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Yu-Gi-Oh! Card Rating List Showing 8,221 to 8,235 of 10,769
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Pilgrim of the Ice Barrier》
とき
2011/01/26 21:05
An Ice Barrier monster that cannot be destroyed by battle with monsters with ATK 1900 or higher. 《Pilgrim of the Ice Barrier》to play around with. Nothing more, nothing less.
Level 4 is essential for the original Ice Barrier to connect to Bryunak and Gungnir, but there are expectations that it will fulfill that to some extent with resistance to powerful monsters. Even so, it is weak against low-ranking opponents and, of course, weak against removal. It doesn't have much goodness in terms of deployment power, and it may not go out of the realm of ordinary wall monsters. |
▶︎ Deck | 《Naturia Leodrake》
とき
2011/01/26 21:01
A rare, completely ineffective Synchro Monster. Naturia appreciates the mane more than the body.
In his normal Deck, there would be no use because of Gatoms, whose conditions match perfectly and exceed the RBI, and Kiiwajou, which has no binding and exceeds the RBI. If you want to use it, you need to take advantage of being a Naturia or a Beast, but there is still a big problem with the basic card power. It can also be used as a material for Gaia Drake, but Gaia Night x2 is also okay... |
▶︎ Deck | 《Jurrac Giganoto》
とき
2011/01/26 20:58
This card is synonymous with Jurrac.
It has the effect of increasing his ATK of his Jurracs in the field, including himself, according to the number of Jurracs in his GY. Even if it is only RBI, the RBI is not stupid, at least 2500, depending on the situation, it easily exceeds 3000. This strengthens the whole, not just yourself. When this card comes out, you can see a nightmare attacked by a 2000-over low-ranking corps. This is also entwined with unity and brad. On days when two bodies are lined up, there are times when two 4000 over bodies are lined up in a tragedy due to each other's compensation, but it seems that it has become a little more difficult with the new master rule. It's very troublesome for power idiots to come this far. Crush small crafts with force. |
▶︎ Deck | 《Jurrac Tyrannus》
とき
2011/01/26 20:55
A ferocious predator that releases dinosaurs on the field to raise his ATK, destroys opponent monsters in battle, and raises ATK further. However, the initial ATK is modest...
Same superlative, requiring 1500 points of growth to reach 4000 RBI, which Titan easily achieves. To do that, release 3 or destroy 5 in battle. It is quite difficult to use them together. Special Summon I want to take advantage of what I can do, but I don't have enough cards to make the most of it. He loses to Titan when pushing with power, is inferior to Spinos when challenging with skill, and even though he is the first player, he is too tough as a trump card for Jurrac. |
▶︎ Deck | 《Jurrac Monoloph》
とき
2011/01/26 20:52
A maverick of the tuner world that can attack all monsters on the opponent's field. An interesting piece with a fairly aggressive effect while being a tuner.
Jurrac also has a draw-boosting Deino at level 3, but it also has a lot to do with being able to block out Recruiters and wall builders. It's also a very versatile effect, and there's even a search card called 《Fossil Dig》, so you won't be able to go on a business trip. In the original Jurrac, it is often strengthened, and it can be turned into an all-out attack of 2000 over. Even with a tuner beat, if Battle Tuned is on, it becomes a super ATK all-out attack card. |
▶︎ Deck | 《Jurrac Velo》
とき
2011/01/26 20:47
Hitting in Attack Position will recruit Recruit, and if set in defense, Herrera will...
A Jurrac Recruiter that has the effect of Special Summoning one of his Jurracs with ATK 1700 or less from the Deck when destroyed in battle while on his field and in a face-up Attack Position. When enhanced with Giganoto, etc., it becomes a rather troublesome substitute for a recruiter of over 2000. A disgusting piece that often cuts down on effect destruction, which is a resource with limited utilization. A solid junior attacker at Jurrac and a strong candidate for hire. Also, since it is easy to leave level 4 dinosaurs on the field, it is also a strong candidate for materials such as Ragia. |
▶︎ Deck | 《Jurrac Protops》
とき
2011/01/26 20:44
For some reason he is a power deck Jurrac with an ATK of 1700.
Depending on the number of monsters in the opponent's field, he has the effect of slightly increasing ATK, but the number is a bit unsatisfactory at around 2400 at the highest and 1800 at the lowest. Sticking to 1700, he's the highest RBI in the lower ranks in Jurrac, but it's not so good in dinosaurs as a whole... Jurrac is also often strengthened with 《Molten Destruction》and unity, so even if the number is slightly inferior, cards with excellent effects should be prioritized. It's a card that only has points, but the points are unstable and lacking in power... |
▶︎ Deck | 《Fabled Gallabas》
とき
2011/01/26 20:41
His Fabled is a fighter who breaks opponent monsters with defense power lower than this card with an iron ball. It has been proven that Snast and others are strong enough to be removed just by using your hand at lower grades. It is also delicious that there is no turn 1 limit.
