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Yu-Gi-Oh! Card Rating List Showing 1 to 15 of 4,611

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Alien Mars ▶︎ Deck 《Alien Mars》
japan みめっと
2019/06/25 10:49
Yugioh Icon
It's actually a pretty valuable card for Aliens who don't have any resistance to effects, and it's definitely a monster that can be said to be a useful one among the 2nd Army Aliens.
There is also the tailwind of planetary pollution, recombination devices, M-frames, etc., and especially when lined up with kids, the binding force is surprisingly strong if you just want to stop it for one turn.
If the kids' permanent effect or the lingering effect of pollution is applied, it can deal with monsters with target resistance that are so weak that even Zero Or can't deal with them without creating any chain blocks, which can be said to be the strength of permanent effects. Power.
In some cases, the effects of your own monsters will negate him, but the effects of cards with the same name will not negate, so it's okay to put a counter on yourself with a recombination device.
However, no matter what you do with that condition, it is an overkill card that shows its power when you are in an advantageous position, so it is also a fact that you can't avoid situations where accidents occur when combined with your own status.
In any case, I think that the times have caught up, or that this card is the most suitable for modern Yu-Gi-Oh in low-level Alien.
Planet Pollutant Virus ▶︎ Deck 《Planet Pollutant Virus》
japan みめっと
2019/06/25 10:52
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If you draw a second card while the effect is applied, it will spoil. It's a card that gets lower priority as it gets closer, but it's also true that there's no way a free chain sweep card is weak.
It's a high priority if you're not a Golgar super-specialized Alien that doesn't have many kids, and this card also increases the usefulness of Mars and Triangle.
It's also wonderful that once the effect of placing a counter, which is a residual effect of the virus, is applied, there is basically no way to prevent monsters from appearing until the turn has passed.
It's a high-performance card, and it's also great with Zeroor's suppression effect, so if you're going to build an Alien that doesn't piggyback on Golgar, I think it's worth having one.
Alien Hypno ▶︎ Deck 《Alien Hypno》
japan みめっと
2019/06/25 10:56
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It is said that no matter which one you use, it is the same, if you say good, you don't have any habits, if you say bad, you are a low-level Alien, but this card has a very strong habit that is completely different from them, and it is evaluated by its nature. An Alien that has a considerable range of fluctuations in high and low.
The effect obtained by summoning again is that it takes control of the target, but there is no limit to the number of times it can be summoned. It is characterized by holes all over the place due to the specification of the effect that the control of is returned.
In particular, it can't be helped that it is said that it is weak against Veiler and Awakage as a fatal weakness.
Requiring opponent monsters with counters, not being able to put counters on their own, needing to be summoned again, and being vulnerable to interference tend to be a rather unreasonable task for Alien, who has low deployment power. .
However, as an effect that uses the A counter, it is one of the strongest, and among Dual, which has many dull effects, it is strong enough to be worth the trouble of summoning again, and I intend to incorporate a special gimmick for this card into Alien There is no doubt that it has a unique strength that other cards do not have.
If you want to use this card, you want to use a card that allows you to place this card on the field or summon it again without using the summon right, along with a dog or a revenger that can place A counters on multiple monsters at once.
It's also worth noting that the only time Dog's hand trigger can be triggered without Aliens that can be summoned in his hand is when he summons this monster again.
Dinowrestler Pankratops ▶︎ Deck 《Dinowrestler Pankratops》
japan みめっと
2019/06/25 11:04
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A ridiculous monster born alone from a dino wrestler who mass-produced only 5 or 6 delicate cards.
26 RBIs that can be self-SS under loose conditions, releasing Dynawrestlers including himself will exert an all-purpose removal effect with Friche, and if you release yourself, you can also destroy skidre, other than not being able to search directly with Fossil Dig. A card without a tag, and still 10 points to spare.
It has a genius power when it comes to making the opponent use cards, and it has a certain amount of RBI, so you don't have to use the effect reluctantly, and you can use two or more cards to process this card. It is rough.
There is no longer a way to completely harmless him except to use some kind of permanent card such as SS Bind to prevent his Special Summon from his hand.
You'll never see a general-purpose normal top-tier monster in the main deck like this again.
It is suitable not only for throwing in from the side when attacking second, but also as a supporting role for his deck who is worried about his initial move.
If you use it with the Dinowrestler Deck, you can turn bullets into bullets other than yourself, so you can turn into a demon sergeant who throws Dinowrestlers who have no work to do on the field.
Primineral Kongreat ▶︎ Deck 《Primineral Kongreat》
japan みめっと
2019/07/26 10:06
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The standard required for this kind of hand trigger type monster is very high, and if it deviates even a little from the serious orientation, it tends to be treated as a disappointing card.
In the case of this card, when a monster is sent to GY from the opponent's hand or Deck other than Damesute, at the timing when the opponent uses a hand trigger monster or the GY sending effect that becomes the starting point of the expansion, at the same timing as Multifakers. It's quite a powerful thing that you can SS yourself on the back side and when you wake up this card, it will have multiple removal effects, but it will be a Special Summon on the back side and a removal effect when reversed, so it can't be used as a check. It doesn't get much better than a wall's worth of obstacles against a deck that has a way to remove it without waking up another card.
