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Yu-Gi-Oh! Card Rating List Showing 7,261 to 7,275 of 7,624
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Synchro Call》
シエスタ
2018/04/06 16:39
Although it is necessary to prepare the situation, it is a card that can be S summoned at any time.
It can be used for various purposes such as evading removal, follow-up, and activating the summoning trigger effect during the opponent's turn. However, since it is a Trap, it is conspicuously slow to use it offensively. The summon destination is also limited to darkness and dragons or demons. Luckily, the Dragon side has some great cards. Are you aiming for S that can give you a strong influence like Supreme King Dragon Clear Wing and Calamity? The wall of general-purpose revival such as libide is high, but there is romance. |
▶︎ Deck | 《Zeta Reticulant》
シエスタ
2018/04/06 16:16
He looks a lot like an Alien, especially a mother, but he's an angel despite his appearance, and he doesn't have any particular synergy with Aliens.
It has the ability to generate tokens every time an opponent's monster is removed while it is in GY, and there are no restrictions on materials. Since there are no name restrictions, he generates as many tokens as there are in GY, and compared to when he first appeared, the usage of tokens has increased dramatically, so he is relatively strengthened. I want to remove the opponent's monster from It is also convenient that the darkness is easy to drop at the end of the day. Even if it's in your hand, you can release the generated tokens to get it out. There are no special summoning restrictions, so even though it's the highest level, it's not prone to accidents, and it has a status that can withstand being used as an attacker. For now, it's preferable to build a dedicated deck to fully handle this card. Since it's a card from over 10 years ago, it doesn't have a turn limit, so I think it's a pretty dangerous effect, but I think it's okay because it depends on the opponent's field. |
▶︎ Deck | 《Odd-Eyes Phantasma Dragon》
シエスタ
2018/04/06 9:49
Pendulum Scale is excellent at 0, although it is not very useful in Odd-Eyes. In addition, it has the effect of collecting EX Dragon P, which is appreciated after the new rule.
It has a strange Special Summon method, but there is a restriction that P summoning is not possible, and I think that this is a deck that basically uses P summoning a lot due to the summoning conditions, so it's a bit painful, myself. There are no particular summoning restrictions and there are plenty of ways to summon, so I'd like to use it only for emergencies. Also, since it is level 8, it is difficult to use as a material derived from Odd-Eyes, and currently it is difficult to P-summon. Although there are some points that do not mesh with the P effect, it weakens the monsters that fight up to the number of P on the front side of the EX, has a large descent value, and does not target, so it has a high breakthrough power. It is extremely blessed with races, attributes, and categories, and has a wealth of search methods, making it easy to bring it to the place you need it. There are many quirks, but there are many points that are useful, and it is easy to function even if you keep the number of adoptions low, so I think it's not a loss to use it as a hidden trump card. |
▶︎ Deck | 《Number 83: Galaxy Queen》
シエスタ
2018/04/05 17:01
8 (Bar) 3 (Sun). No. In the popular vote, it came out with a mysterious popularity result of 2nd place with a close margin to 1st place. (work?)
The target of the effect includes himself, but since his own offense and defense are too weak, the penetration cannot be used effectively, and it is a performance that relies on others. However, because of its habit of requesting materials for three bodies, its weight stands out. In the current environment, combat resistance is easy to deal with with removal, and penetration tends to be seen as a bonus, so it can't be said to be an effect commensurate with its weight. There are also No54 and Assemblies that can play an active role in attacking walls alone, and the position has become even more difficult since the beginning. |
▶︎ Deck | 《Baby Tiragon》
シエスタ
2018/04/05 16:41
A card with an impressive illustration and an activity reminiscent of the parasite Parasite.
However, due to the difficulty of handling it, he did not have a turn to appear at the end of the battle with Cassie in the early stages, and he did not become a mascot character. There is no material specification, but it requires 3 bodies, and if it is not an effect that can be handled by itself, it is heavy. It can deal direct attacks permanently and there is no turn limit, but since the target is level 1 and basically has a low level range of offense and defense, there are quite a few existences that are compatible with it. The ones that immediately come to mind are 《King of the Skull Servants》, 《Goblin King》, and Meklord Monarch. 《Super Quantal Fairy Alphan》and Pazlomino are useful support, so I would like to use them together. However, if you have the power to handle the effect of this card, you should be able to produce a high Link Monster with excellent single performance. Even at rank 1, there are assemblies that can be attacked directly and continuously, and it is easier to stabilize them by strengthening them. Even if you fail to kill it, you can also defend yourself with destruction resistance and damage cut. If it's heavy and highly dependent on combos, it's a pretty difficult card to handle. |
▶︎ Deck | 《Knightmare Gryphon》
シエスタ
2018/04/05 16:22
It's not as strong as FWD, but it's a fairly loose tie, and the marker is a Troymare-like marker position facing the mutual link.
