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"Rocket Hand" Rating Score by みめっと

Rocket Hand ▶︎ Deck 《Rocket Hand》
japan みめっと
2020/01/09 12:16
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Commonly known as location scouting, it is a variant called a pump-up trap card with a disturbing effect.
It can't be used to add resistance to defense like the Illusion series, and the effect to be equipped has the name Turn 1, so if you double it, it will be weak, and if the equipped monster itself is targeted, it will rot or become an ad loss. Because of that, it has a lower priority than swords and wings.
However, the RBI increase value is sufficient, and the additional effect of Friche removal should not be weak, and if it is the front side, it is also effective against Spell / Trap cards, so the adoption of removal spells in the main / side Deck is small & weak. Decks with persistent meta are worth prioritizing.
Note that if you use it as a damage effect when attacking an opponent's monster, you can't fire it that turn.
It may be better to quickly equip it during the opponent's end phase, rather than using it for combat tricks, which emphasizes extravagant use.
After completing its role, it is basically used as various materials, but it is also good to equip it around a mole where there is no problem even if his ATK becomes 0 due to its own effect → fire it.
By the way, if the target card cannot be destroyed by this effect, it is a safe specification that the penalty of not being able to change ATK 0 & battle position is not applied.
URL https://en.yugioh-list.com/reviews/view/132918

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