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Destiny HERO - Destroyer Phoenix Enforcer ▶︎ Deck 《Destiny HERO - Destroyer Phoenix Enforcer》
japan 闇を彷徨う彗星
2021/11/21 4:06
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D-HERO has acquired the power of destruction and regeneration.
In addition to the ability to destroy the opponent's field and one opponent's card in a free chain, it has an exceptional ability to activate resurrection when it is destroyed in battle or effect destruction.
The ability to escape and return while interfering with a free chain has many cards such as 《Majespecter Unicorn - Kirin》and PSY Framelord Ω that have devastated the environment in the past, but this time it is firmly devastating the environment.
The destruction effect is also strong just because it is a free chain, but this is also a selective destruction that does not take surprise targets, easily penetrates target resistant monsters and takes them to his GY.
It also has the effect of lowering ATK, at least his ATK is equivalent to 2900, and if the neighboring monsters are lined up, it can be destroyed by battle even if it avoids effect destruction.
The problem with this kind of card is that it's easy to get out compared to the strength of the effect, and it's used in many of his decks like the monsters above.
By the way, all of these cards are suffering from restrictions and bans, so if we continue like this...
Crystal Clear Wing Synchro Dragon ▶︎ Deck 《Crystal Clear Wing Synchro Dragon》
japan 闇を彷徨う彗星
2021/11/10 12:13
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Yugo may have arrived one day, he of Accel Synchro is Clear Wing Synchro Dragon.
Long plaguing the Clear Wing series, he is resistant to spells and traps, and can negate and destroy the effect even if it is only once.
The effect of negate the familiar monster effect of the Clear Wing series to destroy it and increase its firepower has been reinforced.
You can increase the RBI by adding resistance to yourself without negate the monster effect. Although it is limited to monster effects, it is completely resistant, so it is quite good to have a place.
Also, when sent to GY, he replenishes WIND monsters.
Compared to Crystal Wing, it doesn't negate monster effects, so it can't interfere with the opponent's development.
Also, since the RBI increase effect is only when the ① effect is used, the firepower will not be increased automatically during battle, and the battle will continue at 3000 against high RBI monsters that do not use the effect. .
Also, unlike the Clear Wing series so far, it only reacts to the effects of the opponent's monsters, so it is no longer possible to trigger the effects of your own monsters to increase the RBI.
Unlike the Crystal Wing, it has specs that are designed to reliably pass the attack through to the opponent rather than obstructing breakthrough, so it is necessary to use it differently from the Crystal Wing. Is it ideal if both are arranged side by side?
It's not as difficult as it looks to get it out with an S tuner like Cork-10. However, it is also true that Crystal Wing and Baroness are too easy to use, and his deck that can be adopted is almost limited, which is also a part that tends to crack the evaluation.
However, in the era of ace monsters, Crystal Clear Wing is strong enough to be resistant to his Spell Trap, which is somewhat difficult to reach, and when used in combination with other monsters, it becomes quite solid.
By the way, if you face Ark Rebellion one-on-one, your firepower will line up and trade off. The two are busy with losing and winning, but it seems that they are finally lined up here.
Aiwass, the Magistus Spell Spirit ▶︎ Deck 《Aiwass, the Magistus Spell Spirit》
japan 闇を彷徨う彗星
2020/09/13 3:18
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A monster reminiscent of Crowley's cane.
It seems that he has various backgrounds with Crowley, who uses the wand as a trigger to summon Invoked.
One word that the effect is very strong. Since you can control a powerful opponent's monster in a free chain during the main phase, the feeling of pressure is considerable.
Monsters that have taken control cannot activate their effects, so you cannot simply use the same effects as your opponent, but equipped monsters always increase ATK and DEF by 1000, so you can expect them to be pure attackers and walls.
His Magistus, which is clearly powerful on the field, is about the same as this card, but since it can't be summoned without a fusion card, it has a powerful effect that makes up for that loss.
There are only two simple effects, but both RBI up and control takeover are powerful, so you want to use them depending on the situation. In terms of RBI, his ATK will increase by the amount if you attach multiple copies, so the maximum is about 3000.
