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Yu-Gi-Oh! Card Rating List Showing 1,951 to 1,965 of 4,611
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Rating Score・
Review Posting Date |
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▶︎ Deck | 《Horn of Heaven》
みめっと
2022/06/13 18:16
A card that became the founder of the "Horn Flute" Counter Trap that negates summoning actions that do not involve activation, which appeared in the first period.
The effect itself is not weak, but it requires one monster in your field as an activation cost, so if you can't make use of the act of releasing a monster in your field or sending it to his GY, it still feels heavy. end up Above all, the presence of this card, the magic jammer, and the counter range of Seven Tools of the Bandit docked, and now it is very difficult to stack 3 copies of it, and at that time, the cost of "half LP" was ridiculously heavy. You can clearly see that it was set based on the recognition that it was a thing. Right now, even if some effect that refers to the "Horn" card comes out, it's finally the starting line, isn't it? Postscript: In the regular pack of January 2023, a low-level monster named Harvest Angel of Doom appeared that can search for this card by specifying its name due to the effect of NS and P summon triggers. In addition, 《Harvest Angel of Doom》was designed so that releasing itself as the activation cost of this card would give it even more effect, so there is no doubt that this card also has its own uniqueness. And the position of the light vanish, which was originally backward compatible with this card, is becoming more and more difficult... |
▶︎ Deck | 《Seven Tools of the Bandit》
みめっと
2022/06/13 18:07
Counter Trap, which specializes in preventing the activation of Trap cards, can also stop Counter Trap, and since the activation cost is LP, you don't have to consume cards in your hand or the field, so it feels like a card that has a certain strength. .
However, compared to Magic Jammer, it's hard to prioritize this card, which has more general-purpose cards than its competitor, Counter Trap, and less obvious strengths against them. Since this card was born with the motif of a tool, it would be great if a thief monster with a specific name for this card appeared... |
▶︎ Deck | 《Giga-Tech Wolf》
みめっと
2022/06/13 18:00
In the first season, he is a low-level FIRE monster, which is rare as a machine.
In some of the game works, you can see that he is EARTH, probably because of typographical errors, but it is true that the flavor text does not say that he breathes fire or emits heat rays, and his eyes are red. I don't see any elements that could be assigned to FIRE. It is also the named fusion material for 《Labyrinth Tank》, and its fusion partner is the famous Canosol, which is currently designated as a banned card in OCG. Both fusion materials and fusion destinations are all on good terms and imported into Rush Duel. |
▶︎ Deck | 《Gravity Collapse》
みめっと
2022/06/13 16:22
Instead of limiting the cost monsters to S monsters, 《Horn of Heaven》exerts an additional effect like the monster version of Reboot.
It is possible to set a monster, but if it is pierced, the opponent will be the same as skipping the turn, so the brutality of the effect itself is comparable to that of a banned card. It would have been better if it could have been activated from the hand by adding a condition like a reboot, or if it could have been a Normal Trap, so it could have been activated with Flice. |
▶︎ Deck | 《Reed Butterfly》
みめっと
2022/06/13 16:11
A card used by Yusei in the anime 5D's, a monster with particularly strict summoning conditions among self-SS monsters with abilities that specialize in becoming materials for Special Summon.
It doesn't have any other effects, it's not a tuner, and I have to say that at least I wanted it to be guided by my own S monster. At least there was absolutely no need to demand that there be no S monsters in his field. Even if you try to follow up with an operation that makes use of the race, it will be useless with this low quality. |
▶︎ Deck | 《Advanced Dark》
みめっと
2022/06/13 15:48
Field Spell required to keep Advanced Crystal Beasts in play.
However, since the time when it was released as an OCG is too far from Advanced Crystal Beast, synergy with those monsters was not thought much, and the power of this card itself is not so high. There aren't any, like effects that gain a numerical advantage, or powerful effects that don't have the name Turn 1, which is unique to cards from a decade ago... Advanced Crystal Beast can't survive without this card, but it's designed to be related to the Crystal Beast's effect based on its performance, and the quality such as the range of effect has been improved. However, most of them are not so far in exchange for the disadvantages if all of them are modern standards. Aside from this card, which was already out in the world, it seems that Advanced Crystal Beast could have been adjusted a little more... In any case, it's a card that is absolutely necessary for his particular deck and cannot be replaced by anything else, so it's a card that should be given a score around this level. |
▶︎ Deck | 《Link Apple》
みめっと
2022/06/13 15:34
By revealing this card in his hand, his Cyberse allows him to exchange his own SS or hand according to the type of randomly removed EX Deck monster.