Of course, I think that the performance of this card itself is not bad at all, such as its high RBI and being a Rock that can be pulled and launched by Mikage.
Barrier Statue of the Drought ▶︎ Deck 《Barrier Statue of the Drought》
japan みめっと
2019/07/26 10:19
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The fact that Pancra-sensei, Alpha, and Fenrir can't stop is a really bad barrier image.
Monsters of the same race/attribute/level also have higher stats and Pakike, which is immune to any Special Summon.
In particular, I have to say that the difference in ability of this card, which does not become a Pakike that becomes his ATK 2000 that can not be overtaken by most NS low class monsters with a single phantom sword or location scout, is unfortunately obvious as a monster that seals his Special Summon. you won't get
However, he is allowed only his Special Summon of EARTH, so he can be the starting point of 《Ties of the Brethren》in rock metabi. There is
If you split into Pakike with bonds from this card, even if one of them is dealt with by removal or bubble shadow, the other SS binding force will remain.
It also has the feature that it can coexist with Scapegoat = Sheep Token, which makes it easier to borrow the power of EX monsters even though it is an SS sealed monster, so it will be a tailwind for his metabi deck.
In general, it can be said that it is a card that can make use of its own race and attributes in the Barrier Statue, but if it goes too far, it will follow the same fate as 《Barrier Statue of the Stormwinds》, so that is a difficult point.
Water Magician ▶︎ Deck 《Water Magician》
japan みめっと
2019/07/26 10:24
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It is a Normal Monster that is a named fusion material for Marine Beast, and has almost the same status as 《Behegon》, which is a fusion partner.
Level 4, ATK 1000 or more and 1500 or less, and it has an ability value that feels like a pass as a fusion material for a Normal Monster.
His ATK is less than 2000, there is no monster effect, and vanilla with the same conditions has existed since the first period, so it is difficult to give a higher score.
He later appeared in Rush Duel, and at the time of his appearance, he was one of the monsters with the highest RBI among the lower-ranked Aqua/WATER monsters.
In addition, he has also appeared in the illustration of the spell card, and is also a monster that grabbed a dream in Rush Duel.
Accesscode Talker ▶︎ Deck 《Accesscode Talker》
japan みめっと
2019/12/11 13:30
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Link 4, which has a high hit point that can be expected, a removal that doesn't target you that can't be chained or a limit on the number of times, and of course, the restriction of "at least 2 Effect Monsters" is too strong.
It can be said that it is a strong card without a doubt that it will be the number one Link 4 that you want to play with 3+1 such as Selene.
I think it's especially good that the removal effect can destroy even Skidre if you exclude yourself as a cost.
At the beginning of its introduction, it had a reasonable adoption rate, but in the current environment, it has become a share that far surpasses Valeso and others in Link 4.
Witchcrafter Schmietta ▶︎ Deck 《Witchcrafter Schmietta》
japan みめっと
2019/12/11 13:32
Yugioh Icon
In addition to the effect, the lower 18 RBI is a card that is too thankful for Witchcrafter in the first place, and 3 stacks are inevitable.
If Candina and the lower class with a good effect are high to the RBI, I feel that there is no chance for the other members to stand up.
The only weak point is that despite having the GY effect, which is the most important among low-ranking witches, unlike other low-ranking witches, it cannot be used as a link material for Almiraj or Wrinkly, so it can use its own effects and the effects of other cards in the main deck. It was difficult to send it to his GY quickly without using it.
This has also become easier with the introduction of Artemis in the 11th term, which uses one low-level spell user as a link material.
Reasoning ▶︎ Deck 《Reasoning》
japan みめっと
2020/01/06 11:47
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A card that wouldn't be born nowadays, with no activation cost, no limit on the number of times it can be used, and no restrictions before or after use.
The randomness is high, but if it goes well, it can be a card that can bring out a large monster from the Deck and make a great burial.
If you have a lot of card trigger monsters, he may end up with G and Urara flipping up from the top of the deck, so be careful not to get the expected result.
Reptilianne Echidna ▶︎ Deck 《Reptilianne Echidna》
japan みめっと
2020/01/09 12:03
Yugioh Icon
Compared to M Soldier, which is also a Link 2 reptile, while that one requires reptiles as materials for both, this one doesn't need to be reptiles for the other material, so it's the partner I received from Hypno and Otori. I am thankful that it became possible to easily use monsters as materials.
As for the effect, he is at a level that is too good for a one-shot art of ATK 0 and the reptile universal search that is connected to it.
If there are many monsters with 0 ATK on the opponent's field, such as sheep tokens, it's a pretty amazing effect that allows you to search for 4 or 5 cards.
In the Alien Deck, even if you can use M Soldier as a material, as long as you can select it as a target with your own effect, you will be able to beat any monster, and there will be many situations where you will unintentionally put out this one.
