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Yu-Gi-Oh! Card Rating List Showing 9,421 to 9,435 of 10,769

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Rating Score・ Review
Posting Date
Pyramid of Wonders ▶︎ Deck 《Pyramid of Wonders》
japan とき
2010/10/25 0:46
Yugioh Icon
It's never been a tourist attraction in the sand country or Himeji Castle on top.
A Continuous Spell with the effect of giving undead an ATK increase according to the monsters on the opponent's field, and also having the effect of destroying one undead.
His ATK increase, which depends on the opponent, is subtle, and it hurts that he can't raise the firepower of his direct attack rush. If you're looking to increase your ATK, you can also go all out and use 《Solidarity》. Even the one-time destruction resistance, the double binding of "one body" and "destruction" is by no means light.
Regardless of which effect you focus on, it's a very half-baked card and doesn't have a role.
I can't see what I want to do with this card...
Testudo erat Numen ▶︎ Deck 《Testudo erat Numen》
japan とき
2010/10/25 0:43
Yugioh Icon
What a name. And posing like saying doya. Apparently, it seems to be the god enshrined in "Forgotten Temple of the Deep"...
The effect is inferior to Pakike and Vanity's Fiend in binding power, but it is easy to deploy due to its low ATK. 《Wetlands》type Fif His Deck can be expected to suppress the opponent's high RBI.
However, since the deployment deterrence against the deployment of low-ability cards is gaba, and it is dangerous to use it in the attack position, Pakike and Barrier Statue are easier to handle from a metabi perspective.
Cherry Inmato ▶︎ Deck 《Cherry Inmato》
japan とき
2010/10/25 0:41
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A Tuner Monster that can recruit up to 2 Tomabo monsters when destroyed in battle. If you call yourself and Tomabo, preparations for Level 5 Synchro will be ready immediately.
Even without that, it is possible to operate a recruiter that turns 1 into 2 like Momonga, and you can expect a synchronized rush from the mass deployment of tuners.
Compared to Naturia Cherries, which has similar properties, it has many points that surpass it, such as its high level, his DARK, and instant synchronization using Tomabo.
However, if you draw a tomabo, it will be disappointing at once, so this one has a slightly higher gamble element. Also, since it is a battle destruction trigger after all, if the opponent is deployed in large numbers, the advantage fades and it is weak against removal.
Spore ▶︎ Deck 《Spore》
japan とき
2010/10/25 0:39
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A powerful Plant tuner that banishes one of his GY's Plants only once during a Duel, leveling up by that monster's level and self-regenerating. It is one corner of the general-purpose plant business trip set, and it accelerates the synchro summoning.
I wouldn't put my hands up for any of his decks like Valve does, but this card is pretty good too. There is also a way to make the cost of the valve used, and often both are used.
Both were actually used in Jund, etc., and went on a rampage as a sync gimmick as a business trip set. Temporary ban feed is back with Synchro weakening. Enwa from limit to limit, after all prohibition went too far...
Changer Synchron ▶︎ Deck 《Changer Synchron》
japan とき
2010/10/25 0:27
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A level 1 Synchron of his DARK Machine that changes the form of one opponent when used as material for S Summoning. In short, it rains support cards.
The front line, temptation, remiliva, duplication, Recurring Nightmare, tuning, and more.
As a tuner, the specs are mediocre.
…However, with the emergence of an almost upward-compatible Unknown that has excellent Special Summon effects and a perfect match for support, I had to risk my life to change my battle position.
And there's no way a format change effect like this can beat the Saidra effect.
Level Retuner ▶︎ Deck 《Level Retuner》
japan とき
2010/10/23 0:47
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A trap that can lower the level of monsters on your field up to 2.
However, the need to use a trap card to lower the level of my monster...
Although it is a hand, there are surprisingly many rivals such as 《Star Blast》, Quick-Play Spell and 《Star Changer》, and this card has a big drawback in terms of immediate effect, making it quite tough.
If only I could use it on my opponent...
Black-Winged Strafe ▶︎ Deck 《Black-Winged Strafe》
japan とき
2010/10/23 0:45
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A Normal Spell that discards BF from his hand and sends monsters in Defense Position to his GY.
Although it can be differentiated in terms of sending it to GY, it is extremely difficult to use when the target is limited to his Defense Position, and there are many rivals such as "Shield Crush".
Since Maestroke and his Wind-Up have more resistance to destruction in Defense Positions, they aren't as useless cards as they used to be, but they too have been swallowed up by the times and disappeared...
The card power itself is too low, such as the cost being too heavy.
Blackwing - Silverwind the Ascendant ▶︎ Deck 《Blackwing - Silverwind the Ascendant》
japan とき
2010/10/23 0:44
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A solitary silver wind. It has the effect of reaping 2 monsters with defense power lower than his ATK on this card with the S summon trigger, but if you use this, you cannot battle.
It also has battle destruction resistance to BF once per turn.
It's one of the largest cards that can be played with Vayu, so BF with Vayu is just one for the time being. It will probably be released using level 7 Synchro BF as material. There was no Abrooros.