It's a monster that can do either of two things with one body, but if you leave the contents of the EX Deck in a state where it's possible to do both, which effect is chosen will be random, so it's difficult to operate. Not stable. It is desirable to keep the content of the EX Deck specialized for either one without being greedy, and if you consider the balance with your competitors, choose the effect of exchanging cards that allows you to dig into his deck without reducing his hand alone. Will you do it? If you choose the effect of your own SS, you will need a combination of your own race/attribute and an effect that makes use of banishing Link Monsters. It is possible that this card will banish the monsters you want to use, so I would like to consider adopting it with that in mind. |
▶︎ Deck | 《Rocket Pilder》
みめっと
2022/06/13 14:25
His Equip Spell that imbues the equipped monster with the soul of 《Rocket Warrior》that appeared in Anime 5D's.
It doesn't make sense against an opponent who can destroy itself in battle, and the weakened effect only lasts for that turn. To be honest, it's not an ability that can be attached to monsters with Equip Spell, and even if you use it to avoid battle destruction and create a battle trigger effect, it's better to use a card that has resistance even when you're hit. would be good. The idea of his Equip Spell, which grants abilities to specific monsters, is interesting in itself, so depending on the monsters selected, there may be quite a few cards in the world. Let's see... For example, fufu... How about Vanity's Fiend ? |
▶︎ Deck | 《Power Pickaxe》
みめっと
2022/06/13 14:05
One of her Equip Spells used by Ryua in the anime 5D's, her Equip Spell that can be worn by anyone, similar to Power Tool Dragon.
It has the ability to smash into pieces instead of digging up opponent monsters below the level of the equipped monster from her GY, and the equipped monster gains vitality in the process. It's an effect that can only be used during the main phase of your turn, but it would be nice if the main monster had an effect that cuts the opponent's girlfriend's GY girlfriend's resources separately from the main effect. Whether this can be done naturally or not makes a big difference in the ability to respond. However, since this card does it with her Equip Spell, it cannot be done naturally, and allocating space in her deck just for that purpose would mean self-bouncing and aiming for multiple banishments in one turn. However, it is a place to think about. I wonder if cards with juggling effects with her Equip Spells, such as Powers and Braver, will be an option in her deck. |
▶︎ Deck | 《Battle of Sleeping Spirits》
みめっと
2022/06/13 11:24
It's a Quick-Play Spell that allows you to place only one monster that was destroyed in battle in that turn into the time machine, and only Neos returns in a giant size at that time.
By activating it during the Battle Phase as a Quick-Play Spell, it is possible to repeatedly trigger effects that are triggered by fighting and effects that trigger destruction in battle. However, it is also possible to prepare a minimum of wall monsters. Perhaps because of the illustration of the monsters facing each other, the card seems to have the effect of reviving each other's monsters to face each other, but the resurrection is optional for both parties, and it can be activated even in situations where only you can revive a monster. is. However, I got the impression that it's not very user-friendly due to its activation conditions. Although there is a difference as a person, I feel that it is better to use something like libido. |
▶︎ Deck | 《Morphtronic Impact Return》
みめっと
2022/06/13 10:59
A Trap card with his GY effect of resurrection and return, which is useful for subtle back peeling effects, recorded in Anichrome 2022 as a linking frame with EARTH DP.
I thought it would be one of his 3 non-OCG Equip Spells used in the Dimac battle, but was it a trap card used in a duel with a guest character? I said it's a subtle back peeling effect, but it's an effect that returns Morphtronic in your hand to the Deck, so even if you negate it, your hand won't be wasted, and you can operate it with the same feeling as Tsuitsui and Sandstorm. On top of that, the opponent's Spell Trap will be returned to the Deck, so it's not a bad idea to prevent it from being connected to the GY effect. Also, for the two effects, instead of turn 1, the GY effect can be activated even on the turn he was sent to GY, so it is also effective to send it directly to GY. The GY effect as a Trap card that can be activated by Friche is huge. If this were a Normal Spell or a Quick-Play Spell with the same effect content, it wouldn't be like this except when sending GY directly from the Deck, so overall I think it's been adjusted quite strongly. I think it's nice that the GY effect, which wasn't in the anime version, is related to the "return" in the card name. However, unless you actively try to send GY yourself, you can't send it to GY unless your opponent puts out a Spell Trap on the field or uses a face-down removal, and the effect of the first half returns Morphtronic to the Deck. If I sent it to GY instead of , it would have been connected to the GY effect in the second half, so I feel like it's a bit of a shame card. |
▶︎ Deck | 《Mecha Phantom Beast Auroradon》
みめっと
2022/06/13 10:19
A Link 3 machine monster brought to Mecha Phantom Beast in the final LVP.
