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Yu-Gi-Oh! Card Rating List Showing 2,056 to 2,070 of 10,769

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Guardragon Justicia ▶︎ Deck 《Guardragon Justicia》
japan とき
2018/10/13 20:50
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A full-blown flavor that awakens something that shouldn't be awakened.
New theme, Shogo...He's a Guardragon of water, the cornerstone of the Guardragon, and a normal tuner for lower dragons. It is full of support.
There is also a Tuner of the same level with different attributes and abilities, so I would like to use them together.
If the theme is Guardragon, the use of Normal Monster is indispensable, so it will be a key card. Still, as an excellent low-level regular tuner dragon, he seems like a prime candidate for adoption at Guardragon.
T.G. Trident Launcher ▶︎ Deck 《T.G. Trident Launcher》
japan とき
2018/10/13 16:05
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A launcher that boasts super-dreadnought deployment power that will be the face of the new TG.
A link 3 card that has the effect of special summoning him to the link destination one by one from the hand, deck, and GY when the link summon is successful, and the effect of protecting the linked card from the effect target.
It may seem hard to find, but since it has two or more Link 3s, you can use Harifibers, and since those Harifibers come out of Screw Serpents, you can aim for a Link Summon from a single Screw Serpent.
Needless to say, the effect is extremely powerful, but he can't Special Summon other than TG, so are you worried about the board you can create? Still, Halberd should never be a weak card.
Not only is it a mass deployment, but the markers are also excellent, so you can deploy TG Synchro. Will it become an indispensable card for the new era of TG Deck?
T.G. Star Guardian ▶︎ Deck 《T.G. Star Guardian》
japan とき
2018/10/13 16:04
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It's me! ! "What planet does the Guardian of the Stars protect..."
A Synchro Tuner that has the effect of salvaging TGs when it successfully Special Summons, Special Summoning TGs from the hand, and Synchro Summoning during the opponent's Main Phase.
Compared to Wonder Magician, it specializes in TG and has an effect centered on development. By combining Salvage and Special Summon, it is possible to treat it as if it has a real fishing effect. Salvage is a Special Summon trigger, so it can also be used in response to Revive.
Being entangled or entangled with the Trident Launcher seems to help open up new deployment patterns.
T.G. Tank Grub ▶︎ Deck 《T.G. Tank Grub》
japan とき
2018/10/13 16:03
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A philosophy that allows you to be a tuner and not be a tuner.
When TG is S-summoned, it can be treated as something other than a tuner, and when used for TG's S-summoning, it has the effect of calling TG tokens.
The effect of being treated as a Level 1 Non-Tuner is convenient, but Booster Raptor has appeared as a Level 1 Non-Tuner's peer. If you can't take advantage of the fact that this card is a tuner, the deployment effect over there will be more convenient. Is it possible to make use of being a “non” tuner that can be recruited with Harifiber?
Tokens appear in the Attack Position, so it may be better not to use them when not in use, but there are no restrictions on how to use them, so they are convenient for synchronization and linking. Overall, it boasts a performance specialized for synchro.
T.G. Booster Raptor ▶︎ Deck 《T.G. Booster Raptor》
japan とき
2018/10/13 16:02
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A non-tuner level 1 card that TG users have been waiting for. Now you can incorporate the reciprocating dragonfly into the TG.
The effect is also excellent, and if TG is on the field, he has the effect of Special Summon, and the TG search effect of the end phase after destruction common to TG.
It's hard to aim for high-level synchros, but if you combine it with a screw serpent, you can reach level 5, and if you're aiming for reciprocating, there's no problem. There are no particular restrictions, so it's convenient for link summoning, and this might be the favorite.
It's a frightening card if you can't use it for some kind of material because it's weak. However, since TG is his deck with plenty of tuners, the scene where it is connected to the halifiber will stand out.
T.G. Screw Serpent ▶︎ Deck 《T.G. Screw Serpent》
japan とき
2018/10/13 16:01
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TG finally reappeared.
When deployed, it has the effect of negating the effects of lower TGs and reviving them, and the effect of excluding them from GY to adjust the level of TGs.
It has a catching effect that can be called simply a ghost of deployment, and since it is a tuner itself, it is possible to immediately connect to synchro by catching an appropriate TG. Level 5 synchro, which TG is good at, is also possible by catching level 1. They can also help you get the Trident Launcher out through the Halifayre.
Undoubtedly, it can move like TG's Junk Synchron, and it also supports Special Summon, so if you launch it with the Trident Launcher, the development will be further accelerated. GY's level manipulation is also an effect that does not lose.
NEXT ▶︎ Deck 《NEXT》
japan とき
2018/10/13 16:00
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And to the next stage. Although the name is similar to NEX, it is completely different.
It has the effect of Special Summoning Neos and Neos Pacian from your hand or GY as much as possible. However, the effect is negate, and there is a heavy restriction that he can only special summon if there is a card called.
If there are no cards on the field, you can use it from your hand, but it will ask GY for a card, so it seems difficult to use in the early stages. It can be used when this field is wiped out, but in such a situation it will only serve as a shield.
The aim is to resurrect a large number of cards from GY and connect them to contact fusion, but Miracle Contact exists as a card with a similar idea. Those are his spell cards that are ready to use and don't have the drawbacks like this one.
Nonetheless, both are powerful, so coexistence is more than enough.
Neos Fusion ▶︎ Deck 《Neos Fusion》
japan とき
2018/10/13 15:59
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His Neos enhancement this time has a lot of strong cards, so it's not half bad.
An effect that allows Fusion Monsters made from Neos and another one from his hand, field, and his Deck to fuse together, and an effect that allows him to become a scapegoat if a Fusion Monster made of Neos is destroyed or returned by its own effect. have.
