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Yu-Gi-Oh! Card Rating List Showing 1 to 15 of 88

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Therion Irregular ▶︎ Deck 《Therion Irregular》
japan kodama
2023/02/24 20:18
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It is a card that is often not used because it is one of Therion's most peculiar cards, but since he is a DARK, there is a possibility that you can pick it up with 《Chaos Ruler, the Chaotic Magical Dragon》.
With Chaos Ruler, his GY will grow and he will deploy Therion PUNK Therion is worth considering.
Sacred Noble Knight of King Artorigus ▶︎ Deck 《Sacred Noble Knight of King Artorigus》
japan kodama
2023/01/28 20:31
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Enhanced Knight King
Rank 4 King of Knights was his Spell Trap destruction effect, but changed it to monster destruction effect so that it doesn't suffer, but it's a bit sad that it only targets the top one, Rank 4 King of Knights is the number of his Noble Arms. I could only destroy it...
The recovery effect is activated under loose conditions like when he goes to GY, so you can activate it actively, or you can just send him to GY as a material in a link summon.
For example, with the Flame Noble Arms Durandal effect equipped with its own effect, Flame Knight Olivier searches for Special Summon, Link Summons Isolde with two bodies, and Isolde and the King of Knights' recovery effect Special Summon monsters lined up, then Isolde's Special. You can do more with the Summon effect... maybe.
Noble Knight Medraut ▶︎ Deck 《Noble Knight Medraut》
japan kodama
2023/01/28 20:15
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Key to Noble Knight's deployment
Only when there are no other monsters in his field, but by equipping and destroying Noble Arms, he can bring his favorite Noble Knight from the Deck.
Call "Noble Knight Borz" to accumulate Noble Arms in her GY, call "Infernoble Knight Ogier" to enrich her GY, or call "Noble Knight Eachtar" to support the activation of Hector de Maris's GY effect. or
Since it was created a little long ago, it has the troublesome limitation of when there are no other monsters, but on the contrary, it doesn't have the same name turn 1 effect that is on recent cards, and even if it is cleared after deployment, it will not be revived. You can redeploy it once more, so keep that in mind.
Magikey Beast - Ansyalabolas ▶︎ Deck 《Magikey Beast - Ansyalabolas》
japan kodama
2023/01/27 22:58
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A Fusion Monster that comes out using 《Magikey Maftea》and retrieves Magikey - Maphtair.
You might think it's a loss of 1 card, but Magicey - Maphtair can use 1 Normal Monster from the Deck as a material when there is a Normal Monster on the field, so it's offset in terms of ads.
And he sent 1 monster to his GY as a material because the attribute of the monster in his GY and the target opponent's monster must be the same in order to activate the effect of the Magikey monster with the common effect. The number of attributes that can be handled increases.
Basically, it's a lubricating oil for the Magikey Deck, whose role is to feed his GY rather than fighting ability and deployment power.
Vendread Reunion ▶︎ Deck 《Vendread Reunion》
japan kodama
2023/01/18 23:46
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A card whose activation conditions were severe, but with 《Scar of the Vendread》, its usability has been greatly improved.
The effect when Scar goes to GY makes it possible to search, and when Scar self-revives, GY's Vendread is excluded, so the material necessary for activating Reunion can be excluded, and Ad Vendread Majestic is used with self-revived Scar Vendread as material. If you link summon, you can collect Ritual Monsters in GY into your hand, so the conditions for reunion are Ritual Monsters in your hand and material monsters in the exclusion zone. Be careful that the material level has to be exactly right.
You can now use Reunion in Vendread's first move, so it's useful to have one.
Vendread Scavenger ▶︎ Deck 《Vendread Scavenger》
japan kodama
2023/01/18 23:20
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Vendread's new Ritual Monster that compensates for Vendread's weak point
It is 2800 RBI, but you can release the undead on the field to raise the RBI.
Scar of the Vendread》is easy to self-revive, and if he is in the field, he can't special summon other than Vendread, so I want to release this area.
With the release of Scar Vendread, it reached 5100 hit points, and many of the removals in the theme had targets such as Revenant's grant effect and 《Vendread Reorigin》, so I was able to beat them without targeting them. Also, if you have 《Vendread Nights》, you can attack monsters continuously with the effect that tends to be forgotten, so you can also attack continuously with 5100 RBI.
Also, Release can be done in a free chain during the main phase, so it can also be used to evade when the opponent is about to banish a card that would be a problem if banished, such as a Slayer.
Card power isn't super strong, but it's a good fit within the theme.
