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Yu-Gi-Oh! Card Rating List Showing 4,696 to 4,710 of 7,624
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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▶︎ Deck | 《Poison Chain》
シエスタ
2019/05/13 17:45
I can do deck death, but first of all, the condition that I can't battle is heavy, and the important chain is weak and it's not a card that can be left unchecked. It's also a neck that he doesn't get along well with Snake, who has the same deck death.
As already said, if the number of deck deaths is halfway, in the current environment, in most cases, the opponent will rather win. Although it overlaps once, if you can't settle it, naturally the risk of removal and his use of GY will jump greatly. In addition to the high risk, I think that it is an industrial waste that is not worth using because of the narrowness of the C card pool under conditions where it does not mesh well with most Cs. |
▶︎ Deck | 《Iron Chain Coil》
シエスタ
2019/05/13 17:32
It has a strengthening effect, but it's not an effect that a tuner who connects to S because there are few important targets should have.
The biggest advantage of this card is that it is still a C tuner. By reviving from Repairer, you can develop Link 2 and Level 7S such as Khalifa with one card. Being level 3 was also an advantage in terms of being able to connect to Invokers who could recruit repairers. It doesn't seem to have any effect, but if you're dealing with a repairer, you definitely want to use it together. |
▶︎ Deck | 《Iron Chain Blaster》
シエスタ
2019/05/13 17:25
It's a C-exclusive Canosol effect, but it's a narrow card pool with few targets in the first place, and it's limited to once per turn. You can't do a similar move.
Since he is a low-level warrior and a repairer, he has plenty of support. It is an advantage that it is easy to recruit from Isolde with reinforcements. Even though it's an injection system, I hope it doesn't turn out to be so narrow. |
▶︎ Deck | 《Iron Chain Snake》
シエスタ
2019/05/13 15:00
Normally, 800 weakening is not enough for consuming 1 monster, but in the case of this card, it is connected to another effect, so if you use that effect, you want to activate it.
The number of deck deaths is based on the level, and there is no restriction on activating the same name. However, in the current environment where cards without levels are active, it is quite dependent on opponents as it is. Basically, you'll be sending high-level Kaiju from yourself to her and activating it. Combo dependency is high, and it takes a lot of effort. It will be a deck that is almost exclusively constructed. |
▶︎ Deck | 《Iron Chain Repairman》
シエスタ
2019/05/13 14:44
I think that the card of the old man with such nose hair has been made into a card. I want VR to emulate this kind of place.
Although it is a burn, it is almost a bonus effect because it has a subtle hit point and low firepower, even though it has to go through the battle. The favorite is a resurrection effect, and although it can only be used once per turn, there are no restrictions on activating it with the same name, so if you can secure a means of deploying it, you can aim for mass deployment. His own race is also blessed, and he has a wealth of search methods. Tuner is also among the resurrection targets, so you can aim for S summons and Khalifa. Since the other C's are shabby, basically the coil is the main target. The specs aren't very good, but the lack of resurrection targets and the banning of Invoker, who could be said to be the biggest partner, is quite painful. Will the time come again depending on the future card pool? But I don't think there will be a new one for C, though. |
▶︎ Deck | 《Healing Wave Generator》
シエスタ
2019/05/13 14:30
There are no restrictions on activating the same name, and the races and attributes are blessed, and I can come up with various ways to use them...
After all, because of the base value of the LP gain and its too low recovery, there are tons of better tactics out there? That's what I feel. No welcome! Heal Weber-chan! |
▶︎ Deck | 《Give and Take》
シエスタ
2019/05/13 14:21
It's a card that can raise your level, but even if you look at it as a level adjustment by sending salt to your opponent, there's also the hassle of fertilizing GY, so even if you handle it properly, you can't get a worthy take.
As already said, the premise is to operate the combo as a send-off card. Leveling up is a detonator for cards that benefit from leveling up, such as Calculator, and it fulfills the conditions for cards that require monsters on the target or opponent's field. Compared to similar Misrevive, it's less dependent on the other party, so overall it's easier to use. Trap is slow and highly dependent on combos, so it has a strong habit, but I think it's an interesting card with a wide range of combos for entertainment. |
▶︎ Deck | 《Foolish Revival》
シエスタ
2019/05/13 14:14
If you use it normally, it's a card that just sends salt to your opponent, so it's an effect that's supposed to be used in a combo.
By preparing monsters on the opponent's field, you can fulfill the conditions that require your opponent's monsters, or prepare a target that can attack continuously with all or monsters only. However, these combos are all about what you want to do on your turn, and the slowness of Trap also catches you here. Also, the point that depends on his opponent's GY is also a neck. In that case, although you need a separate monster on the field, Give and Take sent from your own GY is easier to use and has a wider range of combos. There's even something like 《Two Toads with One Sting》that has a quick attack. I think it's a very difficult card to handle. |
▶︎ Deck | 《Link Apple》
シエスタ
2019/05/13 9:54
You can exchange cards while destroying EX, and even if you fail, you can exchange cards. Neither effect is bad, but...
The bottleneck is that randomness is strong and stable operation is not possible. To increase stability, it is easy to be bound by the construction of EX. If you just want to develop Level 1, there are many other cards that are easy to handle. Combos will be important. If you treat it properly, it gives the impression of poor dexterity. However, the support and status are blessed, so the future seems to be high. |
▶︎ Deck | 《Two Toads with One Sting》
シエスタ
2019/05/13 9:42
It can be expected to play an active role mainly as a support for cards that refer to cards on the opponent's field and pressure the monster zone.
However, although there are many restrictions on the opponent, the risk is high. I would like to take advantage of the fact that it is equipment. I think that it is one for professionals who are difficult to handle. Regarding the future, if a new summoning method appears, there will be a hole, so that point is also uneasy. The illustrated "Toadally Awesome" was later sent to heaven. |
▶︎ Deck | 《Dances with Beasts》 |
▶︎ Deck | 《Flying Red Carp》
シエスタ
2019/05/13 9:24
It has a strengthening effect and a wide range of recruiting effects, but it has been demanding battle destruction due to the habit of having a very low RBI.
In the first place, the deployment through battle is also ~. I still feel late. However, since the strengthening effect is Friche, he can activate the effect of Atlantean with Friche. I don't think it's a card that can be used in a normal Deck. |
▶︎ Deck | 《Stardust Phantom》
シエスタ
2019/05/11 15:41
Since it is a card before becoming a standard category, it is a support for Stardust and Dragon. For the time being, the resistance attachment is Dragon S in general.
It can be revived if destroyed, but honestly this slow and passive condition is useless as a resurrection card from the opponent. Combat resistance is also greatly weakened, and since it is only once per turn, it is vulnerable to follow-up attacks and can be easily dealt with. I think he's playing this card with other level 8 Dragon S decks, so it's better to use Gospel with a wider range. It's easy to bring because it's a low-status monster, but it's a different point, but since the original effect is this, it's still bad. I think it's a tough card. Star support is not blessed after all... |
▶︎ Deck | 《March Towards Ragnarok》
シエスタ
2019/05/11 15:30
A sacred spear that targets only Lord of the Aesir. And, as it is said, the holy spear is a lump above the eyes, and even worse, it is said to be the same time...
As for negate effect, Lord of the Aesir's effect itself is subtle, so I honestly don't care. The problem is the narrow range. Even though the holy spear has 800 weakening, its versatility is different regardless of the target. There are many other general-purpose resistance grants that are not limited to the holy spear, and if it does not belong to the category, it can be said that there is no position. …Actually, Lord of the Aesir support is a better category, but it's scary. |
▶︎ Deck | 《Odin's Eye》 |
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