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Yu-Gi-Oh! Card Rating List Showing 31 to 45 of 342
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Greed Jar》
ねおんちゃん
2023/04/24 15:17
The effect itself, if it can be activated normally, has a rather devious destructive power. Still, that's what this score means.
If you pass, you can activate a large amount of his GY fertilizer and his GY effect from EX, and this effect itself is powerful, but the fact that it depends on the opponent's board is one high hurdle. However, it is not a big problem in itself, but it has another feature of reverse and bad engagement. Reverse itself is also a passive effect, and in modern Yu-Gi-Oh, which has a high degree of freedom, there are many ways to remove a face-down without having to reverse it, so I want to trigger a combo with a card that can support reverse. In that case, it is not realistic to use it at the timing after the opponent who can take value has deployed in large numbers. Then, if you just want to send a card from EX to GY, something like Dogmatika Punishment, which has been used a lot up until now, is fine, and if you want to make GY from the top of the Deck, you can send out Chaos Ruler, the Chaotic Magical Dragon as well. Isn't it good? Why can't we get more value than that? I mean, even if you put it out temporarily, it doesn't make sense if you think about the loss of preparation, right? That's what I'm talking about. This illustration though. 《Pot of Greed》and the characteristics of the pot system are very well combined, and the degree of perfection is very high. |
▶︎ Deck | 《Floowandereeze & Snowl》
ねおんちゃん
2023/04/21 13:38
A bunch of clumsy "one more step". Basically, it should have been designed as his offensive Floowandereeze paired with the defensive 《Floowandereeze & Empen》, but somehow I feel like I can't make the most of it.
The summoning right increase effect is basically strong, but in Floowandereeze, it's an effect that you want in the first move, and it's a problem if the summoning right is suddenly handed over at the landing point of the deployment. Moreover, the number of times it increases is only two times, and if it increases one more time, you can summon two low-class Floowandereezes (assuming that the expansion effect has been used up) + the superlative that you have drawn and attack with a common effect. But... the subtleties. Granting a piercing effect to all allies is also a powerful effect, but Floowandereeze basically has a theme that needs to straddle multiple turns in order to line up multiple superlatives, so it feels slightly unmatched. Regarding this effect, there is no doubt that it is powerful if it is deployed after the attack of the opponent's turn is dealt with. The effect that makes it a back defense overlaps with his GY effect of Floowandereeze and the Dreaming Town, and the point that it can not be used on your turn is slightly incompatible. If you want to use it for the purpose of obstruction, you can use "Floowandereeze and the Dreaming Town" that you searched for with the effect of "Floowandereeze & Empen". can only be used for Also, unlike his defensive counterpart, Floowandereeze, Floowandereeze & Empen, it does not have a combat support effect and does not reach 3000 raw RBI, so it is hard to say that it is strong in short-term offense. There is a knot. If this RBI was 3500 or more, I think it would have been highly rated. The effect doesn't mesh well with his Floowandereeze, and due to the nature of his Floowandereeze, we don't want to use too many superlatives, so the adoption rate itself is low. That said, all of the effects it has are powerful, so I think it's a card that will play an active role if you build his deck with an awareness of using them. Also, 《Floowandereeze & Empen》is a card that forces all of his Link Monsters to stop functioning, while this one has a hidden defensive effect that doesn't work against Link Monsters, which seems to be an interesting pair. After consolidating the field with "Floowandereeze & Empen" and clearing the ground on the opponent's turn with "Raiza the Mega Monarch", in order to turn the opponent over with his GY effect of "Floowandereeze and the Dreaming Town" and attack with three superlatives. As the ace of , it's actually pretty good. |
▶︎ Deck | 《Dark Ruler No More》
ねおんちゃん
2023/04/21 10:21
One of the flip cards for anti-monster control board that makes up the best of 《Forbidden Droplet》.
Compared to the other popular 《Forbidden Droplet》, it is overwhelmingly superior in that it does not consume cards, but it is greatly inferior in that it has the disadvantage of not being able to take damage against that which can lower ATK. Due to its nature, it is considerably inferior to 《Forbidden Droplet》against a deck like 《Herald of Ultimateness》, which is dominated by a small number of decks, but due to the purely insane development power, Tearlaments and multiple suppression monsters are lined up infinitely. Against Spright, which has the concept of sharing roles with monsters, there is the problem of using up your hand in the first place, and you want to choose this against such a deck, or you have no choice but to choose it. There are many. 《Lava Golem》and 《The Winged Dragon of Ra - Sphere Mode》can also be used to silence multiple cards at the same time, but since they cut off the summoning right, you need the summoning right for basic deployment, which consumes a lot of cards. It will be the most powerful card for such as. However, when shooting against Tearlaments as an example, the drawback of being negated by 《Tearlaments Cryme》will inevitably resonate. The weakest point compared to 《Forbidden Droplet》, ``cannot block chains other than monster effects'', hurts... |
▶︎ Deck | 《Space Cyclone》
ねおんちゃん
2023/04/21 5:53
Certainly, it's unique strength is that it only affects materials, not monsters. It would be effective as a means of weakening perfectly resistant monsters.
