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Yu-Gi-Oh! Card Rating List Showing 496 to 510 of 1,051

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Ultimate Crystal Magic ▶︎ Deck 《Ultimate Crystal Magic》
japan 超弩級スライム
2022/04/10 3:38
Yugioh Icon
A card that allows you to Fusion Summon 《Rainbow Overdragon》using the battle destruction of “Crystal Beast” as a trigger.
Rainbow Overdragon》requires as many as 7 materials to fuse normally. Therefore, this card, which can use the Spell & Trap Zone and his Deck's "Crystal Beast" as a cost, is almost essential for fusion summoning it.
If you can Fusion Summon, you can use all Deck Bounce effects on that monster, and his Special Summon condition of 《Rainbow Dragon》will give you a big advantage.
On the other hand, it's a Normal Trap that triggers battle destruction, so it's slow to activate. If you search with 《Rainbow Bridge》, your opponent won't be able to destroy "Crystal Beast" by battle, and it will probably be activated from a suicide bomb attack on your next turn when you're lying down. However, if the opponent has some kind of face-down removal method by then, they should be able to remove it with all their might, so it is not an easy card to activate even if it assumes a suicide attack. On the other hand, if you pull it out, you may be able to activate it without being noticed by your opponent, so if your opponent has a set card, will your opponent be aware of this card?
Also, since there must be at least 7 types of "Crystal Beast", there is a possibility that it can not be activated after the middle stage.
The GY effect is triggered when "Ultimate Jewel God" is removed by the opponent's effect, and puts "Crystal Beast" back into his Spell & Trap zone, and by fulfilling the activation conditions of the support card again, it leads to a comeback. However, if you send it to his GY with your own effect, you can't activate it, so it's better to think of it as a bonus.
Its effect is powerful, but it is difficult to activate, and it cannot be said that it is strong to let go, but its existence itself is a card that puts pressure on the opponent.
Crystal Conclave ▶︎ Deck 《Crystal Conclave》
japan 超弩級スライム
2022/04/08 23:14
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Recruit "Crystal Beast" and Continuous Trap that can bounce.
Due to the recruit effect, it is easy to maintain the front line. However, the trigger is the destruction of "Crystal Beast", and it cannot be activated even if "Ultimate Jewel God" or monsters outside the theme are destroyed, so it is necessary to leave "Crystal Beast" on the final board. Also, since it can be activated by a suicide attack, you can also think of using Carbuncle to Special Summon the "Crystal Beast" destroyed by its effect.
Being able to bounce with a free chain is useful as a removal.
However, you need to use yourself as a cost, and if you do that, you won't be able to use the effect of ①, so you should carefully consider the must counter.
What is written is quite strong, but since it's a trap, it's a slow one tempo card, so I don't feel much future potential.
Crystal Beacon ▶︎ Deck 《Crystal Beacon》
japan 超弩級スライム
2022/04/08 22:45
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Cards that can recruit "Crystal Beast"
It's great that he can Special Summon with Recruit at no cost during his main phase, and if he Special Summons Carbuncle, at least 2 "Crystal Beasts" can Special Summon him.
However, the activation condition is a bottleneck, and two "Crystal Beasts" must be placed in his Spell & Trap zone, so if you can't secure "Crystal Bond" while leaving the summoning right, you can't activate it. Compared to recruit cards with other themes, the impression is that the usability is one step lower.
That said, it's an important card for mass deployment in a "Jewel" Deck, and since it doesn't have a turn 1 with the same name, it won't spoil even if you draw two or more, so you can consider stacking three.
Crystal Raigeki ▶︎ Deck 《Crystal Raigeki》
japan 超弩級スライム
2022/04/08 8:32
Yugioh Icon
A card that can remove a single target with the cost of "Crystal Beast" in the Spell & Trap Zone.
The activation conditions can be easily met with the current "Crystal Beast". However, it is quite unsatisfactory that the only thing you can do with a slow trap card is single removal.
Also, users of gems have declared that they don't use cards that destroy anything other than counters, so I wanted the effect to take that into consideration.
Jack-In-The-Hand ▶︎ Deck 《Jack-In-The-Hand》
japan 超弩級スライム
2022/04/07 22:43
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Search level 1 Normal Spell
Having no activation condition is an advantage that Where Arf Thou? does not have.
