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Yu-Gi-Oh! Card Rating List Showing 5,821 to 5,835 of 7,624

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Master Peace, the True Dracoslaying King ▶︎ Deck 《Master Peace, the True Dracoslaying King》
japan シエスタ
2018/12/12 8:59
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Zark Pack, which has a particularly large number of regulated cards, is at the top of the list.
In addition to being compatible with trains, it has high stats and perfect immunity that can be obtained depending on the type of card released. Friche removal that allows you to use the released card as a cost.
In addition to this high standalone performance, TRUE's high-quality support enables easy deployment.
It has a strong resistance and does not even allow lightning, so it has a high control power for its ease of handling.
TRUE itself has a high level of physical strength and business trips, and there are times when it comes out from various decks. I feel that it is a piece that symbolizes the inflation of the 9th term. I hope there isn't enough inflation to allow this card...
Chimeratech Fortress Dragon ▶︎ Deck 《Chimeratech Fortress Dragon》
japan シエスタ
2018/12/11 15:12
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I want to feed this guy (Siddra) a machine, but I don't mind!!
Cydra transforms into a mechanical removal agent. One of the Chimeratech series with epoch-making summoning conditions at that time.
It can even eat complete resistance, but unlike System Down, it is inferior in that Sidera is a monster and can be blocked by summoning reactions.
Also, he can't eat P-monsters that can't be sent to GY, so from that point of view, the system is currently down and differentiation is progressing considerably.
The combo with DNA remodeling is simple yet powerful. It is also conceivable that Sydra can be transformed into a level 8 monster.
There is a similar Mega Fleet, and although it has more versatility, it is also very strong against strong opponents, so depending on the environment, it may still be a card worth prioritizing.
Ally of Justice Rudra ▶︎ Deck 《Ally of Justice Rudra》
japan シエスタ
2018/12/11 14:47
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A card that should be called a large version of Galadhorg. You can guess the practicality just by that, but in the case of this card, it is also a problem that it is advanced.
Although the enhancement value has risen, there is an advanced level with 2600 RBIs just like Galadhorg.
In addition, it is common to be blessed with illustration design in vain. (This is individual difference)
If I had to force him to increase his advantage, it would be easier to recruit him with 《Machina Armored Unit》because of his low ATK.
I wonder if it can be said that it is one of the best industrial waste among disappointing AOJ.
Ally of Justice Garadholg ▶︎ Deck 《Ally of Justice Garadholg》
japan シエスタ
2018/12/11 14:32
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If there is light, it can demonstrate self-strengthening, but the rate of increase is 200, and the raw RBI is 1600, which is on par with 1800 even if it is strengthened.
It's a low-ranking player with over 1800 RBIs, so even if you focus only on machines, there are many guys who are better than you. Having the name AOJ is a point of differentiation, but up until now the benefits of belonging to this category have been very small.
There is light and you can do ordinary things. Usually less than mediocre. Those are the AOJs.
Ally of Justice Clausolas ▶︎ Deck 《Ally of Justice Clausolas》
japan シエスタ
2018/12/11 14:20
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Vanilla AOJ. Oita and the S monster that later became a motif appeared.
Vanilla advanced level below Monarch RBI and unremarkable impression is strong. However, considering that many of the effective AOJs are miserable, it's even better to be vanilla.
However, there are many other excellent Darkness and Machines, and the fact that they are advanced vanillas is not an element that can be fully utilized in the current AOJ. Rather difficult to handle.
It's suitable for the target of the unlimited limiter, but it doesn't have enough development power to be easily lined up.
There is a romance of 9200 RBI with unlimited limiter + Limiter Removal, but I think it is difficult to handle.
Jet Synchron ▶︎ Deck 《Jet Synchron》
japan シエスタ
2018/12/11 10:16
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Level 1 tuner with self-regeneration. In addition to low status, there are plenty of means to bring tuning correspondence.
He can also select Junk search, and among them, Junk Synchron is a good match and will lead to further development.
Self-regeneration has a hand cost, but in decks that use this card, that cost can often be used as a GY fertilizer for him.
An excellent and easy-to-use tuner that has different attributes and races, and can be expected to play a different role than Valve.
There is a ban on valves, and it seems that the field of activity will expand further in the future, but at the same time, regulations are scary.
Re-Cover ▶︎ Deck 《Re-Cover》
japan シエスタ
2018/12/11 10:05
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It has self-regeneration, but the conditions are tight.
Unless it's a P Deck opponent that can be used, it seems that it will only be the first advance.
It seems that it will be difficult to play an active role unless you use Gangan EX from the beginning.
Although valves will be banned from 2019, there are still various barriers such as Jetron. The advantage here is that if the conditions are met, it can be revived with no cost, and it is compatible with emergency tele with EARTH like Valve.
I have a variety of blessed specs, so I feel like I can't play an active part.
Dandylion ▶︎ Deck 《Dandylion》
japan シエスタ
2018/12/11 9:09
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Just by sending it to GY, you can generate two tokens with loose usage restrictions, and there is no particular activation turn limit.
It is easy to benefit from the increased card pool, and it finally broke in the 10th period when Link Summoning appeared.
In addition to being compatible with the link summoning system, even searchers such as Cherubini and Jasmine have appeared.
The Plant Axis Link, which is capable of 1 kill in advance, was completed, and it was finally banned due to its suppression.
It is a card used by Juudai, the main character of GX, and has left a lasting impression, so errata may be expected.
Blackwing - Steam the Cloak ▶︎ Deck 《Blackwing - Steam the Cloak》
japan シエスタ
2018/12/11 8:53
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Tokens can be generated by leaving the field, and it is easy to activate due to the characteristics of being a tuner. Tokens have no limits, which is a big plus, and there is no 1-turn limit.
