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Yu-Gi-Oh! Card Rating List Showing 3,046 to 3,060 of 7,624

Check out the latest Yu-Gi-Oh! card ratings! You can filter the rating comments by keywords.

Rating Score・ Review
Posting Date
Change of Hero - Reflector Ray ▶︎ Deck 《Change of Hero - Reflector Ray》
japan シエスタ
2019/12/04 14:21
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Depending on the situation, you can pass the guidance, but it has a time-consuming activation condition, and in the first place, HERO is good at fighting, and there is Honesty, so I think that the opponent will often deal with it with removal. you know.
It's highly dependent on the opponent even for burn purposes, but 《Magic Cylinder》can be used as a defense without Fusion E-HERO.
That tube is almost never used in E・HERO, so it won't be used.
Hero Spirit ▶︎ Deck 《Hero Spirit》
japan シエスタ
2019/12/04 14:09
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I don't think there is a worse card than Hero Barrier...and it's a latecomer.
It feels like a card that emphasizes performance.
Unless you value that kind of atmosphere, it won't even be worthy of use.
Elemental Recharge ▶︎ Deck 《Elemental Recharge》
japan シエスタ
2019/12/04 14:03
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The recovery rate is high, and HERO's deployment power is greatly improved.
As it's already been said that Trap is late, the current HERO...or rather, it can be said about beatdown in general, but if you don't have time to heal, you should only think about defeating your opponent. ....
Elemental HERO Gaia ▶︎ Deck 《Elemental HERO Gaia》
japan シエスタ
2019/12/04 12:54
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Since EARTH is a major player in its own way, it is easy to expect him to play an active role as a super-fusion agent, and since he has an excellent EARTH HERO called Solidman even in regular fusion, it will be easy to incorporate.
The effect is force and the combat power is high. However, there are many other HEROs that have combat-oriented effects, and they are even easier to use.
This card itself has a low RBI, and its effects also target, so you can choose your opponent a little.
I wonder if there is a charm that I want to prioritize and adopt.
So, if I give priority to this guy, he will be influenced by the environment like Torne, such as sending HERO on a business trip to the center of EARTH, or adopting super fusion.
Reverse of Neos ▶︎ Deck 《Reverse of Neos》
japan シエスタ
2019/12/04 10:25
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With 3500 RBI, he can bring Neos, but the trigger is tough and perishable. A single use that self-destructs at the end as a bonus.
If it's a contact out, there's no strengthening, but the trigger is loose and there's no demerit, so you can pull two bodies and this has a wide range of uses.
Being able to search with Brave is a clear advantage, but even with that point, I think it's a very strict priority.
Elemental HERO Nova Master ▶︎ Deck 《Elemental HERO Nova Master》
japan シエスタ
2019/12/04 10:08
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OCG original attribute fusion HERO.
The effect is 1 draw at the time of battle destruction, there is no need to send it to GY, and there are few habits.
However, since it is through battle destruction, it is slow and somewhat dependent on the other party. Also, I feel that 2600 hit points is not enough to actively fight. Fortunately, HERO has plenty of battle aids such as Honesty and Dreadbuster.
The material designation is also very loose, but fire is a minor attribute.
I don't think it's difficult to secure materials from Urara's existence, but it's hard to say whether it's worth throwing away his excellent Deck Interference and Summoning.
Blazeman is also less likely to be prioritized, and the response to mask changes is also shabby.
It gives a dull impression, and I wonder if the current situation in HERO is tough due to being pushed by excellent newcomers. It will also depend on your environment.
It seems better to send him on a business trip to the flame rather than HERO.
Elemental HERO Absolute Zero ▶︎ Deck 《Elemental HERO Absolute Zero》
japan シエスタ
2019/12/04 9:52
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HERO + Water is a loose designation, and it is strengthened by the number of water in the field, so it is easy to function as a water meta.
The highlight is the removal of all monsters. It can be activated under fairly loose conditions, and it can be used as a check against removal, or you can actively activate it yourself.
Especially the combo with mask change is powerful. As already said, in combination with Acid, it is possible to remove all demons and traps, and you will be able to handle everything from exorcisms to follow-up and obstruction.
The drastic decrease in the encounter rate of 101, which was a natural enemy, and the appearance of excellent water HERO liquid are also tailwinds.
I think it's attractive enough to take precedence over HERO's EX, which has extremely fierce competition.
Elemental HERO Great Tornado ▶︎ Deck 《Elemental HERO Great Tornado》
japan シエスタ
2019/12/04 9:22
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It has high stats and combat power with a halving effect that does not target.
Regarding the material designation, it is not difficult to prepare because of the existence of the excellent Airman, and it can be expected to be active as a removal agent for super fusion.
