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Yu-Gi-Oh! Card Rating List Showing 3,406 to 3,420 of 4,611

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Rating Score・ Review
Posting Date
D.D. Assailant ▶︎ Deck 《D.D. Assailant》
japan みめっと
2021/02/02 18:40
Yugioh Icon
One of the former Gudosta Monsters and a monster with experience as a restricted card.
While maintaining its high resistance penetrating ability of excluding targets in Dameste, the ATK has increased by 200, making it possible to choose the opponent to be excluded to some extent. So, compared to the different dimension ♀, who can arbitrarily decide whether to exclude them regardless of the battle result, they are far inferior in versatility.
Fortunately, the attributes are different from those over there, so it is possible to differentiate there, and when it comes to fighting monsters with higher ATK than himself, that is, most monsters that come out of extras, he is equal to or more than a different dimension ♀. Since it can be used, I think it is still strong as a removal card.
The activation timing of the effect is after the damage calculation as well as the different dimension ♀, and the skidre will be negate without penetrating, so be careful.
Exarion Universe ▶︎ Deck 《Exarion Universe》
japan みめっと
2021/02/02 17:52
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It has well-balanced offense and defense, and can gain a penetration effect by temporarily powering down, so it is strong against battle resistance like the spirits and Mash, and has been active as one of the Good Stuff Monsters since its appearance. card.
Although it sounds good to say that it is a well-balanced offense and defense, the reality is that it is unilaterally defeated by 19 RBIs & cannot overtake 2000 defensive power. It's a value, and it seems difficult to make it a selling point now that there are monsters like Insp.
The piercing effect is too low for a monster effect that does not belong to a theme and does not have beneficial effects for specific races or attributes, and it is difficult to choose unless it is a Deck that requires Dark Beast Warriors. The reality is that it almost doesn't exist.
I don't want to put it this way, but in modern Yu-Gi-Oh, which has become a theme game, I think it's extremely difficult for low-level monsters other than hand triggers and meta-type monsters to enter the Good Stuff Monsters.
It's a cool illustration, a cool card name, and a promo card that comes with the game.
レッド・エース ▶︎ Deck 《レッド・エース》
japan みめっと
2021/02/02 16:47
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A low-class monster characterized by an ability that is too late to be convinced even if it is said to be included in Booster 2.
Although he has the privileged status of being a vanilla Dark Spell user, Dark is also the attribute that boasts the largest share of his Spellcaster.
As such, there was no way that her Spellcaster, being a large family race, wouldn't have a substitute for a card of this magnitude.
ウンディーネ ▶︎ Deck 《ウンディーネ》
japan みめっと
2021/02/02 16:38
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The low-level vanilla Aqua with this status in the 1st period is an overwhelming dumpling state that can be swept away.
It's clear from the fact that DM4 has a lot of low-level water monsters with ATK between 1000 and 1350.
My frank impression would be that if it were to be released in the last regular pack of the first season, what would I do?
There are many undines in manga and games, but how did the undines in the Yu-Gi-Oh OCG world become such monsters?
Amazoness Chain Master ▶︎ Deck 《Amazoness Chain Master》
japan みめっと
2021/02/02 13:00
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One of the forbidden moves in the Yu-Gi-Oh OCG world, her Amazoness has a very unique effect of adding the opponent's hand to your hand.
After all, it's rare for both players to use the same sleeves, so the identity of cards in areas that should be private information, such as hand cards and set cards, can be revealed due to differences in sleeves. , because it spoils the game in that sense.
There are things like the activation condition being a battle destruction trigger, the need to pay a lot of LP at the time of activation, and the fact that there are no monsters or cards worth getting in the opponent's hand. It is an extremely powerful effect called peeping handicap, and it is also a good impression that it has a hit point that can be used in a reasonable battle even if the effect cannot be used.
In hindsight, it's a fictional duel in the name of a manga, so it's silly to say anything, but if I hadn't brought Ra into play with this effect, I would have definitely won. … and all the children at that time would have had such thoughts.
