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Yu-Gi-Oh! Card Rating List Showing 6,016 to 6,030 of 7,624

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ラーの翼神竜(使用不可) ▶︎ Deck 《ラーの翼神竜(使用不可)》
japan シエスタ
2018/11/15 17:26
Yugioh Icon
A god that cannot use the OCG that comes with the game. A card frame that looks like vanilla.
Unlike Obelisk and Osiris, it is not listed in the Thousand Rule Bible, so we will evaluate it based on the original and game standards.
You need to release 3 monsters, but you can get the total attack and defense of the released monsters, and it has a robust resistance.
Furthermore, he has LP cost and mass removal, so it's easy to finish at once.
And the biggest difference from OCG is that Special Summon is possible, and even with Special Summon, you can get your own LP -1 offense and defense, so if you have a huge amount of LP, you can use it as an explosive and surprise attacker. can handle
It's a card suitable for specialized construction, but I think the performance is worth the effort.
オシリスの天空竜(使用不可) ▶︎ Deck 《オシリスの天空竜(使用不可)》
japan シエスタ
2018/11/15 17:08
Yugioh Icon
A god that cannot be used in the OCG that comes with the game. Features a special X000 notation offense and defense and a red frame.
There is no text on the effect, but the book Thousand Rules Bible
Evaluate based on the description.
Perhaps because of the tragedy of Wo, it doesn't look that different from Osiris in OCG.
However, it is a big difference that it also supports defensive deployment and is equipped with target resistance. becoming more difficult to deal with.
It will have the performance you deserve.
オベリスクの巨神兵(使用不可) ▶︎ Deck 《オベリスクの巨神兵(使用不可)》
japan シエスタ
2018/11/15 16:55
Yugioh Icon
God of those who can not be used in the OCG that came with the game.
There is no description of the effect, but we will evaluate it based on the effect described in the book Thousand Rule Bible.
It is very heavy as it requires 3 bodies to summon yourself and 2 bodies to activate the effect.
However, it is very strong with 4000 damage in addition to the attack and defense of 4000. Furthermore, since it has target resistance in its natural state, it is strong against removal and interference.
If it's based on the original, he should be able to do Special Summon, so I don't want to force him to stay in Normal Summon, but he wants to develop it in Special Summon and settle it all at once.
I think it's a performance worthy of the title of God of Destruction. Even in OCG, it became possible to reproduce it in a similar way by converting Soul Energy MAX into a card.
Spirit of the Pot of Greed ▶︎ Deck 《Spirit of the Pot of Greed》
japan シエスタ
2018/11/15 16:24
Yugioh Icon
A pinpoint card of a greedy pot that exists in vain.
It speeds up your greedy draw even more, but they also affect each other to expose your poor stats. However, with the current card pool, it is not difficult to cover these drawbacks.
Because of its low status, it's easy to bring up, and since there's no one-turn limit on its name, you can draw a maximum of 5 cards and connect it to a high link or X after deploying it in large numbers with a runaway summon.
It's not very practical in terms of deck space and accidents, but it's more explosive and combo-y than the similar pot Djinn.
Avatar of The Pot ▶︎ Deck 《Avatar of The Pot》
japan シエスタ
2018/11/15 16:15
Yugioh Icon
The greed that has grown into a muskimuki, the impact of the appearance is there.
However, as for the effect, it's a bit lacking in stats for its muscular habit, and considering the amount of time it takes to prepare this card on the field, the ad side doesn't change much, and it even looks like it's losing out on the back.
There will be no practicality other than the story. In the first place, the target is prohibited.
If greed is errata and weakened, there's no point in hiring him... isn't it?
Jar Robber ▶︎ Deck 《Jar Robber》
japan シエスタ
2018/11/15 15:26
Yugioh Icon
Since the target card is prohibited, this card currently has no reason to exist.
Because of its effect, greed will probably have a adoption rate close to 100% if it can be used. At the time of its introduction, it was a restriction, and on the contrary, it was more risky to adopt this card for pinpoint meta for just one card.
It would be nice to be obediently urara counter.
太古の壺 ▶︎ Deck 《太古の壺》
japan シエスタ
2018/11/15 15:19
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A pot that has no particular effect. As the text says, it is easily destroyed in battle or by effects.
Since this guy's value is low level and rocky, it's main role is to send a large amount from high rituals to his GY and connect it as a cost for Mega Rock and Gaia Plate, as already said.
One point is avoidance because there is a way to use it.
Pot of The Forbidden ▶︎ Deck 《Pot of The Forbidden》
japan シエスタ
2018/11/15 15:14
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As the name suggests, this jar has four banned card effects.
The effect itself is powerful with the defensive power of the Blue-Eyed class, but it is superlative and it is slow to reverse, so it takes time to activate.
With Prediction Princess, the effects of Tarot Ray can eliminate these difficulties at once, and since it turns into Flice, you can make the most of this card's abilities. The level is also the same as Tarot Rei, and it's as if it was born for Tarot Rei.
The Prediction Princess will serve as a powerful weapon.
Pot of Dichotomy ▶︎ Deck 《Pot of Dichotomy》
japan シエスタ
2018/11/15 15:07
Yugioh Icon
It's a card that can be said to be a subspecies of greed, and the number of GY collected by him is lower than over there, but the races need to be different.
As long as there are hand triggers and EX present and there is no reason to unify the races or the unification deck, it is not difficult to meet his GY conditions.
