Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num


Yu-Gi-Oh! Card Rating List Showing 9,811 to 9,825 of 10,769

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Crystal Raigeki ▶︎ Deck 《Crystal Raigeki》
japan とき
2010/09/03 18:30
Yugioh Icon
A jewel trap that can remove one opponent's card by sending a crystal beast that has been transformed into a jewel to GY. Free chain removal cards are very useful, but...
It cannot be said that the cost of one jewel is light, such as the weakening of Rainbow Ruin and the flooding. Naturally, it rots even in the early stages when there are no gems.
It's hard to say which one is better than a similar general-purpose trap such as 《Raigeki Break》.
If you use it, it's better to use a gem that doesn't rely on flooding or Rainbow Ruin.
Hydro Genex ▶︎ Deck 《Hydro Genex》
japan とき
2010/09/03 18:28
Yugioh Icon
Synchro body of 《Genex Controller》which seems to be in tune with the element of water. It has the effect of recovering LP for her ATK of monsters destroyed by battle.
Despite using battle destruction as the trigger for the effect, ATK has not reached the advanced level, so it is difficult to activate the effect stably. If you really want to make the most of it, Moon Mirror Shield is essential, but even if you think that recovery is at a standstill, it's also a fact that you don't need to do that much unless you're very full of her Genex love.
In addition, it is also difficult that the general-purpose level 8 Mental Sphere has a higher ATK and the same effect. There are Genex Controller, level 3 WATER, and Undine search for the amount you put out, so it's a relief that it's not that difficult.
Still, the effect and ability are poor, and it is an extremely tough card.
Worm King ▶︎ Deck 《Worm King》
japan とき
2010/09/03 18:25
Yugioh Icon
With the effect of releasing one Worm to Tribute Summon, and the effect of destroying one card on the opponent's field by releasing a Worm, he is the King of Worm.
A card worthy of the name of a king and one of the most useful cards in Worm. As an attacker with removal and decent ATK, he is a strong candidate for recruiting Nebula Meteor and Queen.
Even if it rots, you can still use "Trade-In", and if you send it to GY, resurrection such as "Viper's Rebirth" can also be a 1:1 removal.
Thanks to the unlimited number of effects, it's perfect for removing dew before a rush. Being able to release yourself also leads to good compatibility with 《Viper's Rebirth》.
Worm Jetelikpse ▶︎ Deck 《Worm Jetelikpse》
japan とき
2010/09/03 18:22
Yugioh Icon
A worm that self-regenerates when reversed and destroyed. Due to its nature, each card can only be revived once.
As a wall, it's a mediocre effect and the ability is incomplete, but in Worm, it can be used as a release agent for kings and queens with a release designation. The one-time resurrection effect can easily remain on the field by setting it at an early stage.
A good example of something that is mediocre overall but works well enough if it is strong and directional within the theme.
Worm Illidan ▶︎ Deck 《Worm Illidan》
japan とき
2010/09/03 18:17
Yugioh Icon
An advanced Worm that can destroy one card on the field by placing a Worm counter when a card is set on the field and using two of its own counters.
It works great with 《Scrap-Iron Scarecrow》, and just by setting her Spell Trap at random, the counter accumulates, so the effect is fairly easy to activate.
Not to mention compatibility with cycle reverse. There is no activation limit, and the usability of the removal effect is outstanding.
A dedicated deck is essential, but cards that can do unique moves. If you decide, you can strongly control the field.
Worm Gulse ▶︎ Deck 《Worm Gulse》
japan とき
2010/09/03 18:15
Yugioh Icon
A probable attacker for low-ranking worms.
It has the effect of increasing her ATK according to the number of counters placed every time a monster reverses. The conditions for the counter to appear are relatively loose, but the essential up speed and magnification are too low to wait.
If you combine it with Cycle Reverse, you can increase your ATK every turn, but...
As interesting as a gimmick, it's a pity that the return is so weak.
With 3 counters, it's finally an advanced class, and if it takes that effort, I feel like a better card will come out.
Worm Falco ▶︎ Deck 《Worm Falco》
japan とき
2010/09/03 18:12
Yugioh Icon
Despite being associated with the Hayabusa name, it has a terrible effect...! "It looks more like Shantak."
He has a reverse effect that puts all worms in the back Defense Position, but because of the reverse, the activation is unstable and the timing is difficult to control. If it's all about behind-the-scenes defense, he has Worm's best support, Nebula Meteorite, and Book of Eclipse, which has the disadvantage of letting the opponent draw, but can also outperform the opponent's attacks.
It's strange to rely on this card's reverse effect, which is uncertain aside from them.
Ally of Justice Unknown Crusher ▶︎ Deck 《Ally of Justice Unknown Crusher》
japan とき
