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Yu-Gi-Oh! Card Rating List Showing 106 to 120 of 1,135

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Rating Score・ Review
Posting Date
Micro Coder ▶︎ Deck 《Micro Coder》
japan ラーメン
2020/01/20 11:30
Yugioh Icon
The cards and codecs that make up the core of Accesscode Talker make it feel like his Accesscode Talker Deck is more than just a fan.
Cards that can be used as link material for Accesscode Talker from your hand and can only search Cybernet in an easy-to-understand and strong way, Cybernet also has continuous search codecs, general Cyber search mining, interference conflicts and excellent options. Therefore, there is almost no rotten scene, and this card itself is also brought in the codec from the link summoning of the original Accesscode Talker.
Without this card he can't talk about the Accesscode Talker Deck, the Accesscode Talker revolutionary.
I:P Masquerena ▶︎ Deck 《I:P Masquerena》
japan ラーメン
2020/01/20 11:26
Yugioh Icon
A card that boasts the highest class of versatility in the current Link 2, if you are in trouble, there is a part like this.
While it has versatility in the lower right and lower left that comes out with super loose conditions of 2 monsters other than Link, the effect is also an effect that gives destruction resistance to the monster linked to the Accel Link effect and a mass of versatility. Both are excellent and easy to handle because they are simple.
It's a mass of versatility like "If you want Link 2 in the lower right and lower left, just use this for now."
Deep Sea Minstrel ▶︎ Deck 《Deep Sea Minstrel》
japan ラーメン
2020/01/17 0:12
Yugioh Icon
It's hard to say what the name of the first *3 tuner for Sea Serpent is.
Discarding himself and his WATER, peeping and excluding the opponent's hand, unconditionally pulling the trigger of his Atlantean in hand and hand peeping is excellent, and the exclusion itself is until the end phase, so a combo with Primadonna is essential. Peeping alone is not bad, and since it is a tuner, it can be connected to synchronization on the spot.
The effect of 2 is plain and can't be said to be excellent, but it's nice to be able to prevent the depletion of Ryukitai, which tends to disappear from the Deck soon. It may be good to operate with the feeling of GY fertilizer.
It's not a flashy effect, but it feels like a solid and excellent card.
Megalith Unformed ▶︎ Deck 《Megalith Unformed》
japan ラーメン
2020/01/17 0:05
Yugioh Icon
Ritual from the damn Deck that came to Megalith, but sadly the conditions aren't as damning as it sounds.
Even though it's a Quick-Play Spell, it can be searched with Hagit, so don't worry about it. No matter how much you can put it out of the Deck, it's still heavy, and there's another weakening that doesn't hurt, but it doesn't hurt, so it's difficult to use it mainly.
The effect itself is not bad, but I have to say that it is not a card that can solve Megalith's weakness.
However, with the appearance of the new super-strong Fool, he changed into an outrageous power card that allows you to easily recruit Fool just by playing Hagit, and he will become a central card in Megalith in the future. deaf.
This card reminded me once again that "cards that are strong in their own right, even if they're subtle in their current state, can become big if they're new."
Void Apocalypse ▶︎ Deck 《Void Apocalypse》
japan ラーメン
2020/01/17 0:01
Yugioh Icon
General-purpose Fiend support disguised as noid enhancement, got a ravine that even Fiends can't search.
The effect is just like Devil's Valley, Malebranche of the Burning Abyss, Demon Rhino, Herpato, Trance Archfiend, etc. Fiend has quite a few cards that you want to send to GY like Dragon, so it's a convenient effect. It can be read as an advantage.
The 2nd effect is for Noids only, but with only the 1st effect, he is strong enough to be a general-purpose Fiend, so even his decks other than Noids can ignore this.
The impression is that his Fiend Deck, which emphasizes GY Fertilization, has a reassuring card.
Harr, Generaider Boss of Storms ▶︎ Deck 《Harr, Generaider Boss of Storms》
japan ラーメン
2020/01/16 23:57
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A new king, with a super strong name and illustration that actually has super strong stats and effects.
Both offense and defense have perfect stats of 3000, and the effect is only written that it is easy to understand that it is forced to send GY to the all-purpose negate, not to mention the strength of the all-purpose negate. There is also a possibility, but it is not a forced effect, so you can choose not to activate it against such an opponent. can be used times
It is the ace of the king with perfect status and effects.
Heavy Forward ▶︎ Deck 《Heavy Forward》
japan ラーメン
2020/01/11 23:36
Yugioh Icon
His new Infinitrack support, for a moment there must have been people who mistook it for a new Superheavy Samurai.
The effect is to search the infinite track at the time of activation and change the battle position or replenish the X material, the 1st effect is a simple and clear search, so it can't be weak, and the 2nd effect is exactly what Infinitrack was looking for. Since it was limited to Position, we can solve both the point that it can not be hit and the point that even if revived, it is only vanilla, Infinitrack has a basic same name single 1 limit, so basically I decided to use the change to Attack Position. will it be
An impeccable and excellent card that is strong enough with search alone and more than enough with 2 effects as a bonus, Infinitrack feels like it's getting a really accurate new.
