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Yu-Gi-Oh! Card Rating List Showing 3,106 to 3,120 of 5,305
Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.
Rating Score・
Review Posting Date |
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《Give and Take》![]() 2017/12/28 19:23 ![]()
It's a card that loses a lot of ads for the trivial benefit of leveling up, but it's a perfect combo card for sending dangerous goods and punching bags.
The level increase effect can't be activated if there are no monsters here, and because of this, Xyz can't be revived, so in that sense it's a disadvantage effect. |
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《Fighting Spirit》![]() 2017/12/28 19:16 ![]()
It sounds good to say "United We Stand", which also counts the opponent's field, but the increase value itself is bad because it's only 900 with 3 bodies.
Although the second effect is an Equip Spell that raises his ATK, isn't it too backwards for a substitute effect for when it is destroyed in battle? |
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《Limiter Overload》![]() 2017/12/28 19:10 ![]()
A card that makes you die from overwork more severely than Speed Warrior .
The act of sending this card, which is a condition for activation, to his GY can be done from anywhere and can be easily done by using 《Foolish Burial Goods》etc. Moreover, since it comes out from anywhere except removal, even if you put only one copy, you will be killed by overwork. However, since the card that comes out is a poor level 2 vanilla card, it can only be used as a material. I think this card itself is pretty strong, so it would be nice if 《Speed Warrior》had a little more dedicated support, but I wonder if it won't come out anymore? |
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《Speed Warrior》![]() 2017/12/28 19:05 ![]()
Yusei's karoshi frame and representative card.
His original ATK is doubled only on the summoning turn, but it's still not that high at 1800. A combo with 《Unstable Evolution》instantly explodes to 4800, but that alone is a little harsh. The limiter break effect of the exclusive card is ignored, but the performance is reasonable, so if you use it, it seems that you will have to be summoned with that card and have it die from overwork as a material. |
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《Remote Revenge》![]() 2017/12/28 18:59 ![]()
If it is decided, the opponent will self-destruct, so it is exciting, but the conditions are quite strict.
The effect must destroy only one monster, and the target to be transferred must be the correct target. I can't get my hands on a card with a text like ". It can only be defeated by the card that activates its effect, and even though he needs an LP cost, My Body as a Shield is easier to use and often enough. |
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《Backup Operator》![]() 2017/12/28 11:47 ![]()
Link-only Birdman.
Since the controller of the returned monster is not specified, it can be used as a removal against the opponent, but it can mainly return your own cards to your hand. Since the number of Link Monsters with Deck Recruit effect is increasing rapidly, it works well with them, especially Hari Fiber and Summon Sorceress. Needless to say, if there is no Link Monster, it will cause an accident, so be careful only there. |
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《Link Bound》![]() 2017/12/28 11:42 ![]()
A card that can bring back his Link Monster on the field or his GY.
Being a Quick-Play Spell, he can use GY's Link Monster to replenish his extras as well as sacrifice escape. Currently, you can draw up to 4 cards because you can draw the same number as the Link Markers on the returned cards, but you have to return the same number of cards to the Deck as the number you drew, so basically the add loss is -1. If I still use it, would it be Sacrifice Escape? |
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《Elemental HERO Flame Wingman》![]() 2017/12/28 11:30 ![]()
This card is often used as a metaphor for the effect of hitting an opponent with an early teenage ace card and giving him ATK worth of burn.
Due to its poor stats, it's difficult to knock down opponents without support, and since it's not much different from its evolved form, Shining Flame Wingman, in terms of fusion difficulty, it's an unfortunate card that's often used here and there. As for the ease of use of the fusion materials, it seems that the level 4 Sparkman, who can't be beaten, and the fusion support Marshman are easier to use than the two weak Vanillas. |
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《Winged Kuriboh LV10》![]() 2017/12/28 11:25 ![]()
A very heavy card that comes out of 4 consumptions.
In addition to dropping thunderbolts on the opponent, it deals damage equal to the sum of his ATK of the destroyed monsters, so it has enough power to decide the game. Even if you call Hanekuri with a whistle and connect it to Wings of Evolution from there, the face-down card cannot be removed, so the problem is how to drag your opponent into the Battle Phase. 《Transcendent Wings》itself also supports the set's Hane Kuriboh, so if you pretend to set a wall out of desperation, you might be attracted to it. |
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《Transcendent Wings》![]() 2017/12/28 11:18 ![]()
The required number of cards to activate is 4, including this one, which is a very heavy card.
If you want to get a bribe or a bribe, you will lose. The Hane Kuriboh LV10, which is about to come out, is a card that could decide the game, so is it possible to keep face? Since it seems that there is no reserve power at the time of activation, I want to shoot at the scene where the game can be decided. |
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《Winged Kuriboh》 |
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《Clay Charge》![]() 2017/12/28 11:09 ![]()
2:1 exchange conditional 《Sakuretsu Armor》for additional effect of 800 damage.
The position of this card is very difficult because the upward compatibility called Chaos Burst is not easy to use. |
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《Burst Return》![]() 2017/12/28 11:06 ![]()
A card that hits your own card eight times with the activation condition of Burst Ready, which is difficult to use.
Airman can be returned, but it takes too much time and effort. Even if it's a mirror assumption, only E・HERO can be returned, so Darkrow won't return. The burst impact that can be activated under the same conditions that can only be used with TF is fairly strong, but... |
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《Spark Blaster》![]() 2017/12/28 11:02 ![]()
I don't think it's fair to make Sparkman fight...
It's nice to be able to use the battle position change effect 3 times, but it's limited to your own turn, so I don't think I'll use it that much. I don't think 1600 Sparkman will last until the next turn, so if it seems like it will end up being a one-time use and can only be used once, then the Enecon is fine. |
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《Bubble Blaster》 |
Update Information - NEW -
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