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Yu-Gi-Oh! Card Rating List Showing 31 to 45 of 328
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Nekroz of Areadbhair》
くろゆき
2021/04/08 16:04
First of all, there are quite a few things to point out about this monster, so I'd like to mention first that the evaluation will change greatly depending on how much you know about Nekroz.
The effect of ① is his GY fertilizer. It's a powerful effect that can fertilize up to 4 cards at once. Reason, 1. If you don't use shrit for the release cost, it will be an add loss 2. The price is Ritual Spell and it wastes Ritual Spell of Deck. These are the two points. I will explain step by step. First of all, regarding 1, basically the only low-level monsters used in his Nekroz are Shlits, and the number of them is 1-2. This is due to the nature of his deck, which uses hand triggers for interference and defense, so he has more room for hand triggers. For this reason, the shrit used as the cost of summoning the ritual is valuable, and it is difficult to use it for other purposes in the first place. Although it can be collected with Unicorn, it is not very realistic because its main role is actually collecting Trishula. Also, considering that the scene where you want to use this effect is the first hand and there is no other way to access the Ritual Spell, that is, the so-called hand card accident scene (because it is better if there is another way) , it is not practical to use this effect as a means of accident avoidance. This is because if you lose an add when you are already having a hand accident, your chances of winning will become even thinner. As for 2, the standard number of Ritual Spells in Nekroz is 2 kaleidoscopes, 2 anti-soul arts, and 1 magic mirror. The reason is, as mentioned above, to secure a lot of frames for hand triggers. The number of hires is limited. For this reason, loss of Ritual Spell means loss of Ritual Summoning Opportunity, and thus reduced ability to continue fighting. This is lethal in his Nekroz control deck. In order to prevent this, there is no other way but to increase the number of Ritual Spells, but if you do so, the situation where you use the effect of ① should decrease, so it's putting the cart before the horse. The effect of ② negates and excludes the activation of monster effects. It's supposed to be a powerful effect that permanently steals the opponent's resources by banishing them while interfering with non-EX monsters, but it has many drawbacks. The reason is mainly to demand the release cost. Due to Nekroz's limitations, this monster can be ritually summoned at the cost of Shlit or Brynak + Unicore. Aside from the former case, in other cases it is necessary to prepare a separate release cost. For the time being, monsters other than Nekroz and monsters in the field can be used as costs, but at least with his purely constructed Nekroz Deck, it is almost impossible to continuously generate costs. Also, the role of this monster is to preemptively suppress the main monster's opponent, but Gungnir exists as a monster that can play a similar role. In addition to having an excellent hand trigger effect, it also supports 《Preparation of Rites》and Kaleidoscope. Since it is easier to put out and handle in advance, it will be easier to adopt this one. Finally, this effect can be done "when", so there is a possibility of missing the timing. As a suppression monster, it is hard to say that its performance is very reliable. In general, although it looks strong at first glance, it is actually a delicate monster. It's a good example of how just because it has a suppressive effect doesn't necessarily mean it's strong. This score is because it does not mean that there is no strength unique to this monster. |
▶︎ Deck | 《Judge of the Ice Barrier》
くろゆき
2021/01/04 14:46
One of the new Ice Barriers with low specs overall.
However, this card is the worst of them all. The three effects are actually just decorations, and only that one point of being a Warrior monster that can be searched with a crest can be evaluated. It doesn't have the deployment ability that the Ice Barrier was looking for, it can't interfere much, and since it's not a tuner itself, it can't even be summoned by Noelia or Shoumashi. Overall a very poor card. It goes without saying that a normal monster would be much more useful in such a case. |
▶︎ Deck | 《Revealer of the Ice Barrier》
くろゆき
2021/01/04 14:13
One of the new Ice Barriers with low specs overall.
However, this card is the best of its kind. Ice Barrier deployment card. By summoning frost spirits and synchronizing them to flow, it is possible to summon Trishula with Ice Barrier. Despite the hand cost and various restrictions, his deck recruitment is strong. Also, regarding the hand cost, it can be used as a means of actively sending unnecessary advanced cards to his GY, so it can't be said that it's a disadvantage. |
▶︎ Deck | 《Speaker for the Ice Barriers》
くろゆき
2021/01/03 18:08
One of the new Ice Barriers with low specs overall.
