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Yu-Gi-Oh! Card Rating List Showing 7,066 to 7,080 of 7,624
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Advanced Ritual Art》
シエスタ
2018/05/28 17:19
The ritual basically required a Ritual Spell to bring it down to a Ritual Monster, and a Tribute in the field or in the hand, but this card can squeeze out his Tribute from the Deck, so you can reduce the consumption than usual.
In addition, since it supports most rituals, it is possible to create a mixed construction that mixes other rituals. For Normal Monster he has to take up some space in the deck but he doesn't really care about the deck and it depends on the build. You need to match the level, but you can use this to fertilize a large amount of his GY. A very good Ritual Spell with high versatility and combo ability. |
▶︎ Deck | 《Blackwing - Auster the South Wind》
シエスタ
2018/05/28 17:08
A new BF tuner that has the same effect as Blizzard. Thanks to its low hit point, it is easy to bring it from a whirlwind and its level is high, so it is easy to connect to high-level synchros.
You can return BF when summoned, it is not as easy as Blizzard, and you need to be conscious to some extent if you are aiming. I would like to use it in conjunction with Temptation Simoon and Vayu. It can be appreciated that temptation has become easier to use with BF. And by excluding it from GY, you can put black feather or wedge counters, and it is a powerful support for monsters that use those counters, and it has given birth to the significance of adopting BFD as BF. Armored effects are more powerful, so it's still a little romantic. I think she's an excellent BF overall. |
▶︎ Deck | 《Red-Eyes Zombie Dragon》
シエスタ
2018/05/28 16:19
It seems that the undead Crimson Eyes motif is not the original, but the dark dragon.
Since it's Crimson Eyes, you can receive support from that category, but since you're of a different race, you can't share Dragon Support, and on top of that, it's best to use this card's effect in a combo with Anwa, and Anwa's compatibility with Redame is the worst, so the significance of adopting it is low. No one but fans. Ande can be summoned with only one Ande, and it is easy to summon Ande because it has many deployment methods. If you destroy Ande in battle, you can revive it in your own field and take control of it. Also, his own RBI is only at an advanced level like the original, so if you want to aim more aggressively, you will want some kind of strengthening method. Although it has a goyo effect, it is desirable to use it with many cards to make the most of it, and there are other excellent ones for advanced Ande, so it seems a little underpowered. It's not directly related to this card, but I'm looking forward to seeing how Anwa R will appear in September, and I'm looking forward to seeing how this card will be remade. |
▶︎ Deck | 《Bingo Machine, Go!!!》
シエスタ
2018/05/28 9:50
It's a search card in the Blue-Eyed category, but it's somewhat random, so if you choose 3 cards with the same name, you'll be pretty sure.
However, in the case of monsters, only Blue-Eyed can be searched, so most of the cards you want to add can be searched by melody, which is more reliable. You can add Solids and Spirit Dragons that can't be searched with them, but it's easy to recruit from the beginning, and I don't think you'll need to stack 3 copies, so it's going to be heavy. In the case of demons and traps, there are not many that have such a usefulness, and even though chaos forms use summoning rights, they can be reliably searched with Manju, so you can go out of your way to rely on this guy with randomness. I don't know. If you want to increase the certainty, you need to stack 3 items you want to search as described above, but there are many things with strong habits that may lead to accidents. Due to the lack of stability as a search card and the lack of useful search destinations, it is currently more difficult to handle. For better or worse, it's like a bingo machine. Well, Blue-Eyed is a very popular and blessed category, so the new emission rate is high, and if there are more useful search targets, I think that the usefulness of this card will rise relatively, so I'd like to expect it in the future. |
▶︎ Deck | 《Blue-Eyes Solid Dragon》
シエスタ
2018/05/28 9:24
It is one of the Blue-Eyed and has a variety of races and levels, so there are plenty of ways to summon it. With the effect of 1, you can negate troublesome permanent effects, etc., making it easy to attack.