Since you can only search for one card that your opponent didn't choose, it's not suitable for pinpoint searches, but you can definitely add one of the two cards you chose to your hand. It will be used in decks that have multiple level 1s that can be used for your deployment.
Also, since the opponent will also add it to their hand, I want to choose a card that is unlikely to be used even if it is handed to the opponent. It will still be used for the hand cost though.
It may be adopted not only in the illustrated "Ghostrick" but also in "DD" and "Flowandereeze". However, since there is Turn 1 and it is not a pinpoint search, I think that pinpointing is fine.
The Last Warrior from Another Planet ▶︎ Deck 《The Last Warrior from Another Planet》
japan 超弩級スライム
2022/04/06 20:40
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A Fusion Monster with tremendous suppression ability
Just by having this guy, neither of you can put out monsters other than set, so if you don't have a way to break through, your opponent can only put out wall monsters.
Fusion materials are all monsters that are not suitable for materials, but since there are no restrictions on Special Summon, it is the mainstream to use effects such as Devifla.
On the other hand, this card has no resistance, and it is not good at scraping LP because it wipes out other monsters during Special Summon. If it is removed by Spell, Trap, etc., it will turn out to be quite disadvantageous.
For the time being, if you put out the destruction resistance first, you can line up with other attackers and suppression.
As it has a very powerful effect, it is quite difficult to handle, so if you want to use it, you should support it with other cards and check the opponent's deck to see if you should use it.
Runick Allure ▶︎ Deck 《Runick Allure》
japan 超弩級スライム
2022/04/06 8:22
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"Runick" card that increases the speed of deck destruction
The condition is the activation of a Quick-Play Spell, and since it occupies a lot in the "Runick" Deck, the activation condition can be met actively. It also reacts to his Quick-Play Spell on the opponent, so depending on the opponent, it will be a little more.
If the Deck turns big, this card will cut down the opponent's Deck the most among the "Runick" cards.
The downside is that it has no effect other than destroying his Deck. Although the number of decks that can be destroyed is large, it is not enough to kill one, and in order to complete the deck destruction, it is essential to stop the opponent's development with a Quick-Play Spell.
You don't necessarily need this card, as his other Quick-Play Spells alone can complete his deck destruction if you don't let your opponent spin his deck.
For this reason, it is a card that some people may not put even one copy into.
Hugin the Runick Wings ▶︎ Deck 《Hugin the Runick Wings》
japan 超弩級スライム
2022/04/05 8:25
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"Runick" Fusion Monster that can search for 《Runick Fountain
Izumi is the most important card for earning ads, so being able to access it is great. This effect will be used mainly.
However, it has a hand cost, so if it is negate, it produces a large disadvantage, which is inferior to Geri.
The scapegoat effect of destruction can be a scapegoat for important wells or off-theme cards.
The effect of returning to the Deck makes it possible to reuse it, which leads to a reduction in the EX frame, but it also has the effect of ② and cannot be done with a pin.
Runick Golden Droplet ▶︎ Deck 《Runick Golden Droplet》
japan 超弩級スライム
2022/04/05 7:16
Yugioh Icon
A card that can destroy up to 5 decks by drawing and banishing decks
Deck Destruction performance is high, but it will cause the opponent to draw, so if you use it carelessly, it may contribute to the opponent's development. Therefore, unique effects should only be used in situations where his deck destruction can decide the game.
Even in situations where unique effects cannot be used, common effects can be used, so there won't be many scenes that are completely rotten.
Geri the Runick Fangs ▶︎ Deck 《Geri the Runick Fangs》
japan 超弩級スライム
2022/04/03 17:19
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"Runick" Fusion Monster with salvage effect
The range of the salvage effect is narrow, but being able to salvage 《Runick Fountain》, the most important card, is very good.
It can also be a care when it falls into his GY with "Reasoning" etc., and since there is no turn 1, it is important to use the effect of the spring many times in one turn, and there are many opportunities to activate it. right.
②With the effect of ③, your opponent will be able to choose whether to remove this card with an effect other than destroying it, or to be removed, and you will be able to make your opponent troublesome.