As a general purpose, it has a valuable magic / trap salvage, and there is a restriction that it cannot be activated the turn it is set, so it is a little slow, but it is a reasonable adjustment. More than that, I want to be careful about the point that it can not be activated unless it is mutual due to the effect of the latter half. The effect of 2 is a highly influential thing, and it becomes very difficult to deploy especially in Decks that do not use links. However, there are holes, and it is useless against permanent effects and monsters that have been Normal Summoned. These want to thicken the back and reinforce each other with other Trojans. Due to its loose binding, it is a general-purpose monster with control that can be put out in various decks, especially in decks with deployment power, and it is easy to use with other Trojans. I think it's an exaggeration because it has high business trip performance, but I think it's possible to ban it. |
▶︎ Deck | 《Number 17: Leviathan Dragon》
シエスタ
2018/04/05 15:56
One of the X that appeared in the early days of Xyz.
It has an effect that is easy to use as an attacker, but there are other attackers in the same rank, such as Acid, Muzumuzu, and Dante. Both have their advantages and disadvantages, but in terms of instant damage, they lose to Acid and Muzumuzu, and 2500 as an attacker isn't enough, and now it's not enough for removal, 3000 over 1 turn, and you can't attack directly, it's tough as expected. . I'd like to differentiate them in terms of attributes and races, but I can't deny that they're fundamentally Rotors. However, in No, it has been used several times by Yuma, and has been given preferential treatment, such as the release of an astral character version, and it seems likely that a special support will be printed soon. I am hoping for relief. |
▶︎ Deck | 《Link Devotee》
シエスタ
2018/04/04 17:45
It is mainly used in cybers from binding. The summoning itself is easy, and I want to put the marker facing up and in the main as much as possible.
The effect of saying please use it together with disciples, the consumption over there can be suppressed by token generation, and if you connect the token to the material with security, you can earn more ads. However, it is quite painful that Link 3 cannot be issued during the summoning turn, which is a forced effect. Due to restrictions and effects, I think it will be used in Cybers, but Link 2 and below Cybers don't have monsters with special powers, and overall their stats are low, so they can't attack much and are afraid of counterattacks. I want to strengthen the lineup even a little by putting out 《Linkuriboh》and Administrator Troymare. To be honest, if you ask me if it's worth adopting just for the combo with Disciple, I think the current situation is NO. Postscript: It seems that the combo width has increased greatly, so I will add +3 points. |
▶︎ Deck | 《Maxx "C"》
シエスタ
2018/04/04 17:32
A card that you will see especially in the G series.
Every time the opponent does his Special Summon, he draws 1, and as you know, the current environment is an era where it is easy to deploy a large number of cards. Whether or not you can draw depends on your opponent's actions, but it has a high restraining power. Also, because of its low level, there are many supports, and the activation of the effect itself is a free chain. Another advantage is that you can immediately prepare a Junk Synchron resurrection target. It doesn't matter how many draws you make if you can't beat your opponent's attack. I want to use a lot of hand triggers that can move even in the same opponent's turn. Also, once activated, the draw is forced. This point can be taken advantage of and loop combos can drive him to deck death. I think it's an excellent and deep card. |
▶︎ Deck | 《Toon Table of Contents》
シエスタ
2018/04/04 17:06
Since it is a search card that came out in the early days, there is no restriction on activating it with the same name, and he can search for decks with the same name. Unless there is a particular reason to use this Deck, full loading is basic, and it is sure to be useful in Toon, but you can activate Spells continuously and accumulate Spells in GY, so you can deal with magic counters Decks and Magical Musket triggers, Sky Striker Assists activation of additional effects.
