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Yu-Gi-Oh! Card Rating List Showing 2,761 to 2,775 of 10,769

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Fusion Recycling Plant ▶︎ Deck 《Fusion Recycling Plant》
japan とき
2017/09/10 18:01
Yugioh Icon
Hugo .
Although it originally had a lot of support, it was a monster-like fusion that was being pushed by dedicated fusions with monstrous effects.
With the astonishing spec that all the cards in your hand become the Demon King, the fusion accident rate is greatly reduced, but if you think about it calmly, you can fuse even Fusion Gate on the same field.
If you use this card, you want to take advantage of the second salvage effect and the fact that the fusion material goes to his GY because of the fusion. It can be said that it is a card that excels at continuous fusion summoning across turns, so I would like to find a theme with excellent advantage power that allows for continuous fusion.
Isn't his Fluffal, which has a variety of elemental fusions, a powerful employer for this card?
Sea Monster of Theseus ▶︎ Deck 《Sea Monster of Theseus》
japan とき
2017/09/10 17:37
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A fusion monster that became a tuner by mixing a tuner with a tuner.
There is no effect other than being a tuner, and there is almost no significance to fusing other than level adjustment. RBI is a little unsatisfactory even with tuner beats.
That's because it's a normal fusion story, and the main threat of using this card will be the first level 5 tuner that can be played with Instant Fusion and has no disadvantages. The possibility of 《Instant Fusion》has spread again...
In addition to being used for normal Synchro Summons, since it is level 5, you can also use Ultimaya Tzolkin. It can be put out, but it is known that it has become a subtle existence due to the new rules.
Since it is a Zombie, there is plenty of resuscitation support after it is released. It's a card that's only possible because of 《Instant Fusion》, but it can be said that it's a very excellent tuner that can be Special Summoned with just one card.
Space Dragster ▶︎ Deck 《Space Dragster》
japan とき
2017/09/10 17:28
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A level 1 tuner trap monster.
In addition to operating as a trap monster, it has the effect of protecting Tuner other than itself from battle and effect destruction.
Even if the tuner is a trap monster, he is reasonably strong because he can call a tuner with Special Summon, but for that purpose, there is also a level 2 tuner "Shapesister". Do they have an advantage in terms of attributes?
Another effect is that if there are many tuners in the field, the true value can be demonstrated. With Tuner Beat, you can use this card's destruction resistance grant. However, since this card is absent anyway, overconfidence may be prohibited.
Vermillion Dragon Mech ▶︎ Deck 《Vermillion Dragon Mech》
japan とき
2017/09/10 15:38
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A card that attracts attention as a general-purpose level 9 synchro.
There is Trishula at general level 9, but there are 3 materials, and the 2 materials only existed at Kiiwa Castle. In such a situation, the existence of this card, which has the effect of removing the opponent's cards, would be appreciated.
It requires a tuner as a cost, but if you synchronize, it is natural that the tuner will accumulate in his GY, so there is no need to worry about the cost. Furthermore, if this card's effect is destroyed, the removed Tuner can be recovered, making it a very good monster whose effect is completed by itself.
Injects a cold that destroys effects into General Level 9. Excellent Synchro Monster.
Ninjitsu Art Notebook ▶︎ Deck 《Ninjitsu Art Notebook》
japan とき
2017/09/10 14:59
Yugioh Icon
Upstart Golden Ninja》is working for Ninja...
You can search his Ninjitsu by using the Ninja in your hand as a cost, but there is already a powerful card called HANZO in Ninjitsu's search. Although this does not use summoning rights, it is at a big disadvantage in terms of advantage.
Taking advantage of his Continuous Spell, this card shines in combination with Gold Conversion. By searching for Gold Conversion and destroying this card, this card will function as "Trade-In" exclusively for Ninja.
New tactics have increased again in Ninja. Dirty Ninja As expected, it's dirty.
Magical Something ▶︎ Deck 《Magical Something》
japan とき
2017/09/10 14:54
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Something about her spellcaster that turns spells into power.