7 Colored Fish ▶︎ Deck 《7 Colored Fish》
japan みめっと
2021/02/02 12:42
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A monster that appeared in Season 1 and still has the highest 18 RBI among lower vanilla Fish.
The monsters that appeared in season 1 are still the lowest-ranked Normal Monsters, and there are only a few of them left.
As its name suggests, it has a rainbow-colored body consisting of seven colors, and it took me a long time to realize that the lips are orange... For some reason, the colors from red to purple are out of order.
In Season 1, low-level monsters with 18 RBIs or more only appeared in numbers that could be counted on both hands. It was a card that appeared, so it was also a monster that was treasured by many duelists.
Since it's level 4 WATER, it can also be used as an X material for Bahasha and Kragen, so I think it's worth prioritizing it in a Deck where it's convenient to have both Fish and Vanilla monsters, such as when using Coelacanth and Rabbit together. .
Crazy Fish ▶︎ Deck 《Crazy Fish》
japan みめっと
2021/02/02 12:32
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In Season 1, there were quite a few races with a maximum ATK of 1600 or less for low-class monsters, and this card's ability, including the total attack and defense value of 2800, which was barely above level 4, was normally on the high side by the standards of the time. .
However, the fact that the pack in which this card appeared also included a Rainbow Fish with the same race, attribute, and level, but with a star-shaped 18 RBI, was truly lethal.
There aren't many types of Fish, so even if it's second or subsequent to Rainbow Fish, it seems like it's better than a large family with lots of replacements, but in the case of this card, it already has the same 16 RBI. Great White was ahead of me, I'm not a named fusion material, and now there's a 2nd place card that replaces this card called Space Mambo, so I can't help but give it this score. It's a feeling.
Since this card's overall strength is higher, I'd like to at least give it 2 points...
Sword Slasher ▶︎ Deck 《Sword Slasher》
japan みめっと
2021/02/02 10:26
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A killer machine from Yu-Gi-Oh!
This pack contains a lot of low-performing high-end vanilla Dark Machines, but this card has the lowest performance among the lowest among them.
It has the same race, attribute, and level as Vanilla Megasonic Eye, which is slightly higher in both offense and defense than this card.
If there's anything to praise him for, it's his ATK of 1450, which is the highest he's attacked in the range where Death Deck, Naraku, and Messenger of Peace don't apply. It's a low class monster...
In Season 1, it was common for monsters to reach Level 5 with greedy defensive power, even though it wouldn't be a high value anyway, but I feel like Machine in Season 1 has a particularly large number of such monsters. .
機械の兵隊 ▶︎ Deck 《機械の兵隊》
japan みめっと
2021/02/01 23:27
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A vanilla monster that makes you want to say that if you want to protect the King of Machines, you should at least be a low-ranking monster.
The Machines in this pack are mostly DARK, high-end vanilla monsters with roughly this level of performance.
Compared to the weaker monsters, it feels like a monster with only 100 less defensive power than Gatekeeper and Megasonic Eye, so there's absolutely nothing good about it.
With his Spell and Trap illustrations, including anime original cards, he has no experience working with the Machine King, so is it really a monster related to the Machine King?
If it had a defense of 1300 or less, it would have been a low-class monster, but in this case, it would be better to leave the protection of the Machine King to Cyber Soldier of Darkworld.
大食いグール ▶︎ Deck 《大食いグール》
japan みめっと
2021/02/01 23:16
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A stereotypical dark undead monster that had the highest ATK on par with Dragon Zombie among the low-level Zombies in Phase 1.
Even when combined with the three Wilderness races, the Dinosaurs and Rocks, the maximum RBI for the three Wilderness races in the 1st season is 16 RBIs on this card.
Dragon Zombie is level 3, so you can use it properly, but in terms of monsters with the same conditions, in exchange for his ATK being 100 lower, there was The Snake Hair, which is also a named fusion material, from season 1.
If you don't care about attributes, you probably won't be calling for this card, since monsters like Zombino with higher RBI have appeared.
