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Yu-Gi-Oh! Card Rating List Showing 166,816 to 166,830 of 168,890

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Rating Score・ Review
Posting Date
Chimera the Flying Mythical Beast ▶︎ Deck 《Chimera the Flying Mythical Beast》
japan スクラップトリトドン
2010/08/22 20:49
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It's not limited to combat and effects, but if it's destruction, I think it would be nice to be able to put out one of the materials as a wall.
However, even with the Phantom Beast support, his ATK is on par with Sidera, and it doesn't support the recent popularity of exclusion/bounce...
This time, it was reprinted in the 15th anniversary commemorative box, and Chimera, which is not the second term text, has finally appeared...
Book of Taiyou ▶︎ Deck 《Book of Taiyou》
japan スクラップトリトドン
2010/08/22 20:46
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Accompanied by Metapoint Kill.
Recently, it has become a little suspicious due to the appearance of AD changer, but there is no change in being able to use the reverse effect in one turn.
Unlike its counterpart, the Moon Book, it's a Normal Spell, so it's impossible to accidentally blow up a troublesome monster such as Raikou with the ending 《Book of Taiyou》...
Crimson Fire ▶︎ Deck 《Crimson Fire》
japan NEOS
2010/08/22 20:24
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Cards with strict activation conditions.
The amount of damage is unstable, and there is not much burn in the current environment.
Additionally, Red Archfiends are rarely in play at times.
A sad little card.
Berserker Crush ▶︎ Deck 《Berserker Crush》
japan スクラップトリトドン
2010/08/22 20:22
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One of the cards to watch out for when Hane Kuriboh hits you.
Getting his mighty ATK by excluding GY monsters is powerful, and I would like to eliminate over 2000 monsters if possible.
Hane Kuriboh itself is also compatible with Honest, so there is also the possibility of a one-shot kill if not done well.
Sea Dragon Lord Gishilnodon ▶︎ Deck 《Sea Dragon Lord Gishilnodon》
japan とき
2010/08/22 17:38
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A level 5S monster that appeared as a Sea Serpent for the first time, as if it were a diva.
S Summoning often satisfies the activation conditions for this card. For that reason, it will often activate to 3000 points against opponents who use S summons a lot.
Most of all, at the same level he has Catastor, who is invincible in battle except for DARK.
Above all, it has too low versatility because it has a level restriction. Since the materials for S summoning cannot be used for effects, it is painful that the summoning cannot immediately reach 3000 RBI.
For a moment, it was in the spotlight as the only level 5 that can be played with Graydle Slime Jr, but soon after Ametrix was announced, that expectation disappeared.
Blackwing Armed Wing ▶︎ Deck 《Blackwing Armed Wing》
japan とき
2010/08/22 17:35
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Defense Position killer with penetrating effect and strengthening effect when attacking Defense Position. As a level 6 synchro, it's a passable spec for the time being.
However, the true value of this card is its compatibility with Vayu. GY's Scirocco and Vayu give him a Special Summon, and with this card and Vayu he can get Armored Wing and other Special Summons.
Blizzard + suitable level 4 Blackwing There are many delicious parts such as the ease of deployment that can be easily put out, but it's a pity, this is all a trap that can do the same thing with notung.
As long as they are simply superior as cards, their position is quite severe. Even if you put one in, you can only do your best against opponents who can withstand defensively...
Lava Dragon ▶︎ Deck 《Lava Dragon》
japan とき
2010/08/22 17:32
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A dragon monster that can deploy dragons of level 3 or lower from the hand and his GY if released in the face-up Defense Position.
In order to make it to the front defense position, it is necessary to endure in the front attack position for 1 turn unless using Special Summon.
Another thing that is rather harsh is that it is necessary to prepare conditions for both cards in hand and GY. In the first half, it's not always possible for him to have a level 3 or lower dragon in his GY, and in the second half, it's difficult to have a level 3 or lower dragon in his hand.
His Special Summon on the face-up Defense Position has become easier with Dragon Soul Source and Back to the Front, but it's still hard to use.
Mermaid Archer ▶︎ Deck 《Mermaid Archer》
japan とき
2010/08/22 17:31
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A Sea Serpent prepared as a companion for Diva along with "Spined Gillman". It has the effect of converting monsters of level 3 or lower on your field into his Equip Spell, which increases his ATK by 800 and has a substitute effect.
Due to the effect of Sea Dragon Push, this card also became easier to use the equipment effect with Heavy Soldiers and Roar, but if you ask me if I need to force 2000 RBI with this card, I'm at a loss for an answer.
Of course, calling it as a Diva and equipping it as a Diva is the pinnacle of stupidity. Is it not enough to transform due to a fundamental lack of power?