However, there are so many other HEROs that have combat-friendly effects, and it's not enough to go out of your way to fuse them from Honesty's existence.
The weakening that easily depends on the opponent's field seems to be worse than the other muscle-brain HEROs. I don't have a bad relationship with them...
With the emergence of other excellent HEROs, the competition for the EX slot is extremely fierce, and due to the above-mentioned circumstances, it has become harder to prioritize than before.
I think that the future performance will be influenced by the environment.
Elemental HERO The Shining ▶︎ Deck 《Elemental HERO The Shining》
japan シエスタ
2019/12/04 9:04
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Summoning with her GY Exclusion Fusion by Miracin is preferable due to the effect referencing the Exclusion Zone.
If you go to GY to strengthen the RBI, you can collect 2 cards from the exclusion zone and have less habit.
More than the effect, its loose and major attribute is also a point, and if anything, it will mainly play an active role as a removal agent for super fusion.
However, the main current HERO has a low ratio of light, and various HEROs are mixed, and since I can only target E, there are many cases where I can not make the most of the effect than I thought even if I use it randomly.
Also, since the recovery effect is arbitrary, it is easy to miss the timing.
I think whether it can be prioritized depends on the construction method and environment.
Elemental HERO Escuridao ▶︎ Deck 《Elemental HERO Escuridao》
japan シエスタ
2019/12/04 8:53
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( ゚∀゚) Escrit!
The main character has no weak enhancements or quirks, but it's not the performance to aim for regular fusion.
Is it due to the major and loose material specification? As already said, it is mainly active as a super fusion agent due to its loose designation rather than its effect.
Recent HEROs are mixed with dark HEROs such as V and D, so normal fusion itself can be done easily without difficulty.
Even if the effect is weak, it is a card that is doing well thanks to the blessed elements.
Arsenal Summoner ▶︎ Deck 《Arsenal Summoner》
japan シエスタ
2019/12/03 14:43
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As already mentioned, there are quite a few cards with the Guardian name, so the search range is wide.
However, the reverse is the neck and the slowness stands out if it is a single unit.
Also, there aren't many targets that I want to search for with such a delay.
Power of the Guardians》production cards can't search for keys either.
There are also other useful search tools.
Guardian is a commonly used noun, so the number of search targets will likely increase in the future, but this card itself has the impression that it has been left behind by the times. I don't see much hope for the future.
Guardian Tryce ▶︎ Deck 《Guardian Tryce》
japan シエスタ
2019/12/03 10:54
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In addition to the common summoning restrictions of Guardian, it is a prerequisite for advance, and the corresponding equipment requires a hand cost when activated, making it a card that is heavier than God in proper operation.
The effect is also backwards, and it is also a problem that it does not mesh with twin swords for one kill.
However, it is possible to set it and there is no need to force it to be used in conjunction with Trice, and it is actually not that heavy. If you use it together with Retsusen, you can take control in a pseudo manner.
That being said, it can only be activated by destruction, and with the current abundance of removal other than destruction, I can't be overconfident.
Guardian Kay'est ▶︎ Deck 《Guardian Kay'est》
japan シエスタ
2019/12/03 10:43
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Spell ・Although it has a good presence due to its combat resistance, it is not a performance that makes you want to use it even if you carry the strength of the habit common to Guardian.
The corresponding equipment is also suitable for combo parts, and the spell resistance is also working on this one, so it cannot be targeted by equipment, etc., and it lacks synergy with Guardian.
There are many things that are becoming more focused on monster effects, and there are many things that don't demonstrate their resistance properly, so I don't think it's useful.
Guardian Baou ▶︎ Deck 《Guardian Baou》
japan シエスタ
2019/12/03 10:36
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The effect itself is not bad, but the essential stats are poor, and the summoning conditions common to Guardian are major problems.
It's a problem that the sword, which is the key to deployment, is difficult to handle, and above all, it's affected by the effect.
In the sense that it is too weak, it is a card that is too problematic, and among the Guardians, it seems to be an industrial waste card next to Elma.
Guardian Grarl ▶︎ Deck 《Guardian Grarl》
japan シエスタ
2019/12/03 10:26
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Among the Guardians, it is better because of the large number of supported support and the height of the status.
Even if it is a Guardian, it has a strong habit due to the common summoning conditions, the performance of the corresponding equipment is poor, and in the current environment where inflation is intensifying, 2500 vanilla will be insufficient and suitable for the price.

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