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Yu-Gi-Oh! Card Rating List Showing 7,396 to 7,410 of 10,769

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Super Conductor Tyranno ▶︎ Deck 《Super Conductor Tyranno》
japan とき
2011/08/23 13:06
Yugioh Icon
Saurus that tastes the super power of a dinosaur that surpasses even Blue-Eyed!
It is an ordinary superlative with no disadvantages, and the number of 3300 is exceptional. There is no problem with resurrection or his Special Summon, so I want to push it with that super ATK.
The effect is somewhat amazing Cannon Soldier, but since there is an attack suppression in the number of times limit, it is a little strong against lock.
A power idiot who can penetrate the opponent's defense with force and bombardment. A clean and pure piece.
It's the largest Dinosaur that can be revived and recruited by the effects of 《Souleating Oviraptor》and 《Petiteranodon》, so it's worth inserting into the new Dinosaur-san's Deck.
Number 56: Gold Rat ▶︎ Deck 《Number 56: Gold Rat》
japan とき
2011/08/23 11:41
Yugioh Icon
The smell of Mr. Illuminator bursting out from the effect.
Moreover, there is no resistance and the ability is hopeless, and the effect will not be able to be used more than once...
It would have been nice if this guy had an effect that could only be destroyed by battle with Numbers...
Even so, I often felt like jacking shopping malls with this card.
Number 30: Acid Golem of Destruction ▶︎ Deck 《Number 30: Acid Golem of Destruction》
japan とき
2011/08/23 11:39
Yugioh Icon
3000 RBI pops out from rank 3 without binding...!
It has more power than Revise and is extremely reliable in combat, but it also has a correspondingly large disadvantage.
Not being able to Special Summon tends to be a painful bottleneck, and if left on the field, the damage is painful.
Special Summon Tightening slows down the speed, so it's quite risky as a temporary RBI. Xyz is strong against rock and the burn start is slow even when I send it...
Number 11: Big Eye ▶︎ Deck 《Number 11: Big Eye》
japan とき
2011/08/23 11:29
Yugioh Icon
You are watching! ? Rank 7 Xyz.
With the appearance of Mecha Phantom Beast and Seiryu, Numbers changed their evaluation dramatically as they became easier to put out. At the same time, a powerful rival called Dragosak appeared, but it was only used together normally.
He easily appears and steals the opponent's monsters with permanent NTR.
It's not destruction, so it's a high-level removal if resistance doesn't work, and it's also scary that there are no restrictions on the stolen card.
In particular, he was used as a finisher in Dragon Ruler, and his ability to steal the opponent's monsters one after another was considered dangerous, so he was sent to the limit as the first Numbers and the second Xyz. Although it was later relaxed by weakening Dragon Ruler and lifted by banning Dragon Ruler.
The unprecedented shortage of Variable Book 14 is another story.
Number 16: Shock Master ▶︎ Deck 《Number 16: Shock Master》
japan とき
2011/08/23 11:24
Yugioh Icon
Since it's a rank 4 3-body material, the standard required is high, but...
A certain type of containment effect, which is an effect, is perfect for finishing. If you seal the trap, you can expect a rush.
If you don't have a trap, it's safer to block the monster effect, and it will last until your opponent's next turn.
The rating for this sealing effect is quite high, and this card boasts the highest rate of adoption in 4x3 Xyz, as well as being a watershed for evaluation.
His decks, such as Crown Blade and EMEm, are easily level 4, and his reputation has increased greatly, and in 2015, he became Xyz Monster, the highest peak who stays at the center of the environment. Put this card out in the first hand and line it up, and if he is declared a spell and a monster, he will be at the end of the duel level, and finally, chasing overseas, it will be the first banned card in Numbers. It can't be helped because it was the driving force of EMEm's suppression power.
Gravity Bind ▶︎ Deck 《Gravity Bind》
japan とき
2011/08/17 0:12
Yugioh Icon
Greatest of rock greats.
A card with an effect that makes it impossible for level 4 or higher monsters on the field to attack.
He used to be a rock card hero who boasted his high DEF, which was also designated as a limit, but with the appearance of Xyz, a level-ignoring existence, he lost his former glory.
Furthermore, with the appearance of unlimited cyclones and similar cards, the restrictions were lifted at once. When the removal of monsters has evolved and their durability has dropped significantly, Link Monsters that can ignore the level even if you don't match the level at the end will appear, further damaging the reliability.
Its former glory is now gone, and the opponents it can stop are limited, so its reliability as a lock card is poor. Naturally weak against removal. It can be said that it is a card that has been swallowed up by the rough seas of the times.
Covering Fire ▶︎ Deck 《Covering Fire》
japan とき
2011/08/08 12:36
Yugioh Icon
Support!
As a combat trick, the range of increase is quite large, and the power when it is decided is sufficient.
However, the requirement to have two monsters is quite heavy, so it's not something that can be used that often...
And more than that, when you are attacked by the opponent, you get a big deduction. If that is the case, it will get better in confinement.
It's a card that makes you stunned when it's decided to be used.
