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Yu-Gi-Oh! Card Rating List Showing 5,191 to 5,205 of 7,624

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Rating Score・ Review
Posting Date
Super Quantal Fairy Alphan ▶︎ Deck 《Super Quantal Fairy Alphan》
japan シエスタ
2019/03/13 14:11
Yugioh Icon
Although it is weak because it is level 1 and has 0 offense and defense, it corresponds to abundant support, and the effect of aligning levels is appreciated by Super Quantum, which treats X as the main force, and it is applied to other than Super Quantum, so it is easy to mix.
Also, by releasing it, you can randomly recruit Super Quantum, and it is necessary to select 3 cards, so there is no certainty. excellent effect.
I think it's an important piece that plays a role in Super Quantum's deck rotation.
Super Quantal Mech Sword - Magnaslayer ▶︎ Deck 《Super Quantal Mech Sword - Magnaslayer》
japan シエスタ
2019/03/13 10:15
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It is a special equipment trap for Super Quantum X, and it gives strengthening and penetration effects according to the number of ranks. Since the enhancement value is weak, I want to equip it from the rank of Riker or higher.
It has a very high attack performance with 3 attacks that can be attacked directly if the equipment is released. It goes well with Riker and Magnus, which have removal, and I definitely want to use them together.
Explosive power is high, but Trap is deadly as an offensive card. Well, the reward is just enough explosive power to decide the game, so I think it's worth the risk. I feel that it is a romantic card.
Super Quantal Alphancall Appeal ▶︎ Deck 《Super Quantal Alphancall Appeal》
japan シエスタ
2019/03/13 10:00
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Being able to deploy two characters with one card itself is excellent, but the trigger and situation are not excellent.
Now that removal is prevalent, you can't expect the activation of this card, which is almost an attack response, from the opponent, and it's slow to activate with self-destruction, and it's deployed in a state where there are no materials, so the effect of Super Quantum Machine Beast 1 I can't even chase because of it. Moreover, if you look closely, isn't this "time"?
Well, it's still easy to search, and it has the power to expand, so it's easy to help with links and Magnus expansion, so I'm grateful for that. I think a perfect score is overrated.
Super Quantal Alphan Spike ▶︎ Deck 《Super Quantal Alphan Spike》
japan シエスタ
2019/03/13 9:49
Yugioh Icon
1 has the best removal performance as a removal card, but it is a little troublesome and the risk is too high due to the benefits it gives to the opponent.
There is a high possibility that the deployment after activation will be violated, and even with the effect of Super Quantum Machine Beast, it may not be possible to deal with it, so when using this effect, it is necessary to think about the deployment one step ahead. prize.
Since it feels quite peculiar, as already said, the 2nd effect is the main one.
It is possible to search without getting caught in the back of the carrier, which is the key to development. There are plenty of ways to send it to Search and his GY, and I think it's a convenient card to have one in the current situation where Field Search is regulated.
Super Quantal Union - Magnaformation ▶︎ Deck 《Super Quantal Union - Magnaformation》
japan シエスタ
2019/03/13 9:33
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The entire Super Quantum is given target resistance, and this card itself is also within that target. Considering the existence of Veiler, etc., it's great, but as a card with resistance, the slowness of Trap is fatal. Not excellent.
The effect of 2 is material replenishment, and the Super Quantum Machine Beasts have the characteristic that they can't attack unless they have materials, and the trump card, Magnus, can demonstrate its power by holding several types of materials, so the compatibility itself is good. However, the Super Quantum machine beasts are originally equipped with a material replenishment effect. You can't use it until after deployment, and the situations where you can use it tend to be limited.
It can do tricky moves and increase the control power of Super Quantum, but the slowness is a bottleneck, and the card itself is not an effect that earns ads.
It's new for the first time in a few years, but I feel that the support is very poor.
Super Quantal Mech Ship Magnacarrier ▶︎ Deck 《Super Quantal Mech Ship Magnacarrier》
japan シエスタ
2019/03/13 9:18
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With less resources than the normal method, he allows you to X Summon Super Quantum Machine Beasts, and there is no turn limit.
However, the hand cost is high, so in terms of consumption, I feel that it is the same as a normal X. That's where I want to make up for it with his GY activation effect of Super Quantum.
Since the materials are also less than usual, it is easy to get caught in the 1 attack limit common to Super Quantum machine beasts. After all, it is best to consider it as a strategy for the effect of 2.
