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Yu-Gi-Oh! Card Rating List Showing 4,051 to 4,065 of 4,611

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Rating Score・ Review
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Personal Spoofing ▶︎ Deck 《Personal Spoofing》
japan みめっと
2020/07/31 22:09
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A great Trap card that allows you to search for Altergeist monsters every turn by returning Alter cards from your field or hand to his Deck.
It's a cost to return it to the Deck, so I'm afraid of backtracking and chain removal, but even if my hand is all purple including Alter Trap, or if my hand's Alter is only Silkitas or Pookie, as long as I draw this card together, it's the first move. appears.
Since the cost can be freely chosen from both the hand and the field, it's nice to not have to force a cost card onto the field.
It can also be used to avoid the opponent's bubble shadow and skidre that flew in against the effects of Marionette and Silkitas, and Alter Trap is a Continuous Trap that can be returned to the Deck as the cost of this card that was activated by chaining all of the activations. Since it's a card that does, you can make even stronger moves if you use it skillfully, such as by changing the materia into a complete resurrection.
The fact that he doesn't have an Altergeist name on this card itself is a high-performance card, and even so, the fact that it was designated as a semi-restricted deck makes me feel that it is his former environment-class deck.
Also, since this effect doesn't have a name for Turn 1, I'm glad that it doesn't have the biggest drawback of his Continuous Trap, which is that it's very weak when hit.
Altergeist Protocol ▶︎ Deck 《Altergeist Protocol》
japan みめっと
2020/07/31 21:54
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A Continuous Trap that specializes in defense that Alter boasts, and since it greatly affects the strength of the final board, it is a card that you want to actively face down with a Marionette.
It is also one of the most difficult Alter cards to grasp.
It has an excellent effect that captures any monster effect that activates the Alter Card as a cost, and if you use his GY trigger effect as a cost, it will be a great deal.
Also, since there is a permanent effect that does not negate the activation and effects of Alter Cards, this will not only prevent Faker's Recruit effect from causing Veiler Urara Awakage Notification, but also make it impossible to negate judgment when processing the effect. It also allows Skidre to be incorporated into the Alter Deck as a meta card.
It's worth noting that the only things that can't be negate are "effects activated on the field", so his GY-triggered effects of Meryushik and Hextia are normally negate in Urara and Grave.
The only thing that is not negate is the activated effect, so if Hextia gets hit by a bubble shadow, the effect of 2 will not be negate no matter how much you use it, but the RBI effect of 1 will normally be negate and will not be applied, so be careful.
Regarding "Royal Decree", at first glance it seems that the activation of Alter Trap will not be hindered, but the "non-activation effect" of this card "cannot negate the activation of the Alter Card and the activated effect" has been reported. I want to be careful not to make a mistake because it will be negate.
Due to the nature of negate the activation and destroy it, it will be a Continuous Trap that can be opened even if it is damaged, but please be aware that "just opening" without negate activation is not a damage effect. Invocation negate effects must be used.
It's not as much as stacking 3 cards because it can be recovered from the Deck by Marionette & even if it's GY sent, but it's a type of card that is stronger if you draw it directly than you can see, so just open it. In that case, since it is a perfect Furitche, it is also suitable for pulling Faker's trigger, so I feel like I can play at least 2 copies.
Altergeist Pookuery ▶︎ Deck 《Altergeist Pookuery》
japan みめっと
2020/07/31 21:43
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Among all the Alter cards, the number of cards used varies the most, and even if the number is between 0 and 3, you can't say "it's impossible".
An Altergeist that allows you to link your hand, it's a perfect choice for a build that wants to prioritize Hextia or an Alter that uses 《Summon Limit》.
In the opponent's end phase, activate Alter Trap to get out Multifaker and Meryushik, make Hextia with those two, and search for this card with Meryushik... In the flow, you can quickly reach Prime Banshee.
If you use Alter Link's link material, you can immediately connect to 2's self-salvage after hand linking, but at this time, if you use other link materials such as Meryushik, Silky Tas, and Hextia, their GY trigger effects will occur. is chain 1, and this card's effect is chain 2, it is also possible to protect the effect of the Alter who made it chain 1 from suspicions and notifications.
It's an essential card for setting up a kill with Memory Gantt, and although it can't be used alone to fight or earn adverts, it's a monster that I personally definitely want to include.
