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HOME > Yu-Gi-Oh! Card Search > Search result
Attribute is "WATER". Search result Showing 91 to 120 of 815
Attribute is "WATER".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.2 (21) | Paleozoic Opabinia |
Xyz Monster Effect Monster |
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- | 2 | Aqua | 0 | 2400 | |||||||||
2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate "Paleozoic" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 "Paleozoic" Trap Card from your Deck to your hand. You can only use this effect of "Paleozoic Opabinia" once per turn. |
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▶︎ Deck | 9.2 (5) | Marincess Aqua Argonaut |
Link Monster Effect Monster |
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- | - | Cyberse | 2300 | - | |||||||||
2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" monster Cards equipped to this card, and if you do, negate that activated effect.
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▶︎ Deck | 9.1 (11) | Ocean Dragon Lord - Kairyu-Shin | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2000 | 1700 | |||||||||
While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (7) | Crystal Shark | Effect Monster | ||||||||||
- | 5 | Fish | 1100 | 800 | |||||||||
If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (34) | Spellbook Magician of Prophecy | Effect Monster | ||||||||||
- | 2 | Spellcaster | 500 | 400 | |||||||||
If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand. | |||||||||||||
▶︎ Deck | 9.1 (11) | Icejade Gymir Aegirine |
Synchro Monster Effect Monster |
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- | 10 | Aqua | 3000 | 1500 | |||||||||
1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Icejade Gymir Aegirine" once per turn. |
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▶︎ Deck | 9.1 (7) | Mermail Abyssalacia |
Link Monster Effect Monster |
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- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck | 9 (22) | Ronintoadin | Effect Monster | ||||||||||
- | 2 | Aqua | 100 | 2000 | |||||||||
Cannot be used as Synchro Material. This card's name becomes "Des Frog" while on the field. If this card is in your GY: You can banish 1 "Frog" monster from your GY; Special Summon this card. | |||||||||||||
▶︎ Deck | 9 (16) | Oyster Meister | Effect Monster | ||||||||||
- | 3 | Fish | 1600 | 200 | |||||||||
If this card is sent from the field to the Graveyard, except when destroyed by battle: Special Summon 1 "Oyster Token" (Fish-Type/WATER/Level 1/ATK 0/DEF 0). | |||||||||||||
▶︎ Deck | 9 (16) | Crystron Sulfefnir | Effect Monster | ||||||||||
- | 5 | Machine | 2000 | 1500 | |||||||||
If this card is in your hand or Graveyard: You can discard 1 "Crystron" card, except "Crystron Sulfefnir"; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Crystron" monster from your Deck in Defense Position. You can only use each effect of "Crystron Sulfefnir" once per turn. | |||||||||||||
▶︎ Deck | 9 (6) | Icejade Tremora | Effect Monster | ||||||||||
- | 5 | Aqua | 1500 | 1500 | |||||||||
You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 "Icejade" monster from your hand or GY, except "Icejade Tremora". You can only use each effect of "Icejade Tremora" once per turn. | |||||||||||||
▶︎ Deck | 9 (9) | Fluffal Dolphin | Effect Monster | ||||||||||
- | 4 | Fairy | 1600 | 1000 | |||||||||
You can target 1 "Toy Vendor" in your GY; Set it, and if you do, send 1 "Fluffal" monster or 1 "Edge Imp Sabres" from your Deck to the GY. If this card is sent to the GY as Fusion Material for a Fusion Summon: You can shuffle into the Deck, 1 of your "Fusion" Spells or "Polymerization" Spells that is banished or in your GY. You can only use each effect of "Fluffal Dolphin" once per turn. | |||||||||||||
▶︎ Deck | 9 (5) | Arionpos, Serpent of the Ghoti |
Synchro Monster Effect Monster |
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- | 6 | Fish | 2100 | 0 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of "Arionpos, Serpent of the Ghoti" once per turn. |
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▶︎ Deck | 9 (7) | Dinomist Spinos |
Pendulum Monster Effect Monster |
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- | 5 | Machine | 2500 | 1800 | |||||||||
Pendulum Effect If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. Card Text You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects; ●This card can attack your opponent directly this turn. ●This card can make a second attack during each Battle Phase this turn. |
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▶︎ Deck | 8.9 (30) | Megalosmasher X | Normal Monster | ||||||||||
- | 4 | Dinosaur | 2000 | 0 | |||||||||
With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey. | |||||||||||||
