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Yu-Gi-Oh! Card Rating List Showing 601 to 615 of 10,769
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Nemeses Keystone》
とき
2020/05/02 23:43
Whether or not you can literally be the key to the Nemeses.
It has the effect of returning banished monsters to his Deck and Special Summoning them, and the effect of being able to self-salvage during the End Phase of the banished turn. His Special Summon effect common to Nemeses is the same as his Nemeses in previous packs. The unique effect of this card is that it can self-salvage when removed. There is also a race called Rock, which can be used in his rocky deck. The rocks are lined with trump cards that remove cards from GY, such as Block Dragon and Gaia Plate. You can secure the deployment power in the card's Special Summon. In Nemeses, it can only get involved in the elimination of level 11 Nemeses, so it seems to be a card that is more important for strengthening rock. |
▶︎ Deck | 《Mathmech Diameter》
とき
2020/05/02 23:42
The weapon on his back looks like Ma*nger ZERO's. I really like dynamics...
When summoned, he has the effect of reviving GY's level 4 Cybers, and giving his Mathmech monsters that use this card as materials negate effects only once in the turn he Special Summons. The catch is honestly excellent, and it is possible to connect to magma and d'Alembertian from the first effect. Final Sigma and Laplacian are also possible if you have his Mathmech that can Special Summon from your hand. Hanagata's negate effect is not only useful for passing Final Sigma's special blow, but if you use Mathmech Superfactorial to make his Mathmech using this card as material, it will interfere with your opponent's actions for that turn only. can be set up. We can expect him to be a new fighting force for Mathmech, which has both honesty and technicality. |
▶︎ Deck | 《Unauthorized Bootup Device》
とき
2020/05/02 23:41
The person responsible for making Machina crazy. The effect is dull.
In addition to the common effect of Union, it has the effect of self-regenerating when the monster equipped with it is destroyed. It is thought that the main combo is to revive with its own effect after self-destructing with the substitution effect common to the union. The combination with 《Unauthorized Reactivation》looks bad at first glance, but since it has left the field once, it is possible to revive it and it is safe and excellent. However, it does not respond to the destruction caused by sending the equipped monster to his GY, and self-regeneration is a resurrection as a monster, so if it is destroyed by the opponent as it is, it cannot be revived further. There is a high possibility that it will end up as a disposable effect. |
▶︎ Deck | 《Machina Resavenger》
とき
2020/05/02 23:40
Following the soldier, the defender also fell into darkness. I wonder if a dark coalescence mechanism will come out soon.
Sends itself from hand or field to her GY, has a triggered immediate effect that raises his ATK of 1 Machina, and has the effect of self-salvage when Machina destroys the opponent in battle. It's a caroot-like fixed number enhancement in Machina, but the dreadfulness of this card is that it can be reused. Since it is a card that aims for combat tricks, battle destruction is bound to happen. Therefore, for the opponent, it is always necessary to exceed the RBI when this card comes flying in the battle with his Machina. Machina itself is no longer in the high-scoring category, so any combat help with this card would be greatly appreciated. In combat, he is an excellent force that greatly helps Machina. |
▶︎ Deck | 《Darklord Nergal》
とき
2020/05/02 23:39
The long-awaited appearance of Darklord, who is level 8 and has common effects.
It has the effect of giving a piercing effect to all of his fairies, and the effect of activating his Darklord Spell Trap effect of his GY, which many of the highest Darklords have. The unique effect is a piercing grant to the entire Fairy. He has a lot of high ATK and is a good match with Darklord, but it's an effect that doesn't work unless there's a defensive opponent, and it's a little influential. However, as mentioned earlier, just increasing the options for level 8 Darklord is a big deal, and he has the effect of being able to use the effects of Darklord cards, which is the strength of Darklord. Can share trade-ins with Superbia and Gelato. Usability should not be bad. |
▶︎ Deck | 《Indulged Darklord》
とき
2020/05/02 23:38
His Darklord on one wing, that on his right wing.