Altergeist Meluseek ▶︎ Deck 《Altergeist Meluseek》
japan みめっと
2020/07/31 21:35
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The strongest engine and the biggest key card in Altergeist is naturally Multifaker, but I think the strongest monster in Altergeist is this card.
It is a direct attacker, and if you inflict battles damage on your opponent, you can remove anything other than cards with target resistance in Damester, so including the fact that you can operate it from NS, you can use monsters and his Spell Trap to get stuck in a single permanent meta. It greatly cuts the risk of being
It's nothing but a strength to be able to bury the "hidden grave" that inhibits his own GY effect, as well as permanent meta traps that are not good at Alter like Macro, Sensor, Gozen, and Otoshi.
If you fall, you can summon the following monsters, and since this is his ATK at level 1, you can summon it with Wanfo, Linkli or Anima, and if you are NS, you can convert it to Almira, and you can immediately access the strongest initial multi-faker.
However, it is weak against Urara and Graves, and if this card eats them, you can't secure a follow-up card.
In most cases, you can't leave a direct attacker that can remove anything with the opponent's battles damage trigger, and if you run to battle destruction, the damage is beyond the reach of the grave.
Altergeist Silquitous ▶︎ Deck 《Altergeist Silquitous》
japan みめっと
2020/07/31 21:28
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By bouncing his face-up alter card in your own field as a cost, you can bounce one card in the opponent's field on each other's turn with a perfect flitch regardless of front, back, front or back.
Avoid removal and negate, reuse Alter Trap by activating a chain, disable Continuous Spell and Continuous Trap activated by the opponent, call with multi-faker to interfere with the opponent's turn and prepare for multi-faker restart Cards that you definitely want to be able to use well in order to use Alter in a cool way.
One of its strengths is that it's almost impossible for the opponent to see this monster and prevent it from recovering Alter Cards, because it's a Friche and the cost is to bounce your Alter Cards.
Revive with materia → Bounce the materia with the cost and activate the effect → Self-destruct due to the demerit of the materia → Reactivate the materia collected by his own GY effect, loop and keep bouncing the opponent's cards. Victory is imminent.
It's a monster you want to get rid of quickly, but like Meryushik and Hextia, it's reckless to immediately recover AD with the effect of salvaging Alter Trap even if it dies.
On the other hand, he is also the card that is the most difficult to draw among the alters in the deck, so be aware that it will be difficult if the alter is only this card in the first hand and there is no spoo, one fo, and no money.
In the worst case, as long as Materia is drawn, by converting this NS monster into Almira or Artemis and sending it to his GY, you can create a stance of minimal interference.
Altergeist Hexstia ▶︎ Deck 《Altergeist Hexstia》
japan みめっと
2020/07/31 21:19
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This monster is the only Altergeist of his FIRE and the only Altergeist of the Extra Deck where he is not DARK.
Altergeist is famous as a deck that doesn't rely on extras so much that it can accumulate strong money, but in fact it feels like it uses its own extra decks normally, and among them, this card is the most important. If it's only Kinken, but if you're going to pile up a strong gold, 3 stacks are definitive.
The effect is that the monsters in the main deck have low hit points across the board, which is very useful for Alter, and there is no limit on the number of shots, so if you replenish bullets with materia, you can shoot as many shots as you want, and just activate the card. It has three high-quality effects: a Spell & Trap Counter that captures the activation of effects without damage, and a thematic all-purpose search that summons the next when you die.
Due to this search effect, it is not uncommon to actively use this card as a link material and send it to his GY, and since the appearance of Pook Queries, it has become difficult to connect to Prime Banshee and Memory Gantt.
After all, it is a versatile monster that can be subdued by following the link destination with Marionette & Protocol, or you can use this monster as a relay point to further contribute to his deck rotation.
Altergeist Manifestation ▶︎ Deck 《Altergeist Manifestation》
japan みめっと
2020/07/31 21:11
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Altergeist's boasting trick Normal Trap, the normal trap that does not cause the effect to misfire even if you leave the field with the card that was activated by chaining, and the cost of the card that activated the chain because the GY sending after activation is not confirmed. It's a resurrection trap that has all the good qualities and decisions of a continuous trap that can be returned to your hand or deck with an effect.
