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Yu-Gi-Oh! Card Rating List Showing 121 to 135 of 10,769

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ZS - Armed Sage ▶︎ Deck 《ZS - Armed Sage》
japan とき
2021/01/22 12:42
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I thought it was a name that only appeared in phantom sages, but it was reappeared and categorized.
When there is only one level 4 monster on the field, it has the effect of being able to Special Summon, and if it is used as the X material of a Utopia monster, it has the effect of searching for 1 ZW from the Deck when the X summoning is successful.
Search for ZW because it's an armed sage. If you search for ZW that can be equipped from your hand, you can equip it to the X-summoned Hope and use it as an immediate fighting force. Since I can bring ZW when needed, it's a pretty easy card to build.
The Special Summon effect is also quite good, and the premise of the search effect of X summoning this card as a material can be easily achieved. You can combine it with a suitable level 4, but if you combine it with a level 4 where he can Special Summon from the sky, such as a sublimation sage, you can deploy a hope equipped with 1 ZW without summoning right. In addition, if you team up with a sublimation sage, you will also get RUM.
It is an excellent X material that dramatically improves the usability of ZW, which has been a challenge to bring it to the hand and match it with Hope, and strengthens the ZW axis Hope Deck at once.
ZW - Pegasus Twin Saber ▶︎ Deck 《ZW - Pegasus Twin Saber》
japan とき
2021/01/22 12:40
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Zexal weapon that appeared after a long time.
Only one card can exist in the field, and if your LP is less than 2000 or more than your opponent, you can Special Summon the effect from your hand. If it is, it has an effect that negates the opponent's activated monster effect.
Since it can only be equipped from the field, I want to shave my own LP and make him a Special Summon. Luckily, the Hope Deck has 《Xyz Change Tactics》, a card that can significantly reduce LP, so I want to make good use of it. His ATK increase when equipped is not as good as Eagle Claw when equipped with the same conditions, but the effect is excellent and it is an excellent interference that stops the opponent's monster effect only once. ZW has many card effects such as resistance or further attack performance, but cards that can set up interference are rare. Since it activates even with equipment other than your own effect, Union Carrier etc. are also compatible.
Of course, it is also excellent as a ZW equipped with Dragonic Hope Ray, and is a reliable card that increases interference in the Hope Deck.
Sunvine Cross Breed ▶︎ Deck 《Sunvine Cross Breed》
japan とき
2021/01/14 16:46
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Sunvine's Continuous Spell that releases a Link Monster in play and revives one GY Plant with the effect negate.
A Continuous Spell that can replace a Link Monster with a Plant Revive once per turn, and a new alternative to the Sunvine Continuous Spell. While the companies that have already appeared create link materials from nothing, he is suitable for stacking Sunavalon links and arranging the lineup, but this one needs to use the Link Monsters in the field as materials. However, since the resuscitation frontage is wide, it seems that it will be his turn to play after GY is set up to some extent.
If the conditions are met, it is not impossible to revive a large Plant by triggering a suitable link 1 Sunvine or a larva that can search for this card, but since the effect is negate, it seems to be a revival to lead to further link summons. mosquito.
Compared to the company, it feels like it has a stronger habit, but it might be useful to have it as an option.
Sunavalon Melias ▶︎ Deck 《Sunavalon Melias》
japan とき
2021/01/14 16:45
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In addition to the effect of not being attacked by Sunavalon common, he has the effect of reviving one 《Sunseed Genius Loci》when Link Summoned and the effect of giving continuous attack effect to his Sunvine at the link destination up to the number of Sunavalons on the field. Sunavalon derivative parts.
By reviving 《Sunseed Genius Loci》after Link Summoning, you can connect more Link Summons. After all, you want to summon a swordsman with his outstanding ATK at the link destination and have him attack multiple times. Since it is necessary to summon to the main monster zone to use the effect due to the relationship of the marker, it is a little heavy because it is easy to line up with this card of Sunavalon + Link 3, but the return is large.
Sunavalon's best martial arts card that can attack a super ATK swordsman multiple times. It can even be one-killed if you are prepared, and it is a piece that can greatly develop Sunavalon's tactics.
Sunavalon Daphne ▶︎ Deck 《Sunavalon Daphne》
japan とき
2021/01/14 16:44
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His new Sunavalon card, which has also traveled to premium packs.
Sunavalon has the effect of releasing monsters on the field and returning 2 of his GY Plant Links to the EX Deck as an effect that does not become an attack target common to Sunavalon.
His two Sunavalons that appear this time have sideways markers compared to the main body of Sunavaton, and they act like extensions placed in the main monster zone. It can be said that this makes it possible to use a wider range of monster zones and expand the range of tactics.
