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Yu-Gi-Oh! Card Rating List Showing 3,541 to 3,555 of 4,763

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Dark Nephthys ▶︎ Deck 《Dark Nephthys》
japan ヒコモン
2016/08/16 12:49
Yugioh Icon
A card that can be summoned in the next Standby Phase by excluding 2 DARK monsters in GY when there are 3 or more. The conditions are loose, but it's too late. The effect when Special Summon succeeds is only destruction of one Spell/Trap card. Since it's a darkening of 《Sacred Phoenix of Nephthys》, I wanted it all destroyed.
The Dark Creator ▶︎ Deck 《The Dark Creator》
japan ヒコモン
2016/08/16 12:43
Yugioh Icon
The effect of reviving from GY is powerful itself. However, inevitably he becomes a staff member whose part of having more than 5 GY Darkness is rotten. Although he is excellent at level 8, it is a pity that he is a little slow in the current environment where he may settle before GY is mature. Since it is a change point called Thunder, it may change again if Thunder support comes.
Imperion Magnum the Superconductive Battlebot ▶︎ Deck 《Imperion Magnum the Superconductive Battlebot》
japan ヒコモン
2016/08/12 20:39
Yugioh Icon
A moderately heavy monster that fuses Valkyrion and Berserion, the accident personnel. The accident rate is high, but you can search with 《Alpha The Electromagnet Warrior》, 《Fusion Reserve》, and 《Fusion Conscription》, and you can use Prismer, so the difficulty is not that high. The status and effect are exactly 《Shooting Quasar Dragon》. It also has the effect of summoning the successor, but since you can't get out of GY, you need something other than a fusion material. Moreover, it is regrettable that it does not correspond to battle destruction.
Berserkion the Electromagna Warrior ▶︎ Deck 《Berserkion the Electromagna Warrior》
japan ヒコモン
2016/08/12 20:09
Yugioh Icon
This card itself isn't weak, but it inevitably pales in comparison to ABC that comes up under similar conditions. Compared to over there, since you can't get out of the extra, it becomes an accident factor and consumes more cards from your hand. Although it doesn't require a hand cost to activate the effect, it's weaker than banishment as it destroys, and it can't be used during the opponent's turn. Of course, there is no 1 turn limit for that, so you can destroy it as long as the cost continues, but it's pretty painful to banish 3 more when you put yourself out. Separation can also be done with a free chain, compared to that, it is tough to have to be destroyed.
Delta The Magnet Warrior ▶︎ Deck 《Delta The Magnet Warrior》
japan ヒコモン
2016/08/12 19:59
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A new card that appeared to save his Magnet Warrior, who was not as good as the ABC that came out at the same time. You can send "Magnet/Warrior" monsters to his GY when summoning/Special Summoning. Also, when he is sent to his GY, he can Special Summon by excluding 3 "Magnet Warrior" monsters, ignoring the summoning conditions for Magnet Valkyrion. If you drop Delta The Magnet Warrior with the effect of ①, you can immediately connect to ②. However, since Magnet and Valkyrion's resurrection limit cannot be satisfied, and 3 bodies are also excluded due to the cost, it will only be a basic vanilla. Magnet/Berserion also keeps excluding his GY, so it's a bad fit.
Frontline Base ▶︎ Deck 《Frontline Base》
japan ヒコモン
2016/08/12 10:38
Yugioh Icon
It's a card that can be combined in one turn, but if it can't be maintained, it will only be a deterioration of 《Double Summon》. In particular, it is also a headwind that his Spell / Trap removal is rampant. With the advent of ABC, I thought I would hit the spot, but I didn't get a call because "Union Hangar" alone had a crazy effect.
Water Dragon ▶︎ Deck 《Water Dragon》
japan ヒコモン
2016/08/12 10:28
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A super-heavy monster that can only be Special Summoned by the effect of "Bonding - H2O" and requires two "Hydrogeddon" and one "Oxygeddon" on the field. It's no exaggeration to say that it weighs more than a god because the search doesn't work. Even if you use Diamond Guy forcibly, the effect of FIRE and Pyro monsters to reduce his ATK to 0 is a subtle target. If it had the negate effect, it would still be worth it.