Link materials were tied only to the Machine, but of course the Link 2 halifiber, which brought materials from the Deck, was the Machine, so there's no way to tell what happened from there. This card was banned overseas, but in Japan, Halifair was banned by the limit regulation in July 2022, and it ended up not being Khalifa's last victim. As a result, it is no longer easy to stably use less in many decks, but Orion and the EX monsters that serve as landing points have not been banned, so the power of these monsters themselves has not changed. , for the purpose of sending it to GY to use the self-revive effect, etc., even if it is necessary to temporarily put out another Link Monster that can be put out with two materials instead of directly putting out this monster with three materials, Machine is loose. There are also Link 2 monsters such as Barricade Berg that can be used as materials. This monster was originally the key point of the trigger, but if you keep it alive there is a danger that you don't know when it will do something bad again, so except for the overwhelming weight difference, it's not much different from Halifiber. . The effect that can be activated by releasing the 3 tokens that you have created is, of course, mainly used to release 2 bodies that bring Orion from the Deck, but the effect of releasing 1 body is a universal effect that does not target The effect of removing a single target and releasing three bodies is to salvage one Trap card. Halifiber, after all, I should have added the disadvantage that I can't use it as a link material... Personally, I don't think it's very pleasant to hear someone say something like "Deck is not strong without Hariladon", as it's natural to say it directly, so this was fine. I think. |
▶︎ Deck | 《Tool Box》
みめっと
2022/06/13 7:39
Continuous Spell selected from the manga version 5D's as the only manga frame in Anikuro 2022 and a Morphtronic-related card enhanced with EARTH DP.
Its effect is to randomly search for one of the two Equip Spells with different card names in the Deck every turn, which is compact and convenient to use continuously. The activation condition is that there is a monster in your field, but it doesn't matter if the Equip Spell he brings doesn't have to be equipped to that monster, so in rare cases you can draw it even if there is no monster that can be put into play. I wouldn't worry too much about it as long as it causes an accident. The inability to perform a definite search by selecting two cards with the same name, and the fact that two or more of his Equip Spells must be sleeping in the Deck are acceptable given that you can earn an advantage every turn at no cost. I think you can say |
▶︎ Deck | 《Gadget Box》
みめっと
2022/06/13 7:08
A card that Ryua used in the very early days of the anime 5D's, and it's a card that feels like 《Jam Breeding Machine》that has become easier to use in various ways.
It was a card that was put in the name of a token generated by a later-developed monster, but by changing the name of this token, it was successfully converted to OCG. By using the counter that can be put on when activated, you can Special Summon 1 token per turn, up to 3 tokens on your own. Since there is no 1, by putting multiple copies of this card onto the field across turns, you can generate that many tokens each turn. If this token is on the field, will Special Summons from the EX Deck other than S Summons be bound? It can be used without problems for monster stepping stones, effects, costs, releases for Tribute Summon, etc. Even if you can't take advantage of the Morphtronic name, you can say that it has a certain value as a card that continuously spawns one monster without using the summoning right. I also like the fact that the introduction of this card makes it possible to use her Morphtronic counters on Croc'n D Field, which had no meaning with a common name. For the sake of convenience, counters with the same name are necessary to distinguish between counters, but it is better to have as few counters as possible. |
▶︎ Deck | 《Thunder Ball》
みめっと
2022/06/11 16:25
One of the monsters that appeared in his D/D/D game in the Otogi arc, which was an interlude episode between the Kingdom arc and the Battle City arc in the original.
Unlike "Orgoth the Relentless", it has never appeared as a card game monster in both the original and the anime, but its effects are different from those in the original, such as status, surprise attack by time difference dimension, straight destruction, trap crest, etc. is dropped into OCG in a form that is almost perfectly reproduced. I misunderstood for a moment from the behavior in the original and the cost of the trap card, but the effect that rolls in a straight line and removes monsters is not a furice or a summon / special summon trigger type effect? In that case, OCG has a talented customer named Tiamaton, so I think it's going to be a bit tough. Whether or not these effects, including the effect that triggers destruction that can be salvaged depending on the result of rolling the dice that was added in the OCG, will be strong in the actual duel as well. As a commemoration of the /D monster's official participation in Anikuro since then, we will give an average score. For some reason, he ended up being a Fiend instead of a Machine, but thanks to that, he's now compatible with the Death Guide, and above all, he's a "genie", so it can't be helped. |
Update Information - NEW -
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