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HOME >  Card Rating List  > シエスタ's Yu-Gi-Oh! Card Rating List  > Shootingcode Talker

"Shootingcode Talker" Rating Score by シエスタ

Shootingcode Talker ▶︎ Deck 《Shootingcode Talker》
japan シエスタ
2018/05/28 9:01
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The material specification is not a difficult condition if it is Cybers which has the development power because it is tied to Cybers.
Markers are for each other and only add one link no matter where you place them.
It has a draw effect on consecutive attacks, which is great for Cybers, who have the ability to deploy, but it consumes a lot and it is difficult to recover afterward. Basically, it's a two-time attack, and three-time attacks are somewhat dependent on the opponent. If you want to attack 3 times aggressively, you want to use it together with Gameciel.
However, his own RBI is not very high, and in some cases he is weakened, and unlike other talkers, he does not have a strengthening effect, so some kind of strengthening is essential.
I want to supplement it by arranging it with transformers and administrators.
Although it uses a lot of materials, it is desirable to use it with other monsters, and it is difficult to say that it is easy to use, even if it is flattering, because it depends on the opponent's position to maximize its effect.
I honestly think it would have been nice to have a little more power because I was tied up. I can't say that this will compensate for Cybers' card consumption. If anything, you should take advantage of the fact that he is an Accesscode Talker of water rather than the effect.
URL https://en.yugioh-list.com/reviews/view/110632

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