The effect of Multifaker comes out, you can secure the monsters that Hextia links to, and you can bring back Melyusheek and Silkitas as link materials and connect it to his GY trigger effect, so it's all good.
There are some permanent meta traps that Alter is not good at, so if you're in trouble, get help from Meryushik or Sirkitas as soon as possible.
It can be said that one of the steps to strongly operate Altergeist is to chain to this activated card to activate Silkitas and Spoor, and use this card for its cost.
The latter half of the effect is also normally strong, but the existence of the GY trigger effect of Silkitas that has almost the same effect, and the fact that it is pinned in most of the constructions, if you exclude it, you will not be able to collect it with Silkitas. I don't think it's used that often because it can be put away.
Altergeist Multifaker ▶︎ Deck 《Altergeist Multifaker》
japan みめっと
2020/07/31 21:03
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Altergeist's biggest keycard and ultimate engine.
It is a revolutionary monster that has raised Alter to the environment deck at once, so much that it is said that you can win just by holding this card and Awakage and laughing loudly when you have 3 copies.
If you use Awakage or Typhoon, you can set up Faker Silkitas on your opponent's first turn.
If you activate the trap card during the opponent's end phase and create a combination of Faker Melushik, you can hit a 1-kill RBI with Hextia & Memory Gant at once in return.
Of course, it's also good to create a stance of Hextia & Marionette & Protocol to solidify your defense.
Since the effect will be activated after the effect of the activated Trap is processed, you can pull the trigger even with a Counter Trap, and you don't have to be in your hand when the Trap is activated, so you can search for it with a spool and dispatch it as it is.
Alter can use this card's power to instantly gain permanent obstruction & resources, so it is required to access this card with super express, but unfortunately it is currently a restricted card.
Of course, Meryushik and Spoo, 《Sangan》& Almira, Witch & Artemis, Wanfo, Koukane, Kinken, and sometimes even his Link Monster Hextia, I want to pull him into the first move no matter what.
Postscript at the January 2022 revision: In this quarterly revision, restrictions were finally relaxed from restrictions to semi-restrictions.
Fudes is banned, and Desfeni, who is not good at it, is in a big recession, so it is definitely a tailwind, but if you still don't win a lot next season, the day when you can use Alter at full power may be near.
Postscript for April 2022 revision: Restrictions have finally been lifted! As expected, it will be an unlimited card that slides as it is!
Well, when I teamed up, it was a situation where Melyu Spoo was semi-restricted to Faker restricted, so I'm happy to think that he can use Altergeist at full power in the future.
I lost Imperial Order as compensation, but I'd like to put in a second materia and do my best to fight more like Alter.
Altergeist Marionetter ▶︎ Deck 《Altergeist Marionetter》
japan みめっと
2020/07/31 20:56
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Actually, his Altergeist has only two level 4 low-class monsters, but basically only this one is used.
As a low-level Altergeist with the highest RBI, it is easy to contribute to strengthening Hextia's RBI, and in order to use the search effect, he can easily bring back Hextia sent to GY from this one card, so the two are compatible. is outstanding.
The effect is to pierce Urara with NS triggering Alter Trap set & field from his Deck and replacement of his GY's Alter Card, depending on the Alter Card sent to GY, a resurrection that is good at producing two delicious things at once. It is in charge of game making that has an effect.
Alter is difficult in various ways, but for beginners, I think it's safe to start by NSing this card and setting the protocol.
On the other hand, which Alter Card on the field should be sent to his GY by the other effect, the resurrection effect, and especially whether you should be the target of her GY sending depends on the situation, so you need to think carefully. .
In any case, it is undoubtedly one of the elite members of Alter, and with its wielding tact on the field, it can be said that it is a masterpiece monster that can be called a conductor rather than a marionette.
Chain Disappearance ▶︎ Deck 《Chain Disappearance》
japan みめっと
2020/07/23 14:54
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The area of effect is quite limited, and its main role is to capture the material monsters that are being deployed, but the overwhelming tracking performance of this card, which can dive into the hand and her Deck, is a splendid word.
While masterfully overcoming the biggest disappointing point of "Chain Destruction" that "you can't defeat the person who came out", it supports all kinds of S, destroys and targets resistance, and is difficult to re-use exclusion removal, no cost, no demerit, and the above-mentioned. The strong tenacity to absolutely eradicate it is perfect for targeting specific cards and meta.
