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Yu-Gi-Oh! Card Rating List Showing 4,741 to 4,755 of 5,305

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Machine King - 3000 B.C. ▶︎ Deck 《Machine King - 3000 B.C.》
japan アルバ
2015/12/07 17:35
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Although it is one of the trap monsters, it is difficult to use at a level that competes for the top among trap monsters.
Activation turn Normal Summon and Special Summon are sealed, so if you use it as a material, you must activate it during the opponent's end phase.
Since the attribute race level is completely covered, Stronghold is fine.
It also has a status-increasing effect, but it is a so-called Earth, and it has a heavy cost of releasing a machine in the field, and the increase is only until the end phase, so it is difficult to use.
It is a monster that is quite difficult to use, and you will need a considerable reason to use it.
Blasting Fuse ▶︎ Deck 《Blasting Fuse》
japan アルバ
2015/12/07 17:30
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A card that becomes a story in arbitration.
People who put their cards in pieces must be traumatized by this.
It's a simple 2:2 exchange, so it's not weak, but it's a drawback that you can easily avoid it just by being a little conscious.
I think the concept is interesting, but it's a pity that there seems to be no further development because it seems that the position reference card seems to be a black history.
Cyber Shadow Gardna ▶︎ Deck 《Cyber Shadow Gardna》
japan アルバ
2015/12/07 17:27
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Although it's a trap monster, it's performance is quite unsuitable for use in release personnel, Synchro, and Xyz materials, and if anything, it's closer to Scrap-Iron Scarecrow.
His ATK is exactly the same as his opponent's, so you can trade off, but you can get through with a combat trick.
If you use it in conjunction with a card that permanently changes your status, it will be a perfect wall because you can't trade off.
Justi-Break ▶︎ Deck 《Justi-Break》
japan アルバ
2015/12/07 17:21
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Normal Monster version mirror force.
There is a difference, and it blows away regardless of your opponent except for Normal Monsters in Attack Position.
It's pretty strong in terms of removal performance, but since it requires Normal Monsters on the field, there are times when it rots.
I would like to pay attention to the point that you can also blow away the Defense Position if you adopt it.
Level Down!? ▶︎ Deck 《Level Down!?》
japan アルバ
2015/12/07 17:15
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Sacrifice escape card for level monsters.
Basically, level monsters can't be lowered in level, but they can be used to avoid removal and follow up, so they have a wide range of uses.
It's also nice that you don't have to put in multiple high-level evolution destinations because the cost monster will return to his deck.
I want to use it for LV monsters with loose conditions that evolve with the passage of turns.
Advance Draw ▶︎ Deck 《Advance Draw》
japan アルバ
2015/12/07 17:10
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Release level 8 or higher in the field, exchange 2 draws and 2: 2, and need level 8 in the field, so if you use it without thinking, it will cause an accident.
Sacrifice escape is also impossible because it is a Normal Spell.
At a low cost, he works well with Grapha and Necrodor, who can revive from GY over and over again.
It's a card that's more difficult to use than a trade-in, but he's an excellent draw source if it's a deck.
Most decks that fit this also include a trade-in.
The Huge Revolution is Over ▶︎ Deck 《The Huge Revolution is Over》
japan アルバ
2015/12/02 13:44
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It's a mass destruction meta, but if you just want to protect your cards, Staro, which gives you a free bonus, feels more profitable.
However, if you don't want to put out a stand, or if you can't (don't want to) put it out, or if you can't create a frame for extras, etc., this one has far better performance as a destruction meta, so I want to use this one.
Compared to Starro, the range of support has changed from 2 or more on your field to 2 or more in total between yourself and your opponent's field, so you can deal with things like Double Cyclone and Diamond Wolf.
The type of cards like pen magic that the opponent splits their own cards and connects to combos can also be meta.
Since it is a Counter Trap and does not include unnecessary effects, it is difficult to negate.
Twin Twisters》is a card that can be used more effectively because there is a natural enemy card in his deck, and if you can interfere with it, you can exchange 1:2.
Currently, it is only recorded as Norare, so it is likely to be reprinted in the future.
Exodia the Forbidden One ▶︎ Deck 《Exodia the Forbidden One》
japan アルバ
2015/12/02 0:12
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Exodia is eternal romance.
I was deeply moved by the World Convention on Insect Environment.
Even with a normal deck, he can't meet the conditions, but by nature, he will have a lot of bad cards, so if you want to collect them, you have to make a special one.
I hope you will continue to do your best to avoid being banned.
Magicians Unite ▶︎ Deck 《Magicians Unite》
japan アルバ
2015/12/01 23:28
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The disadvantage is that it tends to reduce the total damage, so it's better to hit another strengthening spell or removal.
The Normal Spell is also a minus for the risky restrictions.
As for the disadvantage, it would be nice to change his Spellcaster on the side that can't attack to another race with Xyz or Synchro, but considering the reward for this card, it can only be said to be a hassle.
