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Yu-Gi-Oh! Card Rating List Showing 7,081 to 7,095 of 7,624
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《End of the World》
シエスタ
2018/05/24 17:22
old end. It's a name that fits well with the effect of Demise, who has a cool name. It's been a long time since it was released as a card to ritually summon Demis Ruin, so it has some peculiarities such as the need to match the level as there is no effect to reduce adverts.
Compared to the new ending, there are some quirks here and there, but this one's strength is that it supports preliminary preparations. Also, it is essential when using his GY effect in the new ending, so if you are using Endless, I would like to use one. No matter how strong Demis Ruin becomes, this is the essential Ritual Spell. |
▶︎ Deck | 《Dark Strike Fighter》
シエスタ
2018/05/24 17:10
This guy before errata is generally loose, just by using this guy and a tuner on the beatdown deck, his deck turns into a burn deck, and after all-out attack, the flow of all-out attack to main 2 is popular with many duelists. It gave me shock and trauma.
After the errata, the same name activation restriction was set and it became only the main 1, so it can not be as active as it used to be. If I want to make the most of it, I'd like to adopt a high level that is easy to summon, such as Metathra, or use a level control system as a specialized construction. Among the level 7 mechanical synchros that do not have a tuner specified, it has the highest RBI along with Musha, and it has no such habit. Taking advantage of his race, he is easy to use in his decks, such as those that use Crystron tuners. I can't deny that it feels a little over-tuned, but it's still a better card among the errataed cards. |
▶︎ Deck | 《Aromaseraphy Jasmine》
シエスタ
2018/05/24 16:42
A detonator of plants, it has a hidden effect if it is ferocious despite its cute appearance.
Markers are easy to use, and because of their effectiveness, they must be placed in the EX zone. If the material is a plant, a token can be used, and a plant with dandy is easy. 1 is mainly the resistance that he will be used in Aroma, and since he is often a relay, it is an effect like a bonus, so there is no loss. The favorite is a plant that has Ronfa with the effect of 2, and if you add such an effect, it is a squid. One of the problem children of the link pack, which greatly expanded the range of plant development and pushed it up to the environmental level again. |
▶︎ Deck | 《Kozmo Dark Destroyer》
シエスタ
2018/05/24 16:22
Kozmo's main fighter.
In addition to 3000 hit points, it destroys monsters when summoned, and it is easy to pass effects from target resistance, and it is also in place. Even if he is destroyed, he can continue to deploy, and he can pull the trigger himself regardless of where he is destroyed, so he has high-level performance in all aspects. The problem is that it is the highest class and does not have self-deployment, but in kozmo, the lower class is common and has the deployment effect, so it is not a big problem. |
▶︎ Deck | 《Cycle of the World》
シエスタ
2018/05/24 14:38
Compared to the end of the old version, there is no need to match the level, but it is limited only to the place, and it is necessary to think about a different construction than usual. Just match it with his Impcantation. However, I think it's a little bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit of a bit.
The GY effect is also an effect that allows you to get an add, but the end of the old version is required, and you need to adopt a level 8 demis or Ruin to get more add. On the contrary, there is a risk that it may lead to an accident, and it cannot be said that it is excellent even if it is flattering, such as being unable to search on the turn that goes to GY. Depending on how it is constructed, it is at a level that can be adopted, but if you understand Demisruin even a little, you can understand the overall difficulty of handling. I don't think it's a performance that can be given a very high rating. |
▶︎ Deck | 《Kozmo Dark Eclipser》
シエスタ
2018/05/24 10:27
Speaking of kozmo's ace, the image of the scimitar is strong, but the reason why this is Ulrea is because the sound of the original battleship is like a boss. Death Star is rare though.
Along with Scimitar, he can negate Trap with his GY at the cost of Blue-Eyed RBI, there is no turn limit and he can stop the activation of his hand and his GY, and he can attack without worrying about abyss and barrier force. Since it is also equipped with target resistance from the beginning, it is robust enough to be ashamed of a battleship without being easily sunk. However, since kozmo uses a lot of removal, it is difficult to accumulate GY, and the difficulty is that it does not mesh with Deck tactics. It can search for kozmo when not destroyed, but the target is wide, but it can not be deployed compared to the scimitar, it is inferior in terms of defense, and it also does not engage with kozmo. Overall, it's a bit quirky, but it's a reassuring effect when you're in the upper hand, so I think it wouldn't hurt to use one of the 4th Scimitars. |
▶︎ Deck | 《Gear Gigant X》
シエスタ
2018/05/24 10:03
The Machine is specified as a material, but it can be easily called by using a call that is a brick.
You can search or salvage low-level machines, and it has high versatility. Since there is no same-name activation restriction, solitaire is also high. The resurrection effect in the second half is exclusive to Geargia and is "time", so there is a possibility of missing the timing, but it is easy to use under fairly loose conditions and easy to connect to the next one. The RBI below Monarch is a little caught, but if it is about the lower grade, it will be twisted and it will be cruel to ask for it. I think that it is a very excellent card that can be adopted in Machine in general. |
▶︎ Deck | 《Cannon Soldier MK-2》
シエスタ
2018/05/24 9:50
Mega canosol. Although the weight has increased, the firepower has increased by that amount, and the difference is three times.
