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Yu-Gi-Oh! Card Rating List Showing 6,841 to 6,855 of 7,624
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Review Posting Date |
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▶︎ Deck | 《Number 32: Shark Drake》
シエスタ
2018/07/05 17:50
He was the ace of the sharks in the anime, but since he was originally a deck, he was originally ranked 3, so he had never been summoned with all three properly, and it was difficult to handle, so he changed the ace position to 73 or 101. A pitiful guy who will be taken.
It doesn't specify materials, but it's heavy with three requests, and its effect is unstable if it's easily influenced by the situation. It is not a substitute that can be prioritized for general purpose. As for the weight, it's easy to make up for it with shark-related cards, which are used in the anime. It is easy to use with Limora and Revive Splash, and it can be differentiated because it has high combat power among water rank 4 because it is easy to be bound by X and water. If you want to make use of the effect, you want a way to strengthen it. Is it relatively easy to use Torpedo or 《Abyss Dweller》with the aforementioned Shark Deck? Although it has explosive power, it is undeniably difficult to handle because it is heavy and highly dependent on opponents and combos. I want Konami to remember the existence of this guy soon. |
▶︎ Deck | 《D/D/D Oblivion King Abyss Ragnarok》
シエスタ
2018/07/05 17:07
It's a DD that specializes in resurrection, including the P effect, and the scale is a subtle number of 5, but if it's a DD that doesn't often P summon lower grades, it doesn't matter that much.
The P effect can revive all DDs, but the disadvantage is that in addition to self-harm damage, the battle damage is halved. I want to take advantage of that development power and solidify the board. Although it is limited to DD D in the field, there is no disadvantage. Although it is the highest grade, it can be easily deployed by Swirl and Vilgamesh, and it is not only revived but also offensive and defensive. In addition, it has a removal effect, the cost is self-procurement, and the removal is an advantage. Level 8, which is compatible with trains and can be used as a material for Kali Yuga, is also easy to use, and it has a high priority among the main DDDs. |
▶︎ Deck | 《Neos Wiseman》
シエスタ
2018/07/05 9:44
Not fusion! It's coca! How did this happen. Along with paper Neos, there are also juniors (Rosarian, Maat) who were not able to reproduce the original and suffered similar damage later.
You need to bring this card to your hand after having Neos and Yubel on the field. Both monsters are superlative, but they have many supporters and are easy to summon, but the fact that their stats and categories are completely different makes it difficult to share supporters. 3000 offense and defense, burn + LP gain, and effect destruction resistance are not bad things, but their performance tends to depend on the opponent, and due to inflation, it is easy to break through both in battle and removal, making it difficult to produce results that match the weight. there is Kruger, which can be said to be a remake + rescue card, appeared later, although it can not be said to be a card that is worth the effort. Although it is passive, it can be deployed with the effect over there, and depending on the opponent, 1 kill is possible. It won't go out of the fan area, but I think it's easier to make it active. |
▶︎ Deck | 《Elemental HERO Divine Neos》
シエスタ
2018/07/05 9:21
The final trump card of Judai who became the finisher in the Darkness battle.
It has a weight suitable for a trump card that uses 5 bodies including Neos, N, and HERO as materials. I would like to use Prismer, Zabolg, etc. to prepare copy targets and then summon them with Miracin. The effect is a copy effect, and the target is wide, and it is convenient for the fusion hero who cannot be revived. Furthermore, the RBI is slightly strengthened and becomes the same number as the animation. However, the copy effect is limited to one's own turn, and compared to the level, it has a slightly lower stat than a level 1 Wisel and does not have resistance, so it takes a lot of time to summon, but it has a bad place. And although it will be summoned from the basic Mirashin, it is also caught that GY fusion is anti-synergy with this card with his GY copy effect. It's hard to say that it's an ability that's worth the effort, and it's unlikely to be adopted for a normal HERO, so it's probably going to be a fan operation. Depending on how it is constructed, interesting movements are possible, but it is difficult to handle even among the last trump cards of the successive protagonists, and it cannot reproduce the animation, and in TF3, it encountered a bug and received the derogatory name of "Paper" Neos. I think. |
▶︎ Deck | 《Gagagigo the Risen》
シエスタ
2018/07/04 16:54
Gagagigo, who regained his sanity and woke up, seems to be normal and has no effect at all.