Revendread Executor ▶︎ Deck 《Revendread Executor》
japan kodama
2023/01/18 21:10
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It's a bit of a pinch when Vendread Scavenger appears as the same level 8 ritual. This guy's strengths are that it has 3000 hit points, which is better than Vendread, and since it's a level 8 ritual, it can grant the effect of 3 Vendread lower class monsters at level 4 + 3 + 1, but 3 body effects It can also be granted with a scavenger, and scavenger's effect can increase RBI, and it's a monster with a strong RBI, and you can get 5100 RBI by releasing "Scar of the Vendread", so if you want RBI, scavenger is fine. are doing.
As an advantage that Scavenger does not have, it has the effect of being treated as a Re-Vendread Slayer in the monster zone, so you can add destruction resistance with "Revendread Origin". Combat destruction resistance makes it quite hard.
In addition, it has the effect of granting target resistance to allies, and with 《Uni-Zombie》+ 《Revendread Evolution》, you can aim for a level 10 Synchro Summon. .
If there are more support cards that specify Re-Vendread Slayer, this card will also become stronger, so I'm looking forward to it in the future.
Magikey Duo ▶︎ Deck 《Magikey Duo》
japan kodama
2022/10/18 0:46
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Magikey Salvage & Expand Cards
After salvaging from GY, you can fuse or perform a ritual, but since it is an option, you don't necessarily have to use the deployment effect when you want to synchronize.
It replaces a Fusion or Ritual card and comes with a Salvage effect, so it looks like you can get 1 more than a normal Fusion card... but his Magikey - Maphtair can use 1 card from the Deck when there is a Normal Monster on his field. Since it has an effect, in fact, there is almost no change in terms of ad. It's a trap card with delayed activation, and I wanted something a little more.
That said, it's convenient to collect and reuse the powerful 《Maginificent Magikey Mafteal》, and it's also useful for releasing 《Magikey Mechmusket - Batosbuster》, which is the key to the development, so it can be used.
Magikey Locking ▶︎ Deck 《Magikey Locking》
japan kodama
2022/10/15 21:55
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A card to the extent that it would be nice to be able to use Transflumine during the opponent's turn.
Magikey Dragon - Andrabime》is vanilla on the return turn, so I want to release around here and convert.
However, it is relatively tough to have to release monsters on the field to activate the effect. Compared to 《Magikey Duo》, which functions as a monkey page card even by itself, it clearly pales in terms of activation chances. It's a tough point that he can't Special Summon with Normal Monster or Magikey monster alone (although there are expected GUY and 《Instant Fusion》, etc.).
Of course, the total level of monsters that can be Special Summoned with this card is up to 8, so basically you can't use ✪ Magikey Possessing God - Ashtartu with this card.
For the time being, it's not that you can't use this card by lining up two level 8 Magikeys, but in the first place, when you have two level 8s lined up, you can get Ashtartu without even using this card. Of course, there are scenes where it makes sense to do it, such as a follow-up attack during the Battle Phase, which can decide the outcome, but...
Number C73: Abyss Supra Splash ▶︎ Deck 《Number C73: Abyss Supra Splash》
japan kodama
2022/10/12 23:00
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The Honest effect is certainly not weak. However, in order to get one kill, it is necessary to line up 5,000 RBIs side by side, and the problem is what to do with it. To put it bluntly, the return turn is weak, so I want to go for the turn I put out to score.
Abyss Shark》doubles the battles damage caused by fighting between monsters once, so if you apply this card to battle, you will definitely deal 6000 damage to your opponent. Cutter Shark (Anything with 2000 RBI or more with WATER), Abyss Shark, and 《Seventh Ascension》(RUM) can be used to get one kill.
I had some preparations to do, but I activated 《Xyz Revive Splash》during the opponent's end phase to revive an appropriate Xyz. If I apply his GY effect of Xyz Revive Splash to Shark Fortress and put out Abyss Soubra and give Honest effect to each attack twice, can I get one kill?
There is also a forcible method of using 《Rank-Up-Magic Argent Chaos Force》in a Deck where you can line up 2 rank 5s and lining up 2 Abyss Soubra and using the Honest effect many times.
