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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Monster". Attribute is "LIGHT". Search result Showing 1,141 to 1,170 of 1,629
Card-Type is "Monster".
Attribute is "LIGHT".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 5.4 (19) | Sun Dragon Inti |
Synchro Monster Effect Monster |
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- | 8 | Dragon | 3000 | 2800 | |||||||||
"Fire Ant Ascator" + 1+ non-Tuner monsters If this card is destroyed by battle and sent to the GY: Destroy the monster that destroyed this card, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn, during the Standby Phase of the next turn after this card on the field was destroyed: You can target 1 "Moon Dragon Quilla" in your GY; Special Summon that target. |
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▶︎ Deck | 5.4 (10) | Queen of Thorns |
Synchro Monster Effect Monster |
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- | 6 | Plant | 2200 | 1800 | |||||||||
1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 LP for each monster Normal or Special Summoned from their hand, except for Plant-Type monsters. |
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▶︎ Deck | 5.3 (12) | D.D. Unicorn Knight | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 900 | |||||||||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. | |||||||||||||
▶︎ Deck | 5.3 (7) | I.A.S. -Invasive Alien Species- | Effect Monster | ||||||||||
- | 4 | Reptile | 1600 | 0 | |||||||||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | |||||||||||||
▶︎ Deck | 5.3 (28) | Airknight Parshath | Effect Monster | ||||||||||
- | 5 | Fairy | 1900 | 1400 | |||||||||
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. | |||||||||||||
▶︎ Deck | 5.3 (14) | Clear Effector | Effect Monster | ||||||||||
- | 2 | Spellcaster | 0 | 900 | |||||||||
If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects. | |||||||||||||
▶︎ Deck | 5.3 (23) | Helios - The Primordial Sun | Effect Monster | ||||||||||
- | 4 | Pyro | ? | ? | |||||||||
This card's ATK/DEF become the number of banished monsters x 100. | |||||||||||||
▶︎ Deck | 5.3 (22) | Satellarknight Sirius | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 900 | |||||||||
If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (10) | Salvagent Driver | Effect Monster | ||||||||||
- | 6 | Cyberse | 2200 | 2100 | |||||||||
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (8) | Noble Knight Peredur | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 300 | |||||||||
While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 5.3 (6) | Noble Knight Bedwyr | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1500 | |||||||||
When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field. | |||||||||||||
▶︎ Deck | 5.3 (11) | DUCKER Mobile Cannon |
Effect Monster Flip Monster |
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- | 3 | Machine | 500 | 500 | |||||||||
FLIP: Target 1 Level 4 monster in your GY; add that target to your hand. | |||||||||||||
▶︎ Deck | 5.3 (25) | The Agent of Force - Mars | Effect Monster | ||||||||||
- | 3 | Fairy | 0 | 0 | |||||||||
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference. | |||||||||||||
▶︎ Deck | 5.3 (9) | Wattkinetic Puppeteer | Effect Monster | ||||||||||
- | 4 | Psychic | 1800 | 0 | |||||||||
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones. | |||||||||||||
▶︎ Deck | 5.3 (7) | Trickstar Mandrake | Effect Monster | ||||||||||
- | 2 | Fairy | 0 | 1000 | |||||||||
If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can target 1 monster an opponent's Link Monster points to; destroy it. You can only use each effect of "Trickstar Mandrake" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (24) | Photon Crusher | Effect Monster | ||||||||||
- | 4 | Warrior | 2000 | 0 | |||||||||
If this card attacks, it is changed to Defense Position at the end of the Damage Step. | |||||||||||||
▶︎ Deck | 5.3 (8) | Magicat | Effect Monster | ||||||||||
- | 2 | Spellcaster | 600 | 500 | |||||||||
If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck. | |||||||||||||
▶︎ Deck | 5.3 (18) | Mirage Dragon | Effect Monster | ||||||||||
- | 4 | Dragon | 1600 | 600 | |||||||||
Your opponent cannot activate Trap Cards during the Battle Phase. | |||||||||||||
▶︎ Deck | 5.3 (4) | Outstanding Dog Mary | Effect Monster | ||||||||||
- | 1 | Beast | 100 | 100 | |||||||||