Note that Fusion Effect cannot produce Triple Contact or Cosmo Neos. Instead, you can spawn Neos Knight or Rainbow Neos. In particular, being able to bring out Rainbow Neos, which has amazing ATK and removal, is huge. Needless to say, if you use Brave Neos as a material, it is also powerful that you can fertilize all of his lower class GYs, but in this case, be careful that you can't use Special Summon after activating it.
The scapegoat effect is nice and brutal when he is attached to Rainbow Neos, which has a brutal ATK and effect. The eye-opening thing is that you can leave contact fusion on the field, but the difficulty is that there are many cards that have little resistance to contact fusion and there are few merits to keep it.
Elemental HERO Cosmo Neos ▶︎ Deck 《Elemental HERO Cosmo Neos》
japan とき
2018/10/13 15:56
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I can feel the microcosm...! !
The material is quadruple contact fusion that surpasses triple. It would be a big loss to put it all out, so I would like to make use of 《Miracle Contact》and NEXT.
The effect is to block the activation of cards on the opponent's field, and to destroy all of the opponent's field and return to the EX Deck.
Since card activation seals the opponent's chain, it is possible to accurately compensate for the weaknesses due to triggers and complete the mission, but it is useless for hand triggers and his GY activation, so you can't put absolute trust in it. Destroying all cards is powerful, but you have to return cards that have even quadruple contact fusion to the EX Deck.
I thought it was a finisher due to the weight of the material, but it feels like a card to set the stage. I'm not biting.
Elemental HERO Brave Neos ▶︎ Deck 《Elemental HERO Brave Neos》
japan とき
2018/10/13 15:55
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Muscular Neos man.
It has the effect of increasing his ATK according to the number of GY's Neos Pacian and HERO, and the effect of being able to search for a Spell Trap with his Neos name in the text when destroying the opponent in battle.
The characteristic is that the fusion material is unusually loose, and it is probably designed to fuse with Neos Pacian, but it is low-class and any effect is too loose.
Neos Fusion masquerades as his superior GY manure, and Neos sucks in all the lesser with his super fusion. A card that greatly expands Neos' tactics.
Spell Trap cards to search for include Neos Fusion and Wrath of Neos.
Neo Space Connector ▶︎ Deck 《Neo Space Connector》
japan とき
2018/10/13 15:53
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A bad guy from Neos Pace.
When successfully summoned, he has the effect of Special Summoning Neos Pacian or Neos from the Deck, and by releasing this card, he has the effect of reviving GY's Neos Pacian or Neos.
If there is Neos Pacian or Neos in GY, it is possible to lead contact fusion with one shot by combining the two effects, solving one of the problems of contact fusion, the development of Neos and Neos Pacian. ing.
Also, is a business trip with Aquadolphin in sight? Aqua Dolphin, which is strong against hand triggers, can be called from the Deck and can be connected to Link 2 after a handicap.
Trickstar Fusion ▶︎ Deck 《Trickstar Fusion》
japan とき
2018/10/13 15:53
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A fusion spell that calls his Trickstar using his hand and his field as materials.
The guitar suite, which is usually the best performing fusion spell and is a card to play, is another step.
It would be a different story if the fusion of Trickstar increased in the future, but at present, guitar suites tend to become impurities.
However, the effect activated by GY is quite good with his Trickstar salvage. It is great that he can collect cards from GY just by activating GY, and if an excellent fusion appears, his evaluation may increase. Since there is a live stage, isn't it enough to use burial?
Trickstar Live Stage ▶︎ Deck 《Trickstar Live Stage》
japan とき
2018/10/13 15:52
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Oni's token generation stage.
It has the effect of salvaging Trickstar when activated, and the effect of deploying Trickstar tokens when his Trickstar Link Monster is on your field or his Spell Trap card is on your opponent's field.
The salvage effect is also simple and effective, but if that's all, is it one step inferior to the light stage of the search? If you use this card, you'll have to take advantage of the loose token expansion effect. Since it can be operated as a source that continues to issue tokens, the supply of links will also be stable.
Trickstar Divaridis ▶︎ Deck 《Trickstar Divaridis》
japan とき
2018/10/13 15:51
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Trickstar's new Link Monster that accelerates effect damage tactics.
It has the effect of inflicting damage when Special Summoned and the effect of inflicting damage when the opponent deploys a monster.
Link material binding is a little troublesome, but he's good at searching, so if he makes full use of Trickstar's nature and Manjushka's effect, it will be easy.
As for the damage, the effect of his own Special Summon is a bonus, but when the opponent deploys monsters, the burn efficiency is quite high, and dust can also pile up. Combining a light stage and a torture room, he would be annoying if he got 1000 burns every time he performed Special Summon.
Byrne wants to adopt if he's Trickstar?
Trickstar Band Sweet Guitar ▶︎ Deck 《Trickstar Band Sweet Guitar》
japan とき
2018/10/13 15:50
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He is Trickstar's Fusion Monster who suddenly steers in the direction of Bandori.
Doubles the effect damage dealt by the Trickstar link linked to this card, and has the effect of extending his ATK with the effect damage of Trickstar monsters, returning his ATK that was raised after attacking, and salvaging Trickstar. ing.
In order to use the effect damage double effect, it is necessary to prepare this card at the link destination, but in order to do so, it is necessary to prepare a link Trickstar first. However, there is not much difference even if the low burn value of one time is doubled, and even Divalidis who has many burn opportunities may not be able to benefit from such a rise.
As for the ATK up, he can do things other than Link Monsters, so he may be able to put out a reasonable number, but on top of being a one-time power, the original number is not good enough for a Fusion Monster, and he has no resistance, salvage effects and timing. It is undeniable that it is slow.
It may be the aim of creating new tactics for Trickstar, but on the contrary, the current tactics have an impure feeling.

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