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Yu-Gi-Oh! Card Rating List Showing 526 to 540 of 1,135

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Rating Score・ Review
Posting Date
Crystron Quariongandrax ▶︎ Deck 《Crystron Quariongandrax》
japan ラーメン
2016/10/08 9:01
Yugioh Icon
Her new Crystron Synchro, Phenixion, is her Spell Trap exclusion, and this one has a monster exclusion.
It has a strong banishment effect that seems to be conscious of Trish of the same level. You can banish up to the number of monsters used as material, so it's easy to use regardless of the state of your opponent's field. None of the effects have any specifics about Crystron, so any Deck that makes it easy to arrange tuners can be used.
A very good card that will be a trump card for Crystron, and a very welcome card for Machine Synchro, which lacked active removal effects.
Michael, the Arch-Lightsworn ▶︎ Deck 《Michael, the Arch-Lightsworn》
japan ラーメン
2016/10/04 0:07
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A monster with one of the strongest effects in ★7 Synchro, in ★7 Synchro it has the strongest class effect, but it has a material specification and is not general purpose, so he chooses Deck.
It requires an LP cost of 1000, but it has a very excellent effect of all-purpose removal, and there is Tsukihana in charge of removing 7, which is a general purpose and does not require a cost, but this card can also remove Spell Trap, even more than bounce. There are many powerful elements when the RBI is high, and the second half effect can only be used by Lilo, but even if you ignore it, the first half effect is sufficiently powerful, so there is no problem.
Also, although there are material restrictions, since he is a Dragon, LIGHT, and ★7, he can be abused by Spirit Dragons and taxis. and became four digits.
The effect itself is very powerful, so I definitely want to use it in his deck when he can play it.
Clear Wing Fast Dragon ▶︎ Deck 《Clear Wing Fast Dragon》
japan ラーメン
2016/10/03 23:36
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In his new form, he is a Clear Wing, an excellent monster that can be said to be a Gorgonic with a narrower range but a higher RBI.
Triggers monsters that come out of extras and immediately sets ATK to 0 and negates the effect. Gorgonic has proven this strength, so I don't need to explain it now.
It's a Pendulum Monster for the time being, but SR isn't a Pendulum theme, so it's okay to treat it as a bonus. It's safe to put out a second body because it's going to be a good thing, but it's not a losing effect.
It has a very strong effect, but it can be differentiated from Clear Wing by whether or not it can handle higher than the main deck, and the material has a proper WIND binding, so there is little worry of being abused, just a strong thing. It's not just a good card, but it's a pretty good card that's been fine-tuned.
The Huge Revolution is Over ▶︎ Deck 《The Huge Revolution is Over》
japan ラーメン
2016/09/25 22:48
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Since the appearance of Tsuitsui, a meta for multiple destruction, the attention has increased and the price was quite amazing because it was a no-rare, but with the reprint, it has become more affordable.
As a difference from Staro, which is often compared,
・Can deal with multiple destruction of the opponent's field or the entire field
・Because it is a Counter Trap, it cannot be negate by monster effects, etc.
・Exclude instead of destroy
・Stada can't Special Summon
Well, if it's not a deck that wants to Special Summon a star, it's basically more usable than Staro. It can take precedence over Staro.
It has become less rotten than before with the passage of time.
Ancient Gear Hydra ▶︎ Deck 《Ancient Gear Hydra》
japan ラーメン
2016/09/25 4:11
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Hmm, it's not weak at all, but it's a card that I can't help but feel regret about overall.
The effect of 1 is a female warrior, and it is extremely excellent to say that it is an exclusion that does not target, but it is a bit annoying that it is exclusive to Tribute Summon. For that reason, it's a little tricky to say whether to use Tribute Summon, can it be activated even with Special Summon?
The 3 Armades effect, which is also applied in Special Summon, is quite excellent, and it is convenient because it can be applied to ancient machines other than yourself.
Overall, it's not a bad card, but it feels like it's missing something.
Ancient Gear Fortress ▶︎ Deck 《Ancient Gear Fortress》
japan ラーメン
2016/09/25 4:06
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Gives the ancient machine resistance and chain impossibility for summoning turns, and if it is destroyed, it can be deployed from the hand or revived.
If you look at it normally, the resistance of 1 and the expansion effect of 3 seem to be the main, and 2 seems to be a bonus, but when you actually use it, 2 is rather strong, you can use the effect without fear of monsters that stop monster effects such as crystals. It is great that you can use the effect of the next new Hound Dog without hesitation.
Of course, it has 1 resistance and 3 development, so it's not a loss, it's from the hand or GY, so it's a little harder to use than the city from the Deck, but it's still strong enough, and it supports Ancient Gear in a pretty good way. It's not a Field Spell, but it's a good card that will help you, but you can search with Wyvern, and it's a merit that you can coexist with the city.
Ancient Gear Catapult ▶︎ Deck 《Ancient Gear Catapult》
japan ラーメン
2016/09/24 10:25
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If you have two very important cards in the Ancient Machine, this card and Gear Town in your hand, you can do almost anything.
Needless to say, the synergy with the city is outstanding, and it is possible to put out a chaos giant at once with two large players with 3000 RBI in an instant, and it is a mass of possibilities.
