Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num


Yu-Gi-Oh! Card Rating List Showing 4,276 to 4,290 of 7,624

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Confronting the ▶︎ Deck 《Confronting the "C"》
japan シエスタ
2019/06/28 9:04
Yugioh Icon
It's a G that is deployed mainly during the opponent's turn as a surprise attack and plays a role as a wall, but the resistance is only for monster effects that target it, and 2500 DEF is not a very safe value.
There are also decks of him that don't use EX, albeit few, so this card is an advanced card, so there is a possibility that it will go bad.
If it's a reaction from EX, you can aim to put out Trike Liner, and that side has stronger defense and resistance.
Impression that it lacks reliability as a defensive card. If you don't take advantage of the race and level, I think it's going to be difficult to hire.
Elemental HERO Prisma ▶︎ Deck 《Elemental HERO Prisma》
japan シエスタ
2019/06/28 8:55
Yugioh Icon
Copy the name of the material with a HERO that has a glimpse effect, and it is also possible to fertilize his GY. Since he himself has the privileged status of a low-class HERO warrior, he can be treated as an easy-to-call material substitute, and he also prepares the foundation for GY activation and fusion, enabling smooth movement.
As has been said a lot, like Funcas, it requires specific cards to be released, but it can also help with heavy cards (Armitiles, etc.).
I can think of various bad things, and I think it's a good card that fans can appreciate as a lubricant.
Riryoku ▶︎ Deck 《Riryoku》
japan シエスタ
2019/06/27 17:43
Yugioh Icon
In the original, a card famous for being a super powerful card. Although it seems to be due to Jonouchi's misunderstanding. A card that can strengthen your own army while weakening the opponent's monsters. Maybe it's a connection to the original story, but it goes well with Drossel.
However, it can not be used in a small turn under your own turn, and multiple monsters are required, and quality is also required. If the target is the opponent's field, the dependence on the opponent tends to become stronger.
It's a card with high breaking power, but it's not stable, and I get the impression that it's a lower priority among power-up cards.
Magical Stone Excavation ▶︎ Deck 《Magical Stone Excavation》
japan シエスタ
2019/06/27 14:45
Yugioh Icon
His ability to collect spells quickly is valuable, but at the cost of 2 cards in his hand, it is very heavy at 3:1.
So I definitely want to collect cards that have enough power to match that. Decks that use powerful spells that move with GY like noids, and extreme decks that rely heavily on spells will be the main areas of play.
I think that the playing field is quite limited, but I think it's a reasonable adjusted card.
Boogie Trap ▶︎ Deck 《Boogie Trap》
japan シエスタ
2019/06/27 14:32
Yugioh Icon
Compared to 《Mask of Darkness》, it is much faster, but it requires a very heavy cost.
Depending on how you use it, you can aim to activate the trap without lag, but it tends to take a lot of effort to get there. The loss in the unlikely event that it is sabotaged is no laughing matter.
Well, the effect itself is not bad. Accidents, risks, and costs are high, but I think there is a good chance that it will become an auxiliary part that is worth it in the future. I'd like to pray that it won't be like that if possible. Decks like that aren't usually good guys.
Booby Trap E ▶︎ Deck 《Booby Trap E》
japan シエスタ
2019/06/27 14:23
Yugioh Icon
Compared to 《Mask of Darkness》, it requires more cards in your hand and is limited to being permanent, but it has a much faster attack. In the current era of widespread removal, this will be a priority as long as it is permanent.
You can set it from your hand, but considering efficiency, it's close to a bonus. Well, I can't do it, so it's excellent.
It expands the range of strategies, but it's heavy, so I'd like to play an active role that matches it.
Reflect Bounder ▶︎ Deck 《Reflect Bounder》
japan シエスタ
2019/06/27 10:58
Yugioh Icon
It has a built-in effect like "Magic Cylinder", and compared to over there, it's a monster blessed with attributes and races, so it's easy to repair and search.
It's just a visible effect, and compared to the cylinder, it's more of a restraint effect than a surprise attack, so it's difficult to actively activate it. Above all, it's a forced activation, so it's somewhat unstable, such as being used as a decoy and not being able to demonstrate much firepower in many cases. Also vulnerable to removal as a fate of attack reaction.
Since it has a self-destruct effect, it seems to be compatible with cards that activate when destruction is triggered, but since it is a time of failure, it is impossible for him to develop Meklord Monarch, so I will choose something that works well.
