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Yu-Gi-Oh! Card Rating List Showing 241 to 255 of 461

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Posting Date
ABC-Dragon Buster ▶︎ Deck 《ABC-Dragon Buster》
japan exa
2016/08/19 15:20
Yugioh Icon
Many people talk about the hangar, but the mastermind is here.
Isolate avoids the effect of trying to negate it in addition to excluding a free chain. Line up 3 level 4 monsters. The three bodies can be used as materials even from her GY.
This cycle will depend on this card. It's harder to lose this than the hangar.
Superheavy Samurai Soulpeacemaker ▶︎ Deck 《Superheavy Samurai Soulpeacemaker》
japan exa
2016/07/12 18:01
Yugioh Icon
All-purpose recruitment is a great help for his Superheavy Samurai, who was difficult to search because of Fulmon.
On the other hand, it can be said that the drawback is that it is easily blocked by Cyclone, which the opponent could not use against Fulmon and was rotten, and the cost of releasing it with his Superheavy Samurai, which is not good at adding, is heavy.
Chocolate Magician Girl ▶︎ Deck 《Chocolate Magician Girl》
japan exa
2016/05/15 11:21
Yugioh Icon
It has two effects and is easy to use. However, because there is no explosive power, it feels like the middle of good stuff. Decks that use advanced spells will prevent accidents, and Decks that use 4-star spells can be used in addition to compatible crowns, high-performance samopris, Lyra that can break backs, drones that reduce consumption, and so on.
It's been mentioned quite a bit, but what about Shaddoll?
Discarding is a cost, so the effect won't activate, and resurrection is also face up, so it's an excellent matchup...
However, there is a timing when summoning rights are left over, and there is a need to draw in fusion spells early, so I think it's a good idea to adopt them.
Number 98: Antitopian ▶︎ Deck 《Number 98: Antitopian》
japan exa
2016/05/15 10:40
Yugioh Icon
The only decks that lightning can't pass through are the decks that bet all their resources on getting big. You don't need to be nervous about a single Lightning if you can use a large one in one hand while fighting normally. It's too risky to play this card at a level that could waste a turn if you play something other than Hope when you don't have enough resources.
Currently, it is a card that does not stick to general rank 4 decks and only hits hope decks. It's okay if you use it for reading, but it's not a duel, so it's one-sided, so whether it's fun or not is another matter.
Metalfoes Fusion ▶︎ Deck 《Metalfoes Fusion》
japan exa
2016/05/11 22:01
Yugioh Icon
Originally, it fuses P-monsters into the material, so the loss is almost zero, but in addition to the recovery effect, it also has a draw effect. In addition, he can be brought from the deck immediately, so it works well with just one card, and there are no accidents. Overwhelming.
Illusion Magic ▶︎ Deck 《Illusion Magic》
japan exa
2016/04/17 14:19
Yugioh Icon
The cost is high, and there are many cases where you don't even need two copies of BM, but it's a card you want to have in your Deck. When there is no BM even though there are souls and circles, you can search for this from the rod and call the BM.
Magician of Dark Illusion ▶︎ Deck 《Magician of Dark Illusion》
japan exa
2016/04/17 14:08
Yugioh Icon
It's hard to get ads by itself, and it's plain that GY doesn't treat it as BM. It's just a disaster depending on the build, as it requires other cards to appear and use its effects. On the other hand, even when BM is not drawn in, the effect of the formation can be activated, so if you combine it well, it will change to the role of reducing the accident rate. Either way, it's a difficult card to deal with.
Fake Trap ▶︎ Deck 《Fake Trap》
japan exa
2016/03/06 14:09
Yugioh Icon
Unlike 《Starlight Road》and 《The Huge Revolution is Over》, it can be destroyed by a single target, and unlike 《Imperial Custom》, it can protect against any type of trap. Her Deck, which relies on her Continuous Traps in particular, but also uses Traps in addition to that, is perishable and useful.
Recently, the number of powerful traps has increased, so even if the one that is lying down is not removed, there is a high possibility that the opponent can be tied up, and the disadvantages have become less noticeable.
Divine Dragon Lord Felgrand ▶︎ Deck 《Divine Dragon Lord Felgrand》
japan exa
2016/02/09 17:47
Yugioh Icon
Excluded under loose conditions, and in most cases the status exceeds the 3000 line, and is revived by battle destruction. Simply high performance. In particular, the effect of activating battle destruction seems to be the 9th term, and it is a good impression that he does not have to be sent to GY.
