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Destruction Punch →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
If the ATK of an attacking monster your opponent controls is lower than the DEF of the attacked Defense Position monster you control, destroy the attacking monster at the end of the Damage Step. (Damage calculation is applied normally.) | |||||
password:05616412 | |||||
Average Rating Score | 1(21) |
- Card Info
- Card Reviews (21 rating scores)
- Decks with Destruction Punch (1 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Destruction Punch" card reviews and rating scores
1(21) |
|
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
100% | (21) |
みめっと
2023/04/28 16:33
2023/04/28 16:33
Defense Position A trap card that not only deals battles damage to the player, but also crushes the body of the attacking monster when attacking with her ATK that is less than the defense of the monster.
I don't think it's bad in terms of card design, and I know exactly what I want to do, but...
It's cruel to compare it with the cards that came out later, but considering the existence of 《Cross Counter》, I wanted it to be a Continuous Trap.
Even so, it's so weak that it doesn't move even slightly from 1 point, so I think it's okay to make a big errata to change the card type once in a while when it's a low-level card.
I don't think it's bad in terms of card design, and I know exactly what I want to do, but...
It's cruel to compare it with the cards that came out later, but considering the existence of 《Cross Counter》, I wanted it to be a Continuous Trap.
Even so, it's so weak that it doesn't move even slightly from 1 point, so I think it's okay to make a big errata to change the card type once in a while when it's a low-level card.
ねこーら
2021/03/22 20:32
2021/03/22 20:32
Comprehensive evaluation: There is no significance of adoption because there is a higher species of 《Cross Counter》.
Anything over there that can double the reflected damage wins.
Anything over there that can double the reflected damage wins.
サンパイ
2020/01/26 11:24
2020/01/26 11:24
Milafos and 《Dimensional Prison》are fine. It's faster to remove it with Flip Monster. It's downward compatible with 《Cross Counter》.
シエスタ
2018/10/03 8:43
2018/10/03 8:43
As it is often said, there is an upward compatibility called "Cross Counter", which can not be doubled and can still be differentiated, but this is just a conditional "Sakuretsu Armor". There are tons of cards out there that are easier to use than this.
It can be said that there is almost no existence value.
It can be said that there is almost no existence value.
ソレイユ
2018/09/27 18:53
2018/09/27 18:53
《Cross Counter》would be fine.
備長炭18
2018/02/17 23:27
2018/02/17 23:27
Completely backward compatible with 《Cross Counter》, it is a card that has no turn unless a very special general-purpose card spreads. In the first place, even if you choose his deck to use even 《Cross Counter》...
アルバ
2017/05/29 12:28
2017/05/29 12:28
Backward compatible with 《Cross Counter》.
If you look at it alone, it's conditional 《Sakuretsu Armor》.
If you look at it alone, it's conditional 《Sakuretsu Armor》.
ファイア野郎
2015/12/25 17:26
2015/12/25 17:26
A card that can be said to be completely backward compatible with 《Cross Counter》.
Over there, doubling the damage can be said to be a useful value,
It can be said that there is no way to use this without it.
Over there, doubling the damage can be said to be a useful value,
It can be said that there is no way to use this without it.
かのん
2015/03/06 9:40
2015/03/06 9:40
サンダー・ボルト
2014/04/27 11:07
2014/04/27 11:07
Since it is completely backward compatible with 《Cross Counter》, adoption value will be zero. I don't think you'll need Cross Counter after the 4th card.
みかんゼリー
2012/10/11 18:04
2012/10/11 18:04
Don't use it when it's lower than 《Cross Counter》.
I don't think there's a way to use it other than using it as a story...
I don't think there's a way to use it other than using it as a story...
NEOS
2011/08/24 23:04
2011/08/24 23:04
とき
2011/01/26 20:37
2011/01/26 20:37
Defense Position A trap card that can be activated when a monster is attacked but has a higher defensive power, and has the effect of destroying the attacking monster.
As is often said, there is a complete upward compatibility called "Cross Counter".
Even if that's not the case, just destroying it is nothing more than an attack-reactive destruction trap with activation conditions, so I don't think it was very valuable even before 《Cross Counter》appeared.
As is often said, there is a complete upward compatibility called "Cross Counter".
Even if that's not the case, just destroying it is nothing more than an attack-reactive destruction trap with activation conditions, so I don't think it was very valuable even before 《Cross Counter》appeared.
SOUL
2010/08/09 21:49
2010/08/09 21:49
Backward compatible with 《Cross Counter》.
As expected, it would be difficult to use it for the reason that it is the 4th and subsequent 《Cross Counter》.
If you want to go that far, there is also 《Continuous Destruction Punch》.
As expected, it would be difficult to use it for the reason that it is the 4th and subsequent 《Cross Counter》.
If you want to go that far, there is also 《Continuous Destruction Punch》.
Decks with "Destruction Punch"
* is adopted as a key card.Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BEGINNER'S EDITION 2 | BE2-JP018 | 2004-12-09 | Normal |
DUEL TERMINAL -The Demon Roaring God Resurrection! - | DT04-JP049 | 2008-12-01 | Normal |
Labyrinth of Nightmare | LN-34 | 2001-07-02 | Normal |
BEGINNER'S EDITION 2 (7th period) | BE02-JP017 | 2011-08-13 | Normal |
Ranking and View Num
Rating Score Rank | 13,104 / 13,172 Cards |
---|---|
View Num | 12,033 |
Others
Japanese card name | カウンターパンチ |
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