Stronghold the Moving Fortress ▶︎ Deck 《Stronghold the Moving Fortress》
japan とき
2011/08/08 12:33
Yugioh Icon
As expected, it would be too romantic to activate this guy's effect...
It's not impossible if you have 《Ultimate Offering》, but it's been banned long ago, and it's too risky for him to instantly drop to 0 the moment he loses even one Gadget.
However, as a trap monster, it's good enough. Compared to 《Metal Reflect Slime》, its defense is low, but it cannot be said that the card that can be used for Synchro and Xyz while repelling low-level attackers is weak.
However, the number of level 4 trap monsters is also increasing, and the cat is especially formidable. Over there, you can freely specify the racial attribute and have a defensive power that exceeds this card, so this card's position is suddenly in a bad position. The point of difference is that his enhancement with Gadget is too unreliable...
Ancient Gear Castle ▶︎ Deck 《Ancient Gear Castle》
japan とき
2011/08/08 12:29
Yugioh Icon
A piece that can be used to reduce the release of giants along with gear town.
Compared to over there, it's easier to target and weaker to removal, but there is a possibility that you can call a giant without a sacrifice.
The speed at which the counters accumulate seems slow and the opponent counts, so it takes two turns to be ready to call the giant.
It's a practical level summoning support, but be careful about removing it...!
RBI up is also an effect that will never let you lose because you can make the giant and his Reactor Gajedra 3300 RBI now that the monsters are bigger.
Ancient Gear Drill ▶︎ Deck 《Ancient Gear Drill》
japan とき
2011/08/08 12:26
Yugioh Icon
Despite the time difference, an all-purpose spell search at the cost of one card in your hand looks very interesting.
However, with Normal Spell, one point that can't be used unless you survive the opponent's turn is too painful...
A Quick-Play Spell would be an immediate countermeasure against the opponent, but this time it would be a visible trap.
I feel like I can become a hidden gourmet of ancient machines, but is slowness fatal?
Combined with Wyvern, it seems to be a versatile search, but due to the pact of the Wyvern side, this card cannot be activated immediately, so it takes a lot of time.
Ancient Gear Factory ▶︎ Deck 《Ancient Gear Factory》
japan とき
2011/08/08 12:23
Yugioh Icon
12 to get a beast, 16 to get a giant, and 18 levels for Reactor, which is a pretty heavy Spell card.
No matter how you think about it, the removal of the giants is a large number that seems to be necessary, and if you think about it like that, it will require a lot of preparation from GY.
With the advent of Machine Resurrection and the availability of Overlord, his deck has elements of using his GY, so it's too harsh to almost empty his GY with the benefit of the release disappearance.
In addition to being able to reduce the number of Releases by 1 in Gear Town, I also got a lot of excellent Special Summons such as injection machines, so I don't think I need this card...
Ancient Gear Cannon ▶︎ Deck 《Ancient Gear Cannon》
japan とき
2011/08/08 12:19
Yugioh Icon
Trap Stun is alive, but you can't say it dies the moment you use it.
It is possible to do 1500 burns with duplication, but I doubt if it is necessary to go that far.
It's seemingly powerful when it comes to stopping traps, but there are quite a few cards in ancient machines that are resistant to traps, so it's a little overly cautious.
Even so, it is an ancient machine with 500 offense and defense that corresponds to the box, and by using this card before fusion, you can bring it into fusion with peace of mind. It can be said that it is a card that corresponds firmly to the tactics of the R-type ancient machine.
Ancient Gear ▶︎ Deck 《Ancient Gear》
japan とき
2011/08/08 12:17
Yugioh Icon
Not an ancient machine, but a philosophy that makes you read Ancient Gear.
At first glance, it's a powerful blast-flavored Special Summon effect, but the first one needs to be prepared separately for summoning, etc., so it's not that high quality as a deployment factor...
It is doubtful whether the settings such as the ability level that are blessed with the surrounding environment can be fully utilized.
If you duplicate it, the effect will be lost, so will it end up as an accident factor...?
At least if the defense or ATK was 500, something a little different.
Ancient Gear Soldier ▶︎ Deck 《Ancient Gear Soldier》
japan とき
2011/08/08 12:14
Yugioh Icon
It's an ancient machine with a low-grade Spell Trap seal, but its offense and defense aren't ancient ones...
This effect shines only when you have high combat ability. Without it, this card is a bit tough.
You can safely use his own Quick-Play Spells and Traps when attacking, but you can do the same with giants, beasts, and giant dragons.
It's said that it can be called out of control at level 4, which can be summoned in injection machines and gear towns, but gear machines and boxes that can also be replicated will be better.
Ancient Gear Beast ▶︎ Deck 《Ancient Gear Beast》
japan とき
2011/08/08 12:12
Yugioh Icon
His ATK is bad for a single release, but he even stops Spell Trap due to the effect suppression.
It will surely create a miscalculation against the opponent who is waiting impatiently to start a battle.
Compared to Reactor and Hydra, which stop effect activation, even if the destroyed card has his GY activation effect such as Bato Oni, it has a unique personality that can seal it. The Hades effect is still strong.
If there is a gear town, this card can be used without release. Don't forget that we are also benefiting from the injection machine, although not as much as the giants.

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