2010/09/03 18:10
Yugioh Icon
AOJ like a mammoth. It has the effect of excluding his LIGHT monsters that battled.
Unlike Core Destroy, the damage calculation is done properly. Therefore, even though the premise is the same as 《DNA Transplant》, they are completely defeated in terms of control.
Unlike that card, which is suitable for attackers, this card is a mine type. Is it close to 《D.D. Warrior》?
Ally of Justice Thousand Arms ▶︎ Deck 《Ally of Justice Thousand Arms》
japan とき
2010/09/03 18:05
Yugioh Icon
AOJ who wants to have a thousand arms. It can attack all targets with LIGHT, but in battles with other attributes, it explodes and scatters.
Use of 《DNA Transplant》is absolute because it is powerless except for LIGHT. However, it's a tough place to finally be on par with Asura after doing that.
However, it has the possibility of an all-out attack with super ATK, accompanied by an unlimited limiter and 《Limiter Removal》. It's a card with one-kill potential.
Ally Salvo ▶︎ Deck 《Ally Salvo》
japan とき
2010/09/03 18:03
Yugioh Icon
Watch out for battle royale mode. 10 consecutive direct attacks with this card... This is an anime story.
A bomb that destroys two cards on the field when destroyed in battle by LIGHT. LIGHT Deck Not only is it a meta card for your opponent, but it also functions as a fairly powerful landmine in Ally of Justice, which uses 《DNA Transplant》. It's always two cards, so it's scary to explode or misfire, but even so, it's rare to destroy two cards with this type of card.
Because of the anime, it's undeniable that it's a joke card, but for LIGHT Deck, it's a pretty dangerous meta card.
X-Saber Galahad ▶︎ Deck 《X-Saber Galahad》
japan とき
2010/09/03 18:00
Yugioh Icon
When attacking, he can hit with 2100 RBI, but when attacked, what does he do? He is an X-Saber attacker who weakens just like him. To make up for that, releasing a Saber monster also has the effect of negating attacks on this card.
It is one of the few low-ranking high-scoring weapons in the X-Saber lineup, but compared to the 1900-scoring Bogger Knight, which has semi-high-ranking Galdo Strikes that can be Special Summoned and the ability to deploy, 2100 Scoring Points is not enough for just hitting.
Since X-Saber's lower grades are substantial, it seems that he no longer even asks for this card...
Flamvell Fiend ▶︎ Deck 《Flamvell Fiend》
japan とき
2010/09/03 17:57
Yugioh Icon
Advanced Flamvell with the effect of dealing 200 times the damage of his Pyro in GY when dealing damage to the opponent's LP.
However, for some reason he has 1200 defense, so he can't deal with much of Flamvell's support, and on top of that, his 2100 ATK is a weak ability as an advanced player.
The key effect is not compatible with 《Flamvell Counter》and the like, and although the damage itself can be increased depending on the ingenuity, it is a little difficult to take damage with the 2100 advanced trigger.
Flamvell is good at sync, so don't force yourself to use this level of advanced...
Flamvell Archer ▶︎ Deck 《Flamvell Archer》
japan とき
2010/09/03 17:55
Yugioh Icon
Besides, it doesn't matter if I defeat that monster, right?
Archer's release of monsters sounds like an injection system, but this card has the effect of strengthening his Flamvell on his own field.
Before Neo Flamvell Hedgehog came out, he was Flamvell's level 3 tuner. Strong salvage effects and exclusion effects make it easier to use, but while the effect of this card is heavy for release, it can also help raise his valuable ATK, such as the rush from Rekindling. I still can't use it.
Flamvell Poun ▶︎ Deck 《Flamvell Poun》
japan とき
2010/09/03 17:53
Yugioh Icon
Flamvell searches for cards with 200 defense when destroyed in battle.
Since he is not bound by FIRE, which tends to be found in cards of this kind, he can search for various cards more than you can imagine, but basically he mainly searches for Flamvell.
Will Helldog's search, which is the core of the attack, be the focus?
Rekindling》can also be used for subtle level adjustments, so Flamvell is in the adoption zone.
However, the search for battle destruction is slow and uncertain these days.
Mist Valley Windmaster ▶︎ Deck 《Mist Valley Windmaster》
japan とき
2010/09/03 17:51
Yugioh Icon
A card that makes you handicap so that you have 4 cards when both players have 5 or more cards in their hand. Even though it came out in DT, the activation is a thorny road in speed duel.
In the first place, the conditions for activating the effect are unusually strict, and since it can only be used during your own turn, even if your opponent has a hand of up to 6 cards. Also, if you have that many cards in your hand, isn't it nowadays that you can stop it with a hand trigger? It doesn't matter if you use it for this monster.
In terms of WIND Winged Beast's level 2 tuner, there is an easy-to-develop rival called Yokai Tori. The juvenile bird and this handicap effect go well together.
It's probably one of the more difficult Mist Valley cards to handle.

(655/718 pages) 9,811 - 9,825

Update Information - NEW -