Unfortunately, it's limited to "when there are no monsters", and it can't be used immediately after searching with Wyvern, and the effect of the town reduces the release, and after he activates Reactor, he can't line up Chaos Giants next to him, but even so. good enough performance.
Ancient Gear Box ▶︎ Deck 《Ancient Gear Box》
japan ラーメン
2016/09/24 10:20
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A card whose existence value suddenly increased due to the appearance of the Chaos Giant, and the route of the Chaos Giant fusion summon from two cards in the hand involving this card was devised.
Even with the new gear machines, the search destinations for the ancient machines are difficult to find, but it is useful in terms of securing the number of fusion materials. Let's keep
Ancient Gear Gadget ▶︎ Deck 《Ancient Gear Gadget》
japan ラーメン
2016/09/24 10:13
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Since he has the names of both "Ancient Machine" and "Gadget" in one body, he has excellent compatibility with Reactor, and you can give both effects by putting a town on it and releasing this one body.
The effect is to block the activation of any effect when attacking this turn, there is no single limit, so if you line up 3 bodies with duplication techniques, you can block the activation of all effects. can be applied, but none of them are great effects, so it's almost a bonus.
The problem is that this card itself doesn't have a special Summon ability. It's difficult to survive the opponent's turn.
Since you can recruit with Gold and Silver Gadgets, you should try to use them to delay the opponent's attack and recruit this card when the last monster attacks.
Ancient Gear Wyvern ▶︎ Deck 《Ancient Gear Wyvern》
japan ラーメン
2016/09/24 9:42
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It's no exaggeration to say that this card is the cornerstone of Strak this time, and although it has some restrictions, you can search for any ancient machine card just by putting it on the field.
The first card you want to search for is the Injector, but you can also search for knights and gears from the machine box to gather materials for the Chaos Giant. There is no problem if it is set before activation.
It's going to be a pretty important card in Ancient Machines.
Ancient Gear Reactor Dragon ▶︎ Deck 《Ancient Gear Reactor Dragon》
japan ラーメン
2016/09/24 9:21
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It can be said that it is an evolution of Gagel, the signboard monster of Strak this time.
Releasing Ancient Gear gives you pierce, releasing Gadget gives you two attacks, reducing the release in Gear Town and releasing the new Ancient Gear Gadget will give you both effects, gear is gold and silver Gadget You can recruit with the effect of, so it's surprisingly easy to aim.
And since there is no special summon limit, it can easily come flying from the deck with the effect of town or projectiles. Suffice it to say that it's a trap removal, it also destroys your own spell traps so you can destroy towns and fortresses to follow up.
A monster that seems to take Gajeru's position, well, this one is a little difficult to handle at level 9, so it's possible to differentiate it somewhat by level.
Paleozoic Opabinia ▶︎ Deck 《Paleozoic Opabinia》
japan ラーメン
2016/09/24 1:27
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Paleozoic's most important card, ATK is non-existent, but in Paleozoic, it's the card I want to put out first.
First, it's great at just searching for Paleozoic, Pikaia for drawing, Dinomiscus for removing pesky enemies, Orenoides for cracking back, whatever the situation calls for it.
And you can suddenly activate Paleozoic from your hand, this effect is quite important, and it works perfectly with the search effect. Orenoides can be chained to Spells, Canadadia, Dinomiscus, etc. at the moment when a card with an activation effect comes out.
It's ATK is 0, but it's no exaggeration to say that it's the most important card in Paleozoic.
Paleozoic Pikaia ▶︎ Deck 《Paleozoic Pikaia》
japan ラーメン
2016/09/24 1:18
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Paleozoic-exclusive train, it is strong because it can draw while discarding Paleozoic to revive.
Pikaia of draw and Dinomiscus of elimination are two compendiums of his Paleozoic.
Magician of Faith ▶︎ Deck 《Magician of Faith》
japan ラーメン
2016/09/17 10:19
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A monster with a powerful effect due to its simplicity from the beginning, this card is the only Yu-Gi-Oh card that can collect GY spells at no cost, and there are many powerful limited cards in spell cards, so it is possible to use them without disadvantages. Simply powerful, Spells are also strong in that they can be collected and used immediately, unlike Traps.
Because of its overpowering performance, he was put to sleep in prison for eight years.
However, although the effect is powerful, it is one step behind when it comes to the reverse effect. I wonder if the old concept of "must-restricted Spell Cards" has disappeared for the first time in years.
Apprentice Illusion Magician ▶︎ Deck 《Apprentice Illusion Magician》
japan ラーメン
2016/09/13 23:32
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A general-purpose card disguised as a brahmaji support, a different category, but a tremendous difference in performance at the level of what Silent Paladin was.
First of all, you can easily Special Summon with the effect of 1. There are no restrictions on the cards you discard, so you can ignore the effects of 2 and 3 and throw it into any deck that deals with ★6.
The effect of 2 is brahmaji search, this effect is exclusive to brahmaji, but the effect of 1 can recover the loss of the discarded add.
And the effect of 3 is a DARK Spellcaster's imitation of Karuto, and it can be used not only by the original bramage, but also by Gagaga and Shaddoll.
And it's an excellent card that doesn't even have a single 1 in all effects, and even smells a little dangerous.

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