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Yu-Gi-Oh! Card Rating List Showing 1 to 15 of 328

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Rating Score・ Review
Posting Date
The Fabled Unicore ▶︎ Deck 《The Fabled Unicore》
japan くろゆき
2023/03/16 18:29
Yugioh Icon
The effect of the monster itself is a broken level that can't even be scored.
A monster that has become overwhelmingly easier to use with the introduction of Melffy. The effect of completely blocking the opponent's movement and even negate Counter Trap is that if you master it, you can completely wreck any opponent.
On the other hand, the degree of difficulty to master is the best in Yu-Gi-Oh! If you can master this monster, you can boast that you are a strong player.
Mushroom Man #2 ▶︎ Deck 《Mushroom Man #2》
japan くろゆき
2023/03/14 9:58
Yugioh Icon
I never thought something like this would ever see the light of day in the environment... a card. Known for being the perfect metaphor for Kashtira.
It can be easily sent to the opponent's board, and it is relatively easy to recruit due to its race. Currently, there is no particular use other than the Kashtira meta, but this score is based on the uniqueness of the effect.
Cattycorn ▶︎ Deck 《Cattycorn》
japan くろゆき
2023/03/14 9:35
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It only supports Special Summon, but conversely, it is a valuable existence that allows you to easily search for Field Spells in the middle of deployment.
If it were just the effect itself, it would be rated about 6 points, but this score is based on the future prospects of Plant, a race that has a lot of ways to recruit decks.
Tachyon Transmigration ▶︎ Deck 《Tachyon Transmigration》
japan くろゆき
2023/03/14 2:48
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The ultimate rock-paper-scissors. The strongest Counter Trap. If it's just card power, it's a perfect score.
The neck is that there is no search tag and that condition. It's actually quite difficult to play from your hand without Tachyon. Also, due to its effect, it is difficult to build because you want to build a lot of chain battles with hand triggers and so on.
However, it's still so powerful that you can't believe your eyes, so if you're a Galaxy Deck, you can go all out and throw it all in.
Hysteric Sign ▶︎ Deck 《Hysteric Sign》
japan くろゆき
2022/05/28 19:01
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One of the three Sacred Treasures of Harpie that searches for 3 cards at once, even though it's late during the End Phase. Exactly a bomb ad. By searching for Feather Broom, Feather Fubuki, and Perfumer, you can safely deploy on the next turn.
Of course, pure Harpie is also strong, but especially when it comes to Iron Beast Harpie, you can discard it with Beavurm to activate its effect, use Rugal to revive his Harpie during the opponent's turn, and activate Hanefubuki in your hand to set up a counter-fight, making it unparalleledly strong. to demonstrate. A good card with great future potential.
Harpie's Feather Storm ▶︎ Deck 《Harpie's Feather Storm》
japan くろゆき
2022/05/28 18:37
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Harpie's Skill Drain, which blocks all monster effects during the turn, regardless of location. Harpie One of the Three Sacred Treasures.
Since it can be activated from the hand, it is highly ambush, and since it is a trap, it is difficult to prevent. There is no name turn 1 limit, so it can be fired randomly. On top of that, it even has a recovery effect when destroyed. Along with 《Hysteric Sign》, it is a broken card that can only be allowed by Harpie. Full marks of course.
If it's a pure Harpie, it's not that bad, but in the case of the Iron Beast Harpie, the activation of this card creates a brutal board at once. Mystery also has versatility, so I hope it won't be regulated someday.
War Rock Generations ▶︎ Deck 《War Rock Generations》
japan くろゆき
2022/05/28 17:39
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
Degraded 《Artifact Sanctum》. Although, I hesitate to use this analogy for the first time in too much deterioration. Even if he Special Summons War Rock when he's outnumbered, it doesn't make sense because War Rock has no removal effect or anything. Since it is limited to the Battle Phase, there is a high chance that it will be removed before it activates like Mirafo. I don't know what I was thinking when I gave this to War Rock, who has no deployment power at all.
It's obvious, but rather than adopting something like this, it's somewhat better to adopt it at Mirafo. Not worth hiring at all.
War Rock Big Blow ▶︎ Deck 《War Rock Big Blow》
japan くろゆき
2022/05/28 17:26
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
Degradation 《Icarus Attack》with stupid conditions attached. If you lie down by Medium, it won't even be a check. Why is it limited to the main phase, why is there a name turn 1 limit, why is the trigger dependent on the opponent and especially strict among them... the questions are endless.