In an era where removal is prevalent, I feel that it is difficult to handle because it feels unstable and easily depends on the opponent's actions.
Mask of Darkness ▶︎ Deck 《Mask of Darkness》
japan シエスタ
2019/06/27 10:20
Yugioh Icon
The effect itself is not bad. But if his deck uses this guy, Booby Trap or Lilith would be preferred.
Trap collection + reverse is too slow in the current high-speed environment.
Magician's Valkyria ▶︎ Deck 《Magician's Valkyria》
japan シエスタ
2019/06/27 10:17
Yugioh Icon
A brahmaji girl look-alike. Illustrated ads are expensive.
The effect is the captain's spell-wielding version, and you can lock it by lining up two bodies like over there.
However, if removal is rampant, it won't work well if you don't do anything about it, and this card itself has a weak stat. The captain has a highly versatile deployment ability, and it was a great point that if you have multiple cards, you can immediately lock it, but this card can only guide attacks.
I don't think it's just a supportive effect, and I think it's a performance like an idol card, for better or worse.
Watapon ▶︎ Deck 《Watapon》
japan シエスタ
2019/06/27 10:11
Yugioh Icon
If you ask me if I want to search for this guy in a situation where I can specifically search for him, it's a little tricky, it's unstable, and I feel like he's a card that I don't know if I should prioritize it in my deck.
Covering Fire ▶︎ Deck 《Covering Fire》
japan シエスタ
2019/06/27 9:36
Yugioh Icon
There are conditions that take a bit of time and effort, and there are things that can be done with an attack reaction. Vulnerable to removal, dependent on the opponent's actions, and extremely unstable, I don't think it's worth defending against removal.
Snowman Effect》, which is disposable but can be used offensively, has appeared.
I'm sure there are plenty of other cards that are easier to use.
Weapon Change ▶︎ Deck 《Weapon Change》
japan シエスタ
2019/06/27 9:23
Yugioh Icon
Although it is an attack and defense reversal card, it is too painful not to be able to use it immediately because it is activated when you are on standby, even if it is limited to costs and specific races. In today's era of prevalence of removal, if there is no measure, it will not be possible to maintain a good one.
I don't think it's possible to take precedence over Shield Sword/《Inverse Universe》.
Gear Golem the Moving Fortress ▶︎ Deck 《Gear Golem the Moving Fortress》
japan シエスタ
2019/06/27 9:16
Yugioh Icon
It has a direct attack ability, but the LP cost is high and the RBI is poor. Depending on his LP at the end of the game, it won't be usable, and I'm afraid of returning it if I can't settle it.
It is characterized by high defense for a lower class, and as it is said, if you use the offense-defense reversal card, you can make it a high RBI direct attacker.
However, a direct attacker with a combo premise is unstable, and I can't expect it to be a wall now that high RBI and removal are springing up.
I don't think it's worth to force it.
Boot-Up Soldier - Dread Dynamo ▶︎ Deck 《Boot-Up Soldier - Dread Dynamo》
japan シエスタ
2019/06/27 9:05
Yugioh Icon
The effect is like a compact version of Stronghold. It targets all types of Gadgets. Gold and Silver Gadgets have the ability to deploy, and Platinum Kadgets often remain on the field, so compared to Strong, it's still easier to maintain RBIs.
There are many combos that can be done because it is a monster, and this card originally has 0 hit points, so it is easy to line up because it supports rampant summoning and duplication.
Even so, the Gadgets are basically immune to resistance and have low hit points, so the risks are high in various ways. RBI 2000 in lower class! Even if it is said that it is easy to hit high points now, it does not look like a threat.
It feels a bit harsh without a combo, and that kind of operation tends to undermine stability, which is one of Gadget's selling points.
It's not a difficult card to handle, but it's undeniably lacking in power at the moment, and I don't think it's worth forcing yourself to use it.
Stronghold the Moving Fortress ▶︎ Deck 《Stronghold the Moving Fortress》
japan シエスタ
2019/06/27 8:55
Yugioh Icon
As a trap monster, it has a status that can become a wall, but then there are other candidates.
As a feature, if there is a three-color gadget, the RBI will be his Blue-Eyed class, but in addition to being time-consuming, the gadget has a low RBI that is immune to resistance, and if you lose even one, there is a risk that the RBI will become 0. ing. To be honest, if you can line up like that, it would be more stable and powerful to put out Kaosol or Valeso instead of maintaining this card.
However, if it's just a material, there are other more excellent trap monsters such as Quantity Cats...
If you don't have anything to do with it, I think it's tough to prioritize.

(286/509 pages) 4,276 - 4,290

Update Information - NEW -