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Yu-Gi-Oh! Card Rating List Showing 1 to 8 of 8

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Rating Score・ Review
Posting Date
FA.I.ghting Spirit ▶︎ Deck 《FA.I.ghting Spirit》
japan シザーケコ
2021/08/13 23:44
Yugioh Icon
I think it's his spell card that has both offensive and defensive effects.
There is a risk of being disturbed, but by excluding it from GY, it is possible to grant destruction resistance and combat destruction resistance to monsters in the category.
ATK of 2300 or more is required, but I am grateful for this.
However, since it depends on the opponent, the time to activate the effect is not so fast, so I think you need to be careful.
Both of these effects are difficult to activate on the first turn, and it's tough against effects that don't target opponent's monsters, but I feel that being able to revive a category with the 1st effect is a very big point.
Dark Magician the Dragon Knight ▶︎ Deck 《Dark Magician the Dragon Knight》
japan シザーケコ
2021/08/13 23:22
Yugioh Icon
The conditions for Special Summon are not so strict, since all races have abundant support, including specific monsters. It's the place.
Although it is easy to remove, it is difficult to grant resistance to Continuous Spell and Continuous Trap cards.
I don't think there's any harm in doing so...
It doesn't have any resistance to itself, so you need to be especially careful not to activate effects that destroy your own and your opponent's cards one by one, as well as global removal effects.
It will be difficult for the opponent to attack 5 face down cards at once after the next turn, but as expected, I don't think you will see it.
His ATK is high, but if there is a monster whose ATK is higher than his own, I think it is important how to respond.
Astraltopia ▶︎ Deck 《Astraltopia》
japan シザーケコ
2021/08/13 23:02
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Requires Xyz Monster, but on your turn or your opponent's turn
If it exists, I'm grateful that it doesn't take long to make his own Special Summon possible from his hand.
It is said that the hand cost is high, but when you send it to GY, you can activate the effect, so I don't think you should worry too much about it.
I also request a card in my field, but it's the same as above.
However, there are cards with effects that interfere with searches, so I think you need to be careful.
I think it's a very good Effect Monster that can search his Spell and Trap cards in various categories.
Tezu Monster is required, but it can be used on your turn or on your opponent's turn.
If it exists, I'm grateful that it doesn't take long to make his own Special Summon possible from his hand.
It is said that the hand cost is high, but when you send it to GY, you can activate the effect, so I don't think you should worry too much about it.
I also request a card in my field, but it's the same as above.
However, there are cards with effects that interfere with searches, so I think you need to be careful.
It's a very good Effect Monster that can search his Spell and Trap cards in various categories.
It's tough when activated by a hand trigger effect, so I think it's necessary to use it along with other cards.
Mathmech Diameter ▶︎ Deck 《Mathmech Diameter》
japan シザーケコ
2021/08/12 23:11
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It's race-bound and limited to 4 stars, but I think it's easy for a high-level Synchro or Rank 4 guy to Special Summon Xyz Monster.
Although the effect of the revived monster becomes negate, it is possible to summon various EX monsters in that turn, so I am grateful for that.
This disadvantage can be evaluated because it is small and does not matter much.
By using myself as a material, I realize that it is wonderful to be able to negate all card effects and maintain Synchro and his Xyz Monster, even if it is limited to that turn.
This is because you can safely attack without being affected by summoning reaction effects or mass removal.
In addition to limiting the number of decks that can be used, it is difficult to deal with it when it comes to your hand on the first turn.
No problem at all.
High performance he is a Tuner Monster.
Superdreadnought Rail Cannon Juggernaut Liebe ▶︎ Deck 《Superdreadnought Rail Cannon Juggernaut Liebe》
japan シザーケコ
2021/08/12 22:41
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At present, it is rare to see level 11 monsters with a high adoption rate, so
According to the conditions of Special Summon, it is necessary to Special Summon using Machine rank 10 monsters as materials.
Therefore, for those who are not good at relying heavily on EX Decks, I have the impression that it is a little tough.
Since it has the effect of increasing ATK, it can attack ATK 5000 monsters continuously, but it takes time to activate either effect. The effect of 1 is that you can't fight other than yourself, and the disadvantage of the effect of 2 is that you can't attack directly.
At the time of its appearance, I think that this kind of adjustment was natural at a glance...
Destiny HERO - Plasma ▶︎ Deck 《Destiny HERO - Plasma》
japan シザーケコ
2021/08/11 23:17
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My own Special Summon condition doesn't seem easy at first glance, as it requires 3 bodies, but I think it's not so strict because it's possible to release token monsters as materials.
However, Token Monsters can be used as Synchro Materials or Link Materials, so I don't think there is a Deck for him that doesn't use EX Monsters.
Other than Flip Monsters, things that negate the opponent's monster's effects related to the field to some extent, effects related to her GY and exclusion other than the field
Overconfidence is prohibited because it cannot be negate against.
I think it's probably an adjustment that I can't revive myself...
I think it's especially unfortunate that the adoption rate of support cards related to this monster alone is not currently high.
Time Wizard of Tomorrow ▶︎ Deck 《Time Wizard of Tomorrow》
japan シザーケコ
2021/08/11 22:56
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Although it depends on luck, I think that being able to wipe out the opponent's monsters is suitable for changing from an inferior situation to an advantageous situation.
As for the fact that the effect cannot be activated in the first turn, it seems fatal at first glance, but it has enough performance to ignore that point.
It's only face-up, but I don't often see him lying down in the back Defense Position other than his Flip Monster, so I can appreciate how easy it is to activate his own effect.
On the other hand, regarding the fact that it destroys all your own field monsters and takes damage, I think there is no problem if you use a card that pays half of your LP.
I don't see a coin toss as a condition and no demerit...
Personally, I get the impression that it's a great remake of Fusion Monster.
Borreload Dragon ▶︎ Deck 《Borreload Dragon》
japan シザーケコ
2021/08/10 23:58
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ATK is 3000, which is high for a link 4, but it is possible to keep the status 500 decrease permanently, but it is a subtle impression that it can be maintained for many turns.
I would like to activate my own control effect on several monsters on the opponent's field, but the damage step takes a lot of time.
This adjustment may have been unavoidable at the time of its introduction, but there are monsters that activate their effects during the standby phase and main phase, so
I feel this is a sore point.
I think it's getting harder for monsters that have taken control to deal damage to their opponents.
I feel that it is unstable for some reason because the situation can change greatly depending on the deck of the opponent.

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