Just because she was awakened didn't release the effect like Mo*han did. Using 3 Level 4s, he is inferior to Blue-Eyed in RBI and honestly feels ridiculous as vanilla, but in Rank 4 there are Rebellion and Lightning that have more fighting power and lightness than himself. As it is often said, you can defeat Fergra alone, but it is difficult to say that it is a useful option because there is a possibility that it will be obstructed in the middle of deployment in the first place. He has the ability to easily draw out this card, and the fact is that he can honestly put out a better card in Deck. However, he can be hired, but it's not that he doesn't have a deck at all, and if he makes use of his attributes, he can easily play an active role as a RBI member. In terms of race, there is Kingle, so it's a little tough. |
▶︎ Deck | 《Hero Flash!!》
シエスタ
2018/07/04 14:44
It is a card that is activated by excluding 4 of the conditional cards from GY, and although the conditional cards have a useful effect, there is no search etc. It takes time and effort. I want to support as much as possible, such as burials and top hats.
However, it takes a lot of time and effort to recruit a vanilla HERO and use a direct attack only for the turn in which it is activated to summon the highest-level Neos. Alive is a typical HERO recruit card that can be activated under loose conditions, although its characteristics are slightly different. Well, Air and Mist are just strange, but there are many other useful things, such as rabbits that can call two at once. However, with Rabbit, its effect and compatibility itself are good. With this card alone, the decisive hit is low, so you want to aim for a large amount of damage at once by using it together with some deployment cards. However, in the first place, I think that it is a card that is difficult to use because the activation conditions are difficult. |
▶︎ Deck | 《O - Oversoul》
シエスタ
2018/07/04 14:26
Vanilla HERO's resurrection card, full resurrection, but the target is a little narrow, and the highest RBI of the card that can be revived is his Neos and the cards with low stats.
If it's a fusion-axis hero, the fusion hero can't be revived in the first place, so the resurrection card itself tends to be avoided, and Fusion Recovery is preferred. Even so, resurrection, which can be used immediately after being drawn and is hard to interfere with, is a useful support for Neos Beat, which is one of the easy-to-use HERO decks that do not fuse, because there are many opportunities to drop Neos into GY. There are many other HERO cards that are more versatile, so I think it's a good card to actually support Neos. |
▶︎ Deck | 《R - Righteous Justice》
シエスタ
2018/07/04 14:17
One of Airman's built-in effects, this is possible even from one body.
It's not a bad effect, but unlike in the past, there are many Psychic cards that have unlimited Psychic cards and are compatible with each other, so it's basically not a priority to prioritize this one over those that have a quick attack. At most, only decks that want to use hero flash will be adopted. The value of existence has decreased. |
▶︎ Deck | 《H - Heated Heart》
シエスタ
2018/07/04 14:11
It is a card that triggers Hero Flash, but the effect is a card that strengthens the monsters on the field and attaches penetration regardless of HERO.
A similar effect is Big Bang, which is equipped over there, so it's easy to search, but it has the drawback that if you are removed, the equipped monster will also be removed. Conversely, you can equip your opponent with this card to aim for removal, and this card has no peculiarities, for better or worse. It's a card that's easy to use, but it's not like it's a card that can get an ad on its own, and in recent years, due to ATK inflation, he's rarely seen defending, and Link, who doesn't even have defense, makes it even more encouraging, and he also combos himself. There is a need to continue. A card that is highly versatile, but requires some ingenuity if you want to use it effectively. |
▶︎ Deck | 《Timaeus the Knight of Destiny》
シエスタ
2018/07/04 10:45
The perfection of the school arts festival, the fusion that was the last time I ruled.