I think it would have been better if ATK 0 wasn't targeted, but I wonder if that's too ambitious...
His own RBI is not exactly 0, but it is extremely low, and using the search effect has the disadvantage that only Reptile can be put out of the EX Deck for that turn, so in the current card pool, this card can be used as a Link 3 or higher in that turn. It is a big drawback that it cannot be used as a link material for monsters.
Currently, it is more realistic to use it as a material for M Soldier, the only Reptile Link other than this card, or to use it as a target for 《Offering to the Snake Deity》. I feel like I'm looking forward to seeing you.
Update: In the April 2021 regular pack, the long-awaited Link 3 reptile, Zero Orr, has been offered by the Alien side.
However, since all link materials must be reptiles, it also has the disadvantage that it is difficult to use the opponent's monsters to put them out.
Due to these circumstances, this card, which is the only Reptile Link that can be summoned with a Reptile and a monster stolen from the opponent, is worth Link Summoning as a mere relay point even if you can't use your own monster effect. think.
Alien Brain ▶︎ Deck 《Alien Brain》
japan みめっと
2020/01/09 12:07
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It's completely dependent on the opponent and requires a specific monster in your field, so it's practically less useful than his Trap, which is an attack-reactive type, but once the effect is successfully activated, it's effective against many super-resistant monsters. A piece to be reckoned with.
Moreover, since he wants to make it his own, it is a card that guarantees that the opponent will be on guard after that.
Alien is very hard to deal with monsters like Mascarena Astrum that have both destruction resistance and target resistance.
Code A Ancient Ruins ▶︎ Deck 《Code A Ancient Ruins》
japan みめっと
2020/01/09 12:10
Yugioh Icon
It's extremely strong when you're pushing it or when his deck starts spinning, but when you're outnumbered, it feels like you can't even use it. A card that must be said.
In the case of the first attack, it is strong if you draw it with one or more low-ranking Alien + Recombination Device, and even better if the low-ranking Alien is Kids or Mars, but even so, it's just a lineup that can be lightly twisted with a drop or bubble shadow. not.
Also, since there is still no Alien that is powerful by itself in terms of RBI and ad earning power, it is effective for arranging materials, but it is not suitable for counterattacking with revived monsters.
However, since it doesn't have the name Turn 1 like an old card, it is possible to use the effect multiple times in one turn if you combine it with Golgar's Bounce.
It doesn't matter if it's a card that's strong if you draw it when it's spinning, there aren't many cards with good performance in Alien, so if you want your deck to have a strong part that is unique to an Alien Deck, be prepared for an accident. It is a card that I want to put in even if I do.
Since it can be used even under the influence of a royal order, it can be considered as a Golgar bounce card.
Addendum: The long-awaited Link 3 reptile, Zeroor, can now search for this card, and the presence of Buster has made the operation more realistic.
It would be great if you could Link Summon Zero Orr using Buster as material, search for this card, and use the effect of Zero Orr to NS Ammo and get Golgar.
▶︎ Deck 《"A" Cell Recombination Device》
japan みめっと
2020/01/09 12:11
Yugioh Icon
A perfect card that targets 1 monster, sends an Alien from the Deck to her GY, puts an A counter for the level of his Alien sent to GY, and can search for Alien with his GY effect. .
The feature is that you can select your own monsters as targets, and you can deploy Revengers and use ruins even if you go first.
If you target Mars and send Kids to her GY, place 4 counters on Mars, and revive Kids in the ruins, you can quickly create a Mars Kids stance.
Since it's a Quick-Play Spell, you can chain it to the opponent's monster's effect when you have Mars, or use it as a combat trick when you have an Alien with a weakening effect.
Search by GY effect can't be used on the turn sent to his GY, but it's also pretty cool that both effects don't have the name Turn 1.
There can be no doubt that Alien is a must-have card in any format. You will definitely feel it.
Rocket Hand ▶︎ Deck 《Rocket Hand》
japan みめっと
2020/01/09 12:16
Yugioh Icon
Commonly known as location scouting, it is a variant called a pump-up trap card with a disturbing effect.
It can't be used to add resistance to defense like the Illusion series, and the effect to be equipped has the name Turn 1, so if you double it, it will be weak, and if the equipped monster itself is targeted, it will rot or become an ad loss. Because of that, it has a lower priority than swords and wings.
However, the RBI increase value is sufficient, and the additional effect of Friche removal should not be weak, and if it is the front side, it is also effective against Spell / Trap cards, so the adoption of removal spells in the main / side Deck is small & weak. Decks with persistent meta are worth prioritizing.
Note that if you use it as a damage effect when attacking an opponent's monster, you can't fire it that turn.
It may be better to quickly equip it during the opponent's end phase, rather than using it for combat tricks, which emphasizes extravagant use.
After completing its role, it is basically used as various materials, but it is also good to equip it around a mole where there is no problem even if his ATK becomes 0 due to its own effect → fire it.
By the way, if the target card cannot be destroyed by this effect, it is a safe specification that the penalty of not being able to change ATK 0 & battle position is not applied.

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