However, it is an advanced level that does not have a self-deployment effect, and it requires the release of two more bodies, so the drawback is that it is heavy. A classic example of a guy who is big and has high firepower but is bad at handling. The firepower has increased, but there is no 1 turn limit for subtypes, and if you can loop and defeat them, it won't change after all. Although it was a superior species, it was like a backward compatible with the main family, but it seems that shooting without turn restrictions was still dangerous even though it was heavy. As many people have said, the main cause is the FWD, but it seems that the support has increased year by year and it has become easier to handle. |
▶︎ Deck | 《Divine Wrath》
シエスタ
2018/05/23 17:46
Canosol is subject to divine punishment, and since he is currently in danger of receiving divine punishment, it seems likely that the illustration will happen in the near future.
A powerful counter that can negate monster effects in a wide range, but there are currently many rivals, Special Summon can also be negate, and only LP is required. This card is currently in a difficult position as it requires a hand cost. Since it's a counter, you may be able to use it if you want to increase the number of counters in a parmie deck, and the notice has become standard. (Declarations and warnings are also standard, so the space is tight...) The effect itself is strong enough, but it also sounds all the more disastrous. |
▶︎ Deck | 《Mass Driver》
シエスタ
2018/05/23 17:32
frog cannon. A Continuous Spell with a built-in Canosol effect.
It's an old card, so it can't be helped that it's loose and lacking in adjustment. His spell, which can be activated immediately without using the summoning right, is a selling point, but on the other hand, it is inferior in that search etc. are difficult to use. If you incorporate it into his deck, which has no turn restrictions and high deployment power, it will show its full potential. It has a low RBI like Frog, but with a Deck that has high development power, it has become a deadly card and has been abused. As the card pool increases, the card becomes more dangerous, so a permanent ban would be appropriate. |
▶︎ Deck | 《Toon Cannon Soldier》
シエスタ
2018/05/23 17:22
Toonized Canosol, compared to the original, it has a big advantage that it is easy to hold with a lottery because it corresponds to his Toon support. If you have enough deck space and only the effect is the purpose, this will be prioritized.
Among the cards that can be searched in the lottery, it is versatile and easy to use as the last person to search in the lottery. Currently, it is expected to play an active role in Sky Striker and ABC, and it is a deck that can do loop kills and can fight normally, so it is hard to imagine that KONAMI, who is strict about decks like this, will just ignore it. I think not. Postscript, go to prison with the head family, thank you for your hard work. Good night until the text changes. |
▶︎ Deck | 《Cannon Soldier》
シエスタ
2018/05/23 17:12
A typical injection-type monster that is currently active in ABC.
Blessed with attribute races, there is also a fusion that uses itself as a material, so it is easy to bring, and it has the advantage of being compatible with Brabon, and since it has no turn limit, the danger increases every time a combo that can be looped in the future is discovered. If there is a Toon version that can be searched by table of contents and there is room to adopt the table of contents, that one will be preferred. If not, you may like it, you can turn it inside out and you can actually make it a 9-card system. As mentioned above, the type adopted for ABC seems to have produced results, and since KONAMI is strict about loop systems, there is a high possibility that it will be regulated in the near future or errataed like a turtle. Postscript, after all goodbye Noshi |
▶︎ Deck | 《Allure of Darkness》
シエスタ
2018/05/23 17:03
DARK's representative support, because of this, the darkness is blessed.
The advantage is that you can pay the cost after drawing without any pledges such as not being able to use Special Summon or restricting the activation of the same name, and you can bet even if there is no darkness in your hand. Of course, the risk is too high, so basically I want to make a hand that can pay the cost. However, excluding him in the dark, which is often effective in GY, hurts him depending on the deck. There is also liberation in the darkness, so it would be even better if the return was also involved. Recently, the number of effects triggered by exclusion has increased, and the combo potential has also increased. If 50-60% of his decks have Darkness, I think it's a highly versatile and excellent Droso that can be expected to be adopted. |
▶︎ Deck | 《One Day of Peace》
シエスタ
2018/05/23 14:40
A card that can apply for a unilateral truce, and can handle both draw and defense at once.
Basically, it's effective to activate it after a rough burn or a battle, and it's effective to activate it when you're just one step away, so bring it to buy time. However, in this day and age where it's normal to have full hand triggers that will force your opponent to draw, this is a bit of a risky trait. It's hard to call it meta against Burn opponents, who can negate damage but often have a single card that directly leads to victory. Although it has some quirks, it is a card that can be abused for delays, etc., so it will be difficult to recover from the restriction. An excellent draw for burns and special wins similar to Kyouken rather than beatdown. |
▶︎ Deck | 《Cardcar D》
シエスタ
2018/05/23 14:23
A vehicle equipped with a greedy effect, but its nature is close to strong, and it will be a forced end without being able to activate Special Summon, so it is necessary to have a solid defense.
Unlike Kyoken, he also needs summoning rights, and the current environment is getting faster, so I think he will choose his deck over Kyoken. Cards suitable for special wins and burns that do not mainly beat down. |
Update Information - NEW -
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