However, this card is the best of its kind. The effects of (1) and (3) make up for the expansion power that Ice Barrier lacks. Even if you look at expansion cards in general, cards that can Special Summon level 4 monsters and tokens with just one card without using the summoning right are rare, and it can be said that this card shows its remarkable performance. right. It is 10 points without complaint. The presence of this card would be a distinct advantage for Ice Barrier. |
▶︎ Deck | 《General Wayne of the Ice Barrier》
くろゆき
2021/01/03 17:54
One of the new Ice Barriers with low specs overall.
However, this card is one of the best of its kind. Although it is almost unusable in the first hand, you can use Special Summon, and you can search for Ice Barrier Spell Trap with the search effect, and you can freely access other Ice Barrier cards by using crests. The effect of (3) is a bonus, but depending on the opponent, it will be stabbed. It's worth noting that in Ice Barrier, where it's hard to earn ads, you can Special Summon while preventing disadvantages. It will definitely support Ice Barrier in the future. |
▶︎ Deck | 《Terror of Trishula》
くろゆき
2020/11/29 19:04
One of the new Ice Barriers with low specs overall.
It's a card with flashy and dynamic effects, but the conditions are too strict. As others have said, it's hard to use cards like this because they can only cause accidents. Above all, why isn't it an Ice Barrier card? It's hard to use as a Roman cannon when you can't even search. In this case, 《De-Synchro》would be fine. |
▶︎ Deck | 《Freezing Chains of the Ice Barrier》
くろゆき
2020/11/29 17:02
One of the new Ice Barriers with low specs overall.
It's a resurrection Continuous Spell that also grants resistance... but for some reason, there is a level limit on the resurrection target, and if you want to revive an advanced Ice Barrier, you need to drop the preacher to her GY in advance. Also, for some reason, the name has a turn 1 restriction, so even if you bounce with Douloren, you may not be able to use it that turn. Above all, the resurrection effect can only be used when activated, so if you can't use Duroren, it will just turn into a figurine. The effect of imparting resistance is not that bad, but the conditions are too strict, so there are many holes, so I can't trust it very much. Weird card overall. Even though you can search with Wayne, now that Douloren has been errataed, wouldn't it be better to either remove the name turn 1 restriction or activate the resurrection effect every turn? |
▶︎ Deck | 《Hexa Spirit of the Ice Barrier》
くろゆき
2020/11/29 13:15
One of the new Ice Barriers with low specs overall.
However, this card is one of the better ones. Since he himself is a tuner and his GY drop effect meshes beautifully, it makes it easier to bring out various Synchro Monsters of his. However, for some reason, there is a level limit on the target that can be dropped, so you can't combo with Yorisha. If there was no level limit, it would have been 9 points, so it's a little disappointing. |
▶︎ Deck | 《Winds Over the Ice Barrier》
くろゆき
2020/11/29 12:51
A new piece of Ice Barrier with low specs overall.
Deck Recruit is strong, but it can't be said that it fits well when requesting release costs for Ice Barrier, which has low deployment power, and for some reason, it can't put out advanced Ice Barrier because it has a level limit. Furthermore, since it's a Normal Spell, it can't be used as a Sacrifice Escape, and Release is a cost, so if you step on it, you'll lose two cards at once. Weird card overall. I don't think the return is commensurate with the risk. If there were no Quick-Play Spell and no level limit for recruiting, it would be a pity that the evaluation would have changed greatly. In addition, he has an excellent GY effect, even with unnecessary restrictions. Rather, it might be better to consider these as the main ones. |
▶︎ Deck | 《Zuijin of the Ice Barrier》
くろゆき
2020/11/29 12:03
One of the new Ice Barriers with low specs overall.
The deployment effect is nice, but it's a recruit from the weakest hand among them, and his Special Summon from GY is also limited. On top of that, it's not a tuner. Poor performance overall. Even with this, Ice Barrier is a valuable expansion effect, so it will be used, but I have to say that it is weak. |
▶︎ Deck | 《Mooyan Curry》
くろゆき
2020/06/15 8:07
The time to use this card is before noon. I'm hungry, and it's time to go eat after this duel.