Deep Sea Diva ▶︎ Deck 《Deep Sea Diva》
japan とき
2010/08/22 17:30
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The initial design was to have haste level 5, but due to restrictions, it is currently impossible, but if there is enough development on the field, you can summon yourself and perform two Synchro Summons. Comboing with 《Gravekeeper's Spy》and having two Level 6 Synchro pop out is quite a threat.
It's almost illegal for a tuner to summon other monsters from her deck. A strong card that promises a synchronous summon when summoned.
Moreover, you can easily target Gungnir with a sea dragon push...
Atlantean Mermail also played an active role in searching for snipers and Xyz with heavy soldiers, making it a must-have piece.
The ending is active in the "Atlantean" Deck that Nept Abyss joined. It's rare that I find myself starting with two cards in my hand when I run into this deck. At one point, it was sent to the restriction because it reached the environmental level, but I feel like it would have been July if I was going to do it.
Spined Gillman ▶︎ Deck 《Spined Gillman》
japan とき
2010/08/22 17:25
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Diva's companion developed as a boost to the Sea Serpent.
In addition to being suitable as a diva's companion, pumping up is also convenient. Such a level 3 sea dragon.
However, the number of rivals has increased considerably, especially if the goal is to hit, the assault soldier is a powerful rival. I can't see any reason to use this card now. I would like to take advantage of the fact that unlike Assault Troops, it encourages the whole team, but the numbers are a bit unsatisfactory.
Since Diva has learned a lot of powerful deployment patterns, the reason for using this card is pretty thin.
Master Gig ▶︎ Deck 《Master Gig》
japan とき
2010/08/22 17:24
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This is the monster that comes out with 《Teleport》. His Psychic monster of maximum size that Normal Summon can. It is also the only superlative monster.
It is a card with a high accident rate because it is the highest grade, but if you use 《Teleport》, it is more than worth using.
However, the LP cost is not ridiculous, and it is a card that does not fit well with tactics other than Teleport and his Special Summon from removal, so if you use it, it will be a dedicated deck.
It is also painful that the RBI is somewhat modest and the defensive power that can easily be broken by the maestro. Of course I don't have the patience...
Koa'ki Meiru Doom ▶︎ Deck 《Koa'ki Meiru Doom》
japan とき
2010/08/22 17:22
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ATK is a little lacking, but the effect is pretty good.
There is also a possibility that you can completely destroy the tactics of the Light/DARK Deck.
It would be perfect if it compensated for its weakness in combat with Core Blaster, but would that be too sharp?
Among Koa'ki Meiru, it can be said that it is a monster that specializes in the light/darkness meta.
I also want to avoid getting involved in the Garrisu One Kill that can be used in full monsters. Or rather, the light and dark meta that is solidified with koaki tends to be sad, so that's where it comes into play. Well, since Birdman hit the limit, the success rate has dropped considerably...
Koa'ki Meiru Ice ▶︎ Deck 《Koa'ki Meiru Ice》
japan とき
2010/08/22 17:20
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In the Koa'ki Meiru Deck, it works as a later removal card.
He has a lot of Continuous Spells, so he's a spec that can be used in a deck, and he's happy to be able to destroy a large Special Summon without mercy. Is his Continuous Spell candidate at HQ a teleportation unit or a genius to search for Ur Knight?
It's easy to search with Vajra Core and Ur Knight, and while it's a card that consumes a lot of cards, it can overturn the field in one go. If you use Urnite, you can summon Castel and Butte with Xyz, but...
Koa'ki Meiru Drago ▶︎ Deck 《Koa'ki Meiru Drago》
japan とき
2010/08/22 17:18
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Koa'ki Meiru only has his maximum Dragon. Therefore, it is difficult to incorporate.
In the past, his Dragon had a lot of LIGHT and DARK monsters, and it was a pain that he was not compatible with Darkness Metal.
However, a powerful Dragon Deck with 4 main attributes called Dragon Ruler has appeared, so that it can be incorporated naturally.
Dragon Ruler was thrown into a forbidden cage, but his Dragon Decks other than Light/Dark such as Dragunity are powerful countermeasures against Light/Dark. The restriction that cannot be Special Summoned is still very strong, so it has the potential to reappear if the user appears again.
Koa'ki Meiru Guardian ▶︎ Deck 《Koa'ki Meiru Guardian》
japan とき
2010/08/22 17:15
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Iwaseki Koa'ki Meiru The eldest of four brothers. He was born the earliest.
Rock Deck works more than 《Doomcaliber Knight》.
It is a card that makes it easy to put pressure on because it arbitrarily replaces Deathcalibur's weak point, which is the outburst.
Koa'ki Meiru also has a lot of Rock, such as the four brothers and Rock, so he will be active as a main attacker here as well.
Now that Effect Monster is at its peak, this monster's restraint ability is considerable.
A card that represents not only Koa'ki Meiru, but rock metabi.

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