There is no problem if you use the relatively versatile Toon Cannon, Cyber, or set the hand cost of Troymare, etc., to process the last remaining lottery after searching. I think it's a powerful card with high versatility even though it's a theme search card. |
▶︎ Deck | 《Red-Eyes Darkness Metal Dragon》
シエスタ
2018/04/04 16:40
It is one of the cards that has been transformed from the anime GX, and the element of metalization has disappeared. And it's also an errataed forbidden set.
Its effect targeting all Dragons is the same as its predecessor, Darkness. Although it is the highest grade, it has a self-deployment effect, and the conditions are also easy for a Dragon. It has high offense and defense despite being easy to deploy, and if you can deploy a Dragon from your hand or GY without any particular specification, it has high support power and explosive power. Also, since he belongs to Red-Eyes, he has a lot of support. Before Errata, there was no turn limit, so I was able to demonstrate the power of raging waves by using bounce and resurrection. Due to the development of Dragon, it was banned in 2019, but perhaps because of its popularity, it returned exactly one year later with an ideal errata that limited the activation of the name to one turn. It will still be a valuable card for Dragon in general. |
▶︎ Deck | 《Sky Striker Mobilize - Engage!》
シエスタ
2018/04/04 14:36
Sky Striker's main search card Sky Striker currently has only Ray and uses various Sky Striker Spells. It is not as good as Zoodiac, but it has high business trip performance. In addition, there is no name turn 1 restriction, which is rare for this kind of card, and you can draw if you meet the conditions.
The only downside is that you need to keep the main zone empty, so it will be difficult to activate when you are superior. I think that it is very likely that it will be regulated in the future because it has high versatility that can be removed during deployment. In other words, it is a strength like a manman who regulates from the beginning. |
▶︎ Deck | 《Destiny HERO - Dark Angel》
シエスタ
2018/04/04 9:44
It's rare for D to not have the name "Guy", so I thought he might be a woman with his sexy legs (you can't see his chest with his arms), but when I saw the anime version illustration, he was a normal muscular old man. Wow!
As long as he is on the field, he has the disadvantage of negating spells, and since he is level 1, there are plenty of ways to deploy it, but it is very difficult to use as a fusion material, and basically it will be sent to the opponent with the first half of the effect. However, with the advent of link summoning, it's easier to process than before, and even if you send it randomly, it's easier to lose your add, and the lock strength has decreased. The second half effect is Normal Spell, which is valuable as he can top search the Deck, but both sides are a bottleneck and if left as it is, the opponent will gain a lot, so it is necessary to use it in combination with Draw Source or Diamond Guy. A combo effect that works well with both. Dream Guy is easier to use as a material, so we will mainly use it for the Dia Guy main shaft. I think it's a monster with an interesting effect, although it has a strong peculiarity like D. |
▶︎ Deck | 《Hyper Psychic Blaster/Assault Mode》
シエスタ
2018/04/04 9:24
Although the effective target is slightly different, what I'm doing hasn't changed much from the original, and my dependence on the other party is stronger.
Since it is an effect that plays an active role in battle, it is also worrisome that it is difficult to use it from Buster Mode, which is a Trap. Deployment from scratch is recommended. It has a high RBI among Busters, but this is also the same value as Red Archfiend in both evolution sources. Other than its effect, it has the highest level of Psychic in the main deck, so it's suitable as a cost for Future Glow, but for that reason alone, it's a card that can also be an accident agent, so I don't think you'll use this card. Psycho Gunner itself has become a performance that is difficult to prioritize, and it is a card that has a particularly thin shadow among Busters. |
▶︎ Deck | 《Arcanite Magician/Assault Mode》
シエスタ
2018/04/04 9:05
Arkanite has a highly versatile effect, but since it specifies her spell use as a material, it cannot be used with a combination of Reflector + Beast, so it is necessary to devise it.
The essential effect and removal range are strengthened, but the follow-up ability is low as it consumes counters and exposes poor hitting points without counters. In the first place, there are many cases where removal can be done in time for Arkanite. When there are many removal targets, there are many things that are difficult to pass. Since Buster Mode is Trap, it doesn't have a quick effect unless you start from scratch. Magic counter generation is compatible with all Special Summons, so it can be used even from non-regular deployments such as thunder. There are plenty of search means from low RBI. The badness of meshing is conspicuous in various ways, and it is a difficult piece to handle. |
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