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Yu-Gi-Oh! Card Rating List Showing 106 to 120 of 177
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Cosmic Fortress Gol'gar》
ゲンゴロウ
2021/02/15 19:33
Although this card is often said to be the ace of the Alien Deck, it seems that he has a strong position as a combo card that can be reused by self-bouncing Continuous Trap and Field Spell.
It can be played by synchronizing with 《Alien Ammonite》and the level 4 that was caught by its effect, and it will be basic to align his GY with level 4 and Monite in his hand with the A cell recombination device. In terms of hit points, it's high for a level 5, but it's not to the point where it can compete with the highest level, so if you face someone with resistance to destruction, you can't break through in many cases. Self-bounce can also be used with libide, demoche, Chicken Game, etc., and it works well with Pendulum. |
▶︎ Deck | 《Snake Rain》
ゲンゴロウ
2021/02/12 15:39
If you include the cost of the hand, he is a tremendous GY ad acquisition card that can fertilize GY with 5 cards at once. It was born as a super-performance card that can only be allowed by Reptile, which has few GY cards, without any particular restrictions due to the timing of its appearance. Conversely, it's been whispered that Reptile's power-up cards are hard to print because of this card.
For Venominon & Naga, he sends Reptiles to GY, and supports cards like Ananda and Worm Victory. Can also be used to mass revive Alien Soldiers/M Frames. For more than 10 years since Reptilianne, no pure reptilian theme was created, but in Reiwa, he created a theme called Ogdoadic, which makes extensive use of his GY, and the true value of this card may be demonstrated. unknown. |
▶︎ Deck | 《Scrap Raptor》
ゲンゴロウ
2021/01/19 12:09
His Scrap new since Wyvern.
It's an excellent level 4 dino tuner that can be used without restrictions, and it's easy to access because it supports searching in Fossil Dig and his Scrap area. By destroying monsters on your field, you can increase the summoning power of his Scrap, destroying yourself and using the search effect to summon Chimera and Recycler, so you can effectively use this card to destroy Scrap on Halifair. can also be It is also powerful when combined with 《Petiteranodon》, which has an effect when destroyed. It is also unfair that the search effect corresponds to the factory as well as the monster. Having access to Field Spells is invaluable and a perfect lubricant for Deck. A power card that has the ability to travel to various decks, not just the Scrap Deck. |
▶︎ Deck | 《Laval Archer》
ゲンゴロウ
2020/11/13 15:57
His FIRE DEF 200 monsters with summoning right additional effects like 《Evilswarm Castor》and 《Constellar Pollux》.
As a Laval monster corresponding to 《Rekindling》, there is a magma artillery of the same level, and if you use it as a Synchro material in the Laval Deck, it may not be necessary to differentiate it, but it has the effect of destroying your own FIRE monster and reviving yourself. Also, since there is synergy with the Fire King category, this one has a slightly wider role. The rest is the evaluation that Laval itself should be a little stronger. |
▶︎ Deck | 《Chaos Grepher》
ゲンゴロウ
2020/09/13 22:29
Griffer literally became chaotic. Inheriting the elements of 《Dark Grepher》, he has the effect of sending his GY from the Deck.
Since he can only send discarded cards and different attributes to GY, it is difficult to adopt in a single-attribute deck, and it is difficult to abuse due to the restriction that Special Summon is not possible, but his GY fertilization effect is strong. If we can solve the problem of summoning rights, we can consider using it for the Chaos Deck. |
▶︎ Deck | 《Dragunity Draft》 |
▶︎ Deck | 《Dragunity Oubliette》
ゲンゴロウ
2020/08/28 22:44
Counter Trap works very well with Aradvar. That one negates the monster, and this one negates his Spell/Trap, and the RBI increase effect also meshes with Aradval, who has a exclusion effect.
Since Romulus is effective in searching, it may be good to use a modest number of cards, but it will be a nice addition card for his Dragunity, which has a lot of pre-emptive deployments. |
▶︎ Deck | 《Dragunity Whirlwind》
ゲンゴロウ
2020/08/28 22:40
《Urgent Schedule》for Dragunity. There are no restrictions on the level of Dragunity that can be used, so it is possible to use a 4+3 to put out something like Black Rose Dragon during the opponent's turn. Contrary to the design that synchronizes with Spell, it may be difficult to use during the opponent's turn.
