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Yu-Gi-Oh! Card Rating List Showing 2,251 to 2,265 of 10,769
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Review Posting Date |
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▶︎ Deck | 《Gravekeeper's Headman》
とき
2018/07/14 11:29
A new Gravekeeper with the effect of reviving GY's level 4 Gravekeeper when summoning, Flip Summon, or Special Summon succeeds.
There's no reason for the catching effect to be weak... But, even though this card is level 3, the catching is level 4. It's true that Gravekeeper's main cards are gathered at level 4, but Xyz is impossible with this. Also, the summoner I want to catch the most is level 3, so I can't revive him. Most of the difficulties can be solved by discarding Xyz and running to Link, or by reviving the Spiritualist and running for Fusion, and the card power of this card will be fully utilized. It can be revived even in the backside defense, but in that case this card with ATK 500 will be stuck, so it is quite dangerous. |
▶︎ Deck | 《Eternal Galaxy》
とき
2018/07/14 11:25
An exciting trap card that ranks up one X monster by 4.
There must be a Photon or Galaxy in play, and the rank up destination is limited to either Photon or Galaxy. Therefore, basically rank 4 should be ranked up to rank 8. A good target for Photon blasts that meet the activation conditions and have a problem with ATK. Since this card is a Trap card, I wonder if it would be better to go with Photon Lord or Titanic Galaxy, who can use its effect even during the opponent's turn. Galaxion, who summoned a Photon Dragon, is also a good target, as other cards on the field can satisfy the conditions. Weirdly, she can also turn her Photon Photon Strike Bounzer into a rank 10 Galaxy Destroyer. It's a card based on the RUM concept, so there may be accidents, but it's a very interesting card. |
▶︎ Deck | 《Galaxy Trance》
とき
2018/07/14 11:24
A spell card with the effect of paying 2000LP to revive a Photon and recruit his Galaxy in his Deck of the same level. Special Summoned monsters have 2000 ATK, so they meet the conditions for link summoning Shining Star Dragon.
Most of the Photons are level 4, but the level 4 zone may be a little difficult to use because the level 4 on the Galaxy side has some quirks, and since Galaxion doesn't have the name of his Photon/Galaxy, it can't be X-summoned. If you're going to deploy level 4, do you want to aim for the Shining Star Dragon? If you resurrect a Photon Dragon and get a Level 8 Galaxy, you'll have an excellent line-up of Knights, Kensei, and Photon Dragons.At Level 8 Xyz, you have the powerful Galaxy Eyes series, so you want to target them mainly. Whether you're aiming for Shining Star Dragon or Xyz, it's a powerful deployment card that can be made with this one card, but the LP cost to pay is heavy. You'll probably need to connect it to powerful X monsters and Shining Star Dragons. |
▶︎ Deck | 《Galaxy-Eyes Solflare Dragon》
とき
2018/07/14 11:21
Galaxy-Eyes turned into the sun. It has an effect that salvages Photon/Galaxy monsters when Link Summoning is successful, and a Triggered Immediate Effect during the opponent's Main Phase that destroys the opponent's Special Summoned monster by discarding two Photon and Galaxy or discarding a Photon Dragon. .
For link summoning, he needs his LIGHT monsters with ATK 2000 or higher, but even Photon with lots of low ATK 2000 and Galaxy with lots of large monsters are enough to achieve. 《Photon Sanctuary》is fine. When Link Summoned he can salvage Photon/Galaxy monsters. Of course, the target would be the photon dragon. You can connect it to the second effect on your opponent's next turn. Other than that, I also recommend cards that have their own Special Summon, such as sword saints and warriors. The second effect is an effect that destroys the opponent's Special Summoned monster, but the hand cost is quite heavy as you need both Photon and Galaxy if you can't use Photon Dragon. I want to secure Photon Dragon with the first effect. The effect itself is an excellent one that blocks and restrains the opponent's development, so just holding the photon dragon can hinder the opponent's movement considerably. It is undoubtedly a new star that gives Photon/Galaxy control and ad. |
▶︎ Deck | 《Galaxy Brave》
とき
2018/07/14 11:17
A Galaxy monster that has the effect of being able to Special Summon at the same level as that monster by showing a Photon monster, and the effect of copying her ATK and defense power of GY's Galaxy when summoned and Special Summoned.