Girsu, the Orcust Mekk-Knight ▶︎ Deck 《Girsu, the Orcust Mekk-Knight》
japan ラーメン
2020/01/11 13:18
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A card with a name that directly connects Orcust and Mekk-Knight, isn't it too late now?
The effect is GY fertilization and token generation, Mekk-Knight, who has been difficult to move in the first attack and is prone to accidents, but this card is low class and can create cards in the opponent's field in advance, making it much easier to move. You can become a morning star from a single card, and you can also use the Mekk-Knight in your hand as it is, and the GY Fertilization effect is also useful because you can drop Hoshiguy and inherit it to revive and search for the depths of your memories. It became possible to go to the deep + azure.
It can be said that it is a revolutionary card that solved various problems of Mekk-Knight.
Crimson Resonator ▶︎ Deck 《Crimson Resonator》
japan ラーメン
2020/01/11 13:10
Yugioh Icon
His new Resonator, the effect is conscious of the new rules.
When activating the effect, there are various restrictions, but being able to Special Summon and recruit two Resonators under loose conditions is a powerful word. You can go without even using it, and it's designed to have an effect that's exactly telling you to put out a spanova.
Although there are restrictions, the new rules eliminate the need to force the use of links, and if it's a dedicated Deck, it's not such a heavy restriction, so it will probably play a central role in Red Archfiend in the future.
Nemeses Corridor ▶︎ Deck 《Nemeses Corridor》
japan ラーメン
2020/01/11 13:07
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One of the Nemeses, but the most versatile card of the Nemeses.
Returning the excluded monsters and Special Summon is the same as other low-level Nemeses, but this card is Thunder and this effect is an effect that activates in the hand, that is, with this one card, you can put out a super thunder dragon. There aren't many decks that don't use exclusion at all these days, so if you stick it in most decks, you can get a super thunder dragon.
If it's a deck that uses a lot of exclusions and has plenty of slots, it's not just Nemeses.
Invoked Augoeides ▶︎ Deck 《Invoked Augoeides》
japan ラーメン
2020/01/07 23:21
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Invoked New, this is a nice active removal effect for Invoked, which had relatively few active removals.
The effect is excellent because it's simple, and the 2 RBI boost effect is great when you're dealing with opponents with resistance. It can also be used as a sacrifice escape and removal when Merkabah is about to be removed during the opponent's turn, and any Fusion Monster will do.
It can be said that this is a novelty that accurately compensates for the missing parts for Invoked.
Ghost Mourner & Moonlit Chill ▶︎ Deck 《Ghost Mourner & Moonlit Chill》
japan ラーメン
2020/01/07 23:16
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WIND Zombie, the 6th attribute hand trigger series that will probably be the last, feels like it was pretty rare.
The effect is that he negates the effect at Special Summon and burns it when he leaves the field.
The advantage of this card is that it deals damage, it can be used during your turn, standby, and battle phases as long as you do a Special Summon. It can't be used as a single card with the same name, and it has a single name restriction.
Rather than choosing between Veiler and the other, it might feel like using it properly depending on the opponent.
Loptr, Shadow of the Generaider Bosses ▶︎ Deck 《Loptr, Shadow of the Generaider Bosses》
japan ラーメン
2020/01/07 23:09
Yugioh Icon
Finally, the king's lower class, who was really relying on the stage for the deployment method, finally got the means to deploy it outside the stage.
The effect is simple and excellent, needless to say, drawing it will of course be the first move, but it is also possible to stand up and replace the recruited king with another king during the opponent's turn. , The RBI increase is a merit that cannot be ignored although it is plain.
For the king, who always had the possibility of an accident if he couldn't pull the stage, it's a very welcome novelty, and it looks like he'll be able to build it soon.
Deep Sea Prima Donna ▶︎ Deck 《Deep Sea Prima Donna》
japan ラーメン
2020/01/07 23:04
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Synchro in the deep sea, it can be put out from a sober Hari.
By returning the banished opponent's cards to the hand, it is possible to recruit a very wide range from the Deck to the lower grade WATER, and although it increases the opponent's hand, the recruit effect in return corresponds to a very wide range. For this reason, you can take various options, starting with Nept Abyss, and the preparation itself can be done with low-class deep sea, and you can use a lot of exclusions, so nowadays you can often activate it naturally without using deep sea, of course, it will increase the opponent's hand. I don't have one, so I want to think carefully about which cards to return.
Depending on the situation, if you ignore the 1st effect, it will become a handicap when combined with Low-class Deep Sea. It would be ideal if you could handicap 1, but the effect of 1 is powerful enough, so you can consider this effect as a bonus at worst.
It is one that I want to put in WATER's Synchro Deck.
Unchained Twins - Sarama ▶︎ Deck 《Unchained Twins - Sarama》
japan ラーメン
2020/01/07 22:58
Yugioh Icon
The 3rd low-ranking hakai is a small number theme, so I'd appreciate it if the number would increase.
The effect can be destroyed as it is after setting the destruction from GY, preparation is necessary, but two bodies from this card will be lined up, and unlike the other two lower class bodies, there is no Fiend binding, so you can move widely, of course depending on the situation. It is also possible to use the destruction set by destroying other cards as it is.
There is a possibility that it will be an accident card in the first move, but even if you subtract that, it will be a new option for destruction.

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