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Yu-Gi-Oh! Card Rating List Showing 241 to 255 of 752

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Performapal Camelump ▶︎ Deck 《Performapal Camelump》
japan 史貴
2015/04/25 14:25
Yugioh Icon
There was no spiked eagle.
The damage is further accelerated by reducing all defense by 800 and penetrating the EM of the brain muscle. It also has a good scale value of 2, and a level 4 Beast gives access to Rank 4 and Beast Eyes.
It can be said that it is a card that contributes to the firepower of EM from another direction.
Xiangsheng Magician ▶︎ Deck 《Xiangsheng Magician》
japan 史貴
2015/04/25 14:18
Yugioh Icon
Competitive sidekick. This also has the effect of changing the rank instead of the level due to the OCG conversion.
However, if it's a rank 7 Deck, you can get Oberion out just by Rivalry without bothering to use this Trap. In particular, the existence of the steel fire dragon in the same pack is large.
That's why I want to focus on combos by changing ranks without forcibly sticking to Oberion. It is necessary to prepare high-level monsters separately, but you can expand the range of things such as Astral Force.
The monster effect is like a mimic illusionist targeting your own monster. However, it is a demerit point that the battles damage becomes 0.
Xiangke Magician ▶︎ Deck 《Xiangke Magician》
japan 史貴
2015/04/25 11:13
Yugioh Icon
Doesn't Xyz Monster have levels?
OCG does not give a level because processing becomes troublesome, and it is an Xyz summoning exclusive effect by Xyz Monster.
This card is almost essential for Oberion to get serious. Other than that, I can summon 4x2 twice with 3 level 4 monsters.
The monster effect negates her LIGHT effect in the free chain. It's a superlative, so it's a little troublesome to put him in play, but he's a reusable LIGHT meta if Pendulum is in place. For those of you who don't like Ptolenova Infinity, Hope the Lightning, or He's an Evilswarm Butte. As a countermeasure against Lightsworn, which has been strengthened with the addition of the power card Saint Minerva. This effect may be the main one.
Risebell the Summoner ▶︎ Deck 《Risebell the Summoner》
japan 史貴
2015/04/25 9:09
Yugioh Icon
When Risevelt was young. Samebel seems to have been her sister.
Among the scale 2 vanilla Pendulums, it is selling that it has a level manipulation effect. After Pendulum Summon, Synchro and Xyz can be assisted.
It can be recruited with 《Emergency Teleport》and can be reused with Pendulum Summon, making it an excellent material. While aiming for Psychic Synchro, you can also use Wyrm.
A vanilla Pendulum Deck, of course, is an ant to incorporate her Pendulum into a psychic.
Mystery Shell Dragon ▶︎ Deck 《Mystery Shell Dragon》
japan 史貴
2015/04/25 7:19
Yugioh Icon
Same offense and defense as Phantom Gryphon last month. Vanilla will no longer be seen unless it is at this level.
Anyway, Wyrm has a vanilla that is easy to handle, so it will be useful when dealing with Shofuku and other Genryu-bound Synchro and Xyz.
Elemental HERO Rampart Blaster ▶︎ Deck 《Elemental HERO Rampart Blaster》
japan 史貴
2015/03/27 0:01
Yugioh Icon
It's been 10 years since its introduction, and thanks to a change in ruling, it's finally possible to attack directly even if there's an opponent's monster!
Practicality? here we go.
D/D/D Dragon King Pendragon ▶︎ Deck 《D/D/D Dragon King Pendragon》
japan 史貴
2015/03/22 12:00
Yugioh Icon
A summoning method reminiscent of Maat. You can also release cards from your hand here.
Self-development requires a combination of Fiend and Dragon with poor synergy, and since the disadvantage is also large, there is no need to aim aggressively. If you want to use it, you want to revive the devil with debris or Dragard to reduce disadvantage. Is it an ant to thrust a highly versatile demon into the sacred time?
The second effect is to discard your hand to strengthen and destroy his Spell Trap. It can go over 3000 lines, and since it's a destruction that doesn't target, you don't have to worry about it escaping into a free chain, but if this card itself hits you with a removal, you can't help it.
Other than having a DD name, it doesn't really synergize with DD, so it may be difficult to adopt in DD.
Odd-Eyes Saber Dragon ▶︎ Deck 《Odd-Eyes Saber Dragon》
japan 史貴
2015/03/22 8:38
Yugioh Icon
Is it possible to be the savior of Osso, whose existence was almost lost because of Oppa?
A single LIGHT release is required, but Osso can be sent to her GY to self-expand, leading to resurrection and summoning chaos. Since he himself is level 7, it is possible to create a rank 7 with a revived Osso. Since it is a release, it goes well with the sacred time.
The hit points are also reasonable, and when a monster is destroyed in battle, it can be used as a combat personnel because it can be used as an additional removal that does not target.
However, there are some drawbacks such as poor Osso and disadvantages when Osso is in hand or in play.
Temple of the Kings ▶︎ Deck 《Temple of the Kings》
japan 史貴
2015/03/17 10:15
Yugioh Icon
The kusoge game manufacturing machine, which hits traps second only to Makyura, has been errataed and returned. He is enthusiastic that Selketo is now able to demonstrate his true ability.
Due to the binding, I can't hit the urn or mukuro to finish the current hell, but just being able to shoot a trap with a powerful effect without a time lag is strong enough. In particular, there are many cards that are meaningful to shoot on your turn, such as theme-only traps.
The effect of sending it to his GY with Serket to recruit or ss a Fusion Monster seems to be able to do an interesting combo by using a large size to suppress it, which makes me feel its high potential.
