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Yu-Gi-Oh! Card Rating List Showing 3,061 to 3,075 of 5,305

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Knightmare Cerberus ▶︎ Deck 《Knightmare Cerberus》
japan アルバ
2018/01/21 10:58
Yugioh Icon
It's Kerberos, but it has two markers.
When Link Summoning, you can remove a Special Summoned monster in exchange for one card from your hand, but it is painful that it is limited to the main monster zone.
It is possible that the low RBI is an effect that is required in the scene of return, but it is possible to say that the important thing cannot be defeated.
However, even though it requires 1 hand card, this may be the limit considering that it is a general-purpose link 2.
The mutual link support effect that all Troymare links have is excellent considering that the direction of the marker is for the relay point.
Knightmare Goblin ▶︎ Deck 《Knightmare Goblin》
japan アルバ
2018/01/21 10:52
Yugioh Icon
One of the Troymare Link Monsters that doubles as a general-purpose link.
When Link Summoning, you can increase the number of summons in exchange for one card in your hand, but since it can only be sent to the link destination, it won't do anything if you put it in the extra zone, so it's practically a Link 3 or higher monster.
On top of that, the draw effect needs to be in a mutually linked state, so it seems difficult to target him without a deck because he has considerable development power.
Since it is a card that consumes a lot of cards from your hand, I would like to add cards that can be summoned to gain advantages such as searchers, recruiters, and GY fishing, while also being able to lead to further developments.
Mutually linked cards cannot be targeted by card effects.
Knightmare Unicorn ▶︎ Deck 《Knightmare Unicorn》
japan アルバ
2018/01/21 10:41
Yugioh Icon
The direction of the link marker is easy to use, left, right, and bottom, and the material designation is just a matter of changing the name, so you can use a link 2 monster and an appropriate monster.
When Link Summoning, he has an easy-to-use removal effect that allows him to bounce cards on the field with one card in his hand, and even if you ignore the second half of the effect, you can operate as a general-purpose link removal personnel.
If you are in a co-linked state, you can draw 1 draw, so there is virtually no cost, but due to the direction of the marker, it is difficult to aim for a co-linked state when link summoning. There are times when you can't even remove it with , so you don't have to aim forcibly.
The permanent effect in the second half is that you can normally draw as many Troymare monsters as you have co-linked monsters in the draw phase, but you need to outrun your opponent's turn, and if you can maintain it, you'll be pretty dominant and it's only going to hurt you, so don't aim too much. may not have the opportunity.
If you are aiming for it, you will need to devise ways such as creating a mutual link state during the opponent's end phase with a resurrection card.
Respect Play ▶︎ Deck 《Respect Play》
japan アルバ
2018/01/18 23:11
Yugioh Icon
The name of the card is "Respect Play", but since this card does not create any advantage, a combo is required, but that combo card will act far from "Respect Play" such as Minecraft.
Other than that, it will be a meta for cards that are revealed and activated from the hand, but there are not many types at present.
Armored Glass ▶︎ Deck 《Armored Glass》
japan アルバ
2018/01/18 23:00
Yugioh Icon
Like World Suppression , the Spell Probing Slab, and the Metal Detector that appeared in the same pack, he's one of those guys who can only say, "That's Cyclone, isn't it?"
Metal Detector ▶︎ Deck 《Metal Detector》
japan アルバ
2018/01/18 22:58
Yugioh Icon
In the same pack, there are "World Suppression", Spell Probing Slate, and "Armored Glass" that have similar effects just by changing the target.
As an advantage that Cyclone does not have, it can deal with multiple, but since it only negates, a truster would be fine.
World Suppression ▶︎ Deck 《World Suppression》
japan アルバ
2018/01/18 22:55
Yugioh Icon
A copy and paste card that only changed a part of the 《Armored Glass》that appeared in the same pack, the Spell exploration slate, and the metal detector.
Even now when Field Spell is strangely atrocious, it is unlikely to be adopted because it is quicker to destroy it.
Gust ▶︎ Deck 《Gust》
japan アルバ
2018/01/18 22:48
Yugioh Icon
I remember the cards with the same name in other games were very strong, but this is a disappointing card called Cyclone.
There are some Twisters that have lost their position due to the relaxation of the cyclone and the appearance of many mutual cards, but this is a problem before that.
Time Seal ▶︎ Deck 《Time Seal》
japan アルバ
2018/01/18 22:41
Yugioh Icon
A forbidden card that skips the opponent's draw phase.
It's a card that's sure to handle 1:1 exchanges, but that's all it does, and it's only useful when you're superior.
Even if you activate it immediately after drawing it, it will allow the opponent to draw on the next turn, and it will take a long time to take effect.
It's an advantage though that I can keep it in his deck so he doesn't say he's taken advantage of because he dropped it in GY.
Well, no matter how you come back, it won't be used in a normal deck, and I don't think it will be used in a good way, so I think it's fine to leave it as it is.
Multiple Piece Golem ▶︎ Deck 《Multiple Piece Golem》
japan アルバ
2018/01/18 22:03
Yugioh Icon
A tentative end point of the peace golem series that is hubed from fusion materials only for small.
Despite being a two-name fusion, it has only 2600 RBIs, so you can't expect much in terms of combat.
Although it has a decomposition effect, it is late at the end of the battle phase, and it is impossible to deploy immediately after a follow-up attack or fusion, and the timing is bad.
I can't deny the feeling that everything is slightly off.
Medium Piece Golem ▶︎ Deck 《Medium Piece Golem》
japan アルバ
2018/01/18 21:59
Yugioh Icon
If you put out the Big Piece, you will have 3 bodies in a row, but the problem is how to put out this after putting out the Big Piece itself.
The operation is almost the same as the small piece, but this corresponds to some fusion support.
Small Piece Golem ▶︎ Deck 《Small Piece Golem》
japan アルバ
2018/01/18 21:58
Yugioh Icon
Kind of like the three musketeers on the picture card.
There is a tendency to use summoning rights to bring out big piece golems, so you need to make use of it before summoning.
The effect is just changing the mid-piece and recruit targets, but this one is a little inferior because it cannot be used as a fusion material for multi-pieces.
Big Piece Golem ▶︎ Deck 《Big Piece Golem》
japan アルバ
2018/01/18 21:55
Yugioh Icon
It can't be helped because it's a card that came out after Sydra's regulation, but he can't be a role with more than 2100 RBIs because even if Special Summon becomes his Normal Summon, his usability will change a lot.
I would like to take advantage of the existence of the fusion that designates the race and this by name, but...
Curse of Fiend ▶︎ Deck 《Curse of Fiend》
japan アルバ
2018/01/18 18:10
Yugioh Icon
Even though it is a Normal Spell, it can only be activated there rather than being activated in the Standby Phase.
It would have been nice to be able to activate it during the opponent's standby phase, but if you're the only one, it's just a disadvantage that you can't change your battle position.
As you said, you should use 《Zero Gravity》.
Toll ▶︎ Deck 《Toll》
japan アルバ
2018/01/18 18:08
Yugioh Icon
The effect itself is not bad, but at 500 per attack declaration, the effect is weak unless the battle is long.
If you line up two or more, you won't be stupid.

(205/354 pages) 3,061 - 3,075

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