A summoning condition that does not require fusion if you align the specified monsters on the field like Armitile. But it takes time to align all three. As much as it takes time, it has a strengthening effect and resistance that can be said to be invincible. If it is destroyed, the three knights can be deployed, and the conditions for summoning yourself will be met again, and the knights have a high 2800 RBI, and the attack performance is not bad, as they trade off, deploy the three knights, and follow up. The problem is the summoning conditions, but as the times progress, countermeasures are also increasing. Kaiju, which is processed by release, and Almades and Lightning, which block effects during battle by changing rulings, are also natural enemies. Even if it is invincible on the field, the effect when it is destroyed can be negate, so there is a possibility that the loop will be interrupted. It's easy to pass through because it focuses on having a place instead of interfering, and since it's hard to summon itself, it's hopeless to redeploy. Due to inflation, the actual battle is tough, but I think it's still a romantic card. |
▶︎ Deck | 《Legendary Knight Hermos》
シエスタ
2018/07/04 10:04
One of the legendary knights known as the School Arts Festival, responsible for monster effects. Among the legendary knights, only this card has a 1-turn limit on copies, not sets.
As a common effect of the three knights, when summoned, he can exclude face-up demons and traps, and if he is attacked, he can reuse the card effect of GY. I think the 1st effect will be useful depending on the opponent, but the 2nd effect can easily be dealt with by removing it, and basically it should be connected immediately to the God Dragon, so it is an effect that is almost never seen. Its effect is a bonus that exists to connect with the God Dragon, and its main function is to act as an attacker after being summoned by that effect. |
▶︎ Deck | 《Legendary Knight Critias》
シエスタ
2018/07/04 9:53
He is in charge of Trap at one of the legendary knights known as the School Arts Festival. Follow Kaibaman (although not exactly) as a president card.
As a common effect of the three knights, when summoned, he can exclude face-up demons and traps, and if he is attacked, he can reuse the card effect of GY. I think the 1st effect will be useful depending on the opponent, but the 2nd effect can easily be dealt with by removing it, and basically it should be connected immediately to the God Dragon, so it is an effect that is almost never seen. Its effect is a bonus that exists to connect with the God Dragon, and its main function is to act as an attacker after being summoned by that effect. |
▶︎ Deck | 《Legendary Knight Timaeus》
シエスタ
2018/07/04 9:44
He is in charge of spells at one of the legendary knights known as the School Arts Festival. There are many cards related to only one person because he has the face of the main character.
As a common effect of the three knights, when summoned, he can exclude face-up demons and traps, and if he is attacked, he can reuse the card effect of GY. I think the 1st effect will be useful depending on the opponent, but the 2nd effect can easily be dealt with by removing it, and basically it should be connected immediately to the God Dragon, so it is an effect that is almost never seen. Its effect is a bonus that exists to connect with the God Dragon, and its main function is to act as an attacker after being summoned by that effect. |
▶︎ Deck | 《Darkness Destroyer》
シエスタ
2018/07/03 17:48
One of the few OCG Darkness cards.
If it's just the effect, it can be said that it's an offensive performance worthy of the name Destroyer. But other than that, it's too bad. In addition to being the highest grade and heavy that cannot be Special Summoned, the essential combat power is lower than the average upper grade. The support is increasing for the time being (Sinister Yorishiro), and the weight can be improved with the Kashtira verse. Explosive power can never be underestimated, and if you have love, you can't use it... I want to say that, but I don't think it would be better to strengthen the low class that has two attacks. |
▶︎ Deck | 《Sacred Phoenix of Nephthys》
シエスタ
2018/07/03 17:37
A phoenix god who is much more phoenix than a god (paper) that has become a gigantic LP somewhere, has recently been ritualized.
Although it is the highest grade, it is easy to summon by special support or sudden attack without resurrection restrictions. If the effect is destroyed, it will be revived during standby and you can throw a big storm, but if it is during standby, it is easy to be chained by the opponent's summoning reaction, so it is not so reliable and it can also involve your own cards, making it difficult to recover. . Also, recently, removal methods other than destruction and his GY meta are flying around, and his ATK is also inflated, so he doesn't have the place he used to. It's already tough on its own, so I'd like to support and make up for it. |
Update Information - NEW -
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