However, it should be noted that the token does not have the name of BF, and the attribute and race are different from BF.
In addition, it also has self-regeneration that costs monsters on the field only once, and can be activated immediately from the token generation ability.
Blessed attributes, especially level 3, so it's also excellent to be able to bring it from Khalifa.
It's good to connect to even bigger ones, and it's good to aim for continuous S summons.It was an excellent tuner, but it was a loose summoning method that can use tokens, and because of the appearance of link summoning, it was not BF along with Goufu of the same category. Deck has also been abused and restricted, and finally climbed to the point of ban from next year. pathetic.
Ally of Justice Unlimiter ▶︎ Deck 《Ally of Justice Unlimiter》
japan シエスタ
2018/12/10 17:26
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It can be said that it is the only advantage that belongs to AOJ at present. Thunder Armor? Who is that?
It's a doubling enhancement of a single unit, and since AOJ is centered on his Machine, it also supports 《Limiter Removal》. If used together, it can be strengthened 4 times and can demonstrate considerable explosive power.
It's an attractive effect, but the biggest problem is that the AOJ side is full of junk.
This card must be put into play and activated, but AOJ's deployment power is poor and it takes time to line up.
Overall effects and stats are poor. Catastor, who is the leading presence of AOJ, also does not calculate damage and destroys effects except in the dark, so the compatibility is not good.
It's a decent support, but it's also one where AOJ's misfortune stands out.
Ally of Justice Decisive Armor ▶︎ Deck 《Ally of Justice Decisive Armor》
japan シエスタ
2018/12/10 17:09
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In addition to the highest level and offense and defense in AOJ, this card is suitable for the name of a decisive battle weapon due to its effects. There is no specified material, but it is heavy with a request for 3 bodies.
Out of the three effects, Handes + Burn is the most eye-catching. If it goes well, you can also take advantage of your own offense and defense, and you will be able to take shape at once.
Set, Spell/Trap removal is also not very reliable in the age of Friche, but it can be said that it is strong when it is dominant.
As a disadvantage, in addition to the weight of the required materials mentioned above, the effect requires a cost other than set removal, and it is unstable if it is highly dependent on the opponent, including conditions.
Also, I'm worried that it doesn't directly interfere with the light of the field.
Also, in this day and age where there are many hand triggers without resistance, it is rather difficult to pass when there are many cards in hand.
Regarding the activation conditions, I would like to stabilize it around "Santa Claws" or transplant surgery, but I can't expect handicap + burn against opponents other than light opponents, and as mentioned above, the reliability of prone removal is not good.
It's strong if you get hooked on it, but it's a difficult card to handle. Is it possible to give priority to one-chan in an environment where considerable light is raging?
Ally of Justice Field Marshal ▶︎ Deck 《Ally of Justice Field Marshal》
japan シエスタ
2018/12/10 16:52
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It doesn't specify anything, but it's heavy as it requires a total of 3 monsters, and despite that, it's highly dependent on the opponent, and the return isn't as good as a solid 1 draw.
Moreover, his Special Summon other than S Summoning is not possible, and he writes only things that are useless and difficult to use.
If it is so plain and difficult to use, I think it has little future potential.
Ally of Justice Light Gazer ▶︎ Deck 《Ally of Justice Light Gazer》
japan シエスタ
2018/12/10 15:00
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There is no tuner designation, but the effect is limited to light opponents and versatility is low.
Light itself has a lot of versatility, such as Veiler, Usagi, and Honest, but since his own enhancement value is low, it's unlikely that he can use it in his deck, which he uses in small amounts, prior to other S.
Lilo is the virtual one, as many people say. He fertilizes GY so aggressively that he sometimes uses lawn mowing, and level 8S emphasizes removal and suppression and has less brain muscle. However, light is an attribute that possesses honesty, so overconfidence is prohibited.
He has the potential to be very explosive against Rylo, and if his Rylo-like deck dominates the format, it might become available.
Well, even if it really took over, it would probably be better on the side.
Ally of Justice Catastor ▶︎ Deck 《Ally of Justice Catastor》
japan シエスタ
2018/12/10 14:50
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It is a level 5S that does not specify materials, and although it is necessary to bring it into battle, it can destroy monsters other than darkness, and it has high breakthrough power without being targeted.
However, it is practically vanilla against dark opponents, and darkness is a major attribute. It cannot be said that the original offense and defense are high.
In addition to the essential darkness, more than 10 years have passed since its appearance, and the number of opponents that do not pass, such as destruction resistance and effect negate, has increased dramatically.
I also want to be careful about plain forced effects. I don't think it's much, but even if it's a weak opponent, it can't do damage, and Millennium Eyes and Crystal Wing will be taken over.
Opportunities to play an active role have decreased considerably, but even now, level 5S with removal that doesn't target is valuable, and his own status is also blessed, so I wonder if there is a certain value.
Drillago ▶︎ Deck 《Drillago》
japan シエスタ
2018/12/10 14:29
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A card known for the gorilla-sounding ear. It doesn't get along well with gorillas (Baboon Sukugori).
A low-level, Limi-ready Machine direct attacker that can land 3200 direct attacks if determined.
The problem is that it depends a lot on the other party. Currently, walls are rarely placed, and the existence of 1600 or more RBI is a daily occurrence, and compared to the past, the reliability of Trap has decreased, and the existence of lying down has decreased.
Still, there are many encounters such as Continuous Spell, and if you want to make use of this card, you will need to adopt a lot of magic and trap removal such as Tsuitsui.
It's easy to be disposable because it's not expensive, and honestly, it's not easy to use.

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