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Yu-Gi-Oh! Card Rating List Showing 10,606 to 10,620 of 10,769

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Rating Score・ Review
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Ehren, Lightsworn Monk ▶︎ Deck 《Ehren, Lightsworn Monk》
japan とき
2010/08/10 7:54
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His Lightsworn has the effect of returning his Deck to his Deck before damage calculation when attacking his opponent's Defense Position monster, and the effect of sending his Deck to his GY common to Lightsworn.
Before damage calculation, moreover, Deck return and the strongest level defense meta card.
Against opponents who use Defense Position a lot, he should be able to do well not only in Lightsworn, but also in Warrior and Standard decks. Of course, the GY fertilizing effect is also delicious.
That said, it's hard to find a Defense Position partner these days. It's useless against Baguska, who is most often sleeping on defense because it involves battle. Is there no choice but to forcibly create a Defense Position with 《Swords of Concealing Light》etc...?
Aurkus, Lightsworn Druid ▶︎ Deck 《Aurkus, Lightsworn Druid》
japan とき
2010/08/10 7:50
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His defensive Lightsworn that has the effect of making it impossible for the enemy to "self", the field and "GY" to target Lightsworn.
The effect is quite useful if it compensates for the low ATK, but please refrain from interfering with Luminous and Illusion due to the aforementioned characteristics. Illusions aside, it hurts that I can't use Luminous.
However, since the cards that target it have gotten worse and worse, the value of this effect has increased considerably. As for whether this card itself will survive or not, ATK is only 1200, and without Honest's help, it's too difficult...
Guardian of Order ▶︎ Deck 《Guardian of Order》
japan とき
2010/08/10 7:43
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A guardian of order who can Special Summon when there are 2 or more LIGHTs on the field.
It's a pity that his impact on the field is low, but his Special Summon requirements for RBI fall into the loose category. It's suitable for rushing with cards that are summoning conditions, but it's a card only for when you're superior and it's a little perishable...?
Also, in Photon/Galaxy, he is easy to line up with LIGHT, and it is easy to use as a material to connect to Rank 8 Xyz, which is the key, so it is quite compatible.
Supreme Arcanite Magician ▶︎ Deck 《Supreme Arcanite Magician》
japan とき
2010/08/09 21:10
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It doesn't have the explosive power of the original Arkanite, but it's the best way to use Arkanite after dropping to GY. Depending on the situation, you'll probably use whatever effect you like. It's a pity that the situation can't be changed as much as the head family.
Still, 3400 points come out from one card, performance that makes removal or drawers angry.
However, rather than the card that serves as the axis, the position of the hidden ball in the Synchro Axis Deck that uses Spells.
Basically, after using Arkanite, it's a card for one-shot reversal with 《Miracle Synchro Fusion》.
Armed Dragon LV10 ▶︎ Deck 《Armed Dragon LV10》
japan とき
2010/08/09 21:06
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The final form of Armed Dragon, a 3000 RBI dragon in GX. But...
Release Armed Dragon Lv7 to Special Summon him, and has the effect of discarding 1 card from your hand and destroying all face-up monsters on your opponent's side.
Level 7 doesn't have the effect of leveling up, and it's fatal that he can't level up from the deck, so it greatly increases the accident rate.
I would have no choice but to cry if I brought it up to this point and it was removed in an instant, but it doesn't have any particular resistance and his ATK is only 3000, so it's not an absolute card.
As for the effect, it can't be said that a mere Lightning Vortex is worth the hard work put in.
However, with the advent of Armed Dragon Thunder, he was able to use 《Level Up!》and lightning strikes from Thunder Lv10. The effect is also a mass removal that Thunder does not have. The card power itself is that of the 4th season, but there may be a heavyweight deck with new and old Lv10s side by side.
Wattsquirrel ▶︎ Deck 《Wattsquirrel》
japan とき
2010/08/09 20:41
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It also has the effect of negate, but basically Wattwoodpecker after the 4th card.
I don't want to hit my opponent's monsters with his low ATK...it's scary...
If you strengthen it, it will become a tremendous power, but if you do so, you will be caught by 《Messenger of Peace》.
I wonder which one would be better, Kinmogra, for the work of removing the set... I can't deny the impression that it's a card that's half-finished and difficult to use.
Watthopper ▶︎ Deck 《Watthopper》
japan とき
2010/08/09 20:38