Since it doesn't refer to the original attributes, White can use various Super Quantum machine beasts.
2 can deploy Magnus, which is a trump card, and Magnus is a very heavy and strict material specification in normal X summons, and since it cannot fully demonstrate its effect, it is basically used from this card.
It is rare to be able to take over the material of X, which is used as a material, so you can aim for the full effect of Magnus. Even if you don't force yourself to use materials from the field, as long as you're good at GY, you can deploy Friche's deck bounce with just one copy, so I think that alone is powerful enough.
However, since it is not an X summon, it cannot be revived. However, due to the characteristics of Magnus, this is not a point of concern.
Although it is somewhat affected by the new rules, it is still an important card that is the key to the development of Super Quantum.
Anti Raigeki ▶︎ Deck 《Anti Raigeki》
japan シエスタ
2019/03/13 8:49
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Now that the meta-target has finally been released after decades, this card is finally no longer a pointless card.
that's all. Like Whitehall, it's still pinpoint meta and too restrictive, and there are negate cards that are more versatile, so they won't be used in the future.
In the previous question, when my opponent bounced my Sambol off with a lightning rod, would I be able to bounce it off with this card as well? It seems that there was a question, but I thought that I often think about such a thing ~ w.
Super Quantal Mech King Great Magnus ▶︎ Deck 《Super Quantal Mech King Great Magnus》
japan シエスタ
2019/03/12 17:56
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Combined robots are always romantic. However, this guy is a practical category.
Level 12 x 3 bodies and extremely heavy materials are required, and this level band has a thin layer and many cards of the trump card class.
On top of that, since it requires the number of "types" of X material to exert its effect, it seems that there is actually a material designation.
As a bonus, this card can't be played with 3 or more like No91, so you can't just summon 4 or more types of effects, and you need to devise some ideas.
Well then, I would like to say what to do, but of course there are unusual summoning methods, and in the original Super Quantum, it is mainly irregular summoning from Magna Carrier, and you can aim for four or more types of effects.
It is also possible to stack summons from No. 27, and from the required materials of 2 or more over there, you can aim for 4 or more effects even there.
In any case, it is a troublesome card, but in addition to over 3000 offense and defense, it has powerful effects such as his deck bounce, strong resistance, search blockage, etc.
If you can get away with it fairly lightly, the Deck bounce effect alone is powerful enough.
Also, the effect of 2 allows you to keep the next one, and it is one of the means to handle this card safely, even if it is against Kaiju, he will not die for free.
Also, since there is no specified opponent, it can be activated even if it is used as a link material.
It can be said that it is a powerful large size that is worth the effort. Armed Dragon Catapult should learn from him.
Super Quantal Mech Beast Lusterrex ▶︎ Deck 《Super Quantal Mech Beast Lusterrex》
japan シエスタ
2019/03/12 17:35
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It has a negate effect at rank 7 with no material specified, but it can be used against opponents who can use this card, such as Big Eye, and it doesn't directly earn ads, so it feels weak for its weight. , priority over other rank 7 is severe.
It is almost essential to use the white layer as a material. If even that is used as a material, it will become a flitch like other Super Quantum X, and the restraint power will increase significantly.
Compared to Liger and Aero, which can interfere with other monsters, it also has the advantage of stopping the effect at the time of summoning. The effect itself is excellent. Since it has a high rank and RBI, it is also useful as a slayer's equipment target.
However, the weight of Rank 7 is a bottleneck. It is possible to put it out with a carrier and white, but white also requires a cost to deploy, so it tends to feel heavy after all.
Also, with this combination, other Super Quantum X can be put out. Since this card is premised on the existence of White, opportunities to compare it to others tend to be limited. There is a problem with that. The effect of White's 2 tends to be a little useless.
A card that feels a little difficult to handle. Well, the effect itself fills the hole of Liger, so I think it's worth having one.
Super Quantal Mech Beast Aeroboros ▶︎ Deck 《Super Quantal Mech Beast Aeroboros》
japan シエスタ
2019/03/12 17:08
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There is no material specification and the effect of 2 can be handled regardless of Super Quantum, but although the hit point is lower than this, there is a castel that has the same effect and has a highly versatile Deck bounce. Now that Link is prevalent, the Moon Book limited to Main 1 is shoddy and unreliable, so it's difficult to adopt it for general use, putting aside other excellent Rank 4.
