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1800 | 0 | |||||||||
When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your Graveyard with 0 ATK and/or DEF, except "Secret Sect Druid Dru"; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of "Secret Sect Druid Dru" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (5) | Cross Keeper | Effect Monster | ||||||||||
- | 2 | Warrior | 400 | 400 | |||||||||
You can send this card from your hand or field to the GY; Special Summon 1 "Elemental HERO" monster or 1 "Neo-Spacian" monster from your hand or GY, but negate its effects if Summoned from the GY. If you Special Summon an "Elemental HERO" Fusion Monster, while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Cross Keeper" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (9) | PSY-Framegear Alpha |
Effect Monster Tuner Monster |
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- | 1 | Psychic | 500 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or Graveyard, and if you do, add 1 "PSY-Frame" card from your Deck to your hand, except "PSY-Framegear Alpha". During the End Phase, banish the face-up monsters Special Summoned by this effect. | |||||||||||||
▶︎ Deck | 8.2 (14) | Subterror Nemesis Warrior | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1200 | |||||||||
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (13) | Salamangreat Jack Jaguar | Effect Monster | ||||||||||
- | 4 | Cyberse | 1800 | 1200 | |||||||||
If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a "Salamangreat" Link Monster, while this card is in your GY: You can target 1 "Salamangreat" monster in your GY, except "Salamangreat Jack Jaguar"; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your "Salamangreat" Link Monster points to. You can only use this effect of "Salamangreat Jack Jaguar" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (15) | Sylvan Princessprout | Effect Monster | ||||||||||
- | 1 | Plant | 100 | 100 | |||||||||
You can only activate each effect of "Sylvan Princessprout" once per turn. ●You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck. ●If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level. |
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▶︎ Deck | 8.2 (6) | Simorgh, Bird of Beginning | Effect Monster | ||||||||||
- | 1 | Winged Beast | 0 | 1600 | |||||||||
When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast Monsters. You can only use each effect of "Simorgh, Bird of Beginning" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Stardust Trail | Effect Monster | ||||||||||
- | 4 | Dragon | 500 | 2000 | |||||||||
If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If a "Warrior", "Synchron", or "Stardust" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 "Stardust Token" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of "Stardust Trail" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (6) | Ancient Warriors - Ambitious Cao De | Effect Monster | ||||||||||
- | 8 | Beast-Warrior | 3000 | 2500 | |||||||||
While you control another "Ancient Warriors" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Ancient Warriors - Ambitious Cao De" once per turn. ●If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. ●When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position. |
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▶︎ Deck | 8.2 (9) | Archfiend Commander | Effect Monster | ||||||||||
- | 6 | Fiend | 2500 | 1200 | |||||||||
If you control an "Archfiend" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon "Archfiend Commander" once per turn this way. When Special Summoned this way: Target 1 "Archfiend" card you control; destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 "Archfiend" monster in your Graveyard; Special Summon that target in face-up Defense Position. | |||||||||||||
▶︎ Deck | 8.2 (26) | Deskbot 001 |
Effect Monster Tuner Monster |
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- | 1 | Machine | 500 | 500 | |||||||||
Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card. | |||||||||||||
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