His Magistus is uneasy about its firepower, but just having this card equipped will change the monsters you can deal with, so I'd like to actively equip it.
Vahram, the Magistus Divinity Dragon ▶︎ Deck 《Vahram, the Magistus Divinity Dragon》
japan 闇を彷徨う彗星
2020/09/13 3:04
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Attacker of Magistus in its current state.
It has the effect of wiping out the opponent's field by S-summoning and destroying it. However, considering the number of steps required to summon it, rather than aiming to activate it, it is more of a restraint on the opponent.
Since it is only face-up, it has no effect on the set card.
It's basically a check, but it has the potential to be used as a wide-area removal card in case of emergency, so it's one way to hide a card that can be destroyed at any time.
As a Magistus, the main state is when it is equipped, but it has a destruction resistance by Spell Trap and a catastol effect that destroys the battle opponent.
He doesn't have basic resistances, so he's happy to grant resistance to Magistus, but it's hard to say that it's going to be a good place to stay if monster effects are left unattended in an area overflowing with monsters.
As for the Catastle effect, since it is an effect that does not take targets by nature, it leads to eliminating enemies with target resistance. However, recently it is often paired with destruction resistance, so overconfidence is prohibited.
RBI is the highest in Magistus, so it will be the first monster to increase his ATK with Aiwass.
A little passive and pinpoint, and looking at other level 8s, it's hard to say that he's strong, but he's an important card in Magistus.
Ninaruru, the Magistus Glass Goddess ▶︎ Deck 《Ninaruru, the Magistus Glass Goddess》
japan 闇を彷徨う彗星
2020/09/13 2:53
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It has the name Arle, but there is a difference from the golem.
The name suggests a good connection with the vitreous body, so it may be one of the models.
The effect is to salvage her Spellcaster of level 4 or higher. Since it is level 4 or higher, even high-level monsters can be easily collected.
As for this effect, there are no restrictions on Magistus, so maybe it can be used in other decks of hers?
If it's Magistus, would Crowley be an option?
As Magistus, the main effect is when it is equipped, but in that case, it gives a continuous attack effect and destroys his Spell Trap.
The continuous attack is simply powerful, and you want to aim aggressively because it jumps up the firepower at once.
Spell Trap destruction effect needs to sacrifice your field. It says to destroy the Magistus card, but his Magistus, which is an Equip Spell, is often lined up on the field, so if you destroy it without thinking, your strength will decrease, so I want to use it carefully. By the way, unfortunately, it's not a free chain and can only be used during your own turn, so you can't expect it to work as flexibly as Cyclone.
Artemis, the Magistus Moon Maiden ▶︎ Deck 《Artemis, the Magistus Moon Maiden》
japan 闇を彷徨う彗星
2020/09/13 2:37
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Former Selene...?
The card responsible for linking Magistus.
A link-1 monster that can be summoned by one low-level spell user. Since it also supports tokens, it can be said that the options for conversion have increased.
In Magistus, it functions as a search card.
When equipped by Magistus, he gains the ability to search her deck for Magistus monsters.
It doesn't have to be normal summoned as long as it's equipped.
Also, even if this card is Link Summoned, if he already has this card and he has Magistus, he can use it as an equipment card, so I'm happy that I don't lose money even if I link summon him.
However, even if she Special Summons this monster while she already has a Magistus monster, it will not be an equipment card, so it is necessary to call her Magistus monster after this card.
He can Special Summon only once per turn in the monster zone. It's not a one-time Link Summon, it's a "Special Summon", so Special Summons from GY are also included.
For that reason, it also has some minor disadvantages, such as being unable to revive in the turn it is Link Summoned.
Although there is a strict limit on the number of times it can be used, it is very powerful in that it can always lead to a search with just one Magistus monster, so it can be said that it is a must-have card when building a Magistus.
Armityle the Chaos Phantasm - Phantom of Fury ▶︎ Deck 《Armityle the Chaos Phantasm - Phantom of Fury》
japan 闇を彷徨う彗星
2020/08/11 9:42
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The effect that was omitted is resurrected.