However, it would be cruel to expect more than that. Summoning is painstaking even with BF. One of the reasons is that they are forced to perform 3-body synchronization.
Even though it can't battle, it's powerful to destroy two bodies by summoning triggers, but recently, general-purpose S level 8 with strong total removal, such as Red Archfiend and Scarlight, are rampant. There is another battle destruction resistance, and it is a level that does not lose, but it does not really go out of the bonus level and is powerless.
After all, I guess it will stop at 2800 points from Vayu.
Blackwing Armor Master ▶︎ Deck 《Blackwing Armor Master》
japan とき
2010/10/23 0:43
Yugioh Icon
In the past and now, I have the impression that this card is the ace of BF.
Even though BF is already strong in battle, this card is absolutely undefeatable, not even taking damage in battle. In particular, it is strong against hand-induced battle corrections such as Honest, and can drive wedges without injury with a sly face.
The wedge counter is undeniably slow, but the pressure of being able to break through even his higher ATK cards is great, and the mere existence of it is an effect that makes sense.
In Blackwing, by making full use of Gale and Blast's Special Summon, it's a terrifyingly easy one, and it's the most basic in Blackwing Synchro.
With the appearance of Hawkjaw of the same level, he gained the added value of being revived many times, while Raikiri, which has powerful removal, and Chidori, which boasts high ATK, have appeared as rivals. However, BF is good at level 7 synchro, so it's impossible to use it properly.
Desperate Tag ▶︎ Deck 《Desperate Tag》
japan とき
2010/10/23 0:30
Yugioh Icon
It sounds good when it comes to the front-running Warrior version that pops out of your hand.
It's a card that is easy to get out of breath because it's from your hand.
I'd like to say that it's a deck that doesn't run out of cards, such as a mediocre system, but the quality of the cards it puts out is questionable.
Various restrictions are strict and heavy use is difficult. I can't deny the feeling that it's a half-finished work.
Synchro Barrier ▶︎ Deck 《Synchro Barrier》
japan とき
2010/10/23 0:28
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A Normal Trap card that reduces all damage to 0 until the next End Phase by releasing an S monster.
The cost is heavy, no joke. It's not that it can't be used as a Release Escape, but there are probably other cards that can fulfill that role, even if it's not this card. It's hard to see that you choose too many situations and cause an accident.
Even more so now that there are various summoning methods other than Synchro, such as Xyz and Link.
Double Cyclone ▶︎ Deck 《Double Cyclone》
japan とき
2010/10/23 0:26
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This is one of the cards that is affected by the unrestricted version of the original 《Mystical Space Typhoon》.
Among the Cyclone backwards compatible group, it is weak in terms of ad, but it has excellent speed and combo ability.
Combined with 《Geartown》and 《Ancient City - Rainbow Ruins》, I want to show the performance approaching the original.
You can also use the fifty system to unlock yourself.
Destroying one's own card and saying how many cards there are is probably the standing position of this card in Cyclone Unlimited.
Therefore, I destroyed my own card, and it goes without saying that the compatibility with his Artifact is perfect, and the card's value has increased.
Blind Spot Strike ▶︎ Deck 《Blind Spot Strike》
japan とき
2010/10/23 0:24
Yugioh Icon
General die, no mercy, yah!
Against Defense Position Honest cards that work well with cards that can attack continuously, especially when paired with 《Twin-Sword Marauder》, penetration and continuous attacks are amazing.
Even in his Honest Viper-type Deck, 《Honest》is a countermeasure against difficult-to-use walls.
Well, I can't deny that using removal is basically more stable.
Majestic Star Dragon ▶︎ Deck 《Majestic Star Dragon》
japan とき
2010/10/23 0:20
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His Stardust evolved with the power of a red dragon. In the anime, he crushed the opponent's trump cards one after another with his overwhelming ability, but...
The tuner binding is fatal, and the usability of his Majestic Dragon, which is the tuner, is quite bad. In this part, it is greatly inferior to the shooting that corresponds to all level 1 tuners via the formula. With the new Master Rules, it might be easier for him to use this one, which doesn't require a Link Monster, but...
The entire destruction of the eyeball also loses this card itself, and the effect copy depends on the opponent. Therefore, even though Stardust will return, it will require iron will and steel strength to decide this turn.
Finally, his Majestic also has Majestic demons with better finishing effects. I'm in a very difficult position, but if there is love...?
Dragon Knight Draco-Equiste ▶︎ Deck 《Dragon Knight Draco-Equiste》
japan とき
2010/10/23 0:16
Yugioh Icon
It's a pity that the special effect copy doesn't work well with 《Miracle Synchro Fusion》.
Basically, it will be 《Super Polymerization》personnel. Strong Synchro is often Dragon.
However, Super Polymerization in HERO still covers everything except his DARK, and I wonder if this card has a frame to avoid...
On the other hand, why not mix synchro with HERO and aim at Warrior?
Super Polymerization》The position of the factor became quite suspicious due to the deterioration of the synchro, so it relied more and more on 《Miracle Synchro Fusion》. But then it's just 3200 vanilla...

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