In the midst of a bloody exchange of throwing hand triggers at each other and hitting suppression monsters, you suddenly activate this card. The opponent was so surprised that he was dumbfounded, eh? While saying that, they will blink their eyes and stare at this card. And then you see the word "curry". Yes, it's curry. Curry is everyone's favorite. We ate the curry we had for lunch while competing for more refills, ate CoCo Ichi curry with schoolmates, became adults, and opened our favorite curry shop... If you think about it, our lives are all about curry. is no exaggeration. The many curries you have eaten so far will flow through your opponent's mind like a revolving lantern, and your memory will go back as if you were untying a belt, and eventually you will reach one curry. It is the curry my mother used to eat when I was a child. That taste that I ate in a dream the night I got home from playing. That simple and gentle taste without any twist. At some point, I got used to it, and said, "I'm tired of it," that taste... Before he knew it, he would become a traveler floating in his memories, and along with the bitter memories he once neglected, he would sense in his nostrils the nostalgic scent that should have been impossible. and crave. Ah... I want to eat curry right now. Before I knew it, my opponent could only think about eating curry, and there was no way I could duel in such a state. Your opponent will make fatal mistakes and you will easily win the duel. Everything is the effect of this card, 《Mooyan Curry》…… And it goes without saying that lunch that day will be curry. |
▶︎ Deck | 《Infinity Dark》
くろゆき
2020/06/15 5:29
Since it's DARK Fiend and Dual, there are a lot of support cards. As can be said for Level 4 Duals in general, the ability to hint at 《Gemini Spark》just by being on the field is normally excellent.
Making full use of his abundant support, he returned from his GY many times, tossed his opponent with Gemini Spark, and put pressure on him just by standing still... Its appearance is just like that of a Dark Knight, and it has a presence suitable to be properly called Infinity Dark. In addition, the effect is a complete bonus. |
▶︎ Deck | 《Nekroz of Brionac》
くろゆき
2020/06/13 18:42
Nekroz lubricants.
Its ability to pull out any major card and even remove it once it's in play is nothing short of astonishing. However, as with all Nekroz monsters, I would like to note that they are extremely vulnerable to graves. You can only remove monsters that come out of the extras, but it doesn't matter because you can just hit the trishura against opponents who fight with monsters in the main deck. |
▶︎ Deck | 《Legendary Six Samurai - Shi En》
くろゆき
2020/06/13 18:31
Needless to say, the ace of the Rokkushu.
The effect that negates Spell and Trap does not have a name turn 1 limit, and many people may have memories of lining up 3 bodies. Especially now, it is strong in that it can protect other suppressed monsters by sealing Infinite Impermanence. Destruction resistance is also not a bad effect. Divine traps can't be negate, but it doesn't matter because it's normal to deploy after using a feather broom or lightning storm. In OCG, he may not be able to stay long, but his LP is shaved off when he lays down a divine trap in the second attack against the six-party opponent who has a large number of suppressed monsters due to his random deployment ability. It can be said that there is no need to stay long in the first place. |
▶︎ Deck | 《Stellarknight Triverr》
くろゆき
2020/06/13 17:46
His powerful Xyz Monster, the pride of Terranite. The material may look a little heavy to those who don't know it, but it's not a problem because it's just a matter of getting it from Vatraimus. I don't think it would take much effort to get it out.
Its strength is the bounce effect. Overturn the opponent's field and reuse his Continuous Trap etc. to earn ads at once. Since it's not an activation effect, it's strong against abyss and the like, but it's plain but powerful. I can use it miscellaneously. It also involves your own monsters, but it's almost irrelevant because it's used exclusively for turning back. The Discard effect doesn't mesh with the Bounce effect, so it's completely a bonus, but with a lot of extra monsters lining up these days, you might be able to use it as a last resort. It's obvious, but choose your opponent and use it. And the resurrection effect came to life with a link summon. Being able to redeploy by linking from this monster would be a great advantage. Overall an excellent counterattack ace. It can be said that the existence of this monster is the strength of Terranite. An excellent monster that continues to support the theme. |
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