Bujinki Amaterasu ▶︎ Deck 《Bujinki Amaterasu》
japan アルバ
2015/12/01 9:28
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In Bujin, it is difficult to create a situation where Susanowo can be used, and even in that situation, it is stronger to use Susanowo, so it was an unnecessary child, and it felt like Princess Ande Amaterasu, but with the appearance of Hiruko, it became possible to use it properly.
Adds monsters of level 4 or lower that are banished on your turn to his Special Summon, and to your hand on your opponent's turn.
If you survive until the opponent's turn at least, you can get 2 ads, and being a free chain is also a sober strength.
In Bujin, depending on your hand, if you put this guy through Susanowo, you can set up another Susanowo next to it, so your deployment power has increased.
Making cards to remove isn't too hard since you have Hiruko, Hirume, and Beast Bujingi.
Bujintei Tsukuyomi ▶︎ Deck 《Bujintei Tsukuyomi》
japan アルバ
2015/12/01 9:21
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Bujin Xyz has the same RBI as Yamato, and its defense is high, but it is not overconfident.
The card exchange effect requires you to discard all cards from your hand, but even one card is fine, so you can generally exchange 1:2.
Consumable material is also 1, so if you maintain it, it will be effectively +2.
It's an excellent effect when the initial movement or the surroundings of the hand are simply not good, and the material is loose at LIGHT x 2, so it's possible to go on a business trip.
As for Bujin's exclusive effect, if he is eliminated by the opponent, he can create a level 4 Beast Warrior Bujin from GY up to the number of materials he had.
He is an excellent effect on GY because he can be careful about escaping when Xyz is set up when Bujingi is not very mature.
Although the timing is completely dependent on the opponent and the effect is limited, the effect will be activated even if it is excluded or bounced.
As for the hitting surface, it is good to cover it with Habaki Rio Nest, which may be drawn by its own effect.
Bujintei Kagutsuchi ▶︎ Deck 《Bujintei Kagutsuchi》
japan アルバ
2015/12/01 9:15
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At the time of his appearance, he had 5 cards in GY, but he wanted to put Bujingi in his GY in Bujin.
It also has the effect of increasing the number of his Bujin dropped x 100 RBI, which is unstable but thankfully.
It has the effect of protecting Bujin from being destroyed, and because of its effective range, it will not die unless it is destroyed three times.
Combined with Hetsuka who can avoid escape and Castel, it becomes moderate hardness.
To be honest, he's strong even in Bujin, but it's hard to get out, and he's generally OK with Susanowo, so I feel like he's stronger in Fire King than Bujin.
Bujintei Susanowo ▶︎ Deck 《Bujintei Susanowo》
japan アルバ
2015/12/01 9:09
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It's no exaggeration to say that Bujin's existence is a card.
The material is tightly bound and business trips are almost impossible, but the effect is powerful with full attack & search or GY drop, and most situations can be solved by using this.
In other words, it is a factor that further narrows the options for Bujin, who can't do Xyz much, because he does everything from breaking the situation to securing the follower.
Since it attacks all targets at 2400, it works well with Honest and 《Horn of the Phantom Beast》, and if you use Habakiri, you can hit 4800 in an instant, so you can aim for great damage and eradicate Recruiters.
Bujin Hiruko ▶︎ Deck 《Bujin Hiruko》
japan アルバ
2015/12/01 9:03
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The beast warrior Bujin that appeared after a long time and the first vanilla and also his Pendulum.
The hit points are low and you can't expect a battle even if you include habakiri, but since it's vanilla, if you call it from a rabbit, you can immediately connect to Susanowo.
The Pendulum Effect transforms his Bujin's Xyz into another Bujin's Xyz, which allows him to use Amaterasu, who had no connection with Bujin, with his Bujin.
Excluding the activation cost makes him negative as a Pendulum Monster, but since he doesn't even specialize in Bujin builds and he has nothing to do with Pendulum, it's better to exclude it as it can be used in Advent and Amaterasu.
Bujin isn't his deck to aim for Xyz, but it can be searched with Susanowo and Tenki, so just put one in and it will do the job.
I don't currently have a partner, but if I wait a year or so, will a scale 5 partner appear?
It took a year for Symphonic Warrior to get a partner.
Bujin Hirume ▶︎ Deck 《Bujin Hirume》
japan アルバ
2015/12/01 8:54
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A very valuable deployment resource in Bujin.
However, since there is a Special Summon condition, if you get too many in your first hand, you will see despair, so you should think about the number of cards you put in.
The Special Summon condition is conditional on excluding his Bujin in his GY, and it is possible to connect to Advent by nature.
I don't want to exclude Beast Bujingi too much, but if it's Beast Warrior Bujin or Bird Beast Bujingi, it won't hurt, so I want to target them.
With 2,000 points, it can be used as a second or third-ranked combatant in addition to deployment personnel.
Being able to search with Susanowo is a pretty big advantage, and you can do pseudo-Kingle 《Kagetokage》-like things.
As for the discard effect, it is a passive condition and you also need to discard your hand, and the handicap is not random and the opponent chooses to discard it, so it is extremely weak, so it can only be used when the opponent has only one card in hand to follow up. do not have.

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