I don't take targets plainly, but I don't really care about that kind of thing.
War Rock Medium ▶︎ Deck 《War Rock Medium》
japan くろゆき
2022/05/28 17:14
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
Arguably the most powerful card in War Rock Spell Trap. The true lifeblood of War Rock.
By blocking the monster effect in the main 1, you can delay the tempo and definitely enter the battle phase, and by permanently setting his Spell Trap, you can one-sidedly earn an ad. War Rock is too poor to be a topic, but if you give the wrong theme, you will definitely be regulated. That's how powerful this card is. 10 points without complaint.
War Rock Mountain ▶︎ Deck 《War Rock Mountain》
japan くろゆき
2022/05/28 17:00
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
A Field Spell with search, deployment, and combat destruction resistance grants. In particular, the deployment effect is a lifeline for War Rock and should have been excellent... but due to a mysterious arbitration change, mass deployment became impossible, and it was suddenly weakened. Does Konami have a grudge against War Rock?
In this way, in War Rock, where you can't increase your hand to a large extent, only the weak point of decreasing your hand becomes noticeable. If it's like this, I think that he might have been better off with Special Summon from Deck.
War Rock Dignity ▶︎ Deck 《War Rock Dignity》
japan くろゆき
2022/05/28 14:55
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
As long as War Rock exists in the field, it is powerful because it can stop monster effects regardless of location. Although limited to the Battle Phase, it can also be used to check Spell Trap.
The card itself is excellent. The question is how to keep War Rock in play.
War Rock Spirit ▶︎ Deck 《War Rock Spirit》
japan くろゆき
2022/05/28 14:29
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
A resurrection spell that is way too restrictive. Resurrection in Attack Position is almost pointless. On the other hand, the resurrection in Defense Position is also easily removed in the main 2, and as a result, it will only buy time.
It's one of the few War Rock resurrection cards, but there's more to it than just such a poor card.
War Rock Ordeal ▶︎ Deck 《War Rock Ordeal》
japan くろゆき
2022/05/28 14:11
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One of War Rock, a poor fighting group that caused a stir due to its extreme weakness and was even rumored to have traveled back in time from the past.
You can draw up to 3 cards. It sounds strong, but it's not realistic when you're asked to destroy it three times with a weak War Rock monster. In the first place, drawing is done to stabilize the initial response and prevent resource exhaustion, and it is meaningless unless it can be easily and reliably activated.
If you use a card full of restrictions like this, let's use another card.
War Rock Bashileos ▶︎ Deck 《War Rock Bashileos》
japan くろゆき
2022/05/28 10:48
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One of the advanced monsters of War Rock, a poor fighting group that was rumored to have traveled back in time due to its extreme weakness.
The too passive Special Summon condition has an unreliable status, especially no resistance or removal effect, and it even comes with a fatal disadvantage of being excluded. I don't feel like earning ads.
The direct attack effect attached to the bonus level cannot be evaluated at all. In the first place, it is unnecessary in most cases if this monster's attack passes. If he could make the most of it, he would probably only get one kill using Equip Spell, but I don't think it's practical.
It might be useful as a last resort, but it's almost useless. Even with this, War Rock treats it as a valuable source of damage, and I understand the helplessness of War Rock.
War Rock Meteoragon ▶︎ Deck 《War Rock Meteoragon》
japan くろゆき
2022/05/28 10:13
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One of the advanced monsters of War Rock, a poor fighting group that was rumored to have traveled back in time due to its extreme weakness.
However, this monster is the only one in War Rock that can be evaluated.
Although it still requires battle, it has the effect of blocking the effects of up to two types of monsters in one turn.
The best way to use these effects is to block the opponent's movement to some extent with hand triggers, etc., and then block troublesome Recruiters and monsters with search effects to cut off the opponent's resources and earn adverts all at once. As long as you declare an attack, you can negate effects that are activated anywhere, so depending on how you play, you can give your opponent a fatal injury.
There are many points that can be evaluated, such as being resistant to destruction, so it is somewhat resistant to interference from the opponent, there is no name turn 1 limit, and it can produce a certain amount of firepower.
A powerful monster, depending on how you use it. It can be said that War Rock is the only one that embodies taking ad in battle. If you use it in the right situation, you will be able to demonstrate your true strength as an ace attacker.
However, this score is given because of the limited situations in which it can be used, such as the fact that it requires preliminary preparation to take advantage of its strengths, and that it is unsuitable for turning over the board. It doesn't have the versatility of monsters these days, so I want to be careful.

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