The effect of this card itself seems to have little benefit despite the high cost, but he often ignores the summoning conditions and Special Summons his Sunvine, which is actually a very good effect for Sunavalon. If he can maintain a stable supply of Sunvine while maintaining this card, he won't have to worry about running out of Sunvine, and it will be easier to use the attacker, especially the swordsman.
A card that could be the unsung hero of Sunavalon.
Doll Happiness ▶︎ Deck 《Doll Happiness》
japan とき
2021/01/14 16:43
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A support Continuous Spell that strongly supports Doll Deck with a single card.
When activated, it has a compulsory effect that searches for Grandpa Demetto or Box of Friends, and if Colon is on the field, it has an effect that prevents monsters with 0 attack or defense from attacking, and destroys 1 monster in your hand or field to dole. It has the effect of sending one monster to his GY.
The two cards that can be searched are cards that can be mass-developed, both essential classes in the Doll Deck. In particular, 《Box of Friends》can be destroyed with its 3rd effect to actively deploy a large number of monsters, so it can be said that it is a card that can effectively use the effect of 《Box of Friends》quickly. In the case of 《Grandpa Demetto》as well, if you use the 3rd effect to fertilize his GY, the number of revived targets will increase.
Since you need 《Box of Friends》or 《Grandpa Demetto》and a Doll Monster to send Search and GY respectively, it is adjusted to be a card exclusive to the Colon Deck, but it is a very good support that accelerates the strategy centered on 《Box of Friends》. Must. I think that the destruction effect will be centered around 《Box of Friends》, but since it has a Dragonic D syntax, it can destroy various cards, so there might be a way to try something bad?
Grandpa Demetto ▶︎ Deck 《Grandpa Demetto》
japan とき
2021/01/14 16:42
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A grandpa who forcibly connects Koron-chan and Ken-chan, who have little synergy because they are each converted into OCG separately.
Removes 1 of Colon's X materials, changes Normal Monsters with 0 Attack or Defense to Darkness Level 8, and revives up to 2 of them, and when the X monster removes its materials and activates the effect, 1 opponent's monster is destroyed. It destroys and deals damage according to the rank of the monster that activated the effect.
Although 《Princess Cologne》with X material is required on the field, the movement to revive up to 2 monsters is simple and powerful. The cards to be used as materials can be specified in detail, but since the corresponding cards can be recruited with Box of Friends, the ideal move would be to X-summon Colon with Box of Friends and use it as material. The revived monster will also trigger the effect of this monster, so it's a good idea to use it as a rank 8X material.
The second effect works well with Rank 8 Xyz, which can be activated even during the opponent's turn. Cards with Friche effects such as Furanken and Fergrant are even more compatible.
Doll Monster Bear-Bear ▶︎ Deck 《Doll Monster Bear-Bear》
japan とき
2021/01/14 16:41
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A doll monster that is mutually compatible with Girl-chan except for racial attributes.
This is his WIND Beast Normal Monster.
Other than the race attribute, it matches Girl-chan, so it can be said that the usability is almost the same. 《Box of Friends》may have been created to require a monster with a different name.
If I had to say it, the difference in the attributes and races of two Xs with the same name would be slightly different between Girl and Bear.
Doll Monster Miss Mädchen ▶︎ Deck 《Doll Monster Miss Mädchen》
japan とき
2021/01/14 16:40
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Colon-chan's doll monster has landed.
A Level 4 LIGHT Fairy Normal Monster with 0 ATK and DEF that belongs to Doll Monsters. Basically, it will be a card that will be used as an X material while jumping out of "Box of Friends" with a bear, or being revived by "Grandpa Demetto".
The only benefit of the name Doll Monster is that she can send GY with the effect of Doll Happiness, but there may be something in the future.
Void Cauldron ▶︎ Deck 《Void Cauldron》
japan とき
2021/01/14 16:39
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Void Cauldron》is not defeated! I didn't let anyone destroy it! I fought through! I defended it! (While normally sent to her GY in a draw)
If Infernity or Level 8 Dark Dragon Synchro is destroyed by effect, he has the effect of banishing GY's girlfriend's Infernity instead, but it has the disadvantage of self-destructing if you can't maintain Handless.
It protects Infernity and level 8 darkness dragons from effect destruction, but the cost of his GY's her Infernity, which is a scapegoat for his Infernity where GY is important, is high. However, Spell Trap can also be a cost, so this shouldn't be a big problem.
The biggest problem with this card is its vulnerability, in that a single phantom draw will send him to GY. The target is limited to think of it as a single-use resistance grant, and it lacks versatility. The effect itself is also backward-looking, so there's little point in using it daringly.
