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Yu-Gi-Oh! Card Rating List Showing 556 to 570 of 4,611

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Rating Score・ Review
Posting Date
New World Formation ▶︎ Deck 《New World Formation》
japan みめっと
2023/04/29 16:03
Yugioh Icon
At the time of evaluation, including the card with the same name, he is a trap card that allows him to set all his spell trap cards related to visas from GY, which already exceeds 20 types.
If you set a Quick-Play Spell or Trap card, the biggest feature and strength is that you can use it from the turn you set them.
However, since you need a card that corresponds to GY, if you draw only this card alone, it will be rotten, and at the time of evaluation, all the applicable Spell Trap cards will not be sent to GY after activation, or your own There are only things that cannot be activated unless a specific card exists in the field or GY. While adopting it, it is difficult to use it effectively unless you sometimes prepare a means to send them directly to GY.
The GY effect also recovers the Deck's resources and leads to reloading the search target, but it does not have the 1 draw after returning the Deck, which is common with this kind of effect, so if you use this card more than once, it will be 1 draw. It will clash with effects, and there are some Spell Trap cards that are printed that have useful effects that are activated by removing them from GY, such as Trivikarma.
Overall, I have the impression that this is a type of card that will fatally underperform as a result of adding upside elements to the Deck.
Soul of Purity and Light ▶︎ Deck 《Soul of Purity and Light》
japan みめっと
2023/04/29 13:31
Yugioh Icon
In the same pack, there are 4 "Spirit" Special Summon monsters with elemental attributes that can be obtained by excluding one monster with the same attribute as GY's own, but this monster of LIGHT is different from them. The naming convention is different, and in exchange for the need to remove two monsters, this one has a slightly higher level and combat ability.
I really miss how the guy in the illustration was said to be a slightly handsome penalty wacky.
With the introduction of the X summoning system, its significance has increased, and it will mainly be used as high-level S materials and rank 6X X materials.
As I've said repeatedly for monsters with similar summoning conditions, it would be even better if she could use the cost of banishing her GY monsters for something, and Fairy is relatively good at that. Also a field.
Garuda the Wind Spirit ▶︎ Deck 《Garuda the Wind Spirit》
japan みめっと
2023/04/29 13:21
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A Winged Beast monster that is a "spirit" Special Summon monster in charge of WIND.
A version where the effect of Aqua Spirit is activated during the opponent's end phase, you can repel monsters with high ATK but low DEF on the return turn, and conversely, his DEF is high but his ATK is low. It can be used to wake up a monster and go get his LP.
However, it is not easy for this monster, which has only his ATK of a low class monster, to enter the opponent's end phase with monsters on the opponent's field, and the effect is more decoration than Aquaria.
For the time being, if the revival limit is met, other effects will allow him to Special Summon from his GY during the opponent's turn, so this effect will be somewhat easier to use...
That's why he will be using Winged Beast, a super-suitable race and attribute in WIND.
Cards like "Harpie's Feather Storm" have come out, and WIND's Winged Beast has developed too much by the time of this evaluation.
Spirit of Flames ▶︎ Deck 《Spirit of Flames》
japan みめっと
2023/04/29 13:15
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A "spirit" Special Summon monster in charge of FIRE, a Pyro monster.
Due to this effect, when he attacks himself, his ATK becomes 2000, and when he doesn't, his ATK is 1700, which is not low at all.
Even back then, it wasn't too strong at all, but for a card that can be played at this lightness at this time, isn't it written too badly? With that impression, do you think that the summoning condition of excluding one GY monster and making him a Special Summon was seen quite heavily?
He's still an underdeveloped race, so I think Pyro's performance is faster if you count from the top, but that's why he has effects that refer to Pyro and EX monsters that specify Pyro as a material for Special Summon. It is still lacking.
After the Fire DP in 2023, Pyro is expected to have new developments that have never been seen before, so expectations are high for that.
Aqua Spirit ▶︎ Deck 《Aqua Spirit》
japan みめっと
2023/04/29 13:07
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One of the 4 "Spirit" Special Summon monsters consisting of 4 elements that can be Special Summoned by excluding 1 monster with the same attribute as his own GY that appeared in the 2nd term.