ヘルゲート・ディーグ ▶︎ Deck 《ヘルゲート・ディーグ》
japan みめっと
2021/02/01 23:05
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Among the vanilla monsters from Booster that went out of print in the first season, this monster feels especially rare.
The color difference is " ✪ Gluttonous Ghoul ", but this one has hair, patterns on its body, and a monster peeking out of its stomach, so it looks quite different.
It looks like a Beast, so he's the only DARK monster from the 1st season of the Vanilla Beast. there were.
In terms of the text, it seems that you can "summon" to return, but there is a sense of setting that is probably meant to be about summoning.
In True DM2, it is a super monster that can instantly increase its summoning power to the MAX of 12 when it becomes face-up, and it is reassuring to have a deck full of high-level monsters, including the summoning power required to summon itself is only 3. I was on my side.
Metal Reflect Slime ▶︎ Deck 《Metal Reflect Slime》
japan みめっと
2021/02/01 11:17
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A very flexible steel slime that can be turned into a strong wall just by activating it, a material for various releases and his special summon, and can be transformed into a large attacker called god slime by itself.
It works well with effects that refer to high levels, and there is also a set method called Reactor Slime that will welcome you as generously as Mirafora Launcher, and there are almost no disadvantages other than being unable to attack, so you can use it in various ways.
Personally, I feel that being able to become a monster with 3000 DEF alone and connect the field is more important than anything else, even when you can't combo easily due to an accident.
Guardian Slime ▶︎ Deck 《Guardian Slime》
japan みめっと
2021/02/01 11:06
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In the Duelist of Darkness arc, he said that DARK was something like this, but all the new monsters that were put out were WATER's slime monsters. I think that there.
This slime has a damage trigger that allows you to SS from your hand, the effect that the opponent's ATK becomes defensive power when calculating damage during battle, and if you are in Defense Position, you will almost certainly receive one attack. It has an effect that can be called a first-class care worker of Ra.
Damage received by own attacks and card effects is OK, the search effect is activated not only by the field but also by sending GY from his hand, because he is his ATK 0 level 10 Aqua, so he puts out a god slime It is also impressive that there are various favorable conditions, such as being able to use it for
Reactor Slime ▶︎ Deck 《Reactor Slime》
japan みめっと
2021/02/01 10:52
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A shadow devil-like slime monster that looks like Jam Breeding Machine.
It's a pretty shocking card that normally says "Divine-Beast" in the effect text of a low-level Aqua monster.
It has two fairly high-performance abilities, such as the effect of turning one body into three by generating tokens, and the ability to release itself during each other's battles, bring Metarif from anywhere, and activate it immediately.
However, if you use the effect that creates a token, you will not be able to activate the metarif that you brought in that turn or convert it into God Slime, so the two effects themselves are not very good. It will be used to release -Beast, but the summoning right used for this card is not a bonus because it has an explosive effect that makes 1 body 3 bodies at no cost.
Since there is no attack limit or battle position specified for the tokens that appear, it is possible to use them as attackers by pumping them in swamps or unity. I think it's good to use it only as a card to attract metalif.
Luckily, the effect of setting a Metarif can also be used during the opponent's Battle Phase, so in your own Battle Phase, put out 2 tokens, release yourself in the opponent's Battle Phase, and activate the activated Metarif that you set to the wall. The movement to do is possible.
Humanoid Slime ▶︎ Deck 《Humanoid Slime》
japan みめっと
2021/02/01 10:37
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A slime monster that has a monster that names this card as a fusion material.
Level 4 water vanilla, defense power 2000, I think it's an ability that can be said to be a passing point for a mere fusion material, no, it's totally Bahasha Mochi.
After that, if slime becomes the theme of naming, it will be a decisive point of differentiation.
When this card first appeared, there was already a Shimagame with the same race, attributes, and level, but with a higher ATK, so at that time there was almost no advantage of being an ATK of 1000 or less and being a designated fusion material. It is an impression that it was rarely adopted as a wall monster of WATER.

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