When successfully summoned or Special Summoned, select two of his Darklords with different levels from his hand or his Deck, send one to the opponent, and have the effect of searching for the other. It's a powerful card that can search immediately after summoning, but it also has the effect of deploying his Darklord on the opponent's field instead of just searching. However, this effect is not a simple disadvantage, it can guarantee one recruit to Lucifer or make it a target that can be penetrated by Nergal's effect. You can also prepare a target for 《Darklord Descent》, which has a reputation for being difficult to use. Along with Yukobak, it's an excellent card among low-ranking Darklords, but I can't deny that it has a strong peculiarity. Where you want to make full use of it until you pass the monster to the opponent's field. |
▶︎ Deck | 《Capricious Darklord》
とき
2020/05/02 23:37
His Darklord on one wing, its left wing.
It has an immediate effect that triggers a Fairy monster's Tribute Summon, and an effect that weakens the opponent's monster according to the number of Fairies on the field when sent to GY. You can Tribute Summon Fairy on your opponent's turn, but you need to release it. If possible, I would like to Tribute Summon a card with a summoning trigger effect and show the meaning of Tribute Summoning on the opponent's turn. With Lucifer, you can use Tribute Summon to lead your opponent to mass deployment. However, since it is thought that the combo will be read when this card is exposed, it may be better to think of it as a card that increases the summoning power of Tribute Summon. Since it also has a weakening effect, is it ideal to release this card with Tribute Summon? |
▶︎ Deck | 《Edge Imp Scythe》
とき
2020/05/02 23:35
Fluffal is back, the Melffy fusion theme.
By showing this card in your hand during the opponent's main phase, it has the effect of fusion summoning his Frightfur monster containing this card as a fusion material, and the effect of excluding himself from his GY when the Frightfur Fusion Monster is destroyed. . His Edge Imp specializes in actions during the opponent's turn, allowing him to forcibly deploy his Fluffal fusion from his hand during the opponent's turn. Since this card itself needs to be included, Tiger can't be played, but since Whale, which is also recorded at the same time, has a removal effect, it is possible to throw a removal by triggering the hand. He is good at attacking second and can be said to be excellent at keeping Fluffal from suppressing the first attack. Another scapegoat effect seems to be strong, but it's actually a bit difficult to aim because it's often consumed by Whale's destruction effect. In any case, Edge Imp, which can move during the opponent's turn, is a revolutionary card. |
▶︎ Deck | 《Fluffal Dolphin》
とき
2020/05/02 23:34
Iruka-san! !
Set GY's 《Toy Vendor》from Deck to Scissor or he will send Fluffal to GY, and if it is sent to GY as a fusion material, he will return GY or the exclusion Fusion card to Deck. have. His effect of fertilizing GY while aiming for reuse by setting "Toy Vendor" on the field can be said to be implicitly shown to earn ads using wings. His Fluffal enhancement this time is divided into actions on the opponent's turn and enhancement of the Toy Vendor gimmick, but this card can be said to be perfectly on the latter side. Sending 《Toy Vendor》to his GY would be necessary, but once the combo was decided, it would be possible to make a tremendous hand exchange and dig up his Deck at once. The resource recovery when it becomes a fusion material is a bit of a bonus, but it won't be a loss. |
▶︎ Deck | 《Melffy Pony》
とき
2020/05/02 23:33
Kouma-san! !
Melffy - common opponent's summons, Special Summon, self bounce in response to attack, and at that time, the effect of salvaging his other Beast monsters of level 2 or less, Melffy's common self From your hand during the end phase, Has the effect of Special Summoning. The basic usage is the same as his Melffy so far, and since this card performs salvage, it can be expected to play an active role in the mid game and beyond. However, Melffy is difficult to destroy due to the conditions of self-bounce, and due to his deck, which uses a lot of search recruits, it is more effective to recover resources in hide-and-seek, so he may not have GY until salvage. I don't feel much. Is it enough to pierce it with a pin? |
▶︎ Deck | 《Melffy Puppy》
とき
2020/05/02 23:32
Koinu-san! !