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If it wasn't for "other," it would have been a big deal. I still remember that ruckus.
If you put them side by side, it will be quite annoying rock, so I want to think about how to line them up.
That said, Watt has fairly little deployment support. Should I leave it to the summons while relying on Rock...
If you're aiming for a runaway summon, it's either Livide or Keeper.
Wattkiwi ▶︎ Deck 《Wattkiwi》
japan とき
2010/08/09 20:36
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It's an ability that supports a suicide attack, but...
There's pretty little need to force Watt's paralyze-type effect into a suicide attack.
Since we're standing together, let's synchronize.
Watt's value as a level 3 tuner is key. Taking advantage of his open LP difference, it's about putting out a Holy Wyvern and finishing it off. It would be nice if Black Rose could come out from time to time, but it's because of the low deployment power...
Blackwing - Etesian of Two Swords ▶︎ Deck 《Blackwing - Etesian of Two Swords》
japan とき
2010/08/09 20:27
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The activation conditions for the effect are too restrictive. It's not written in the text, but his Blackwing must also survive, so it can only be used when hitting a wall.
It might be interesting to have a burn card that can be searched with Whirlwind, but BF isn't a deck that fast anymore, so I don't think I can afford to use such a card.
It's a death flag if you can't knock down your opponent with BF.
Attack Gainer ▶︎ Deck 《Attack Gainer》
japan とき
2010/08/09 20:25
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The point that stands out is that it supports 《Reinforce Truth 》.
For the time being, it's better than not having an ATK down effect, but I'd be more than happy to have a card that can be synchronized a little more easily.
It's almost a Rein-only position, but it's because the Level 2 Warrior Tuner is extremely good.
Synchro Soldier ▶︎ Deck 《Synchro Soldier》
japan とき
2010/08/09 20:24
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Although Synchro Monster will return for him who was excluded...
It can only be fired once per turn and is weak in itself, and the card power itself is too low and difficult to use unless the cost is high and the damage is not a value to be proud of.
Interdimensional Matter Transporter》seems to be good enough to take advantage of the Synchro Monster banishment once.
Vice Berserker ▶︎ Deck 《Vice Berserker》
japan とき
2010/08/09 20:21
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Just like Djinn's hammer. Super high risk, but his ATK increase of 2000 is attractive.
There are many situations where it can't be used, so I'd like to drop it into GY and connect it to Synchro after reviving with 《Limit Reverse》.
Since it's a Fiend, it's a romance to play 《Stygian Sergeants》and attack continuously from 4200 to 5000.
It's interesting that Urquisas has 4100 penetration, but it's still interesting...
Infernity Force ▶︎ Deck 《Infernity Force》
japan とき
2010/08/09 0:37
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Activate Sakuretsu Armor + Infernity revive effect when you are handless. An excellent counterattack beacon that can enter a counterattack system at once.
However, most of her Infernity monsters are now deployment personnel, and in the end, it is often the S/X monsters and her GY Fertilization cards that remain on the field.
If Archfiends and Necromancers remain on the field, it's far from satisfying, and in that case there will be a contradiction with the activation conditions...
Inherited Fortune ▶︎ Deck 《Inherited Fortune》
japan とき
2010/08/09 0:36
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Her Normal Trap that can be activated when the Fortune Lady is destroyed, and Special Summons 2 of her Fortune Lady from your hand during your next Standby Phase.
It would be nice to be able to deploy a Dalky that normally would have to be released in the hand. Wouldn't it be beautiful if this decided the development when the senior Fortune Lady was rotten in the hand? Even if you remove it, the effect works effectively because it is a Deck that is easy to draw and accumulate cards.
However, the trigger is loose, but you have to wait until the next standby, so are you worried about the delay? It also has a highly versatile summoning support called Magical Dimension, so it may not be a card to use unnecessarily.
Bending Destiny ▶︎ Deck 《Bending Destiny》
japan とき
2010/08/09 0:35
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Although it is not compatible with Special Summon, it is a card that should be called "Solemn Judgment" in Fortune Lady, but after negate and banish it, it returns it to the hand.
It's a disgusting card, but it feels like it's just a temporary stopgap. Well, I say that's important these days...
Above all, it's pretty painful that it doesn't support Special Summon, and it seems like a common story these days that it's broken because it doesn't.

(708/718 pages) 10,606 - 10,620

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