With the simple condition of showing her Photon in hand, he can Special Summon, and since he is blessed with racial attributes, he is very useful as an X material. Basically, he should focus on Photon, so at level 4 he will probably use Galaxion or her Photon Blast, but if you show him a photon dragon, you can use it at level 8. In that case, it would be nice to use the X material of Galaxy Eyes. The effect of gaining GY's Galaxy ability can be used to break through the link material binding of Shining Star Dragon, and if FA Photon or Mitsuko Ryuuou is down, you can also take the tactic of assaulting with 4000 RBI. Since its base level is 8, if it rots, it can be traded in with a photon dragon. Quality support with attention to detail. |
▶︎ Deck | 《Galaxy Cleric》
とき
2018/07/14 11:16
A Galaxy monster with a greedy pot effect that can be used as X material for Photon/Galaxy X monsters from your hand, and a greedy pot effect that allows you to draw 2 by returning 5 types of Photon/Galaxy cards to the Deck when summoned or Special Summoned.
The effect that becomes an X material is quite limited, so it will be a card that will be used to activate the greedy pot effect in the latter half. Unlike Jar, he can also return a Spell Trap, but he can return only one card with the same name, so he essentially requires 5 different cards. Also, since Photon/Galaxy is a Deck where GY resources are important, I would like to collect X monsters and his Spell Trap as much as possible. It's a card with a large amount of recovery on the ad side, but since the salvage has been strengthened with the appearance of Shining Star Dragon, it may be unexpected to think that this card is even necessary. |
▶︎ Deck | 《World Dino Wrestling》
とき
2018/07/14 11:04
The stage where dino wrestlers fight.
The "The Dark Door" effect that activates when Dinowrestler is on the field, the effect of adding a weak ATK increase when Dinowrestler attacks, and by excluding him from GY, he has the effect of Special Summoning Dinowrestler from the Deck. The first effect shines in combination with T Wrestle, and synergies with T Wrestle with high ATK and its effect. The effect of T wrestle can fix the attacking opponent's monster, making it easy to connect to removal. Also, if Capoeraptor is in Attack Position, he will definitely endure a battle once, and he will be in Defense Position, so you can recruit him. However, these combos are only combat control and are powerless against effect destruction, and both this card and monsters are weak if their effects are destroyed. The third effect can easily recruit Dinowrestler. It secures the deployment power, but be careful that this card must be in his GY in advance, and you can't use it unless the opponent has more monsters than you. |
▶︎ Deck | 《Dinowrestler King T Wrextle》
とき
2018/07/14 11:03
Are you normal! ? Link Monster, the trump card of the dino wrestler.
When battling, it has the effect of blocking the activation of the opponent's Spell Trap, the effect of preventing other monsters from being attacked, and if the opponent's monster is not attacked, other cards will not be allowed to attack, causing the opponent to flee. has the effect of destroying it after the battle ends. Although he is a Link 3, he has a high ATK of 3000, and if he uses Capaptera as a material, his ATK will reach a terrifying 4000. In addition, the 2nd and 3rd effects allow you to strongly control the opponent's attack target, and when combined with Wrestling, this card specializes in board control, creating a state in which only the specified monsters can attack. The single performance is quite strong, but the problem is the dino wrestler's deployment power. I want to make full use of the effects of Capoeraptor and Pankratops. It's effect is focused on controlling the opponent, and it doesn't open the way for you, so I want to keep fighting. |
▶︎ Deck | 《Dinowrestler Pankratops》
とき
2018/07/14 10:59
Triceratops pankration.
When there are more monsters on the opponent's field than he has, he has an effect that allows him to Special Summon, and a triggered instant effect that allows him to release Dinowrestler and destroy that opponent's card. In Dinowrestler, the effect of wrestling suppresses the opponent's deployment, so the Special Summon effect is a little difficult to use, but it has a certain significance as a removal role that Dinowrestler lacks. However, Dinowrestler is not a category with high development potential, so it may be possible to release yourself for removal effects. Rather, this card has the potential to shine in general use. His Special Summon conditions are looser than Sydra's, but he has 2600 hit points, and by releasing himself, he can remove the triggered immediate effect, which is extremely powerful. As a semi-advanced monster, it is the highest level monster, and is an ideal hitter who can hit while keeping a check. |
▶︎ Deck | 《Dinowrestler Systegosaur》
とき
2018/07/14 10:58
Systematic stego.
When the Special Summon succeeds, it has the effect of searching for Dinowrestler or Wrestling, and if the opponent has more monsters than this one at the end phase of the turn sent to GY, he has the effect of reviving one of GY's Dinowrestlers. If you write "search" in Special Summon, it smells extremely dangerous, but in Diner Wrestler, he can only do Special Summon with his GY effect of wrestling at present. Will we also need the power of general-purpose dinosaurs such as 《Babycerasaurus》and Mycerasaurus? The latter half of the effect is easy to activate on the turn you decide to Link Summon, but there is a possibility that the opponent will also be able to suppress the development due to the effect of Wrestling, so there is a possibility that it will not be decided. Saatchi has the power to revive and become the cornerstone of Dinowrestler, but he doesn't feel as fast as Gouki to Dinowrestler... |
▶︎ Deck | 《Dinowrestler Capoeiraptor》
とき
2018/07/14 10:56
Raptor doing capoeira.