▶︎ Deck | 8.9 (7) | Gold Pride - Captain Carrie | Effect Monster | ||||||||||
- | 3 | Fiend | 900 | 1700 | |||||||||
If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Gold Pride" Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 "Gold Pride" monster you control that was Special Summoned from the Extra Deck; banish up to 3 "Gold Pride" cards from your GY, and if you do, that monster gains 500 ATK for each card banished this way. You can only use each effect of "Gold Pride - Captain Carrie" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (25) | Gishki Shadow | Effect Monster | ||||||||||
- | 4 | Sea Serpent | 1200 | 1000 | |||||||||
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.9 (38) | Genex Undine | Effect Monster | ||||||||||
- | 3 | Aqua | 1200 | 600 | |||||||||
When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the GY; add 1 "Genex Controller" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.9 (7) | Supreme Sea Mare | Effect Monster | ||||||||||
- | 4 | Aqua | 1500 | 1600 | |||||||||
If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to your GY, except "Supreme Sea Mare". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except "Supreme Sea Mare"; add it to your hand. You can only use each effect of "Supreme Sea Mare" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (21) | Chocolate Magician Girl | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1600 | 1000 | |||||||||
Once per turn: You can discard 1 Spellcaster monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster monster in your GY, except "Chocolate Magician Girl"; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. | |||||||||||||
▶︎ Deck | 8.9 (15) | Revealer of the Ice Barrier | Effect Monster | ||||||||||
- | 4 | Spellcaster | 1700 | 1000 | |||||||||
While you control another "Ice Barrier" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of "Revealer of the Ice Barrier" once per turn. You can discard 1 card; Special Summon 1 "Ice Barrier" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an "Ice Barrier" monster's effect, you can banish this card from your GY instead of 1 of those cards. | |||||||||||||
▶︎ Deck | 8.9 (20) | Fortune Lady Water | Effect Monster | ||||||||||
- | 4 | Spellcaster | ? | ? | |||||||||
This card's ATK/DEF become its Level x 300. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). If this card is Special Summoned while you control a "Fortune Lady" monster except "Fortune Lady Water": Draw 2 cards. | |||||||||||||
▶︎ Deck | 8.9 (8) | Ursarctic Mikpolar | Effect Monster | ||||||||||
- | 7 | Beast | 700 | 2000 | |||||||||
During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (22) | White Aura Whale |
Synchro Monster Effect Monster |
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- | 8 | Fish | 2800 | 2000 | |||||||||
1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
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▶︎ Deck | 8.9 (9) | White Aura Monoceros |
Synchro Monster Effect Monster |
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- | 7 | Fish | 2500 | 1500 | |||||||||
1 WATER Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of "White Aura Monoceros" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner. |
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▶︎ Deck | 8.8 (21) | Atlantean Heavy Infantry | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 0 | 1600 | |||||||||
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 8.8 (12) | Guardian Slime | Effect Monster | ||||||||||
- | 10 | Aqua | 0 | 0 | |||||||||
If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can make this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "The Winged Dragon of Ra" in its text. You can only use each effect of "Guardian Slime" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (6) | Paces, Light of the Ghoti |
Effect Monster Tuner Monster |
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- | 2 | Fish | 0 | 0 | |||||||||
You can banish this card you control; Special Summon 1 Fish monster from your hand, except "Paces, Light of the Ghoti". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of "Paces, Light of the Ghoti" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (12) | Crusadia Arboria |
Effect Monster Tuner Monster |
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- | 3 | Warrior | 800 | 1800 | |||||||||
You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "Crusadia Arboria" once per turn this way. If a "Crusadia" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use this effect of "Crusadia Arboria" once per turn. | |||||||||||||
▶︎ Deck | 8.8 (12) | Yuki-Musume, the Ice Mayakashi | Effect Monster | ||||||||||
- | 1 | Zombie | 0 | 1900 | |||||||||
If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters. | |||||||||||||
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