Nonetheless, the fact that you can go to Synchro with this one card at no cost and without using the summoning right is unparalleled, and you can indirectly drop Phalanx to his GY and connect it to Vajlanda and Gajarg, so you can use it later. It is very excellent as a start of the return of attack. On the downside, you can't put out Harifibers, so you should consult with EX Deck about using it. |
▶︎ Deck | 《Prufinesse, the Tactical Trapper》
ゲンゴロウ
2020/08/08 12:13
It has the effect of raising the level by excluding Traps from the Deck and each other's GY, and the effect of setting the Traps that are excluded when destroyed. It can be said that it is a search that has actually gone through exclusion.
However, the set effect is limited to when it is destroyed by the opponent, so the only way to actively activate it is to do a self-destruct suicide attack, so it is not convenient and the timing is slow. It will be difficult to make use of it in a high-speed environment. Even if you raise the level, it doesn't mesh well with the fact that there are no Xyz or Synchro that you want to use this card. |
▶︎ Deck | 《Alpha, the Master of Beasts》
ゲンゴロウ
2020/08/08 12:04
As a general-purpose frame, the usability is similar to Pancra as already mentioned. Since only the monsters on the front side can be bounced, the range of the removal effect is inferior to that of Pancra, but it can deal with various resistances with a non-targeted bounce, and can create further synergies when combined with Kaiju and Torch Golem.
It has a main hit point, and it can reliably handle the board surface each turn by reusing it by bounce, so it is good at endurance battles, and the disadvantage of not being able to attack directly due to its nature is not much of a concern. |
▶︎ Deck | 《Charge Into a Dark World》
ゲンゴロウ
2020/08/01 17:06
A minor Fiend resurrection spell that can be searched for in Snow. It can be used as a general-purpose Fiend, but you won't be able to take advantage of the effect of discarding his Fiend from your hand in anything other than Dark World or Fabled.
In Dark World, it is possible to revive lower grades and discard Grapha → Grapha self-revive, so it is a relatively easy card to use even though it has a high combo. Although it is a Quick-Play Spell, it seems that this is easier to adopt than the barrier passage that is tightly bound. |
▶︎ Deck | 《Infernity Paranoia》
ゲンゴロウ
2020/07/30 20:53
A Normal Spell that converts a DARK monster into his Infernity of the same level. Although the effect cannot be used, it can be used for things like Synchro Summoning by converting non-tuners into tuners and tuners into non-tuners. It can be used to convert 《Stygian Street Patrol》, which has no role on the field, or 《Armageddon Knight》, which has already used effects, into his Archfiend.
The effect of recovering from GY is often difficult to use in Infernity, which often turns all around in one turn, but it is convenient to be able to recover Mirage, which cannot be revived from GY. |
▶︎ Deck | 《Infernity Wildcat》
ゲンゴロウ
2020/07/30 20:42
New Level 3 Fiend Tuner from Infernity. It has the effect of sending her other Infernity in her hand to her GY to make herself a Special Summon, and the effect of excluding her Infernity in GY and manipulating the level. In his hand, when he has a lot of Archfiends and Necromancers, it's great that he can deal with them and deploy them. GY resources are important for his Infernity, so he probably won't use GY to change levels much, but it's an advantage as a tuner that it's easy to connect to high-level synchros.
|
▶︎ Deck | 《Infernity Doom Archfiend》
ゲンゴロウ
2020/07/30 20:36
A new game that doesn't mesh well with Infernity, which has fought with physical expansion and interference. 6S itself isn't easy or hard to put out, but the various effects don't go well with Infernity so far. Since the damage doubling effect only activates when battling an opponent's monster, there are parts that don't quite match the own removal effect.
It's a level 6 Archfiend, so it's possible that it works better in the "Archfiend" category. |
▶︎ Deck | 《Infernity Suppression》 |
Update Information - NEW -
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- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
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- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
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- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
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