But the problem is another activation condition and constraint. It's activated at the start of main 1, so if you can't use it immediately after drawing it, it's pretty painful in this fast-paced environment.
Furthermore, the activation turn battle cannot be performed. In the case of the Beatdown Deck, you can draw and attack after 2 turns, which is fatally slow.
To be honest, the restrictions are too tight, so I choose quite a few decks that I can use, and there are cards that allow 2 draws with easier conditions, so unless there is a bad matchup, it is better to prioritize them.
I think it's a pretty strong pot.
Pot of Benevolence ▶︎ Deck 《Pot of Benevolence》
japan シエスタ
2018/11/15 14:58
Yugioh Icon
The Transmigration Prophecy》Spell ・A card that can be said to be a small version.
Compared to over there, it can't be activated during the opponent's turn, and the number of cards has dropped significantly, and the interference power has dropped considerably.
Instead, it can be drawn and used immediately, so it is suitable for comboing with your own deck.
You can aim to reuse cards that are the cornerstone of the Deck and are easy to search, but are subject to regulations. Infernity's cancer, for example?
However, since it is a disadvantage if it is used alone, it is not without accidents, so it is not a card that can be used with priority.
Pot of Generosity ▶︎ Deck 《Pot of Generosity》
japan シエスタ
2018/11/15 9:05
Yugioh Icon
A card that can lose 3 cards just by activating it. There are better ways to get the cards back into his deck.
At most, it can be used in a combo with 《Mystical Refpanel》, but there are other good ways to do this, such as 《Into the Void》. Since it's returned to the Deck, he won't be able to fertilize GY, but this is a combo card that can't be used alone, and it's acorns.
It is only after merging with greed that this pot becomes active.
Pot of Riches ▶︎ Deck 《Pot of Riches》
japan シエスタ
2018/11/15 8:50
Yugioh Icon
A vase recently fused with greed.
It's like greed for EX's P, and the number of copies is a little less than that.
However, the deployment other than the activation turn P summons will be sealed. P Deck often uses other summoning methods, so it feels like a painful disadvantage. In addition, since it is often deployed from EX, it seems that returning the P of EX did not bite at all.
With the new rule, mass deployment from EX is no longer possible without links, so the act of returning itself is no longer a problem.
However, it will be difficult to handle unless the deck has a high combat power of the main deck, and the deployment limit is painful.
It feels like a slightly peculiar pot.
Lyrilusc - Assembled Nightingale ▶︎ Deck 《Lyrilusc - Assembled Nightingale》
japan シエスタ
2018/11/14 17:24
Yugioh Icon
Summoning itself is easy because there are no restrictions and it's light, but if you want to demonstrate its true value, you want to use as many materials as possible. Level 1 is not a difficult story because there are plenty of ways to line up.
Continuous attack is possible up to the number of materials, and you can attack directly. The reinforcement rate is low, and the striking power of itself is low, so I would like to make up for it with reinforcement cards.
As long as it is supplemented, its explosive power will be tremendous. Also, since it is a direct attacker with continuous attacks, it works well with 《Robbin' Goblin》.
It has a damage cut and destruction resistance that can be activated by Furice, and it is a destruction resistance that is rich in breakthrough methods, but I think that this lightness is enough and the damage cut is effective even if he leaves the field, so his high DEF have.
It is desirable to use it in combination with some kind of enhancement card, but it has unusually high explosive power for Rank 1. Since there is no material specification, I feel that it is highly versatile and excellent rank 1. Contrary to its appearance, its attack performance is on par with that of its older brother Hayabusa.
Supreme King Gate Zero ▶︎ Deck 《Supreme King Gate Zero》
japan シエスタ
2018/11/14 17:04
Yugioh Icon
Since it has a scale of 0, level 1 P-summoning, which was impossible before its appearance, is possible, enabling new tactics. There is also a romance that all levels can be P-summoned if used in combination with infinity.
If Zarc is present, all damage can be shut down. Zarc itself is a monster that takes a little time to summon, so it's not easy to summon, but it's an excellent effect.
If infinity exists, you can destroy yourself and infinity and search for fusion. A valuable fusion searcher, but Mugen itself has a strong habit.
For the monster effect, we're going to use Zero's fusion/S version, mainly fusion/link material, and Zark's setup. If it is destroyed, it will head to the P zone and basically destroy the cards in the P zone.
P effects need to be used in conjunction with heavy or peculiar cards. The scale is excellent and there are no disadvantages like infinity, making it easy to travel with Wurm. It's useful just as a scale member, so it's better to ignore the P effect and find value only in scale.
Supreme King Gate Infinity ▶︎ Deck 《Supreme King Gate Infinity》
japan シエスタ
2018/11/14 16:50
Yugioh Icon
It's a scale 13 P-card and has a lot of impact. Even the Timelord and Obelisk Osiris can be P-summoned.
However, like other high scales, it still has strong quirks.
If there is a monster on the field, it cannot be P Summoned and cannot be used with Link. If Zarc is on the field, the recovery effect can be used, but since it depends on the opponent's field, it is not stable and Zark has a good presence, so the disadvantage of the P-summoning limit resonates. I only use it when Zarc is in the P zone.
The monster effect is the XP version of Zero. It can be used as a fusion/link material and as a base for Zarc. If it is destroyed, it will head to the P zone, so it will mainly break the cards in the P zone.
If it's Magician, the P summon limit of this card is likely to affect the scale of 13 itself, which feels excessive.
He's level 10 or higher than Overlord Magician, so it's easier for him to go on a business trip with Wurm on Deck.

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