So, how many games does that come up? 《Number 86: Heroic Champion - Rhongomyniad》The subtlety of being a card that sticks to only one card won't be worth adopting unless something goes wrong and all decks are accompanied by 《Number 86: Heroic Champion - Rhongomyniad》. After all, there is no point in activating it against his Deck other than that... |
▶︎ Deck | 《White Magical Hat》
ねおんちゃん
2023/04/19 11:50
Disability with somewhat loose conditions can be evaluated just by itself.
It's not too early to say that Attack Position monsters can be attacked with lower grades to deal excessive damage, so the low RBI isn't that much of a concern. Calling it with 《Spellbook of Judgment》or aiming at Albus's ass to make it 《Albion the Branded Dragon》, the means of preparing GY and the field itself are quite diverse, and the fact that it can be used as a sub-plan by adopting a pin without distorting the existing gimmick too much. I would like to particularly appreciate However, five points, if it is said to be close to the material, it is so. |
▶︎ Deck | 《Behemoth the King of a Hundred Battles》
ねおんちゃん
2023/04/19 11:43
A remake card of 《Behemoth the King of All Animals》, which was called a king but acted like a convenient relay instead of an ace.
Compromise summoning effect, salvage effect, all of the RBI reduction during compromise summoning are reproduced in a form that allows you to take out only what you want when you want it. And above all, he has an extremely strong resistance that is limited to Special Summon monsters, but is completely unaffected. It's a strong resistance worthy of being called a battle-hardened king. Although it is a weak point that it can pass through Spell Trap, it can be said that it has a great advantage in that it can receive hit hitting methods such as Equip Spell. With United We Stand around, he's almost invincible against his Special Summon monsters. Of course, since he is walking, it is neither walking nor King Behin. Assuming that Mr. Bronto is a monster, it can be assumed that ``Kyokyo Participation'' is his Special Summon during the opponent's turn, and inevitably, Sufist will be blocked by resistance. . |
▶︎ Deck | 《Split Mirror of the Underworld》
ねおんちゃん
2023/04/19 11:30
《Gorz the Emissary of Darkness》of the type to be set.
Both of these effects are like the original ones that have been enhanced to a higher scale, and if they are purely evaluated as "remake cards with a twist", they can be rated quite highly. However, since it can only be activated by the opponent's effect, it lacks combo potential, so it can be used as a single-shot general-purpose trap, but if you think about evaluating it based on its individual power, it's not a card for 2023. turn into. Especially considering that modern Yu-Gi-Oh is a hell where he flatly scrapes his LP with deployment and 5300 single monsters come out of any of his decks, cards that are based on the premise of being hit by the opponent's direct attack are at that point. I think it would be very difficult to use. |
▶︎ Deck | 《D.D. Crow》
ねおんちゃん
2023/04/18 15:09
A hand trigger with the most universal effect in Yu-Gi-Oh! (Personal research)
Basically, in modern Yu-Gi-Oh, his deck, which has more than 80% experience, uses her GY card in its basic movement, so it is necessary to determine the must counter to fly it in a free chain. Much stronger than it looks. However, since there are strange cards from his GY such as 《Keldo the Sacred Protector》and 《Mudora the Sword Oracle》that have the same function as three of these cards, I have to say that the significance of using him has diminished. That said, it's still attractive to be able to shoot from the second attack (other than decks like Tearlaments, which for some reason can fertilize her GY with 0 turns after attacking). Although the difference in specs is ridiculous from the bottom of my heart, the roles themselves are still properly differentiated. |
▶︎ Deck | 《Keldo the Sacred Protector》
ねおんちゃん
2023/04/18 15:02
Yu-Gi-Oh's most insane and undefendable broken group, known as Ishizu Gimmick, is in charge of searching, developing, interfering, and starting. It's already all strange when I list the roles roughly, but all of them are like this.