This monster is in charge of his WATER and has an Aqua race, and was once nominated for a VB beauty pageant. Where is it?" I thought, but now it's a pretty favorite monster.
The unique effect is to change the battle position of one opponent's monster to the opponent's standby, making it impossible to change the battle position of that turn except for effects, mainly changing the monster in the Attack Position to the Defense Position for that turn It will be an operation to reduce the number of moves of the other party.
Compared to Garuda the Wind Spirit, which has the same offense and defense and is in charge of his WIND with the same group of monsters, it has a much higher chance of fulfilling its own role than over there, which must survive until the opponent's end phase before the operation method. is winning.
However, currently, even if monsters are in Defense Position, there are so many ways to use them as materials for Special Summons from the EX Deck that it is difficult to function as a deterrent, so it seems better to think that this effect does not exist. is.
If you look at it as a monster that can be put on the field with a plus one regardless of the situation of the field without using the summoning right or the effect that activates it, it's not so bad including the RBI, and it's also suitable as a material for various Special Summons. Furthermore, it would be nice to be able to use the WATER monster that was removed to Special Summon itself for something.
Not only this monster, but also the dark and light "spirit" Special Summon monsters that will appear later, the effects are all mediocre or worse, so I feel like I should be able to make use of races and exclusions when making them deployment personnel. is.
Tornado Bird ▶︎ Deck 《Tornado Bird》
japan みめっと
2023/04/29 12:47
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In terms of 2-card bounce, he is the same Reverse Effect Monster, Penguin Soldier, and he is a monster that feels like a Spell Trap card version, but considering that you always have to select 2 cards, it's more like A card that should be called a bounce version of Greenkappa.
Most of the Spell Trap cards are activated or set again after bouncing the opponent's ones, so it is difficult to lead to an advantage, so if you use this card, you should be able to self-bounce your Spell Trap cards, and You will have to pay attention to the fact that the activation of the effect does not have the name Turn 1.
Despite being described as reasonably strong, this monster has not received any attention or been used since its introduction, but with the increase in the card pool, including those related to Reverse Effect Monsters, it has become somewhat unreasonable. Lucky for this monster to be able to.
Dreamsprite ▶︎ Deck 《Dreamsprite》
japan みめっと
2023/04/29 12:36
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This card is the oldest of the "Plant monsters in the form of fairy women" that appeared in Season 2.
When this card is attacked by an opponent's monster, it activates a trigger effect that transfers the attack to another monster on your field before damage calculation.
Since it is an effect that activates before the damage calculation of Damester, even if it is attacked from the set state, the effect of switching the attack target is triggered, and this makes it a monster with a higher ATK than the opponent's attacking monster. You can redirect the attack to intercept it, or redirect the attack to the set monster you want to attack.
When you have 2 set monsters including this monster on your field, it's a bit interesting as a combo that the opponent's damage calculation will be done with the other monster regardless of which one they attack.
However, since this effect is a compulsory effect, even if you don't want to shift the attack, you have to shift the attack to someone if possible.
Supply ▶︎ Deck 《Supply》
japan みめっと
2023/04/29 5:49
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A low-level Reverse Effect Monster characterized by having a higher ATK than 《Marauding Captain》, despite the fact that the card name and the effect it exerts are clearly those of a non-combatant.
Due to the reverse effect, it exerts the effect of salvaging two fusion material monsters that have been sent to GY by fusion, and looking at only the text at the time, "My GY monster that became a fusion material by fusion summoning by Polymerization". It seems that it only supports , but in fact, it is a specification that can also collect monsters that have become fusion materials in fusion summons by card effects other than "Polymerization".
However, it is not the case that it became a very epoch-making card because of it. Almost never.
Currently, it is a card with a strong image as a monster depicted in the illustration of 《Weighbridge》, which has received a certain evaluation as a removal trap for Normal Trap with high resistance penetration.
Collected Power ▶︎ Deck 《Collected Power》
japan みめっと
2023/04/28 18:57
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A trap card that collects all of his Equip Spells and monsters that are equipped cards that exist on the field into one monster on the field, regardless of whether they can be equipped or not.