Now you can exclude Exodios just like in the original, yay!
picture? "OCG Exodius has no particular resistance...?"
It's just a card version of Armitile's omitted effect, and it's not particularly enhanced, but it's fun to use because the effect is simply overwhelming.
As soon as you think that it has fallen into the hands of your opponent, remove the opponent's field at the end phase using the effect and Special Summon the original Armitile to your own field.
As you may have guessed about the original Armitile, removing all of this card makes it less likely to be interfered with. Dealing 10,000 damage isn't even a dream...?  
Well, first of all, it starts with passing through this effect...
Originally, it is extremely difficult to bring out the original Armitile itself, but summoning this card by fusing it is a roundabout way, and there are times when it is better to simply hit with the original Armitile.
It's somewhat efficient to use devifla and some tricks to get it out. The effect itself is very bluffing and interesting, so for those who want to play an unpredictable duel.
Arc Rebellion Xyz Dragon ▶︎ Deck 《Arc Rebellion Xyz Dragon》
japan 闇を彷徨う彗星
2020/08/11 5:34
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A card that shows the friendship between Yuuto and Kurosaki.
After adding Dark Rebellion and the original Rise Falcon effect, it has the effect of suppressing all monster effects. Somehow, this is an effect that seems to make Requiem flow.
In the state of X summoning, negate the destruction effect. I can't say that I'm safe because I have this, but it's a minimum amulet.
It boasts a top-class increase among his ATK absorption type that absorbs all his ATK other than himself. Also, since it is an effect that only targets himself, he can increase his ATK without depending on the opponent's resistance.
From the amount of increase, being attacked almost means the end of the game. In addition, the global effect negate is often not covered by resistance, and even cards with battle destruction resistance can be cut in half.
As expected, monsters in Defense Position cannot be damaged, but it's exhilarating to slash Borrel Swords and Astrams head-on and bring them to the end of the game.
As far as attacking from here, it can be said to be the strongest performance.
With Rank-Up-Magic and Raiders Knight, the requirements are very light.
The conditions are so light that it can be said that almost all rank 4 decks can be included, and it has become a dangerous era if you do not deal with it quickly when DARK rank 4 comes out.
Shooting Star Dragon T.G. EX ▶︎ Deck 《Shooting Star Dragon T.G. EX》
japan 闇を彷徨う彗星
2020/08/11 5:09
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A card that tries to combine the powers of Yusei and Bruno, who master Accel Synchro. Actually, looking at the finished product, I wonder if it happened in a traffic accident.
Effects are more defensive.
When an effect that targets your monster is activated, banish the Tuner and negate that effect to destroy it. To be honest, I have to limit it to a targeted effect and exclude the valuable Tuner as a cost.
Since it's a cardinal rule to reuse the tuner on his deck that synchronizes with the accelerator, the effect of excluding it from GY will cause it to stall itself.
For the time being, as long as there is a tuner, it seems to be an effect that can be used many times in one turn... However, it is limited to monsters, and unlike the original Shooting Star, it cannot be prevented from being destroyed by a Spell Trap.
Once per turn, you can negate your opponent's attack.
By the way, Shooting Star removes itself, but this card remains. By excluding it, there was an advantage that it was difficult to be chained, but since this one is standing obediently, the best you can do is consume the tuner and negate the monster effect.
The effect of 3 can be a pseudo accelerator sync (GY resurrection).
I don't need a tuner, but I wonder if there's any point in consuming S monsters.
Each effect fatally puts pressure on the board, so for some reason, the more you use the effect, the more you become in trouble.
It's too disappointing because it's blessed with design and story. Especially since the other cards included are powerful...
For the time being, this one is effective and strong against Meklord Monarch, so I wonder if it's a reproduction of the original. ……why?
Odd-Eyes Rebellion Dragon Overlord ▶︎ Deck 《Odd-Eyes Rebellion Dragon Overlord》
japan 闇を彷徨う彗星
2020/08/11 4:47
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"Ah, supreme king black dragon? Retsuryu is fine?"