Number 73: Abyss Splash ▶︎ Deck 《Number 73: Abyss Splash》
japan kodama
2022/10/12 22:34
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Numbers known by the nickname of the cheap god
It's been a very subtle card since its release, but it seems that Ryoga Kamishiro's shark cards have been adjusted to make it easier to get WATER Rank 5 after the release of this card. An Abyss Shark with a name that clearly seems to be conscious of this card also appeared. In addition to being able to use this card with the Abyss Shark, the effect of the Abyss Shark doubles the battle damage when fighting monsters only once, so it is now possible to offset the halved damage of the demerit effect. But to be honest, it's not a dedicated support card, so it's not like this card is being used.
Valiant Shark Lancer ▶︎ Deck 《Valiant Shark Lancer》
japan kodama
2022/10/12 22:07
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A rank 5 general-purpose Xyz whose strength is being able to become 《Full Armored Crystalzero Lancer》by itself, and being able to become a Crystal Zero Lancer while doing removal isn't bad, but I still want to use Friche destruction and 2 effects, and next to him is his ability. Where I want to line up the WATER Xyz.
I was a victim of the ban on 《Toadally Awesome》, and I used to be able to get mochi out of 《Bahamut Shark》, so I used the GY effect of 《Xyz Revive Splash》on Bahamut Shark and lined up mochi with Shark Lancer to interfere 2 times.》, there was a route to deploy Bahasha Mochi, etc., but now it is no longer possible to produce mochi. Bahamut Shark itself can produce a Future Dragon Emperor, so even if Mochi is gone, it feels like he's still active, but Future Dragon Emperor isn't WATER, so it's hard for this card to get along with Shark Lancer.
A card that makes it easy to actively target the second effect is CXyz N.As.Ch. Knight. You can start with Cutter Shark and Abyss Shark, so if you want to use the Seven Emperors Sword, you may want to aim for it. Well, you can also activate it with a suicide attack.
Until Noble Arms are Needed Once Again ▶︎ Deck 《Until Noble Arms are Needed Once Again》
japan kodama
2022/06/21 22:44
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To be honest, the effect of ① is a little difficult to use. It's slow and the situation where multiple Noble Arms are lined up is about Xyz Artorias, so it's common to flip over one card and end. It's sober and painful to start.
However, the GY effect is strong, and he can recruit any Noble Knight that does not have a monster with the same name on the GY field.
And the point is that this card itself belongs to the "Noble Arms" category.
You can send the Noble Arms card directly to GY with Noble Knight Borz and Infernoble Knight Ogier that can send it to his GY.
Of course, it also supports Noble Arms searches such as 《Heritage of the Chalice》. As a stand-alone card, it has a strong peculiarity, but since there are many support cards, it can be used unexpectedly. Expect Noble Arms support in the future.
Ursarctic Departure ▶︎ Deck 《Ursarctic Departure》
japan kodama
2022/06/13 8:03
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If you have this card and a level 7 or higher card in your hand, it will lead to Polarity development. There's no reason not to use it as the only two starter card in pure Ursarctic. Or rather, if you don't use this, it feels strange that you basically start with 3 cards, but let's put that aside. In addition, after the next turn after the turn it was used, it also has the effect of taking over the cost.
However, as others have said, it is weak to the back.
Ursarctic Mikbilis ▶︎ Deck 《Ursarctic Mikbilis》
japan kodama
2022/06/13 7:27
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Ursarctic for deployment
Ursarctic Mikpolar》can be connected to Polarity by starting 3 copies of Miku Polar + 2 Level 7 or higher, but in order for this Mikubilis to produce Polarity, Mikubilis + Level 8 Ursarctic + 1 Level 7 or higher is required. The difficulty of establishing deployment is higher than that of Mikupolara.
Unlike Miku Polar, it doesn't get hit by Ash Blossom & Joyous Spring, but in the end, Polarie's effect hits on Ash Blossom & Joyous Spring, so it doesn't have much of an advantage here. If you adopt it, will it be adopted as the 4th Miku Polar (degraded version)?
In fact, even with cards outside the category that can produce Polarity with one card and level 7 cards that can be compromise summoned, the difficulty of Polarity development is the same as Mikubilis. (A card that can become Polarity with one card + level 8 Ursarctic + 1 card of level 7 or higher or level 7 that can be compromise summoned + level 8 Ursarctic + 1 card of level 7 or higher to establish Polarity deployment) In addition, a card that can become Polarity with 1 card is Deep Sea Diva》, you can replenish 2 cards in the middle of the deployment, and if the level 7 that can be compromise summoned is 《Charging Gaia the Fierce Knight》, you can replenish 1 card when you release it for a cost, so Mikubilis is in a bit of a precarious position. For the time being, there is a point of differentiation that supports support cards specified by Ursarctic, but it is easy to miss when mixed.

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