Would it be most realistic for my monster, enhanced with an Equip Spell, to use it as a card to pass equip cards to my other monsters that haven't attacked yet after attacking?
It would be a pretty interesting effect if it was an immediate triggered effect of the type that can be used as a complete furicie on each other's turn that EX monsters have.
Graverobber's Retribution ▶︎ Deck 《Graverobber's Retribution》
japan みめっと
2023/04/28 18:52
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A Continuous Trap that continuously inflicts effect damage proportional to the number of monsters that have been removed from the opponent's grave, regardless of whether you or the opponent destroyed the grave.
The story doesn't start unless the opponent banishes the opponent's monsters first, or they have to banish the opponent's monsters themselves, but for Burn Deck, who wants to inflict effective damage on the opponent as soon as possible, this hassle is fatal.
The damage multiplier is also low, and it must be said that it has a severe performance except that it can be left open for free.
Deal of Phantom ▶︎ Deck 《Deal of Phantom》
japan みめっと
2023/04/28 18:46
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A battle-supporting Trap card in which the scattered companions become the guardian spirits of one monster on the field and strengthen her ATK.
Unfortunately, regardless of who's guardian spirit it is, it's a very inefficient enhancement factor of 100 for each weak monster or strong monster, and the effect only lasts until the end of the turn. bitter.
Depending on the construction and the number of decks, this card alone can increase his ATK by 3000 or more without any special activation conditions or costs, so I'll avoid 1 point, but it's still tough.
Note that the number refers to your own GY monsters, but the enhancement target can be a monster on your opponent's field.
Destruction Punch ▶︎ Deck 《Destruction Punch》
japan みめっと
2023/04/28 16:33
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Defense Position A trap card that not only deals battles damage to the player, but also crushes the body of the attacking monster when attacking with her ATK that is less than the defense of the monster.
I don't think it's bad in terms of card design, and I know exactly what I want to do, but...
It's cruel to compare it with the cards that came out later, but considering the existence of 《Cross Counter》, I wanted it to be a Continuous Trap.
Even so, it's so weak that it doesn't move even slightly from 1 point, so I think it's okay to make a big errata to change the card type once in a while when it's a low-level card.
Blind Destruction ▶︎ Deck 《Blind Destruction》
japan みめっと
2023/04/28 16:23
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With his Continuous Trap, which destroys all monsters on each other's field that have the same level as the dice roll, monsters with higher levels are also destroyed only if a 6 is rolled.
It's nice to be able to use it for free every time your Standby Phase comes, but even if you can decide what to roll first, this effect destroys multiple monsters on your opponent's field. I can't imagine a situation where this is possible.
If it's possible to use it once during each player's turn, I think it's still worth betting on luck, but I think it's all unreasonable.
The Emperor's Holiday ▶︎ Deck 《The Emperor's Holiday》
japan みめっと
2023/04/28 16:15
Yugioh Icon
A type of permanent meta trap that negates all the effects of equipment cards on the field that appeared in the second season.
It is also the card that first illustrated the king, who later became the character drawn in the illustration of the trap card group that became the "Tyrant" series.
Its nature to negate certain card effects on the field is similar to Royal Decree and Imperial Order, and I think this card has a certain performance as a permanent meta because it doesn't require activation conditions, costs, or self-destruction. , It's a pity that the scope of protection is too narrow.
At the very least, if he could negate the effect of his Equip Spell that activates with GY, and had similar properties to Royal Command recorded in Sue in the same pack, it might have had some highlights. but….
Spirit Message ▶︎ Deck 《Spirit Message "L"》
japan みめっと
2023/04/28 15:26
Yugioh Icon
The final death message issued during the opponent's end phase due to the effect of Destiny Board.
Other than that, it's the same as the first 《Spirit Message "I"》.
Unlike "Destiny Board", the death message issued by the effect of "Sentence of Doom" does not have to be sent out in order. .
In other words, just because this card comes into play does not necessarily mean that a special victory has been achieved.
And congratulations, purpose served.

(38/308 pages) 556 - 570

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