It can also be used as a discard effect trigger for Fabled, and if you don't mind solitaire, he's worth using in Fabled. However, monsters are becoming larger, destroying effects that target targets, and with conditions that refer to defensive power, it often becomes difficult to resist, and his Link Monster, which has no defensive power, appears, causing headwinds. ing. Originally in Fabled, it is quite difficult to lose the versatility of a card that emphasizes versatility that is difficult to get involved in the main story. |
▶︎ Deck | 《Destruction Punch》
とき
2011/01/26 20:37
Defense Position A trap card that can be activated when a monster is attacked but has a higher defensive power, and has the effect of destroying the attacking monster.
As is often said, there is a complete upward compatibility called "Cross Counter". Even if that's not the case, just destroying it is nothing more than an attack-reactive destruction trap with activation conditions, so I don't think it was very valuable even before 《Cross Counter》appeared. |
▶︎ Deck | 《Big Evolution Pill》
とき
2011/01/26 20:35
If you want to make a big dinosaur, this card.
《Fossil Excavation》and 《Mausoleum of the Emperor》are rivals, but the former can use effects, and the latter has no LP cost and is not used. While it lacks stability compared to these, the explosive power when it hits is tremendous. With Jurrac, it's about Titan, so it might be a good idea to adopt it when using 《Ultimate Tyranno》or 《Super Conductor Tyranno》. However, with the introduction of Oviraptor and 《Petiteranodon》in the tactics proposed by R, and with the increase in Dinosaur's advanced deployment methods, there is a fear that the need to forcefully use this card will disappear in the future. It also risks becoming a card for Titans who can't Special Summon. |
▶︎ Deck | 《Mystic Box》
とき
2011/01/26 20:32
A normal spell that destroys one opponent's monster and sends your own monster instead.
Replacing "Creature Swap" control seizure with destruction results in this card. Basically, a card that focuses on sending as a bonus with removal. It is a card that you want to adopt and use in combination with a meaningful card to send. Even so, the taste is thin compared to transfer, although the conditions are not much different. If you want to use it instead of removing it, it tends to be a metastasis after the 4th one, but you can choose who you want to remove. |
▶︎ Deck | 《Magical Mallet》
とき
2011/01/26 20:29
A hand exchange card that reduces one ad and exchanges it for his deck.
You can keep good cards in your hand, but GY can't be fertilized and you can't reignite the draw boost that could be reloaded, so you can only replace it. There is also Card Trader as a passive hand exchange companion, but this card is a weapon that is a little faster as a Normal Spell. Using it as a card exchange without a destination is a beginner, and I would like to know how to use it in a more advanced way, such as using it to return cards that are not in the Deck as an advantage, such as returning cards to the Deck. |
▶︎ Deck | 《Hammer Shot》
とき
2011/01/26 20:26
《Fissure》《Smashing Ground》is a relative, but the card's rating is a little lower due to the possibility of getting yourself involved.
Since the target is the elimination of certain threats with "the highest ATK", it will easily surpass these guys if there is no risk... If you shoot in a disadvantageous situation, you can compete with 2 ground sets, but they lose their solidity and are 1:1 exchanges, but they are delicious. This kind of 1:1 exchange needs solidity, so it's an annoying piece. |
▶︎ Deck | 《Axe of Despair》
とき
2011/01/26 20:23
His Equip, which has the effect of increasing her ATK of the equipped monster by 1000 and the effect of releasing one monster from the field when he is sent to GY to return it to the top of his Deck Spell.
Equip Spell, who only has ATK up, can't talk unless he wins this card that raises ATK by 1000 alone. The 1000 Up is simple yet powerful, allowing low-level attackers to compete with top-level attackers. It's been a long time since unity has been unlimited, and I feel like the explosive unity/magician tends to be prioritized, but some people may like the solidity of this card. The recovery effect in the second half is sent to the top of his deck and the release cost is heavy, so I don't want to use it as much as possible. Since it has the name of Archfiend, it can be combined with Corruption, etc., and can be searched with Trick Archfiend. |
▶︎ Deck | 《Goblin Zombie》
とき
2011/01/26 20:21
As an undead 《Sangan》card, it promises a steady rotation of the Deck.
Revive it over and over again with its tribe's overwhelming resurrection ability, and use it for things like Synchro, Xyz, and Link to generate a series of search effects. Undead key cards such as Zommus, Batouki, and Career can be covered almost within the search range. Taking advantage of its compatibility with 《Creature Swap》, it is also interesting to search for cards such as Pyramid Turtle and 《Zombie Mammoth》and use his Deck of Transfer Festival. A famous card that supports the strength of Synchro Undead behind the scenes. |
Update Information - NEW -
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- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
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- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
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- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
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- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
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- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
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