Melfi - common opponent's summon, special summon, self bounce in response to attack, and at that time effect to special summon other level 2 or lower Beast monsters from his deck, Melfi - common self during the end phase Has the effect of Special Summoning from your hand. A card that acts as a blocker by recruiting Carantosa with Melffy's trigger. Alternatively, you can recruit another of his Melffys to trigger even more unique effects. Along with Cassie, she is expected to be the linchpin of her Melffy tactics. In detail, it supports 《Emerging Emergency Rescute Rescue》, and since it is a Deck that can easily adopt 《Rescue Cat》, it can be said that the compatibility is excellent. |
▶︎ Deck | 《Melffy Catty》
とき
2020/05/02 23:31
It's a cat! !
Melfi - common opponent's summon, special summon, self bounce in response to attack, and the effect of searching for his other Beast monsters at that time, have an effect. Is this card the cornerstone of Melffy's tactics? You can search for your favorite Beast with Melffy's common trigger. Searching for his other Melffys and Beasts and fighting with advantage violence along with searching for 《Melffy of the Forest》would be one way to fight his Melffy. It's also a fairly passive effect, but it's a Beast's versatile search monster, and it's also a card that can be reused. There is also a slight possibility of a break in that direction. |
▶︎ Deck | 《Melffy Fenny》
とき
2020/05/02 23:29
The second fennec motif monster following Salamangreat. It's a Fennec! !
Melfi - common opponent's summon, Special Summon, self bounce in response to attack, and at that time, the effect of making other his Beast monster his Special Summon, this is also Melfi - common self from hand at the end phase Has the effect of his Special Summoning. Melffy has low status, low level Beast, self bounce, mass deployment before the opponent's turn, and a wide variety of parts in common, and the share of unique effects is small. Basically, you will fight with self-bounce and the unique effects that accompany it. Fenny makes Beast her Special Summon from her hand. The same man can activate its unique effect by special summoning Melffy, and since there is no level limit, he can also call a large beast to help. Calling Carantosa would be a hindrance, but Recruit's Pappy would be better at that. |
▶︎ Deck | 《Melffy Rabby》
とき
2020/05/02 23:28
A pure new theme alongside Dogmatika, his Melffy with a San*o-like loose and fluffy mood. It's Usagi-san! !
Normal Monster with no effects, but high defense. Melffy doesn't currently have a support that must be a Normal Monster, and on the contrary, he doesn't support 《Obedience Schooled》, which can be said to be Melffy's essential card. Instead, he will deal with Rabbit and each low-level vanilla support, but since he only has this card as a Normal Monster, it's hard for him to want that from Melffy. Rabbit isn't even a priority as he can be recruited by Cat in Melffy. At present, it's hard to find the advantage of using him in Melffy, but since he has the potential to be Melffy's main character, there may be something in the future. |
▶︎ Deck | 《Infernoble Knight Maugis》
とき
2020/05/02 23:25
Homura Noble Knight full of slightly badass dandyism.
When sent to GY, he has the effect of returning a total of 3 FIRE Warriors or Noble Arms to the Deck and drawing 1 card, and the effect of equipping his Warrior from GY and giving the equipped monster resistance to battle destruction. The effect trigger and the effect itself are a little different in Homura Noble Knight, but the resource recovery and accompanying draw are honestly excellent. It works especially well with Isolde, sending a large amount of his Noble Arms to his GY with Isolde's effect to call this card and use it as Synchro or Link material to recover his Noble Arms used to call it. You can move. Of course, directly hitting down with Ogier's effect and recovering resources is also a tactic that can be used after the middle stage. However, in the case of X material, he is not sent to GY, so this move is impossible. Combat destruction resistance when equipped. It's not a loss because there are opponents who attack with an oversized RBI, but the priority is slightly lower. Nonetheless, it is worth adopting because it has the best effect on its own. |
Update Information - NEW -
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