First of all, the search target is all types of Ishizu gimmicks, and all of these types have no place to throw away and are completely broken. After all, the effect of discarding cards, which is the cost of the search, should be a disadvantage, but in the Ishizu gimmick, it is only a means of starting the effect, and it is clearly only an advantage. So far, I've been doing it fairly well, or I'm doing it clearly, but I'd like to say what's the point of shooting three free chain 《D.D. Crow》with the GY effect. It is said that he can throw a fairly high-quality interference from GY in any deck just by throwing it from the top of the deck or using it as a material in the middle of deployment, and it has a search effect, a development effect, and an effect that pulls the effect trigger of other monsters. What do you really think? This interference is more heinous than it looks. Or rather, he will despair when he falls to GY. Dragon Link's main cards such as 《Guardragon Pisty》and 《Red-Eyes Darkness Metal Dragon》have become powerless figurines. Even Floowandereeze completely spoils the effect of Floowandereeze & Stri and as a result reuse of Floowandereeze & Empen becomes troublesome. On top of that, even if you try to stop the opponent's hand trigger with 《Called by the Grave》, you can get away with it. And he himself escapes to the Exclusion Zone. I want to see your parents' faces. To be honest, I think the majority of banned cards are clearly weaker than this guy (or rather, Ishizu's four major monsters). No matter what angle you look at it from any angle, it's really hard to understand why this performance was given the go-ahead. Resistant to incoherence, completely bizarre. And it's not just that it's too strong to do it, but the source of the disturbing effects that first started in the "Spell Trap Zone", advanced to the "Monster Zone", and advanced to "Hand Trigger", It can be said that it is one of the big paradigm shifts in Yu-Gi-Oh history that has finally spread to "GY". Should it have a lot of meaning, or is it just an abomination? |
▶︎ Deck | 《Floowandereeze & Empen》
ねおんちゃん
2023/04/18 14:42
Floowandereeze Ace's popular one. It has suppression effect, search effect, moderately solid wall and three types of roles, all of which are high level to some extent.
The suppression target of "Special Summoned Attack Position monster" is narrow to some extent, but if it is a Link Monster, it will be caught 1000% surely no matter how it exists, so it has the character of a Link Meta, and other monsters. If you try to evade by playing in Defense Position, the opponent's attacking move will be delayed by one turn, so it works well with Floowandereeze, a midrange deck that excels at securing stable resources and maintaining the board. The cards targeted by the search effect also start to be deployed during the opponent's turn, allowing you to choose whether to add additional interference or bounce, and the highly versatile 《Floowandereeze and the Dreaming Town》, and the powerful cost-removing 《Floowandereeze and the Unexplored Winds》, the opponent chooses to stick. Against the Deck, 《Floowandereeze and the Scary Sea》, which can force the end of the game with just one copy, is extremely powerful, and it can be said that it will not only never spoil, but it will also play an active role. The combat support effect is basically powerful if you can win unilaterally in a fairly wide range. However, there is his Floowandereeze, far from being almighty, but rather the holes themselves are by far the most numerous environmental theme ace of modern Yu-Gi-Oh. First of all, it doesn't have any resistance, so even if you don't prepare a powerful inflated removal card like a modern Yu-Gi-Oh, you can just throw a super classic removal card like Tribute to The Doomed and you'll die easily. In 2023, his Floowandereeze will be the only environment deck where "Creepy Landsmasher" will work. Of course, he is vulnerable to 《Lightning Storm》because he is basically an attack position, and of course he has a weakness common to Floowandereeze. Basically, if the Spell Trap to be searched is "Floowandereeze and the Dreaming Town", it will not spoil, but since the role is clearly divided, the optimal solution will change depending on the opponent's Deck archetype. It is very tricky, such as having to activate the GY effect at the appropriate timing while connecting it to the desired effect from a summon, and in this respect, the level of understanding of Yu-Gi-Oh is much more than the impression received by the opponent. highly demanded. Since the combat support effect is a type that acts on the opponent like Dark Honest, it is very weak against monster effect resistance. At most, he's in a lot of pain just by building a The Arrival Cyberse @Ignister with about 3000 ATK. would be something like Floowandereeze. Floowandereeze This card, which is the highest class among monsters, and 《Floowandereeze & Snowl》are not banished when they leave the field and do not have the effect of returning to the hand, so to reuse them, remove them with 《Floowandereeze & Stri》and collect them with 《Floowandereeze & Toccan》. It takes time and effort to do so, but at this time it is very easy to be hindered by those hateful evils "Keldo the Sacred Protector" and "Mudora the Sword Oracle", and in the current environment it is very easy to cut off this flow. In particular, even though it is a subdued monster, it does not have an active means of obstruction, and the trap used as the means of obstruction for the theme is the same as the means of restoring the front line, so simply removing it and re-deploying it will interfere with that turn. Is it the point of completely losing the means? Despite having many of these shortcomings, the cards that somehow synergize with the effects it possesses are very optimized for cutting the throat of modern Yu-Gi-Oh, so they are very strong. I think it's a very excellent card that specializes in efficiently piercing limited abilities instead of simple high catalog specs. And super cute! |
▶︎ Deck | 《Blazing Mirror Force》
ねおんちゃん
2023/04/18 11:43
With 《Holy Barrier -Mirrorforce》and the bonus of 《Ring of Destruction》, it is a card that teaches us both that it is not enough to add anything and that it is fun to add.