It has the effect of accumulating magical power counters, the effect of raising the level with those counters, and the effect of removing 3 counters and setting a Quick-Play Spell.
With the next booster, the Magic Counter will be strengthened, and it works especially well with 《Mythical Bestiary》, which fulfills the conditions of this card in an instant and can be collected.
Even if you use it normally, it's a card that takes a long time, and even if you use it in a special deck like Library Exo, the turn 1 limit is a bottleneck. I feel like something is missing...
F.A. Downforce ▶︎ Deck 《F.A. Downforce》
japan とき
2017/09/10 14:32
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Follow me with downforce!
A Quick-Play Spell that can raise the F.A. level by 2 twice in the field and GY.
Since F.A.'s level rises by activating F.A. Spell Trap, you can activate effects of level 7 or higher with this card alone, even during your turn.
It's not a combat trick, but since it only raises the level, it can't be used in the damage step, so if it's used as a combat correction, will it be used when an attack is declared?
While it works well with Sonic Meister and Turbocharger, Hang On Mach and Whip Crosser are effects you want to use permanently, so this card doesn't work that well until the End Phase.
Weirdly, it also raises the level, so you can trigger his Special Summon in the car navigator.
F.A. Circuit Grand Prix ▶︎ Deck 《F.A. Circuit Grand Prix》
japan とき
2017/09/10 14:24
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A circuit that leads to the future! !
It has the effect of raising the FA level by 2 only during the Battle Phase, the effect of allowing a draw when the FA is destroyed in battle, and the effect of searching for one FA card when destroyed by effect. .
In addition to its level-raising effect, it works well with Sonic Meister as it allows you to draw a card when the opponent is destroyed in battle, but be aware that even if you attack twice, you can only draw once per turn.
The effect of number 3 is also strong, and the care for destruction is perfect, and it has the standard as a Field Spell. However, since the all-purpose City has appeared, there is no need to use it unless you are aiming for Winners. It can be said that it is easy to adopt the Bon mawashi, but...
F.A. Hang On Mach ▶︎ Deck 《F.A. Hang On Mach》
japan とき
2017/09/10 14:18
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Follow me at top speed!
Because it is immune to the effects of low-level monsters, it has higher defensive performance than Sonic Meister. A powerful monster with higher meta performance than Sonic Meister, as its effects are excellent when it reaches level 7 or higher.
That powerful effect is 《Macro Cosmos》only for opponents who have tasted hell with Dark Row. Due to its effect, the higher the level, the easier it is to maintain, so depending on the deck, it has the potential to clog up.
I don't really know what I want to do with more cards FA, but if it's just brutality, it might be a powerful card that can be a key feature.
F.A. Sonic Meister ▶︎ Deck 《F.A. Sonic Meister》
japan とき
2017/09/10 14:11
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Can you keep up with this speed!
An FA monster that increases its abilities by raising its level and cannot be destroyed in battle with weak cards that cannot keep up with its level. Level = speed.
Since the multiplier of the ability is moderate, if the level control is possible, the battle destruction resistance is also significant.
If it reaches level 7 or higher, it becomes a fierce monster that can attack twice with a high RBI, but until then it's tough and the power of Circuit GP is indispensable. It's a pity that the circuit GP draw is turn 1 even if you can attack twice.
Even so, will it become the main attacker among F.A. cards due to its offensive effect?
Vendread Reorigin ▶︎ Deck 《Vendread Reorigin》
japan とき
2017/09/10 14:03
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A removal trap that forcibly releases the opponent's monster and creates a Vendread token of the same level.
Few cards can withstand release removal, but they are powerless against targets. It's also powerless against Xyz and Link due to the concept of referencing levels. Still, many monsters can be removed with free chains, and even tokens can be prepared, so the specs as a trap are high.
However, due to the Special Summon limit, I'd like to spend the tokens on releasing his Vendread Ritual Summon sooner rather than later.