However, regardless of which effect you use, it's a card that doesn't work on its own, so I'd like to increase his Trap ratio in the deck and make it possible to smoothly bring in Serket.
It seems that it will be unlimited from April, and his deck may increase based on this card.
Number S39: Utopia the Lightning ▶︎ Deck 《Number S39: Utopia the Lightning》
japan 史貴
2015/03/12 21:42
Yugioh Icon
Also, is it a generic rank 4 enhancement? Can you at least use RUM?
5000 RBI with Almades effect coming out of Hope Hope. Removes two materials at once, but can be activated twice if Hope Ray or Hope One is sandwiched between them.
Although he uses 2 or more extra frames, he can play an active role as a general-purpose rank 4 high-scorer. Dabellion, who has a role, fights with Armades effect and huge damage against low RBI opponents.
With the Hope Deck, you can increase the number of Xyz Change Tactics and eliminate your opponent's large decks.
Why don't you share this kind of enhancement with other ranks?
Crystal Rose ▶︎ Deck 《Crystal Rose》
japan 史貴
2015/03/08 13:08
Yugioh Icon
Proof of Yuzu and Masumi's friendship. A rose, not a lily.
In the anime, it would have been like a substitute for a fusion material, but it would be troublesome to process, so he became a prisma dedicated to Gem-Knight and the Melodious Diva.
What is different from Prismer is that even if the card name is not written on the fusion, he can drop it into GY and copy the name. Especially in the Melodious Diva, I'm happy that it's easier to get Bloom Diva. In Gem-Knight, he dropped Lazuli and raised the cost of recovering Gem-Knight Fusion.
He also has the strength of being able to self-regenerate by excluding GY fusions. In Gem-Knight, it's hard to use if you think about copying Master Diamond, but in the Melodious Diva, if you don't revive.
If anything, he's a card that benefits the Melodious Diva more than Gem-Knight. However, the biggest problem is that no matter which one you use, you can't receive category support. You can't search or recruit, so there's a high chance that you won't be able to use it when you want to.
Infernoid Tierra ▶︎ Deck 《Infernoid Tierra》
japan 史貴
2015/03/08 12:18
Yugioh Icon
I wonder if this is the tierra in the tool flavor text.
Infernoid's heavyweight Fusion Monster. Nehemos, Lilith, and the other one require a very heavy fusion material, but if the conditions are met, it can be easily produced with the second effect of Utsume.
The number of effects that can be used increases depending on the number of types of fusion materials, but if it's just a dream, there are a maximum of 6 types. If you want to use 8 or more effects, you need to have 2 or more in your hand or on the field. Also, except for the 10 or more effects, it is an effect that benefits the opponent just by securing his GY ad.
Its stats are high, but it has no resistance or removal effect, so it is difficult to attack with this card alone. Rather, the correct way to use it would be to acquire a large amount of his GY resources in combination with Umumu, and use it as a bridge for his subsequent Infernoid. However, since it cannot release itself at level 11, it hurts that it hinders subsequent development. I want to move it with a decatron that I copied the effect.
Void Imagination ▶︎ Deck 《Void Imagination》
japan 史貴
2015/03/08 11:57
Yugioh Icon
More and more Deck fusions.
The first effect is to set Infernoid's level to 1 and smooth out subsequent developments. It doesn't matter how many Infernoids you have. However, you can't manipulate anything other than Infernoid, so be careful when there's a high-level Synchro or Xyz. It also comes with the disadvantage of halving battles damage, so use the second effect at an appropriate point to round it off.
The second effect is Infernoid fusion. For now, Tiera is the only target. At first glance, it looks like Shadow Garb Fusion, but since you can't use it when there's an extra monster here, you can't use it with Synchro Xyz or refill Tierra.
Tiera's effect increases depending on the number of types of fusion materials, and even if it doesn't, Deck Fusion, which can produce a large amount of GY fertilizer, is very powerful. However, Tiera's level is high, so it's not possible to follow-up, and the fact that it can be activated depending on the opponent's playing is a considerable disadvantage. Tiera itself is not very good except for RBI.
He's as handy as a reasoning gate, so he's not a GY manure, but thanks to quenching, the search is effective, so I'd like to keep the number low and activate it when it's time.
Infernoid Decatron ▶︎ Deck 《Infernoid Decatron》
japan 史貴
2015/03/08 11:14
Yugioh Icon
I've been frozen and shattered, but I'm fine.
A level 1 tuner that is quite different from the previous Infernoid.
Infernoid does not have common effects, but infernoid tends to have excess summoning rights, and it is basically an advantage because there is no need to worry about the total level rank or the consumption of GY resources. After resetting with Nehemos, gently add it to the side.
It's not a Special Summon monster, and its status is blessed with a level 1 defensive power of 200, so it's delicious that there are many ways to deploy it without using the summoning right.
As for the effect, he can do GY fattening + level adjustment + name and effect copy in one sheet, and assists the fusion and subsequent development in Synchro, Xyz, and Kyomu, and if you have dropped a low-class Infernoid. You can also earn ad by removal. Since the effect can be used without ss, being able to break through the ss lock of Infernoid's natural enemy is very significant.
Due to its low stats, it is difficult to take advantage of the effects of advanced Infernoid, and if the effect is negated, there are drawbacks such as being unable to escape release, but overall these are minor issues, and it is a card that incorporates new tactics into Infernoid. I can say
Raidraptor - Return ▶︎ Deck 《Raidraptor - Return》
japan 史貴
2015/03/04 12:38
Yugioh Icon
RR's ad loss avoidance Trap, but if it's a salvage, there's a nest, and if it's a search, there's mimicry in the nest. As long as there is no meaningful RR to search and salvage during the opponent's turn, isn't there much point in prioritizing this one?

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