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Yu-Gi-Oh! Card Rating List Showing 76 to 90 of 217

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Reeze, Whirlwind of Gusto ▶︎ Deck 《Reeze, Whirlwind of Gusto》
japan アメメ
2017/09/07 13:17
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Advanced, low RBI is quite difficult to handle, but compatible with some Gusto recruiters
In the current situation, it seems appropriate to call it with a glyph
Speaking of effects, it has a built-in 《Creature Swap》that you can choose, and it would be ideal if you could exchange Gusto with his low stats and the opponent's monster, but it's not always so convenient, and the hand cost is also expensive, so it's not stable.
It works well with Glyph + Jetron, and after dropping GY's Jetron into Glyph GY, you can immediately create a Sphere by calling this card with its effect.
The same thing can be done with Glyph + One for One, and Jetron is compatible with One for One, so it can be used naturally.
Daigusto Eguls ▶︎ Deck 《Daigusto Eguls》
japan アメメ
2017/09/07 13:08
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Both Gusto Synchro Monster and level 7 Synchro Monster have high hit points, but the effect was too disappointing
It's too slow for the end phase, and the elimination cost is a big disadvantage if you're dealing with a Gusto Deck.
And if you can only destroy the back side, what are you destroying? level of
Daigusto Gulldos ▶︎ Deck 《Daigusto Gulldos》
japan アメメ
2017/09/07 13:02
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The effect is moderate, but the cost is painful
I can appreciate that you can get Winda just by catching Winda with Junk Ron.
Even when you want to put out a Sphere, it is useful as a connecting role when you put out a combination of Junk Ron + Winda + Igle.
Gusto Synchro Monster can't be returned because like Calm, returning it to the deck is treated as a cost.
Because of this, there are scenes where it can not be activated due to lack of numbers, so it is painful
Daigusto Falcos ▶︎ Deck 《Daigusto Falcos》
japan アメメ
2017/09/07 12:55
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Even if I score with Gusto
Since the hit point is originally low, it is water on hot stone
If you catch an Igle with Pirika, you can release it while clearing the restrictions, but now you have Hastor, so you'll use that.
If Gusto had an easy-to-handle level 2 tuner, it might still have been used as a material for Sphered.
Caam, Serenity of Gusto ▶︎ Deck 《Caam, Serenity of Gusto》
japan アメメ
2017/09/07 12:50
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Not a bad effect, but Gusto often wants to stay in GY to some extent and doesn't fit with the deck concept
It's good to be able to recruit with Igle and Glyph, but I feel like it's often called a level adjustment.
The effect is about to use it if it can be used in the meantime
RBI is also high for a low-class Gusto, so it can be used as an attacker
Returning it to the Deck is treated as a cost, so you can't return the Gusto Synchro Monster.
This can be good or bad, but it would have been better to have returned it, assuming it wasn't interrupted.
Gachi Gachi Gantetsu ▶︎ Deck 《Gachi Gachi Gantetsu》
japan アメメ
2017/09/07 9:44
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I remember that when the flagge information came, everyone was treated delicately, but when it actually started to be used, it surprisingly didn't happen.
At that time, there were not many removals other than destruction, and it was a status that even low-level attackers could not defeat, so it was difficult to remove it.
It was often eliminated by the Blackcorn, but I could say that I was doing enough work if I let this guy do that much.
Even substitute angels were often used from the sphere, and it became a solid wall and strengthened the status, but it worked well.
I haven't seen it recently, but isn't it a card that can still be used?
Shining Elf ▶︎ Deck 《Shining Elf》
japan アメメ
2017/09/07 9:36
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employee elf
This card has probably not been used much since its introduction.
Now that I think about it, there was a card like this
As expected, the effect is too plain
Number 96: Dark Mist ▶︎ Deck 《Number 96: Dark Mist》
japan アメメ
2017/09/07 9:32
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It was a valuable rank 2 removal agent, but the reason for its existence has become dubious with the appearance of Saint Rare.