In Attack Position, he gains combat resistance and becomes Defense Position when hit, and when he enters Standby Phase in Defense Position, he has the effect of being able to recruit Capoeraptor. The two effects work as a combo under wrestling, and you can use the effect of enduring one opponent's attack and recruiting to the next standby. However, in the world, wholesalers will not wholesale. The moment the effect destruction is suitable for this card or wrestling, the plan will be ruined. If you use this card, don't rely on this combo, and prepare Special Summon means in Defense Position such as 《Back to the Front》or Sysgo. For the time being, this card has valuable development power in this Dinowrestler, but I feel that the future prospects are not very bright. |
▶︎ Deck | 《Dinowrestler Capaptera》
とき
2018/07/14 10:55
Ptera to cover. New fighting monsters used by Onizuka who became a bounty hunter.
It has the effect of sending 1 opponent's monster to her GY when there are more monsters on the opponent's field than you, and the effect of increasing his ATK of the Link Summoned monster by 1000 when it becomes the link material of Dinowrestler. The GY feed effect looks good at first glance, but Dyna Wrestler's style is to use the effect of wrestling to put up a tieman, and in that case it is expected that the opponent will not be able to deploy much, so it may be unexpectedly difficult to use. do not have. Since it's an activating effect, it's possible that it won't be able to stop the opponent's turn, and it'll end up being a post-processing thing. When it comes to Dinowrestler's link material, his ATK increasing effect goes well with Dinowrestler's style and the effect of T Wrestle, but this time, Dinowrestler's deployment power is a problem, so it's difficult to use it as a material. I think what you wrote is strong... I feel like the cards don't fit together. |
▶︎ Deck | 《Salamangreat Gift》
とき
2018/07/14 10:51
By discarding 1 of her Salamangreat from your hand, you can draw 1 card with Salamangreat's 《Foolish Burial》. has an effect that has the effect of
Many of Salamangreat's effects are triggered by her GY, and its self-regeneration is essential to support its deployment power. That's why I want to grow GY, and this card fits that need. It's a trap, so it's slow to activate and doesn't have resistance, so there are many things to worry about, but it's powerful as a source to rotate the deck, and it's worth loading. However, if you don't have a Salamangreat monster in your hand, it will become a figurine, so be careful. The effect that is lifted by the reincarnation link summon is an excellent one that increases the ad, but since the first effect is already excellent enough, it's okay to aim only when you can aim for it. |
▶︎ Deck | 《Will of the Salamangreat》
とき
2018/07/14 10:48
With the effect that you can Special Summon Salamangreat from your hand or GY every turn, and when there is a Salamangreat link of his who has reincarnated Link Summoned on the field, he can send Salamangreat up to the number of links of that Link Monster to GY from your hand or Special from GY. Has an effect that can be summoned.
The flashy 2nd effect catches your eye, but the 1st effect is the true value. He has a lot of deployments from GY. Of course, Reanimation is also very powerful at no cost, but in any case, he greatly increases the deployment power of Salamangreat. Leading Link Summons early is likely to lead to the second effect of this card. The second effect is that he can deploy a large amount of Salamangreat, and he can lead to the finish by stacking links, but since he loses this card, if he is surpassed, he loses the ability to deploy. Where you want to use it in a deadly situation. In general, he is the cornerstone of Salamangreat's ability to deploy, so I want to bring him into my hand as soon as possible. |
▶︎ Deck | 《Rise of the Salamangreat》
とき
2018/07/14 10:46
A Ritual Spell that is currently exclusive to Emerald Eagle.
The text corresponds to all the rituals of Salamangreat, but since the second effect specifies Emerald Eagle, it corresponds to the preparation. Emerald Eagle Reincarnation Ritual Summon requires multiple Emerald Eagles and this card, so I'm happy about that. As a Ritual Spell, it's normally standard performance, but with FIRE's Link, GY's Salamangreat can be returned to his deck as a cost, making it much easier on the ad side. If that monster is Heat Leo, the conditions for activating the effect of Emerald Eagle will be met. Although its performance as a Ritual Spell is high, the fatal weakness of this card is that it is difficult to use the essential Emerald Eagle. |
Update Information - NEW -
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