First of all, it goes without saying that Mirafo is still pretty strong. Since it can be removed in the turn when the opponent uses up all the effects in the deployment, there are many decks that have a name turn 1 effect and can be rebuilt when it is removed in the opponent's turn. And the damage effect part... it's really difficult to fine-tune it, and there are many cases where you end up dying if you overdo it. However, in his deck, which is based on traps such as Meta Beat, there are many opportunities to lose due to the slowness of the lethal, and this card has a great significance just by speeding up the end of the game. It's by no means easy to use, but when you try using it surprisingly, it's more useful than it looks, and it's an interesting card. |
▶︎ Deck | 《Transmigration Break》
ねおんちゃん
2023/04/18 11:34
It looked like it was about to get stuck in Tearlaments, but it didn't work. One of the cards where I wasted my generation points searching for meta cards in anger.
Even if the resource is not recovered anyway, it will end up being crushed by overwhelming deployment power, so at least the first time his GY's resource use is passed, it is quite severe. And even if he is eliminated, his deck is filled with infinite GY effect cards, so it won't be a big deal... What will be cut off is our desire to rematch. In the end, there is no reason why it should be prioritized over 《Dimensional Fissure》. |
▶︎ Deck | 《Earthshattering Event》
ねおんちゃん
2023/04/18 11:09
Ishizu Tearlaments It can be used as a meta! ? ? That's what I felt when I saw the card pool, and I used MD to generate three cards. I was wrong.
Certainly, once this effect is ``dissolved'', it is possible to seal off the GY send after that. It should have been possible to reduce GY resources. But Ishizu Tearlaments' GY effect is a triggered instant effect and a free chain effect, so it's too late when this card activates. It is too late for this effect to be dealt with after the additional GY manure and fusion effects are activated in large numbers. In particular, your own turn that was activated will be chained behind this card, so you can't save it. Even if it's the opponent's turn, after activating it, many free chains are formed, so it can't be said that it's useful, if not completely powerless. It's like when you're wearing cheap anti-blade armor, you're stabbed by a thug with a knife, and when the edge of the blade pierces your heart and opens a hole, the blade finally stops due to the armor's resistance. Even if the cutting edge stops, it's too late and meaningless because it's already been fatally wounded. something like that. I used it lightly for 30 battles, but frankly it was of no use. Even if it's still stopped by the effect of "Tearlaments Rulkallos", I think it's much better to stack "Macro Cosmos". Of course, don't forget to load 《Dimensional Fissure》and 《Dimension Shifter》before that. That said, I think it works well against GY decks that only have normal activation effects. A normal andesyncro would be quite painful. But don't forget, his deck is filled with just Dimensional Fissure. What if 《Macro Cosmos》had the property of ``can only be opened after the opponent has dealt with his GY Fertilization effect'', wouldn't it feel quite difficult to use? This card behaves like its more backwards compatible. Don't waste the lesson you learned by pouring 90 SR chips into this mass generation of meta cards. There's a reason why cards that look like they could be used but have never been seen by anyone using them are not used properly. Also unrelated, but the illustration looks like a card from about 20 years ago. |
▶︎ Deck | 《Macro Cosmos》
ねおんちゃん
2023/04/13 12:42
One of the strongest corners of his GY meta for the first attack.
Even within the Continuous Trap, its obstruction power itself is top-class as it is permanent and completely removed, but unlike 《Skill Drain》and 《Rivalry of Warlords》, it doesn't work the moment it's opened, it only works when it's called "deterrence of deployment". Since it has the property of doing so, and it does not have the function of protecting your own deployment like 《Dimensional Fissure》or 《Dimension Shifter》, there are many elements that are difficult to handle both as a GY meta and as a Continuous Trap. Nonetheless, all exclusions are still powerful, and even now they are often included in his decks that want to strengthen GY countermeasures. |
▶︎ Deck | 《Raregold Armor》 |
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