As expected, it can't track the extra deck, but it can be used generously to kill links 1 and 2, which are the starting point of development, and some sync tuners.
Full Force Virus ▶︎ Deck 《Full Force Virus》
japan みめっと
2020/07/23 14:46
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A type of virus card that annihilates the opponent's DEF of 1500 or less by releasing his DARK with DEF of 2000 or more, according to the specifications of the Death Deck before Errata.
His deck, which is a beatdown type centered on low-class monsters, often has all the monsters in the main deck within range, and his hand triggers are not effective against Usagi and Urara, but Vailor G Nibiru, Pancra is also destroyed.
Especially in a deck that only draws and doesn't search with his spell card, depending on the situation, it may even become a surrender the moment you get caught in the standby phase of the second attack.
Since the release also has a defense power of 2000 or more, it's scary that even a low-grade monster with a defense power of 2000 will be enough.
Luckily, even with his DARK, which has the maximum volume in all attributes, his Deck is almost the same as having a low-ranking monster with a defense power of 2000 or more acting as the main axis and engine of his Deck. Does it not exist?
Appointer of the Red Lotus ▶︎ Deck 《Appointer of the Red Lotus》
japan みめっと
2020/07/22 19:03
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A type of temporary handicap card that has been gaining popularity in recent years.
It is a card like Dasshu that can be used without depending on the opponent at all, in exchange for a heavy LP cost and a strict condition of revealing your hand.
Unlike Dasshu, this is only a temporary handicap, and even though it's a random hand, it doesn't seem to be as useful as a sealing sword that can be stopped for a long time at no cost.
However, if you succeed in laying down with the first attack, you can pinpoint the opponent's starting cards, removal spells, unpleasant trap cards, and obstruction cards such as opponent's hand triggers with information advantage at the desired timing of each other's turn. It's not something that can be done foolishly.
The loss of information advantage here can be mitigated by rolling out and lying down, but be aware that there is nothing to show.
The Eye of Truth ▶︎ Deck 《The Eye of Truth》
japan みめっと
2020/07/22 13:19
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With this card alone, you can't earn card advantage even if you wait, and if you take into account the fact that it's fragile afterward, its nature is similar to that of a permanent meta trap among Continuous Trap, but in the case of this card, it succeeds in activating first. Even if you do, you can just see the opponent's hand, and in most situations it doesn't interfere at all.
If you say so, what is a permanent meta trap that doesn't have any meta even if you put it? It's a story, but this card has no cost, and it's very difficult to get his LP. It has the power that it doesn't have.
As long as you know whether your opponent has various hand triggers, reboots, or Tsuitsui at this moment, and if so, how many copies they have, there are many situations where you can take the optimal action without making a mistake. The demand for cards and the high-quality information advantage you get in exchange for them seem to be well balanced.
In any case, including the fact that we can't see our hand, it's a guarantee that the opponent will be stressed MAXSOS.
Borreload Savage Dragon ▶︎ Deck 《Borreload Savage Dragon》
japan みめっと
2020/07/22 12:51
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A truly savage being notorious as an accompaniment to oppression.
It has a super strong effect that captures all card effects, but it also has the weakness that no matter how many counters are put on it, it will only be effective once because it is called Turn 1.
If it is alone, it can easily be dealt with even with a slow deck opponent with a notification, but in an actual duel, as I said at the beginning, this card is only an accessory to control... This is by no means a supporting role, but a team control. It is a part of the parts of the formation.
The pressure when standing in a formation that complements each other is tremendous, including his high ATK.
Missus Radiant ▶︎ Deck 《Missus Radiant》
japan みめっと
2020/07/03 15:46
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It is a card that remakes a monster that strengthens and weakens monsters with the same specific attribute as himself that appeared in Season 1 into his Link Monster, and this monster in charge of EARTH decorated its first battle.
Due to his own effect, his effective ATK starts at 1900, which is enough RBI for Link 2.
In terms of his EARTH enhancement, which makes it easy for opponents to help, and his WIND weakening, which makes it difficult to become meta to the opponent, depending on the nature of the environment deck, it may be inferior to other attributes in relative evaluation.
Unlike Charmer Link, both materials must be of the specified attribute, but since the material designation is his EARTH, which is a large household, it is relatively easy to use the opponent's monsters that have been captured by manipulation or capture as materials. be.

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