Revendread Origin ▶︎ Deck 《Revendread Origin》
japan とき
2017/09/10 12:10
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A Ritual Spell that seems to be incompatible with Pre-Preparation of Rites at first glance, but can be paired with a slayer in a diagonally upward manner.
It has the effect of ritual summoning a wide range of Vendread Ritual Monsters from the hand or her GY, and the effect of excluding it from her GY to destroy the slayer.
Its performance as a Ritual Spell is super-dreadnought. Not only the field and hand, but also GY's undead can be used as a cost, and the descending Ritual Monster can also be put out from the hand or GY. However, due to the restrictions of Vendread juniors, Vendread juniors want to mainly use materials from the field. Therefore, I can't help feeling that the strength of this card is somewhat killed.
If you take advantage of the undead exclusion from GY, one way would be to use his Shiranui card that activates the effect with exclusion. However, since he is now able to remove Vendread as well, removal has become a strength of the card, and the number of Vendread Rituals has increased, so its importance has skyrocketed. The effect that protects the slayer is that he has a way to salvage this card from GY, so I want to use it when it's really dangerous.
Vendread Houndhorde ▶︎ Deck 《Vendread Houndhorde》
japan とき
2017/09/10 12:05
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This is a Vendread minor with a spontaneous resurrection effect in charge of level 3.
Since the cost is limited to his Vendread, unlike Revenant, he should be seen as Vendread-only. Self-revive is convenient to use before the ritual. Unlike Revenant, whose resurrection effect is passive, he can definitely be used if dropped into GY.
The effect that it grants is Cosmic Cyclone, which is instantly triggered and is also powerful, but since it cannot affect monsters, there is a risk that the unreliable abilities and resistances of Ritual Vendread will end after one or two uses. Of course, it's the same as Revenant that you have to use ritual materials from the field here as well.
Revenant and Ritual Vendread, which is based on this card, will have two pretty strong free chain removals. Also, his Vendread card cost has been increased, making the revive effect much easier to use.
Vendread Revenants ▶︎ Deck 《Vendread Revenants》
japan とき
2017/09/10 11:58
Yugioh Icon
A monster in charge of level 4 of the lesser Vendread.
He has the effect of being able to revive from GY when destroyed by the opponent, and the effect of granting a free chain exclusion effect to the ritual Vendread.
He has 1,800 RBIs that can self-regenerate by himself, but that alone is not powerful enough today. After all, the main focus is to use the latter half of the effect, and this revival effect should be regarded as something to make it easier to maintain on the field.
Just by giving the Ritual Vendread the effect that grants the removal effect of the free chain, they will turn around and turn into a monster with a brutal removal effect, so I want to use this card as a material as much as possible. However, the effect cannot be activated unless it is used as a material from the field, so it would be good to make full use of such things as resurrection unique to undead and 《Call of the Mummy》from the hand.
Is it a pity that Bone's wide range of ritual materials cannot be used?
Revendread Slayer ▶︎ Deck 《Revendread Slayer》
japan とき
2017/09/10 11:52
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A Ritual Monster that serves as the head of Vendread. It corresponds to the only bottom preparation on the bone's text.
When he fights, he has the effect of excluding GY's undead and raising his ATK, and when this ritual summoned card is sent to her GY, it has the effect of performing Ritual Spell search and her GY fertilization. ing.
Performance alone is pretty cold. ATK is also mediocre and has a continuous ATK pump, but he eats GY's undead more and more, so unless he is combined with Shiranui, the cost is severe. So 300 up is too tough. Search + GY Fertilization when destroyed is powerful. Combined with Bone, you can create a lineup that makes it easy to use low-level Vendread, which is difficult to use.
Other Ritual Vendreads have appeared, and are no longer as absolute a necessity for minor Vendreads as they once were. However, the excellence of Ritual Spell's 《Revendread Origin》shines, and being able to search for it with preliminary preparation is extremely significant.

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