Contract with the Void ▶︎ Deck 《Contract with the Void》
japan とき
2021/01/14 16:37
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Mr. Void, whose recognition has changed from middle school terms to personal names.
By activating with 3 or more cards in your hand and discarding all cards from your hand, you can revive an Infernity monster or a Level 8 Dark Dragon.
Since it activates when you have 3 or more cards in your hand, it seems like a card that plays an active role in the preparation stage before handless, but what it does is revive. A lot of Infernity works well in handsless, so it fits the criteria, but 3 copies would be too good. You can also revive the Dark Dragon, but since there are 《Return of the Dragon Lords》and so on, I don't feel that this is an advantage.
Even for a deck that Infernity wants handsless, it's difficult to require more than 3 cards for a single resurrection.
Infernity Pawn ▶︎ Deck 《Infernity Pawn》
japan とき
2021/01/14 16:35
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The card that connects Infernity and the Void is finally here.
By excluding her GY self when she is handless during the draw phase, it has the effect of placing an inferty card on the top of the deck instead of drawing or setting a Void Spell Trap to activate it.
Handless can be maintained by draw evasion, but not drawing means the situation doesn't move. Even his normal Infernity is a little tough, as he takes a lot of damage in terms of advantage. If you want to make use of Ogre Dragoon, which creates a gap at the moment of the draw, or even with a normal draw, he will be able to use Void Cauldron sent to GY.
The effect you get is either a set of his Infernity card or a Void card set from his GY. If you're going to train, there's no other than Archfiend. Void cards originally had a lot of support for Infernoid, and there are quite a few cards that can be used in his Infernity in handsless mode. 《Void Cauldron》is a strong candidate. Rather, Infernoid is more suitable for handsless, and you can drop this card by mowing the lawn, so you may be able to master it.
Infernity Sage ▶︎ Deck 《Infernity Sage》
japan とき
2021/01/14 16:34
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Satisfied me clever.
It has the effect of discarding all cards in your hand, and the effect of sending 1 Infernity monster from Deck to his GY when sent to his GY by handless.
The effect that can lead a handless with one shot is very flashy, and it is a card that feels the soul of Infernity, but if you use this effect blindly, you will strangle yourself. It's a good idea to use this effect when you have a solid GY Fertilizer, ready to move, and have a lot of cards in hand. However, using this card as a Synchro or Link material for its second effect isn't a bad move, so you can forcefully discard it for that move.
The second effect is the increase in her GY feed, which is great for his Infernity who has a strong habit of asking for handsless but respects his GY.
Also, this card is the only Level 2 Fiend with the name of Infernity, so it's a good idea to keep that in mind when using 《Transmodify》or 《Downbeat》.
Fossil Machine Skull Buggy ▶︎ Deck 《Fossil Machine Skull Buggy》
japan とき
2021/01/14 16:33
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Cenozoic responsible for the Fossil car series.
Destroying a monster by battle gives 600 damage, and has the effect of excluding GY himself and searching for monsters that support his Fossil fusion.
It's the fate of the new generation Fossil, but its performance as a monster is at the lower level of a normal monster... On the contrary, in the case of this card, even continuous attacks are lost, and only burn remains, even if it's not a fusion, it's fallen to a monster level that can't be talked about. As expected, it would be reckless to fuse this card as a force, so it will probably be fused to drop this card into his GY.
With the exclusion of GY, he can search for Fossil fusion-related cards at first glance, but he can search for Weathering Soldier and the two Rocks that appear this time. In particular, it's pretty great that he can use "Shell Knight", which can access powerful level 8 rocks, and "Weathering Soldier", which is a universal access for Fossil decks.
It's actually a card that hasn't been used in a duel, but I think it's become an excellent card with quite a bit of magical remodeling.
Fossil Machine Skull Wagon ▶︎ Deck 《Fossil Machine Skull Wagon》
japan とき
2021/01/14 16:31
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Mesozoic in charge of the Fossil car series.
It has the effect of attacking monsters twice, the effect of giving 500 damage when the opponent is destroyed by battle, and the effect of destroying one of his Spell Trap by excluding GY himself.
It's natural for a monster, but it's completely a deterioration of Skull Convoy, and it's especially painful that it doesn't weaken the opponent. His low ATK is also fatal for a Fusion Monster, and his combat power is at a level that cannot be talked about.
But that's the case with many of his Fossils from Mesozoic and below, and the selling point is his GY activation effect. In the case of this card, the Cyclone is knocked out. He's the opposite of Skull Knight, and he's Dogmatika's toy, not just Fossil. Unlike Nutos, he is a nice element that can be used at any time if he is trained in GY.
Basically, he will be a card that is prepared in GY and used for the GY effect.

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