If this card is sent to the GY: You can activate 1 of these effects; ●Place this card on the bottom of your Deck. ●Add 1 "Outstanding Dog Marron" from your Deck to your hand, and if you do, place this card on top of your Deck. You can only use this effect of "Outstanding Dog Mary" once per turn. |
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▶︎ Deck | 5.3 (3) | Yakusa, Lord of the Eight Thunders | Effect Monster | ||||||||||
- | 8 | Wyrm | 2000 | 2000 | |||||||||
You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type. ●Ritual/Fusion: Draw 1 card. ●Synchro/Xyz: This card gains 1000 ATK. You can only use this effect of "Yakusa, Lord of the Eight Thunders" once per turn. |
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▶︎ Deck | 5.3 (3) | Victorica, Angel of Bravery | Effect Monster | ||||||||||
- | 4 | Fairy | 1400 | 800 | |||||||||
If this card is Special Summoned: You can Special Summon 1 Level 5 or higher LIGHT monster from your hand, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. If this card in the Monster Zone is destroyed: You can banish 1 other Fairy monster from your GY; add 1 Fairy monster with the same Level as that monster from your Deck to your hand. You can only use each effect of "Victorica, Angel of Bravery" once per turn. | |||||||||||||
▶︎ Deck | 5.3 (28) | Twin-Headed Thunder Dragon |
Fusion Monster Normal Monster |
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- | 7 | Thunder | 2800 | 2100 | |||||||||
"Thunder Dragon" + "Thunder Dragon" | |||||||||||||
▶︎ Deck | 5.3 (8) | Goddess Bow |
Fusion Monster Effect Monster |
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- | 4 | Warrior | 1500 | 1600 | |||||||||
Must be Special Summoned with "The Claw of Hermos", using a Warrior monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase. | |||||||||||||
▶︎ Deck | 5.3 (15) | UFOroid Fighter |
Fusion Monster Effect Monster |
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- | 10 | Machine | ? | ? | |||||||||
"UFOroid" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card. |
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▶︎ Deck | 5.3 (20) | Ruin, Queen of Oblivion |
Ritual Monster Effect Monster |
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- | 8 | Fairy | 2300 | 2000 | |||||||||
You can Ritual Summon this card with "End of the World". When this attacking card destroys an opponent's monster by battle: You can activate this effect; this card can make a second attack in a row. | |||||||||||||
▶︎ Deck | 5.3 (22) | Number 104: Masquerade |
Xyz Monster Effect Monster |
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- | 4 | Spellcaster | 2700 | 1200 | |||||||||
3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard. |
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▶︎ Deck | 5.3 (12) | Performapal Kaleidoscorp |
Pendulum Monster Effect Monster |
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- | 6 | Insect | 100 | 2300 | |||||||||
Pendulum Effect All LIGHT monsters you control gain 300 ATK. Card Text Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each. |
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▶︎ Deck | 5.3 (11) | Dharma-Eye Magician |
Pendulum Monster Effect Monster |
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- | 7 | Spellcaster | 2000 | 2500 | |||||||||
Pendulum Effect Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field). Card Text While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned. |
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▶︎ Deck | 5.3 (6) | Crusadia Spatha |
Link Monster Effect Monster |
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- | - | Warrior | 500 | - | |||||||||
2 Effect Monsters, including a "Crusadia" monster Gains ATK equal to the original ATK of any monster this card points to. A monster this card points to cannot attack. Once per turn, if an Effect Monster is Special Summoned to a zone this card points to (except during the Damage Step): You can target 1 monster in either player's Main Monster Zone, except this card; move it to another Main Monster Zone on its controller's field.
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▶︎ Deck | 5.2 (17) | Queen's Knight | Normal Monster | ||||||||||
- | 4 | Warrior | 1500 | 1600 | |||||||||
This knight catches her opponents off guard, dominating them with swift yet graceful attacks. | |||||||||||||
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