Bonding - H2O ▶︎ Deck 《Bonding - H2O》
japan ヒコモン
2016/08/12 10:23
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This card is necessary to bring out Water Dragon. Since it can be played from the hand, Deck, and GY, it can be played as long as the Water Dragon is not removed. However, it cannot be said that Water Dragon itself is a strong card, and in the same situation Bahasha can produce mochi. If I could release it from my hand, would it still be a little better? You can beat the cost with Diamond Guy, but the only thing that comes out that far is Water Dragon...
Chthonian Alliance ▶︎ Deck 《Chthonian Alliance》
japan ヒコモン
2016/08/12 10:17
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An adjusted version of 《United We Stand》. At the time of its introduction, the limit was United We Stand. By the way, the restriction was reinstated in the last revision, and United We Stand was incorporated into every Deck at the time, so much so that it had been banned for half a year. This card was probably created for that reason, but the conditions were too strict. I don't understand why it's less than 《Axe of Despair》even if two of them are side by side.
Hydrogeddon ▶︎ Deck 《Hydrogeddon》
japan ヒコモン
2016/08/12 10:08
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A card that is necessary to play Water Dragon. Compared to "Oxygeddon", his RBI is lower, but the effect that he can Special Summon from the deck afterward is powerful. Basically, you will need to combo, but you can aim for the second and third bodies. Water Dragon itself is not a strong card, so in the same situation it would be much more useful to play a Rank 4 monster. It's also nice to be able to aim for mochi from Bahasha.
Oxygeddon ▶︎ Deck 《Oxygeddon》
japan ヒコモン
2016/08/12 10:03
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A card that is necessary to play Water Dragon. However, it cannot be said that Water Dragon itself is a strong card, and in the same situation, a Rank 4 monster can be played. Also, the effect of this card itself is also very weak with a weak burn to each other. Its activation condition is also narrow, not his FIRE, but when it is destroyed in battle by a Pyro monster. There will be no chance of activating the effect.
Dragonic Knight ▶︎ Deck 《Dragonic Knight》
japan ヒコモン
2016/08/10 12:35
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When a card on your field is destroyed by the effect of his Effect Monster, a card that can be Special Summoned from your hand. It can be a surprise, but after Special Summon, it's practically vanilla. Also, the card that was about to be destroyed ends up being GY sent. These days, removals other than effect destruction are prevalent, and there are many things that can't be activated. If it had been "Kishi" instead of "Knight", I wonder if it would have been a little stronger.
Dragon's Rebirth ▶︎ Deck 《Dragon's Rebirth》
japan ヒコモン
2016/08/10 12:28
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A card that replaces a Dragon monster on the field with a Dragon monster in your hand or GY. If you want to play from GY, it's basically libide, so if you play it, should it be from your hand? But when he puts Special Summon out of his hand, it's hard to disadvandage. The original monster is also excluded, so it is difficult to reuse it.
Dragon's Gunfire ▶︎ Deck 《Dragon's Gunfire》
japan ヒコモン
2016/08/10 12:25
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You can choose to burn or destroy the opponent's monster, but Burn is only 800, the same as 《Ookazi》. Monster destruction is limited to monsters with defense power of 800 or less, which is very narrow. Even without the condition that the Dragon monster exists face-up, the card is far from being adopted.
Dragon Mastery ▶︎ Deck 《Dragon Mastery》
japan ヒコモン
2016/08/10 12:20
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You can equip Dragon "Dragunity" monsters from your hand, but needless to say, your hand is very expensive. Moreover, he has many cards that can be equipped with the effect of Dragunity, so it's difficult to say whether you want to use this card to equip it. The RBI increase is only 500, which is a bonus.

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