"Last battle, I'm really being cared for grass"
In response to the word, he trained and came back.
A summoning type that overlaps with the original family, which has become a promise in the remake of X Monster.
Also supports Honke Street P summons. I don't have many chances to P-summon it, but let's remember that it still has the resurrection ability. The P effect is a whole other thing, and after making himself his Special Summon, he can resurrect as a Rebellion or The Phantom Knights X monster. Unlike the main family, it no longer has the effect of securing the P scale, but it is convenient to be able to honestly secure the successor.
However, this card can only be Special Summoned once per turn, so this effect cannot be used on the turn it is played.
Any deck of his other than the P Deck could benefit from it.
The biggest enhancement is that the triple attack effect is no longer dependent on the opponent. In the case of the main family, monsters of level 7 or lower could not be attacked three times unless they were destroyed, so it was a disastrous effect that X monsters, as well as those with resistance, could not be activated.
However, this time, if you meet the conditions, you can definitely hit three times, so it's easier to bring it to the end of the game.
There is almost no resistance, but none of the Supreme King Dragons are resistant, so it's charming. …… I wonder if it's charming.
Instead, the holistic destruction effect is omitted. Well, you should use it properly with Hao Retsuryu. I'm worried about the pressure of the EX Deck.
If the main family is summoned normally, it cannot be said to be upwardly compatible, and if it can be destroyed normally, the main family is sufficient, so it is a mutually compatible monster when there is a monster that cannot be destroyed.
Also, compared to Retsuryu, the part where it honestly wins is only the part where it attacks three times, so it can be used completely properly.
However, from the fact that the original family can produce two level 7 dragons, it has transformed into a trump card in a deck where level 7 dragons can be arranged. It pulverizes the opponent with its astounding destructive power.
Borrelend Dragon ▶︎ Deck 《Borrelend Dragon》
japan 闇を彷徨う彗星
2020/08/11 4:06
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The ultimate piece that bundles all Borrel series.
The resistance is all of the Borrel series. It negates all destruction and cannot be targeted by monster effects.
As a bonus, negate the opponent's effect with a free chain to revive his Rokket.
By having a general attack, it is possible to make continuous attacks, but as expected, it does not have self-strengthening. Compared to the sword, it is difficult to bring it to the end of the game.
However, his blessed ATK can literally wipe out monsters, so your opponent will surely be in trouble.
It has a tremendous resistance against monsters, and it is almost difficult to remove it unless it is released. At this point, it's almost the same as being affected by monster effects.
Also, he can't activate the effect without Rokket in the first place, so he needs to send Rokket to his GY, even if it's a link or whatever.
Spell Trap isn't destroyed, but it's easy to remove other than that, so don't overestimate it.
The conditions themselves are simple, but if he uses the negate effect, he needs Rokket, and even though his deployment power has increased, Link 5 is heavy.
Also, it's good to have a place, but considering that it's Spell Trap resistant and empty, I'd like to quickly bring it to the end of the game, but since it's an all-out attack, it's difficult to bring it to the end of the game.
Although all resistances are listed, it is true that what he is doing is an obedient attacker, and it is true that he has many rivals when it comes to his role.
Nonetheless, it is a powerful card with overwhelming resistance, and I am very satisfied with the powerful resistance that other cards cannot imitate.
Decode Talker Heatsoul ▶︎ Deck 《Decode Talker Heatsoul》
japan 闇を彷徨う彗星
2020/08/11 3:31
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Accesscode Talker, which seems to be a collaboration monster with Playmaker and Soulburner.
De-he has an effect like Accesscode Talker as a base, with a scaled-down Storm Access effect and a Burning Draw effect added.
Basic RBI strengthening is the same as decoding. Since the marker has not changed at all, the maximum amount that can be strengthened is also the same.
The effect that seems to be the Burning Draw effect is a drastic effect that allows you to draw once every turn. You can draw even on your opponent's turn, and if you have 2000 LP or less, you can exchange it for his Cybers Link Monster with a link of 3 or less.