If you can use the effect several times, it may be enough specs, but I don't think you can survive just by having a real battle destruction resistance.
By the way, it says "when an attack is declared to battle an opponent's monster", but the effect can be activated without problems even when the opponent declares an attack.
Or rather, if you can't do this, it's really useless, so if you say it's reasonable, it's reasonable.
Granmarg the Mega Monarch ▶︎ Deck 《Granmarg the Mega Monarch》
japan アメメ
2017/09/07 9:20
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How did this happen
I wonder if this one is suitable because of the advanced version Granmarg?
I wonder if something didn't work out
Mobius the Mega Monarch ▶︎ Deck 《Mobius the Mega Monarch》
japan アメメ
2017/09/07 9:10
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Highest version Mobius
It became possible to remove without allowing the activation of summoning reactions and free chain cards, which could be said to be the weak point of advanced Mobius.
However, the fact that it is chained to hand triggers, and if you chain to it from the activation of an effect other than the card you were trying to remove, the card you were trying to remove can also be activated, so there are quite a few holes. Therefore, it can be said that the hand trigger is a natural enemy.
And, of course, the summoning is negate with 《Solemn Judgment》or 《Solemn Warning
Interestingly, however, only Solemn Strike can be removed while slipping through.
Effect Veiler ▶︎ Deck 《Effect Veiler》
japan アメメ
2017/09/07 8:54
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One of the best hand trigger monsters
In the days when injectors dominated the environment, they were prized for stopping Dansel's effects.
Starting with this, I started to see it frequently even for free, but recently I haven't seen it much. Still no match for 《Maxx "C"》and Urara
The most important effect is that it can only interfere with the opponent's main phase, which makes it a little difficult to handle.
Therefore, I think that Trap is sufficient for normal use as a hindrance. Of course, the high surprise attack unique to hand triggers and the difficulty of being countered are advantages that Trap does not have.
So, I think it is necessary to take advantage of the fact that you are a monster, such as a Deck that doesn't have many traps, a Lightsworn that can be used as a cost for chaos even if it falls into GY, and a strange place where you can catch it with a gold cat.
Battle Fader ▶︎ Deck 《Battle Fader》
japan アメメ
2017/09/07 8:29
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This card is often compared to Goes, which has similar effects.
Both have advantages and disadvantages, but if your priority is to stop the opponent's attack, this one will take precedence.
It depends on my deck and my opponent's deck, but I personally think this is stronger than Goes.
These days, there are many things that can't be helped even if you go after taking a lot of damage...
Darkness Neosphere ▶︎ Deck 《Darkness Neosphere》
japan アメメ
2017/09/07 8:24
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This card is made fun of by receiving Neos support
Battle destruction resistance is not a loss because you can attack without fear of Honest etc.
I don't really know how to make use of the bounce effect because I'm the highest level
Daigusto Sphreez ▶︎ Deck 《Daigusto Sphreez》
japan アメメ
2017/09/05 9:20
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Gusto's trump card, the existence of this card makes it possible to perform suicide attack combos.
All of them are excellent effects, but the most notable is the damage reflection effect, which meshes terribly with low-status Recruit Gusto and others.
It doesn't even remove monsters, so it's also appreciated that it can be used even with super-resistant monsters like Ultimate Falcon.
Kamui, Hope of Gusto ▶︎ Deck 《Kamui, Hope of Gusto》
japan アメメ
2017/09/05 9:09
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The effect is like his Gusto version of Scout, excellent
but the status is hopeless
If you know what kind of deck Gusto is, you will not be attacked unexpectedly and you can reverse while surviving a lot.
ATK is only 200, so if you use this guy instead of Winda as the end point of the self-destruct attack from Gardo → Igle, you can increase the damage by 800.
This 800 damage is quite large, and there are times when I wonder if I could kill 1 kill with this difference.
It's not like you can't use it in that sense.

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