2 is chained to the effect and he can call Blue-Eyed from the deck, which is an effect that makes it easy to avoid real removal. Overall, the effect itself is not bad, but there is a frame. Unlike the spirit dragon, it is not treated as normal and does not receive the same amount of support over there. The effect of 2 can only be called from the main house and from the deck, and it is often searched with the melody of the alternate white dragon and sent to GY, and there is no target, and on top of that, it will return to his deck, so it will be revived. Although it can be an advantage in terms of not running out of recruitment targets for Shiraishi, which makes it difficult. I think I should have tried a little harder. |
▶︎ Deck | 《Shootingcode Talker》
シエスタ
2018/05/28 9:01
The material specification is not a difficult condition if it is Cybers which has the development power because it is tied to Cybers.
Markers are for each other and only add one link no matter where you place them. It has a draw effect on consecutive attacks, which is great for Cybers, who have the ability to deploy, but it consumes a lot and it is difficult to recover afterward. Basically, it's a two-time attack, and three-time attacks are somewhat dependent on the opponent. If you want to attack 3 times aggressively, you want to use it together with Gameciel. However, his own RBI is not very high, and in some cases he is weakened, and unlike other talkers, he does not have a strengthening effect, so some kind of strengthening is essential. I want to supplement it by arranging it with transformers and administrators. Although it uses a lot of materials, it is desirable to use it with other monsters, and it is difficult to say that it is easy to use, even if it is flattering, because it depends on the opponent's position to maximize its effect. I honestly think it would have been nice to have a little more power because I was tied up. I can't say that this will compensate for Cybers' card consumption. If anything, you should take advantage of the fact that he is an Accesscode Talker of water rather than the effect. |
▶︎ Deck | 《Blackwing Full Armor Master》
シエスタ
2018/05/25 17:51
Even if it's just, Crow, a serious cook, is trying to counter the Ultimate Hayabusa and bring down a perfect resistance.
High-level BF Synchro will designate BF as the tuner, but summoning is easy with BF's deployment power, and there are some general-purpose tuners in BF other than BF, so it's not difficult. Not ashamed of the name of full armor, in addition to 3000 offense and defense, it is fully equipped with complete resistance, so it is good to have a good time. In addition, like Armored Wing, it has an effect related to wedge counters, and it is possible to take control and remove cards with wedge counters on them, and it is possible to put the effects of opponent monsters on the trigger, which has a restraining power. However, even though it has complete resistance, 3000 offense and defense is not a value that can be reassuring in the current environment, and because of this resistance, it is not possible to support it with a carte or the like. There are various ways to avoid wedge counters, so it is highly dependent on the opponent. If you want to make it easier to take advantage of the effect, I definitely want to use it together with Auster. It's a little quirky, but it's a card with excellent effects in both offense and defense. |
▶︎ Deck | 《Blue-Eyes Chaos Dragon》
シエスタ
2018/05/25 17:21
Even if this kind of adjustment is issued after MAX is released...
In addition to being Godbound Resistant, you can get additional effects when you use Blue-Eyed as a Tribute, and with a Deck that uses this card, getting additional effects won't be a problem at all. I'm not sure why it's attached to this subtly roundabout way when it's not attached to MAX. It can defend the opponent's monster and set the status to 0, and it also has a hit point and penetration that can make use of it, so it is easy to expect high damage. However, the performance of the link, which is not defensive, is a bit of a headwind. RBI is slightly lower than MAX, and I can't feel relieved at about 3000 RBI now, and I don't feel as powerful as that one. However, it shares almost the same support as MAX, and although it is a little difficult, if you line up, you can aim for 1 kill, so the compatibility itself is good. I think there is a formation that can break through this guy but can't break through MAX, so it's enough to adopt both. Overall, I think it's a great ritual. |
▶︎ Deck | 《Photon Vanisher》
シエスタ
2018/05/25 17:00
Well... I wanted to thank Konami for coming out with something like this when I felt that Advancer alone wasn't enough. ^^
It has an effect similar to "Photon Advancer", and instead of being able to attack his Normal Summon and adding an attack and same name restriction to his Special Summon, it also supports the Galaxy, and various effects are added. If you can search for Galaxy-Eyes from the Deck and have a slasher or an advancer, the summoning conditions will be met immediately. Well, in such a situation, you can use Galaxion or Blast, so you can use those effects or use it as a cost for Train/Warrior. 3 is also quite useful in this era where his GY is important, and the X that he can put out himself is often suitable for battle. It's subtle, but it's also adjusted to be able to differentiate it from lightning. If it is the main axis of Galaxy, it is largely compatible with Galaxy, but if you look at the details, there are restrictions on the same name, and there is a possibility that it will rot, such as not being able to Normal Summon, so there are quirks and a range that can be differentiated. I think it is also possible to adopt both and increase the deployment power. Even though it's late, I'm honestly happy, so it's highly rated. |
▶︎ Deck | 《Dark Grepher》
シエスタ
2018/05/25 10:43
Grefer's fall into darkness, also known as the dark metamorphosis... But then, what about the jet-black demon lord? Is it a kind of alter ego or another dark personality?