Please note that if you exchange other Cyber Link Monsters, they will not be treated as regular summons. There are monsters that require the "Link Summoned" state, so be careful.
The new flame Accesscode Talker has the effect of accelerating the board surface in addition to the lighter conditions when compared to the power code.
For this reason, it will be used more when relaying to deployment.
Simple yet easy to use and powerful, this piece brings a new twist to the Cybers Deck.
Red Supernova Dragon ▶︎ Deck 《Red Supernova Dragon》
japan 闇を彷徨う彗星
2020/08/11 3:17
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An up-and-coming trump card that Jack, who has reached a new level of Burning Soul, will use someday.
As a card that surpasses Skanova, it has the basic part as it is and the effect is further strengthened. His ATK increased by 500 from the original, and his ATK when it came out was at least 5500, which is a ridiculous ATK.
The banishment effect reproduces the original this time, escaping the banishment of the free chain... it didn't happen, but it became possible to switch to the activation of the opponent's effect, and it became an outrageous annihilation power that completely banished the opponent's field. .
All exclusions of this kind tend to return at the end, but at the "next" own end, "just yourself" returns. As expected of King.
Unlike the original Sukanova, it is attached to "next", so be careful that "it does not return on the turn you use it".
As the original says, resistance completely shuts out destruction from the opponent. I won't cry even if I get caught in the black hole I used and die.
Weaknesses are weight, Traps and Spells.
Even if it is not destroyed, the part that does not guard against bounce and exclusion traps is the same as the original.
Also, I made the originally heavy Sukanova even heavier (although it's better because there's no lemon in the material specification), so I managed to get it out, but there were cases where Kaiju melted and the front collapsed.
It's powerful, no doubt, but it's not very good at keeping up with today's powerful removal spells.
I want to decide at once when I put it out.
Accesscode Talker ▶︎ Deck 《Accesscode Talker》
japan 闇を彷徨う彗星
2020/01/16 1:47
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Appear, the circuit that will lead the future!
His last Link Monster in the series, who found a way out in the final battle.
The effect is simple with destruction effect and RBI strengthening. This type of monster is easy to counter due to its simplicity, but with the wording "When the effect is activated, the opponent cannot chain", it has the characteristic of being able to crush without worrying about countermeasures, just like a trump card.
The effect of ① is to increase the number of Link Monster links in his GY by 1000. The current maximum is 8300 when targeting link 6. Even in Link 3, his ATK is 5300, and his power-up is tremendous. This increase is permanent.
② can destroy opponent monsters by the number of attributes of his Link Monster in his GY. It is possible to destroy up to 6 cards, and a very wide range of removal can be performed. Since it is an effect that does not target, it is often quite easy to remove unless you have destruction resistance.
It has excellent breakthrough power, and it is a truly deadly piece that has the power to turn the board around without question. Since there is no real resistance in the opponent's turn, it will fall down easily. When fighting with this monster, there will be two choices, either decide the game there or protect the access code.
Topologic Zeroboros ▶︎ Deck 《Topologic Zeroboros》
japan 闇を彷徨う彗星
2019/07/06 23:12
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Purge the world as it is now, and return it to what it should be.
Like Da Esa, this type of card becomes stronger when removed. He also has a powerful removal effect himself, and his RBI can rise to a level that is not surprising.
Like the Topologic series, the exclusion effect is forcibly activated by stepping on the link destination, but this time it can not be placed on the link destination of Zerovolos, so it is treated a little differently.
The exclusion range is all fields. Although there are things like banning the whole thing while leaving yourself, cards that really banish everything are rare.
However, like Stardust, it will be revived in the next standby phase, so the wall and the RBI will be just in time. His ATK should increase considerably after using this effect, as it will increase by the number of cards removed.
In addition, since it only supports its own exclusion effect, be aware that it will not return even if it is excluded by another card effect.
The effect itself is extremely powerful, but the moment you use it, your opponent's tension will be maxed out, so it's also a card that's the first to be removed.

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