If you use the green layer as a material, it will become a Friche, and if that happens, the check power will increase greatly, and it will be effective against the opponent who uses the link if you put it first, so it is a card that should be handled in Super Quantum.
However, compared to Riker and Pulse, you can't get direct ads, so the quality of simple effects looks inferior.
Still, it's rank 4 compared to Riker, so it's easy to normal summon even with Super Quantum, and the desirable green layer itself is an easy card to use in combination.
For Magnus, I think I would like to have one Super Quantum card.
Super Quantal Mech Beast Grampulse ▶︎ Deck 《Super Quantal Mech Beast Grampulse》
japan シエスタ
2019/03/12 15:01
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Compared to the linked shark, which has a similar material designation and appearance, this one has a versatile magic and trap removal effect.
There are also Alucards and Breakswords that can also remove magic and traps at rank 3 without specifying materials, but compared to those, they are easy to handle because they don't matter what the target is and there is no particular cost. It also supports FA Lancer, so you can aim for further removal with that effect.
If you use the blue layer as a material, it will become a flitch, and the restraint power will be greatly improved. It also has high defensive power and will do an excellent job against his deck dealing with Permanent and P.
1 and 3 are common effects of Super Quantum X, and this card has a low RBI and 3 effects, so you probably don't care about the disadvantages of 1. As mentioned above, you can also become a Lancer.
It's a highly versatile effect, but I think it's a well-balanced and excellent card that can release further power within the same category.
Super Quantal Mech Beast Magnaliger ▶︎ Deck 《Super Quantal Mech Beast Magnaliger》
japan シエスタ
2019/03/12 14:47
Yugioh Icon
There is also a rank 5 Volka with burn that has the same monster removal ability, and there is no disadvantage after the effect is activated, and the hit points are slightly higher, but considering the existence of Guidera, the difference disappears, and in terms of simple performance Somewhat inferior.
The true value of this card is demonstrated in combination with the Red Layer. If Red is used as the material, the effect of 2 will be Friche, and the performance will be greatly improved. The Red Layer itself is a rank 5 material that is easy to handle, so it's not difficult to use it together. It's honestly tough if you don't use it together. The ability to destroy Magnus is an advantage that other rank 5s don't have.
1 and 3 are effects common to Super Quantum X, the disadvantage of 1 is not noticeable thanks to 3, and the effect of 3 can be used every turn and is easy to demonstrate even during resurrection. It also makes it easier to connect his Super Quantums in his hand to his GY activation.
Basically, it's a card that should be handled in Super Quantum, and although it's an ace of Super Quantum, I think it's an excellent card that can be expected to be used in other decks due to its red layer performance.
Wind-Up Arsenal Zenmaioh ▶︎ Deck 《Wind-Up Arsenal Zenmaioh》
japan シエスタ
2019/03/12 14:25
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There is no material specification and the RBI is a reasonable number as a rank 5. The fact that you can destroy two cards and get multiple ads with one activation is excellent.
But times are bad. It is powerless against Summoning Reaction and Friche as it is limited to the set, and I cannot take this risk even if I use a heavy material of Rank 5.
Now that the speed has increased and removal has become prevalent, the reliability of the set itself has declined, and since you always have to specify two copies, it has a performance that is more difficult to move than I thought. You can also target your own cards, so you can also combo with cards that can be activated when not destroyed.
Comprehensively, it can't be said that it's excellent now, and it's becoming difficult to prioritize among general-purpose rank 5.
His deck, which supports wind-up support and is centered on level 5, can be restricted to machines, especially in Cyber.
Super Robolady ▶︎ Deck 《Super Robolady》
japan シエスタ
2019/03/12 14:16
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The bastard's direct attack version. It will be used properly by the change effect.
However, the basic usability is the same as the bastard, and it is a change effect that cannot be used during the summon turn, and it is difficult for this guy to survive more than the bastard, as it turns into a mere 1200 during the opponent's turn.
On top of that, both materials for this card are vanilla and the level is the same, so Wyrm or Rank 3 will have higher RBI.
Since it's a machine, it's a point of differentiation that it's compatible with Limisolution and Powerpon, but it's originally weak and the premise is that it's a combo...
It will not be a performance that can withstand actual battle.
Super Roboyarou ▶︎ Deck 《Super Roboyarou》
japan シエスタ
2019/03/12 9:21
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The effect is shabby and has not been reprinted until now, and it is an impressive card with the notation "Exchange" and the English name "Super Robo Bastard".

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