On the other hand, what is unnecessary is that his opponent's GY is included in the resurrection target. Since the powerful Dragon is in time with his own GY, this effect will almost always follow up when this card is stolen by 《Monster Reborn》. Decks based on this card are very weak and deadly.
Paladin of Felgrand ▶︎ Deck 《Paladin of Felgrand》
japan exa
2016/02/09 17:33
Yugioh Icon
Dragon to his GY via the field
It's a good thing in terms of being able to send him. The explosive power of the GY Fertilizer Infinite Loop Combo is also one of its strengths.
…… However, it cannot be denied that it is still unstable. Since it is an effect that equips a monster, his GY fertilization is inhibited not only by negate but also by removal. The resurrection ability is also based on the existence of the ruins, and it is difficult to establish a stable combo because the ruins cannot be searched. I don't have the strength to fight alone, so I think it would have been nice to have a little more strength.
Crystal Wing Synchro Dragon ▶︎ Deck 《Crystal Wing Synchro Dragon》
japan exa
2016/01/17 13:30
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I will evaluate it on the premise that it will be used in SR.
With the battledore and excellent 3 tuners, it is very easy to put out against the restrictions, and his ATK reaching the 3000 line and self-pumping have solved the lack of hit points so far. It goes without saying that negate monster effects is valid in the current card pool. Lightning isn't as dangerous as it's claimed to be, as it's not difficult to get a second one and place the battledore side by side.
On the other hand, the pump is based on level, so it's a bit clumsy that you can't beat 3000 or more X monsters for free. It's unnatural for cards from the Synchro Dimension to have effects based on their rank, but I think they should have compensated for that when making OCG. It seems that the feeling of "I strengthened the Synchro a little, but I can't let Xyz win"...
Raidraptor - Pain Lanius ▶︎ Deck 《Raidraptor - Pain Lanius》
japan exa
2016/01/11 23:28
Yugioh Icon
A new lifeline has appeared in RR, which was supposed to slow down if the effects of Vanishing Rainiers were stopped. RR with biased offense and defense is a little less and the damage is painful, but fortunately it became harder to stop with Brestle and Veiler. It's also nice that Tori Xyz already has excellent monsters.
Shooting Quasar Dragon ▶︎ Deck 《Shooting Quasar Dragon》
japan exa
2016/01/11 23:19
Yugioh Icon
It used to be the pinnacle of Synchro Monsters, good at both offense and defense, with continuous attacks and negate effects. It's a card that came out in 2011, so it's naturally easier to process now. On the other hand, its offensive performance is still intact, and its role has changed to a monster that decides the game because it is much easier to use due to enhancements such as Strak. You don't have to think about how to deal with it if you defeat it, and you can use the negate effect to break through. The trump card is still alive and well.
Traptrix Rafflesia ▶︎ Deck 《Traptrix Rafflesia》
japan exa
2016/01/11 20:36
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"It's shockingly strong." As long as it's not an environment class deployment power, it will just be removed from the side where you put out a monster and you will just lose your hand. It's difficult to break through with low-level monsters in battle and with effects, so I'd like to rely on extra monsters, but of course they'll fall into the hole. Since it requires 2 or more as materials and is dropped into the hole, it's more than a 2:4 exchange for 2 uses of Frecia's effect.
It's almost impossible to win while being thoroughly beaten for 2 turns while all your monsters are dropped into the hole, so you have to wait until you draw a card that can break through, so you can't really move, but unless it's a very extreme build, you can draw it. It will be less. Of course, there are facedowns in the back and veilers in hand, so it's probably not possible with most decks.
Holding Legs ▶︎ Deck 《Holding Legs》
japan exa
2016/01/10 21:49
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It's a convenient card that allows you to return all face down cards and support safe development, and it also has his GY activation effect. It's a perfect card for a deck that doesn't start unless a specific monster passes through it. That said, of course it consumes summon power, so if you get hit with a removal in a chain (although the loss is somewhat reduced), it will hinder the deployment, so be careful. If you do a Special Summon with 《Goblindbergh》, you can prevent a torrent burial, but if one side is returned with 《Compulsory Evacuation Device》, the 4 stars will stand still and the turn will end. I would like to get involved with P summons and resurrection cards well.

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