In addition to his favorable stats, being able to send Darkness from Deck to GY is very useful for Darkness, who uses GY a lot. Compared to the end of similar cards, it requires an activation effect and a hand cost, so it is less reliable. Also, although the RBI is higher here, it cannot be said that it is generally superior due to the support support. However, it also has a self-expanding effect, and the speed at which darkness is accumulated is faster than this one. There is also a degree of freedom due to the activation effect. It's a little unstable, but it's definitely a useful effect, and it's the only one in the Graffer clan that has been regulated. |
▶︎ Deck | 《Armageddon Knight》
シエスタ
2018/05/25 10:24
A knight who can send darkness to his GY without any specific level designation.
Later, knights with other attributes similar to himself appeared, but they all had conditions that required a lot of work, and he was the easiest to summon. (He's also regretting it. It's too late to say that Darkness, which has the most parameters, is the best.) As is well known, Yami has a lot of things that are effective with his GY, including general-purpose ones, and he is great as a supporter because he can deal with reinforcements. The downside is that it's an unreliable hitting point for an attacker, and it's an arbitrary effect at times. It's currently restricted, and now I've become able to demonstrate considerable development power from just one card, so if I think about the future, it seems that the relaxation of the restriction will be rather severe. |
▶︎ Deck | 《Mathematician》
シエスタ
2018/05/25 10:12
Unlike Doomsday, you can only send lower ranks, but since there are no attributes or races specified, you can support a wide range of things.
If it is destroyed in battle, it can be used as a draw material, or it can be used as a guard and removed, so it can't be targeted, but it's useful enough as a bonus. However, unlike Doomsday, it doesn't support Special Summon, so depending on the deck, it's a disappointing aspect, but I think it's a reasonable adjustment. Now that it has been reprinted, it is easy to obtain, and an excellent old man with high versatility that can be expected to be used in various decks. |
▶︎ Deck | 《Renewal of the World》
シエスタ
2018/05/25 9:55
Either destroy it or restore it.
The first 1 effect is that if GY has a cost, it would normally take 2-3 cards to perform a ritual, but with this one card, you can perform a ritual summon. But it's easy to reduce consumption as high as it is. The second is that it's a ritual with a lot of searches, and even if you use a trap that has a time lag, the search is subtle, and it has the advantage of being able to avoid backlashes. . The drawback is that it's a Trap, so it's easy to get interrupted by a chain, and it's slow. I think that it is a general-purpose type that can support the entire ritual that has nothing to do with Demisruin, and is a better category among the worlds that have appeared this time. |
▶︎ Deck | 《Breaking of the World》
シエスタ
2018/05/25 9:29
It's a field where dealing with Demisruin is an advantage, but the advantage is small compared to the number of requests, isn't it? Impression.
Moreover, Demisruin mainly uses its destructive power to quickly decide, so it doesn't work well if you destroy a single Chimachima card or draw a card. At least remove the turn limit. Will it be easier to handle if used in combination with Megalith, which has many low-level rituals and does not require Ritual Spells? It is undeniably difficult to handle. |
▶︎ Deck | 《Turning of the World》
シエスタ
2018/05/24 17:51
I was delighted to hear that Demis Ruin will be remade for a short time, but why is Demis Ruin's Ritual Spell all of them perfect?
It has an effect that makes it easy to decide the game, so it may be that it is being cautious and adjusted in vain. Since it's a Quick-Play Spell, it can be Ritualized during the opponent's turn and can be recruited. In addition, I can activate the effect of the break on the opponent's turn, but it does not match the characteristics of Demisruin, which specializes in basic attacks. On the contrary, it's a Quick-Play Spell, which makes it difficult to search for at Ritual Support. Even if you can't recycle, it's easier to use a high school where you can receive ritual support. A disappointing card that is more difficult to use than its strength. |
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