However, if he stays in the EX monster zone forever, he will not be able to use the effect of Quick-Play Spell to create fusions, so it is not uncommon to remove him from the field by himself.
Runick Fountain ▶︎ Deck 《Runick Fountain》
japan 超弩級スライム
2022/04/03 17:03
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A card with the ability to draw a maximum of 3 cards without turning 1 with the same name.
The basic tactic of "Runick" is to use it from his Deck GY with the effect of Fusion Monster, but if you just interfere with your opponent normally, his Quick-Play Spell will not be enough to return. Therefore, it is very compatible with 《Reasoning》and 《Monster Gate》, which can fertilize many of his GYs.
Since it's not a search, you can't access the target theme card, but with "Runick", which doesn't have a fixed deployment route, it's easier to draw draws and GY fertilizers and draw his Spells and Continuous Trap into your hand. I think it fits.
It is also useful in that you can immediately activate the "Runick" Quick-Play Spell that you draw during your opponent's turn.
It's a pretty powerful card, but his deck doesn't lead to the advantage of destroying decks, so this kind of performance is probably necessary to compete with the current environment-class theme.
Due to its performance, it is a card that is easy to accumulate hate, but even so, please refrain from posting rude words to the creator.
The Weather Sunny Canvas ▶︎ Deck 《The Weather Sunny Canvas》
japan 超弩級スライム
2022/04/03 13:18
Yugioh Icon
Continuous Spell that revives "The Weather" monsters
The means to reuse GY's "The Weather" monsters is valuable, and Special Summoned monsters can be used as link materials for Ar Ciel or used as activation costs for effects granted by other cards.
However, in order to Special Summon, it is necessary to release one monster in addition to the temporary removal of "The Weather" monsters, so if you increase the number of "The Weather" monsters on your field, releasing them is out of the theme. , and the activation will not be very stable.
Also, 《The Weather Forecast》is enough to deploy a “The Weather” monster from your hand.
Above all, "The Weather" Deck doesn't have many monsters going to her GY due to its characteristics, so I almost don't feel the need for this card. At the deck construction stage, he will only use this card for GY use and monsters for release, which will only cause the accident rate to increase significantly.
Munin the Runick Wings ▶︎ Deck 《Munin the Runick Wings》
japan 超弩級スライム
2022/03/30 8:24
Yugioh Icon
An amalgam that can search for the "Runick" Continuous Spell
You can only search 《Runick Allure》, but if you put it on early, it is a card that promotes the momentum of deck destruction, so if you have the means to turn his deck in your hand, put out this card. I want to search for
(2) is a care to remove "Runick" cards or set cards, but I can praise you for being able to protect the most important card "Runick Fountain" even if it's only once.
The LP recovery fits in with his deck-destroying "Runick" concept while defending, but it's mostly a bonus.
Royal Magical Library ▶︎ Deck 《Royal Magical Library》
japan 超弩級スライム
2022/03/29 23:16
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A monster with a draw effect that can be the main axis of the deck (although it doesn't look like a monster)
You need to use 3 of his spell cards to draw 1 card, and you can aim to draw multiple cards in one turn if you set up a dedicated construction that uses many cards such as "Toon Table of Contents" and "Chicken Game".
In the past, the only way to secure this card was to draw or draw, but with the advent of 《Piri Reis Map》, it has become easier to secure.
However, since it uses the summon right to put it on the field, if you have multiple cards, unless you have 《Double Summon》or something like that, it will spoil in your hand.
Farewelcome Labrynth ▶︎ Deck 《Farewelcome Labrynth》
japan 超弩級スライム
2022/03/28 20:56
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A card that can be removed and set a Normal Trap.
In addition to removing it, if you can destroy it, you can set up a trap outside the theme.
It can only be activated when an attack is declared, but it can also be activated actively with your own attack by lying down during the opponent's turn due to the effects of other "Labrynth" cards.
It can be removed without depleting resources, and it's a very nasty counter to cards that can't be dealt with in the theme.
Since it can be directly set with effects such as Dragon Decoration Light and Fire Blower, it is easy to handle.
Postscript: I misunderstood that it can be used with free chains.

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